Mercurial > libervia-backend
annotate sat/plugins/plugin_misc_tarot.py @ 3604:80815f2f12cf
frontends (tools/misc): `FlagsHandler.__getitems__` now returns attribute
author | Goffi <goffi@goffi.org> |
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date | Thu, 29 Jul 2021 22:51:01 +0200 |
parents | be6d91572633 |
children | 524856bd7b19 |
rev | line source |
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3028 | 1 #!/usr/bin/env python3 |
3137 | 2 |
88 | 3 |
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4 # SAT plugin for managing French Tarot game |
3479 | 5 # Copyright (C) 2009-2021 Jérôme Poisson (goffi@goffi.org) |
88 | 6 |
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7 # This program is free software: you can redistribute it and/or modify |
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8 # it under the terms of the GNU Affero General Public License as published by |
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9 # the Free Software Foundation, either version 3 of the License, or |
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10 # (at your option) any later version. |
88 | 11 |
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12 # This program is distributed in the hope that it will be useful, |
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13 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 # GNU Affero General Public License for more details. |
88 | 16 |
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17 # You should have received a copy of the GNU Affero General Public License |
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18 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
88 | 19 |
771 | 20 from sat.core.i18n import _ |
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21 from sat.core.constants import Const as C |
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22 from sat.core.log import getLogger |
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23 |
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24 log = getLogger(__name__) |
88 | 25 from twisted.words.xish import domish |
563 | 26 from twisted.words.protocols.jabber import jid |
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27 from twisted.internet import defer |
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28 from wokkel import data_form |
88 | 29 |
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30 from sat.memory import memory |
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31 from sat.tools import xml_tools |
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32 from sat_frontends.tools.games import TarotCard |
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33 import random |
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34 |
88 | 35 |
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36 NS_CG = "http://www.goffi.org/protocol/card_game" |
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37 CG_TAG = "card_game" |
88 | 38 |
39 PLUGIN_INFO = { | |
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40 C.PI_NAME: "Tarot cards plugin", |
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41 C.PI_IMPORT_NAME: "Tarot", |
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42 C.PI_TYPE: "Misc", |
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43 C.PI_PROTOCOLS: [], |
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44 C.PI_DEPENDENCIES: ["XEP-0045", "XEP-0249", "ROOM-GAME"], |
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45 C.PI_MAIN: "Tarot", |
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46 C.PI_HANDLER: "yes", |
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47 C.PI_DESCRIPTION: _("""Implementation of Tarot card game"""), |
88 | 48 } |
49 | |
94 | 50 |
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51 class Tarot(object): |
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52 def inheritFromRoomGame(self, host): |
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53 global RoomGame |
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54 RoomGame = host.plugins["ROOM-GAME"].__class__ |
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55 self.__class__ = type( |
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56 self.__class__.__name__, (self.__class__, RoomGame, object), {} |
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57 ) |
88 | 58 |
59 def __init__(self, host): | |
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60 log.info(_("Plugin Tarot initialization")) |
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61 self._sessions = memory.Sessions() |
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62 self.inheritFromRoomGame(host) |
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63 RoomGame._init_( |
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64 self, |
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65 host, |
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66 PLUGIN_INFO, |
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67 (NS_CG, CG_TAG), |
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68 game_init={ |
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69 "hand_size": 18, |
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70 "init_player": 0, |
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71 "current_player": None, |
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72 "contrat": None, |
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73 "stage": None, |
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74 }, |
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75 player_init={"score": 0}, |
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76 ) |
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77 self.contrats = [ |
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78 _("Passe"), |
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79 _("Petite"), |
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80 _("Garde"), |
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81 _("Garde Sans"), |
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82 _("Garde Contre"), |
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83 ] |
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84 host.bridge.addMethod( |
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85 "tarotGameLaunch", |
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86 ".plugin", |
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87 in_sign="asss", |
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88 out_sign="", |
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89 method=self._prepareRoom, |
3028 | 90 async_=True, |
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91 ) # args: players, room_jid, profile |
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92 host.bridge.addMethod( |
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93 "tarotGameCreate", |
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94 ".plugin", |
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95 in_sign="sass", |
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96 out_sign="", |
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97 method=self._createGame, |
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98 ) # args: room_jid, players, profile |
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99 host.bridge.addMethod( |
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100 "tarotGameReady", |
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101 ".plugin", |
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102 in_sign="sss", |
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103 out_sign="", |
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104 method=self._playerReady, |
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105 ) # args: player, referee, profile |
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106 host.bridge.addMethod( |
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107 "tarotGamePlayCards", |
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108 ".plugin", |
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109 in_sign="ssa(ss)s", |
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110 out_sign="", |
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111 method=self.play_cards, |
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112 ) # args: player, referee, cards, profile |
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113 host.bridge.addSignal( |
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114 "tarotGamePlayers", ".plugin", signature="ssass" |
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115 ) # args: room_jid, referee, players, profile |
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116 host.bridge.addSignal( |
