Mercurial > libervia-backend
annotate frontends/src/quick_frontend/quick_card_game.py @ 346:ca3a041fed30
core: fixed several subscription scheme issues + removed most of profile_key default value in core.sat_main and core.xmmp (source of bugs) + contact update
author | Goffi <goffi@goffi.org> |
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date | Sat, 28 May 2011 20:28:21 +0200 |
parents | be9f682c53a5 |
children | cf005701624b |
rev | line source |
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1 #!/usr/bin/python |
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2 # -*- coding: utf-8 -*- |
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3 |
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4 """ |
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5 helper class for making a SAT frontend |
228 | 6 Copyright (C) 2009, 2010, 2011 Jérôme Poisson (goffi@goffi.org) |
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7 |
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8 This program is free software: you can redistribute it and/or modify |
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9 it under the terms of the GNU General Public License as published by |
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10 the Free Software Foundation, either version 3 of the License, or |
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11 (at your option) any later version. |
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12 |
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13 This program is distributed in the hope that it will be useful, |
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14 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 GNU General Public License for more details. |
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17 |
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18 You should have received a copy of the GNU General Public License |
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19 along with this program. If not, see <http://www.gnu.org/licenses/>. |
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20 """ |
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21 |
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22 from logging import debug, info, error |
225
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23 from sat.tools.jid import JID |
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24 |
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25 |
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26 |
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27 class QuickCardGame(): |
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28 |
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29 def __init__(self, parent, referee, players, player_nick): |
329
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30 self._autoplay = None #XXX: use 0 to activate fake play, None else |
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31 self.parent = parent |
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32 self.referee = referee |
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33 self.players = players |
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34 self.played = {} |
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35 for player in players: |
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36 self.played[player] = None |
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37 self.player_nick = player_nick |
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38 self.bottom_nick = unicode(self.player_nick) |
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39 idx = self.players.index(self.player_nick) |
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40 idx = (idx + 1) % len(self.players) |
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41 self.right_nick = unicode(self.players[idx]) |
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42 idx = (idx + 1) % len(self.players) |
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43 self.top_nick = unicode(self.players[idx]) |
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44 idx = (idx + 1) % len(self.players) |
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45 self.left_nick = unicode(self.players[idx]) |
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46 self.bottom_nick = unicode(player_nick) |
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47 self.selected = [] #Card choosed by the player (e.g. during ecart) |
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48 self.hand_size = 13 #number of cards in a hand |
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49 self.hand = [] |
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50 self.to_show = [] |
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51 self.state = None |
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52 |
328 | 53 def resetRound(self): |
54 """Reset the game's variables to be reatty to start the next round""" | |
55 del self.selected[:] | |
56 del self.hand[:] | |
57 del self.to_show[:] | |
58 self.state = None | |
59 for pl in self.played: | |
60 self.played[pl] = None | |
61 | |
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62 def getPlayerLocation(self, nick): |
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63 """return player location (top,bottom,left or right)""" |
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64 for location in ['top','left','bottom','right']: |
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65 if getattr(self,'%s_nick' % location) == nick: |
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66 return location |
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67 assert(False) |
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68 |
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69 def loadCards(self): |
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70 """Load all the cards in memory |
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71 @param dir: directory where the PNG files are""" |
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72 self.cards={} |
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73 self.deck=[] |
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74 self.cards["atout"]={} #As Tarot is a french game, it's more handy & logical to keep french names |
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75 self.cards["pique"]={} #spade |
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76 self.cards["coeur"]={} #heart |
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77 self.cards["carreau"]={} #diamond |
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78 self.cards["trefle"]={} #club |
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79 |
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80 def newGame(self, hand): |
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81 """Start a new game, with given hand""" |
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82 assert (len(self.hand) == 0) |
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83 for suit, value in hand: |
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84 self.hand.append(self.cards[suit, value]) |
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85 self.hand.sort() |
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86 self.state = "init" |
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87 |
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88 def contratSelected(self, contrat): |
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89 """Called when the contrat has been choosed |
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90 @param data: form result""" |
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91 self.parent.host.bridge.tarotGameContratChoosed(self.player_nick, self.referee, contrat or 'Passe', self.parent.host.profile) |
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92 |
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93 def chooseContrat(self, xml_data): |
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94 """Called when the player as to select his contrat |
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95 @param xml_data: SàT xml representation of the form""" |
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96 raise NotImplementedError |
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97 |
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98 def showCards(self, game_stage, cards, data): |
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99 """Display cards in the middle of the game (to show for e.g. chien ou poignée)""" |
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100 self.to_show = [] |
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101 for suit, value in cards: |
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102 self.to_show.append(self.cards[suit, value]) |
328 | 103 if game_stage == "chien" and data['attaquant'] == self.player_nick: |
104 self.