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117 "tarotGameStarted", ".plugin", signature="ssass" |
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118 ) # args: room_jid, referee, players, profile |
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119 host.bridge.addSignal( |
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120 "tarotGameNew", ".plugin", signature="sa(ss)s" |
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121 ) # args: room_jid, hand, profile |
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122 host.bridge.addSignal( |
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123 "tarotGameChooseContrat", ".plugin", signature="sss" |
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124 ) # args: room_jid, xml_data, profile |
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125 host.bridge.addSignal( |
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126 "tarotGameShowCards", ".plugin", signature="ssa(ss)a{ss}s" |
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127 ) # args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile |
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128 host.bridge.addSignal( |
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129 "tarotGameCardsPlayed", ".plugin", signature="ssa(ss)s" |
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130 ) # args: room_jid, player, type ["chien", "poignée",...], cards, data[dict], profile |
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131 host.bridge.addSignal( |
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132 "tarotGameYourTurn", ".plugin", signature="ss" |
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133 ) # args: room_jid, profile |
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134 host.bridge.addSignal( |
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135 "tarotGameScore", ".plugin", signature="ssasass" |
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136 ) # args: room_jid, xml_data, winners (list of nicks), loosers (list of nicks), profile |
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137 host.bridge.addSignal( |
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138 "tarotGameInvalidCards", ".plugin", signature="ssa(ss)a(ss)s" |
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139 ) # args: room_jid, game phase, played_cards, invalid_cards, profile |
88 | 140 self.deck_ordered = [] |
3028 | 141 for value in ["excuse"] + list(map(str, list(range(1, 22)))): |
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142 self.deck_ordered.append(TarotCard(("atout", value))) |
92 | 143 for suit in ["pique", "coeur", "carreau", "trefle"]: |
3028 | 144 for value in list(map(str, list(range(1, 11)))) + ["valet", "cavalier", "dame", "roi"]: |
141
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145 self.deck_ordered.append(TarotCard((suit, value))) |
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146 self.__choose_contrat_id = host.registerCallback( |
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147 self._contratChoosed, with_data=True |
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148 ) |
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149 self.__score_id = host.registerCallback(self._scoreShowed, with_data=True) |
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150 |
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151 def __card_list_to_xml(self, cards_list, elt_name): |
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152 """Convert a card list to domish element""" |
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153 cards_list_elt = domish.Element((None, elt_name)) |
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154 for card in cards_list: |
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155 card_elt = domish.Element((None, "card")) |
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156 card_elt["suit"] = card.suit |
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157 card_elt["value"] = card.value |
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158 cards_list_elt.addChild(card_elt) |
92 | 159 return cards_list_elt |
90 | 160 |
92 | 161 def __xml_to_list(self, cards_list_elt): |
162 """Convert a domish element with cards to a list of tuples""" | |
163 cards_list = [] | |
164 for card in cards_list_elt.elements(): | |
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165 cards_list.append((card["suit"], card["value"])) |
92 | 166 return cards_list |
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167 |
91 | 168 def __ask_contrat(self): |
169 """Create a element for asking contrat""" | |
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170 contrat_elt = domish.Element((None, "contrat")) |
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171 form = data_form.Form("form", title=_("contrat selection")) |
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172 field = data_form.Field( |
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173 "list-single", |
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174 "contrat", |
3028 | 175 options=list(map(data_form.Option, self.contrats)), |
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176 required=True, |
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177 ) |
91 | 178 form.addField(field) |
179 contrat_elt.addChild(form.toElement()) | |
180 return contrat_elt | |
181 | |
95 | 182 def __give_scores(self, scores, winners, loosers): |
183 """Create an element to give scores | |
184 @param scores: unicode (can contain line feed) | |
185 @param winners: list of unicode nicks of winners | |
186 @param loosers: list of unicode nicks of loosers""" | |
187 | |
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188 score_elt = domish.Element((None, "score")) |
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189 form = data_form.Form("form", title=_("scores")) |
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190 for line in scores.split("\n"): |
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191 field = data_form.Field("fixed", value=line) |
95 | 192 form.addField(field) |
193 score_elt.addChild(form.toElement()) | |
194 for winner in winners: | |
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195 winner_elt = domish.Element((None, "winner")) |
95 | 196 winner_elt.addContent(winner) |
197 score_elt.addChild(winner_elt) | |
198 for looser in loosers: | |
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199 looser_elt = domish.Element((None, "looser")) |
95 | 200 looser_elt.addContent(looser) |
201 score_elt.addChild(looser_elt) | |
202 return score_elt | |
203 | |
99
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204 def __invalid_cards_elt(self, played_cards, invalid_cards, game_phase): |
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205 """Create a element for invalid_cards error |
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206 @param list_cards: list of Card |
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207 @param game_phase: phase of the game ['ecart', 'play']""" |
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208 error_elt = domish.Element((None, "error")) |
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209 played_elt = self.__card_list_to_xml(played_cards, "played") |
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210 invalid_elt = self.__card_list_to_xml(invalid_cards, "invalid") |
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211 error_elt["type"] = "invalid_cards" |
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212 error_elt["phase"] = game_phase |
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213 error_elt.addChild(played_elt) |
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214 error_elt.addChild(invalid_elt) |
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215 return error_elt |
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216 |
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217 def __next_player(self, game_data, next_pl=None): |
94 | 218 """Increment player number & return player name |
219 @param next_pl: if given, then next_player is forced to this one | |
220 """ | |
221 if next_pl: | |
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222 game_data["current_player"] = game_data["players"].index(next_pl) |
94 | 223 return next_pl |
224 else: | |
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225 pl_idx = game_data["current_player"] = ( |
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226 game_data["current_player"] + 1 |
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227 ) % len(game_data["players"]) |
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228 return game_data["players"][pl_idx] |
94 | 229 |
230 def __winner(self, game_data): | |
231 """give the nick of the player who win this trick""" | |
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232 players_data = game_data["players_data"] |
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233 first = game_data["first_player"] |
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234 first_idx = game_data["players"].index(first) |
94 | 235 suit_asked = None |
236 strongest = None | |
237 winner = None | |
238 for idx in [(first_idx + i) % 4 for i in range(4)]: | |
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239 player = game_data["players"][idx] |
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240 card = players_data[player]["played"] |
94 | 241 if card.value == "excuse": |
242 continue | |
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243 if suit_asked is None: |
94 | 244 suit_asked = card.suit |
245 if (card.suit == suit_asked or card.suit == "atout") and card > strongest: | |
246 strongest = card | |
247 winner = player | |
95 | 248 assert winner |
94 | 249 return winner |
250 | |
251 def __excuse_hack(self, game_data, played, winner): | |
95 | 252 """give a low card to other team and keep excuse if trick is lost |
253 @param game_data: data of the game | |
254 @param played: cards currently on the table | |
255 @param winner: nick of the trick winner""" | |
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256 # TODO: manage the case where excuse is played on the last trick (and lost) |
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257 players_data = game_data["players_data"] |
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258 excuse = TarotCard(("atout", "excuse")) |
95 | 259 |
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260 # we first check if the Excuse was already played |
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261 # and if somebody is waiting for a card |
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262 for player in game_data["players"]: |
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263 if players_data[player]["wait_for_low"]: |
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264 # the excuse owner has to give a card to somebody |
94 | 265 if winner == player: |
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266 # the excuse owner win the trick, we check if we have something to give |
94 | 267 for card in played: |
268 if card.points == 0.5: | |
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269 pl_waiting = players_data[player]["wait_for_low"] |
94 | 270 played.remove(card) |
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271 players_data[pl_waiting]["levees"].append(card) |
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272 log.debug( |
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273 _( |
3028 | 274 "Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation" |
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275 ) |
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276 % { |
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277 "excuse_owner": player, |
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278 "card_waited": card, |
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279 "player_waiting": pl_waiting, |
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280 } |
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281 ) |
95 | 282 return |
94 | 283 return |
284 | |
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285 if excuse not in played: |
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286 # the Excuse is not on the table, nothing to do |
94 | 287 return |
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288 |
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289 excuse_player = None # Who has played the Excuse ? |
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290 for player in game_data["players"]: |
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291 if players_data[player]["played"] == excuse: |
94 | 292 excuse_player = player |
293 break | |
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294 |
94 | 295 if excuse_player == winner: |
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296 return # the excuse player win the trick, nothing to do |
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297 |
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298 # first we remove the excuse from played cards |
94 | 299 played.remove(excuse) |
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300 # then we give it back to the original owner |
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301 owner_levees = players_data[excuse_player]["levees"] |
94 | 302 owner_levees.append(excuse) |
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303 # finally we give a low card to the trick winner |
94 | 304 low_card = None |
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305 # We look backward in cards won by the Excuse owner to |
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306 # find a low value card |
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307 for card_idx in range(len(owner_levees) - 1, -1, -1): |
94 | 308 if owner_levees[card_idx].points == 0.5: |
309 low_card = owner_levees[card_idx] | |
310 del owner_levees[card_idx] | |
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311 players_data[winner]["levees"].append(low_card) |
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312 log.debug( |
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313 _( |
3028 | 314 "Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation" |
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315 ) |
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316 % { |
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317 "excuse_owner": excuse_player, |
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318 "card_waited": low_card, |
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319 "player_waiting": winner, |
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320 } |
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321 ) |
94 | 322 break |
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323 if not low_card: # The player has no low card yet |
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324 # TODO: manage case when player never win a trick with low card |
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325 players_data[excuse_player]["wait_for_low"] = winner |
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326 log.debug( |
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327 _( |
3028 | 328 "%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one" |
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329 ) |
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330 % {"excuse_owner": excuse_player, "winner": winner} |
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331 ) |
94 | 332 |
328 | 333 def __draw_game(self, game_data): |
334 """The game is draw, no score change | |
335 @param game_data: data of the game | |
336 @return: tuple with (string victory message, list of winners, list of loosers)""" | |
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337 players_data = game_data["players_data"] |
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338 scores_str = _("Draw game") |
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339 scores_str += "\n" |
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340 for player in game_data["players"]: |
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341 scores_str += _( |
3028 | 342 "\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i" |
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343 ) % { |
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344 "player": player, |
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345 "score_game": 0, |
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346 "total_score": players_data[player]["score"], |
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347 } |
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348 log.debug(scores_str) |
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349 |
328 | 350 return (scores_str, [], []) |
351 | |
94 | 352 def __calculate_scores(self, game_data): |
95 | 353 """The game is finished, time to know who won :) |
354 @param game_data: data of the game | |
355 @return: tuple with (string victory message, list of winners, list of loosers)""" | |
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356 players_data = game_data["players_data"] |
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357 levees = players_data[game_data["attaquant"]]["levees"] |
94 | 358 score = 0 |
359 nb_bouts = 0 | |
95 | 360 bouts = [] |
94 | 361 for card in levees: |
362 if card.bout: | |
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363 nb_bouts += 1 |
95 | 364 bouts.append(card.value) |
94 | 365 score += card.points |
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366 |
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367 # We do a basic check on score calculation |
95 | 368 check_score = 0 |
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369 defenseurs = game_data["players"][:] |
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370 defenseurs.remove(game_data["attaquant"]) |
95 | 371 for defenseur in defenseurs: |
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372 for card in players_data[defenseur]["levees"]: |
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373 check_score += card.points |
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374 if game_data["contrat"] == "Garde Contre": |
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375 for card in game_data["chien"]: |
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376 check_score += card.points |
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377 assert score + check_score == 91 |
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378 |
94 | 379 point_limit = None |
380 if nb_bouts == 3: | |
381 point_limit = 36 | |
382 elif nb_bouts == 2: | |
383 point_limit = 41 | |
384 elif nb_bouts == 1: | |
385 point_limit = 51 | |
386 else: | |
387 point_limit = 56 | |
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388 if game_data["contrat"] == "Petite": |
95 | 389 contrat_mult = 1 |
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390 elif game_data["contrat"] == "Garde": |
95 | 391 contrat_mult = 2 |
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392 elif game_data["contrat"] == "Garde Sans": |
95 | 393 contrat_mult = 4 |
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394 elif game_data["contrat"] == "Garde Contre": |
95 | 395 contrat_mult = 6 |
396 else: | |
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397 log.error(_("INTERNAL ERROR: contrat not managed (mispelled ?)")) |
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398 assert False |
95 | 399 |
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400 victory = score >= point_limit |
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401 margin = abs(score - point_limit) |
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402 points_defenseur = (margin + 25) * contrat_mult * (-1 if victory else 1) |
95 | 403 winners = [] |
404 loosers = [] | |
405 player_score = {} | |
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406 for player in game_data["players"]: |
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407 # TODO: adjust this for 3 and 5 players variants |
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408 # TODO: manage bonuses (petit au bout, poignée, chelem) |
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409 player_score[player] = ( |
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410 points_defenseur |
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411 if player != game_data["attaquant"] |
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412 else points_defenseur * -3 |
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413 ) |
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414 players_data[player]["score"] += player_score[ |
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415 player |
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416 ] # we add score of this game to the global score |
95 | 417 if player_score[player] > 0: |
418 winners.append(player) | |
419 else: | |
420 loosers.append(player) | |
94 | 421 |
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422 scores_str = _( |
3028 | 423 "The attacker (%(attaquant)s) makes %(points)i and needs to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s%(separator)s%(bouts)s): (s)he %(victory)s" |
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424 ) % { |
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425 "attaquant": game_data["attaquant"], |
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426 "points": score, |
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427 "point_limit": point_limit, |
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428 "nb_bouts": nb_bouts, |
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429 "plural": "s" if nb_bouts > 1 else "", |
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430 "separator": ": " if nb_bouts != 0 else "", |
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431 "bouts": ",".join(map(str, bouts)), |
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432 "victory": "wins" if victory else "looses", |
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433 } |
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434 scores_str += "\n" |
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435 for player in game_data["players"]: |
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436 scores_str += _( |
3028 | 437 "\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i" |
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438 ) % { |
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439 "player": player, |
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440 "score_game": player_score[player], |
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441 "total_score": players_data[player]["score"], |
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442 } |
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443 log.debug(scores_str) |
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444 |
95 | 445 return (scores_str, winners, loosers) |
94 | 446 |
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447 def __invalid_cards(self, game_data, cards): |
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448 """Checks that the player has the right to play what he wants to |
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449 @param game_data: Game data |
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450 @param cards: cards the player want to play |
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451 @return forbidden_cards cards or empty list if cards are ok""" |
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452 forbidden_cards = [] |
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453 if game_data["stage"] == "ecart": |
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454 for card in cards: |
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455 if card.bout or card.value == "roi": |
99
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456 forbidden_cards.append(card) |
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457 # TODO: manage case where atouts (trumps) are in the dog |
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458 elif game_data["stage"] == "play": |
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459 biggest_atout = None |
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460 suit_asked = None |
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461 players = game_data["players"] |
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462 players_data = game_data["players_data"] |
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463 idx = players.index(game_data["first_player"]) |
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464 current_idx = game_data["current_player"] |
99
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465 current_player = players[current_idx] |
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466 if idx == current_idx: |
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467 # the player is the first to play, he can play what he wants |
99
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468 return forbidden_cards |
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469 while idx != current_idx: |
99
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470 player = players[idx] |
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471 played_card = players_data[player]["played"] |
99
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472 if not suit_asked and played_card.value != "excuse": |
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473 suit_asked = played_card.suit |
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474 if played_card.suit == "atout" and played_card > biggest_atout: |
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475 biggest_atout = played_card |
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476 idx = (idx + 1) % len(players) |
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477 has_suit = ( |
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478 False |
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479 ) # True if there is one card of the asked suit in the hand of the player |
99
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480 has_atout = False |
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481 biggest_hand_atout = None |
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482 |
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483 for hand_card in game_data["hand"][current_player]: |
99
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484 if hand_card.suit == suit_asked: |
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485 has_suit = True |
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486 if hand_card.suit == "atout": |
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487 has_atout = True |
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488 if hand_card.suit == "atout" and hand_card > biggest_hand_atout: |
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489 biggest_hand_atout = hand_card |
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490 |
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491 assert len(cards) == 1 |
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492 card = cards[0] |
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493 if card.suit != suit_asked and has_suit and card.value != "excuse": |
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494 forbidden_cards.append(card) |
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495 return forbidden_cards |
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496 if card.suit != suit_asked and card.suit != "atout" and has_atout: |
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497 forbidden_cards.append(card) |
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498 return forbidden_cards |
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499 if ( |
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500 card.suit == "atout" |
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501 and card < biggest_atout |
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502 and biggest_hand_atout > biggest_atout |
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503 and card.value != "excuse" |
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504 ): |
99
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505 forbidden_cards.append(card) |
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506 else: |
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507 log.error(_("Internal error: unmanaged game stage")) |
99
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508 return forbidden_cards |
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509 |
98
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diff
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510 def __start_play(self, room_jid, game_data, profile): |
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511 """Start the game (tell to the first player after dealer to play""" |
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512 game_data["stage"] = "play" |
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513 next_player_idx = game_data["current_player"] = ( |
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514 game_data["init_player"] + 1 |
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515 ) % len( |
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516 game_data["players"] |
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517 ) # the player after the dealer start |
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518 game_data["first_player"] = next_player = game_data["players"][next_player_idx] |
594
e629371a28d3
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diff
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519 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) # FIXME: gof: |
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520 self.send(to_jid, "your_turn", profile=profile) |
98
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521 |
878
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522 def _contratChoosed(self, raw_data, profile): |
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523 """Will be called when the contrat is selected |
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524 @param raw_data: contains the choosed session id and the chosen contrat |
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525 @param profile_key: profile |
91 | 526 """ |
878
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527 try: |
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528 session_data = self._sessions.profileGet(raw_data["session_id"], profile) |
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529 except KeyError: |
993
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530 log.warning(_("session id doesn't exist, session has probably expired")) |
878
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531 # TODO: send error dialog |
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532 return defer.succeed({}) |
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533 |
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534 room_jid = session_data["room_jid"] |
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535 referee_jid = self.games[room_jid]["referee"] |
1359
83127a4c89ce
plugins room_game, quiz, radiocol, tarot: use JID instead of unicode in many methods + class attributes
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diff
changeset
|
536 player = self.host.plugins["XEP-0045"].getRoomNick(room_jid, profile) |
878
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537 data = xml_tools.XMLUIResult2DataFormResult(raw_data) |
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538 contrat = data["contrat"] |
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|
539 log.debug( |
3028 | 540 _("contrat [%(contrat)s] choosed by %(profile)s") |
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541 % {"contrat": contrat, "profile": profile} |
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542 ) |
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543 d = self.send( |
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|
544 referee_jid, |
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545 ("", "contrat_choosed"), |
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|
546 {"player": player}, |
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547 content=contrat, |
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548 profile=profile, |
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|
549 ) |
878
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|
550 d.addCallback(lambda ignore: {}) |
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551 del self._sessions[raw_data["session_id"]] |
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552 return d |
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|
553 |
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|
554 def _scoreShowed(self, raw_data, profile): |
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|
555 """Will be called when the player closes the score dialog |
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|
556 @param raw_data: nothing to retrieve from here but the session id |
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557 @param profile_key: profile |
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|
558 """ |
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|
559 try: |
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|
560 session_data = self._sessions.profileGet(raw_data["session_id"], profile) |
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|
561 except KeyError: |
993
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|
562 log.warning(_("session id doesn't exist, session has probably expired")) |
878
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|
563 # TODO: send error dialog |
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564 return defer.succeed({}) |
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|
565 |
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|
566 room_jid_s = session_data["room_jid"].userhost() |
878
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changeset
|
567 # XXX: empty hand means to the frontend "reset the display"... |
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|
568 self.host.bridge.tarotGameNew(room_jid_s, [], profile) |
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|
569 del self._sessions[raw_data["session_id"]] |
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|
570 return defer.succeed({}) |
88 | 571 |
916
1a759096ccbd
core: use of Const for profile_key + replaced '@DEFAULT@' default profile_key by '@NONE@'
Goffi <goffi@goffi.org>
parents:
878
diff
changeset
|
572 def play_cards(self, player, referee, cards, profile_key=C.PROF_KEY_NONE): |
92 | 573 """Must be call by player when the contrat is selected |
574 @param player: player's name | |
575 @param referee: arbiter jid | |
576 @cards: cards played (list of tuples) | |
577 @profile_key: profile | |
578 """ | |
579 profile = self.host.memory.getProfileName(profile_key) | |
580 if not profile: | |
3028 | 581 log.error(_("profile %s is unknown") % profile_key) |
92 | 582 return |
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|
583 log.debug( |
3028 | 584 _("Cards played by %(profile)s: [%(cards)s]") |
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585 % {"profile": profile, "cards": cards} |
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|
586 ) |
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|
587 elem = self.__card_list_to_xml(TarotCard.from_tuples(cards), "cards_played") |
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|
588 self.send(jid.JID(referee), elem, {"player": player}, profile=profile) |
88 | 589 |
683
75e4f5e2cc65
plugins radiocol, card_game, quiz: code factorization
souliane <souliane@mailoo.org>
parents:
682
diff
changeset
|
590 def newRound(self, room_jid, profile): |
1359
83127a4c89ce
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diff
changeset
|
591 game_data = self.games[room_jid] |
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592 players = game_data["players"] |
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593 game_data["first_player"] = None # first player for the current trick |
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594 game_data["contrat"] = None |
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|
595 common_data = { |
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596 "contrat": None, |
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597 "levees": [], # cards won |
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598 "played": None, # card on the table |
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599 "wait_for_low": None, # Used when a player wait for a low card because of excuse |
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600 } |
683
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601 |
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602 hand = game_data["hand"] = {} |
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603 hand_size = game_data["hand_size"] |
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604 chien = game_data["chien"] = [] |
683
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605 deck = self.deck_ordered[:] |
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606 random.shuffle(deck) |
328 | 607 for i in range(4): |
88 | 608 hand[players[i]] = deck[0:hand_size] |
609 del deck[0:hand_size] | |
92 | 610 chien.extend(deck) |
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611 del (deck[:]) |
683
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612 msg_elts = {} |
88 | 613 for player in players: |
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614 msg_elts[player] = self.__card_list_to_xml(hand[player], "hand") |
683
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615 |
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616 RoomGame.newRound(self, room_jid, (common_data, msg_elts), profile) |
91 | 617 |
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618 pl_idx = game_data["current_player"] = (game_data["init_player"] + 1) % len( |
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619 players |
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620 ) # the player after the dealer start |
91 | 621 player = players[pl_idx] |
594
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622 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
714
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623 self.send(to_jid, self.__ask_contrat(), profile=profile) |
587
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624 |
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625 def room_game_cmd(self, mess_elt, profile): |
683
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626 """ |
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627 @param mess_elt: instance of twisted.words.xish.domish.Element |
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628 """ |
1970
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629 client = self.host.getClient(profile) |
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630 from_jid = jid.JID(mess_elt["from"]) |
93 | 631 room_jid = jid.JID(from_jid.userhost()) |
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632 nick = self.host.plugins["XEP-0045"].getRoomNick(client, room_jid) |
826
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633 |
90 | 634 game_elt = mess_elt.firstChildElement() |
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635 game_data = self.games[room_jid] |
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636 is_player = self.isPlayer(room_jid, nick) |
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637 if "players_data" in game_data: |
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638 players_data = game_data["players_data"] |
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639 |
92 | 640 for elt in game_elt.elements(): |
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641 if not is_player and (elt.name not in ("started", "players")): |
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642 continue # user is in the room but not playing |
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643 |
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644 if elt.name in ( |
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645 "started", |
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646 "players", |
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647 ): # new game created and/or players list updated |
90 | 648 players = [] |
649 for player in elt.elements(): | |
3028 | 650 players.append(str(player)) |
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651 signal = ( |
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652 self.host.bridge.tarotGameStarted |
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653 if elt.name == "started" |
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654 else self.host.bridge.tarotGamePlayers |
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655 ) |
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656 signal(room_jid.userhost(), from_jid.full(), players, profile) |
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657 |
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658 elif elt.name == "player_ready": # ready to play |
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659 player = elt["player"] |
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660 status = self.games[room_jid]["status"] |
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661 nb_players = len(self.games[room_jid]["players"]) |
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662 status[player] = "ready" |
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663 log.debug( |
3028 | 664 _("Player %(player)s is ready to start [status: %(status)s]") |
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665 % {"player": player, "status": status} |
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666 ) |
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667 if ( |
3028 | 668 list(status.values()).count("ready") == nb_players |
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669 ): # everybody is ready, we can start the game |
683
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670 self.newRound(room_jid, profile) |
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671 |
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672 elif elt.name == "hand": # a new hand has been received |
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673 self.host.bridge.tarotGameNew( |
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674 room_jid.userhost(), self.__xml_to_list(elt), profile |
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675 ) |
91 | 676 |
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677 elif elt.name == "contrat": # it's time to choose contrat |
91 | 678 form = data_form.Form.fromElement(elt.firstChildElement()) |
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679 session_id, session_data = self._sessions.newSession(profile=profile) |
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680 session_data["room_jid"] = room_jid |
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681 xml_data = xml_tools.dataForm2XMLUI( |
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682 form, self.__choose_contrat_id, session_id |
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683 ).toXml() |
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684 self.host.bridge.tarotGameChooseContrat( |
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685 room_jid.userhost(), xml_data, profile |
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686 ) |
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687 |
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688 elif elt.name == "contrat_choosed": |
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689 # TODO: check we receive the contrat from the right person |
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690 # TODO: use proper XEP-0004 way for answering form |
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691 player = elt["player"] |
3028 | 692 players_data[player]["contrat"] = str(elt) |
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693 contrats = [players_data[p]["contrat"] for p in game_data["players"]] |
91 | 694 if contrats.count(None): |
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695 # not everybody has choosed his contrat, it's next one turn |
91 | 696 player = self.__next_player(game_data) |
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|
697 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
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698 self.send(to_jid, self.__ask_contrat(), profile=profile) |
91 | 699 else: |
700 best_contrat = [None, "Passe"] | |
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701 for player in game_data["players"]: |
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702 contrat = players_data[player]["contrat"] |
91 | 703 idx_best = self.contrats.index(best_contrat[1]) |
704 idx_pl = self.contrats.index(contrat) | |
705 if idx_pl > idx_best: | |
706 best_contrat[0] = player | |
707 best_contrat[1] = contrat | |
328 | 708 if best_contrat[1] == "Passe": |
993
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709 log.debug(_("Everybody is passing, round ended")) |
328 | 710 to_jid = jid.JID(room_jid.userhost()) |
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711 self.send( |
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712 to_jid, |
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713 self.__give_scores(*self.__draw_game(game_data)), |
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714 profile=profile, |
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715 ) |
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716 game_data["init_player"] = (game_data["init_player"] + 1) % len( |
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717 game_data["players"] |
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718 ) # we change the dealer |
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719 for player in game_data["players"]: |
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720 game_data["status"][player] = "init" |
328 | 721 return |
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722 log.debug( |
3028 | 723 _("%(player)s win the bid with %(contrat)s") |
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724 % {"player": best_contrat[0], "contrat": best_contrat[1]} |
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725 ) |
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726 game_data["contrat"] = best_contrat[1] |
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727 |
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|
728 if ( |
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729 game_data["contrat"] == "Garde Sans" |
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730 or game_data["contrat"] == "Garde Contre" |
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731 ): |
98
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|
732 self.__start_play(room_jid, game_data, profile) |
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733 game_data["attaquant"] = best_contrat[0] |
98
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734 else: |
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|
735 # Time to show the chien to everybody |
594
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|
736 to_jid = jid.JID(room_jid.userhost()) # FIXME: gof: |
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737 elem = self.__card_list_to_xml(game_data["chien"], "chien") |
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738 self.send( |
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739 to_jid, elem, {"attaquant": best_contrat[0]}, profile=profile |
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740 ) |
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741 # the attacker (attaquant) get the chien |
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742 game_data["hand"][best_contrat[0]].extend(game_data["chien"]) |
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743 del game_data["chien"][:] |
587
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744 |
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745 if game_data["contrat"] == "Garde Sans": |
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746 # The chien go into attaquant's (attacker) levees |
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747 players_data[best_contrat[0]]["levees"].extend(game_data["chien"]) |
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748 del game_data["chien"][:] |
91 | 749 |
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750 elif elt.name == "chien": # we have received the chien |
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751 log.debug(_("tarot: chien received")) |
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752 data = {"attaquant": elt["attaquant"]} |
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753 game_data["stage"] = "ecart" |
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754 game_data["attaquant"] = elt["attaquant"] |
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755 self.host.bridge.tarotGameShowCards( |
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756 room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile |
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757 ) |
92 | 758 |
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759 elif elt.name == "cards_played": |
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760 if game_data["stage"] == "ecart": |
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761 # TODO: show atouts (trumps) if player put some in écart |
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762 assert ( |
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763 game_data["attaquant"] == elt["player"] |
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764 ) # TODO: throw an xml error here |
141
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765 list_cards = TarotCard.from_tuples(self.__xml_to_list(elt)) |
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766 # we now check validity of card |
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767 invalid_cards = self.__invalid_cards(game_data, list_cards) |
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768 if invalid_cards: |
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769 elem = self.__invalid_cards_elt( |
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770 list_cards, invalid_cards, game_data["stage"] |
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771 ) |
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772 self.send( |
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773 jid.JID(room_jid.userhost() + "/" + elt["player"]), |
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774 elem, |
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775 profile=profile, |
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776 ) |
99
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|
777 return |
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778 |
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779 # FIXME: gof: manage Garde Sans & Garde Contre cases |
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780 players_data[elt["player"]]["levees"].extend( |
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781 list_cards |
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782 ) # we add the chien to attaquant's levées |
95 | 783 for card in list_cards: |
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784 game_data["hand"][elt["player"]].remove(card) |
587
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|
785 |
98
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|
786 self.__start_play(room_jid, game_data, profile) |
587
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|
787 |
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788 elif game_data["stage"] == "play": |
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789 current_player = game_data["players"][game_data["current_player"]] |
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790 cards = TarotCard.from_tuples(self.__xml_to_list(elt)) |
587
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791 |
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792 if mess_elt["type"] == "groupchat": |
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793 self.host.bridge.tarotGameCardsPlayed( |
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794 room_jid.userhost(), |
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|
795 elt["player"], |
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796 self.__xml_to_list(elt), |
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797 profile, |
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798 ) |
94 | 799 else: |
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800 # we first check validity of card |
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801 invalid_cards = self.__invalid_cards(game_data, cards) |
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802 if invalid_cards: |
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803 elem = self.__invalid_cards_elt( |
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804 cards, invalid_cards, game_data["stage"] |
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805 ) |
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806 self.send( |
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|
807 jid.JID(room_jid.userhost() + "/" + current_player), |
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808 elem, |
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809 profile=profile, |
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810 ) |
99
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|
811 return |
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812 # the card played is ok, we forward it to everybody |
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|
813 # first we remove it from the hand and put in on the table |
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814 game_data["hand"][current_player].remove(cards[0]) |
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815 players_data[current_player]["played"] = cards[0] |
93 | 816 |
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817 # then we forward the message |
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|
818 self.send(room_jid, elt, profile=profile) |
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819 |
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820 # Did everybody played ? |
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|
821 played = [ |
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|
822 players_data[player]["played"] |
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823 for player in game_data["players"] |
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824 ] |
95 | 825 if all(played): |
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826 # everybody has played |
94 | 827 winner = self.__winner(game_data) |
3028 | 828 log.debug(_("The winner of this trick is %s") % winner) |
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829 # the winner win the trick |
94 | 830 self.__excuse_hack(game_data, played, winner) |
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831 players_data[elt["player"]]["levees"].extend(played) |
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832 # nothing left on the table |
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833 for player in game_data["players"]: |
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834 players_data[player]["played"] = None |
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835 if len(game_data["hand"][current_player]) == 0: |
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836 # no card left: the game is finished |
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837 elem = self.__give_scores( |
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838 *self.__calculate_scores(game_data) |
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839 ) |
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|
840 self.send(room_jid, elem, profile=profile) |
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841 game_data["init_player"] = ( |
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842 game_data["init_player"] + 1 |
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|
843 ) % len( |
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844 game_data["players"] |
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845 ) # we change the dealer |
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846 for player in game_data["players"]: |
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847 game_data["status"][player] = "init" |
94 | 848 return |
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849 # next player is the winner |
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850 next_player = game_data["first_player"] = self.__next_player( |
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851 game_data, winner |
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852 ) |
94 | 853 else: |
854 next_player = self.__next_player(game_data) | |
855 | |
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856 # finally, we tell to the next player to play |
594
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|
857 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) |
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858 self.send(to_jid, "your_turn", profile=profile) |
93 | 859 |
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860 elif elt.name == "your_turn": |
92 | 861 self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile) |
91 | 862 |
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863 elif elt.name == "score": |
3028 | 864 form_elt = next(elt.elements(name="x", uri="jabber:x:data")) |
95 | 865 winners = [] |
866 loosers = [] | |
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867 for winner in elt.elements(name="winner", uri=NS_CG): |
3028 | 868 winners.append(str(winner)) |
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869 for looser in elt.elements(name="looser", uri=NS_CG): |
3028 | 870 loosers.append(str(looser)) |
95 | 871 form = data_form.Form.fromElement(form_elt) |
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872 session_id, session_data = self._sessions.newSession(profile=profile) |
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873 session_data["room_jid"] = room_jid |
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874 xml_data = xml_tools.dataForm2XMLUI( |
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875 form, self.__score_id, session_id |
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876 ).toXml() |
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877 self.host.bridge.tarotGameScore( |
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878 room_jid.userhost(), xml_data, winners, loosers, profile |
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879 ) |
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880 elif elt.name == "error": |
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881 if elt["type"] == "invalid_cards": |
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882 played_cards = self.__xml_to_list( |
3028 | 883 next(elt.elements(name="played", uri=NS_CG)) |
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884 ) |
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885 invalid_cards = self.__xml_to_list( |
3028 | 886 next(elt.elements(name="invalid", uri=NS_CG)) |
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887 ) |
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888 self.host.bridge.tarotGameInvalidCards( |
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889 room_jid.userhost(), |
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890 elt["phase"], |
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891 played_cards, |
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892 invalid_cards, |
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893 profile, |
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894 ) |
99
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895 else: |
3028 | 896 log.error(_("Unmanaged error type: %s") % elt["type"]) |
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897 else: |
3028 | 898 log.error(_("Unmanaged card game element: %s") % elt.name) |
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899 |
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900 def getSyncDataForPlayer(self, room_jid, nick): |
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901 return [] |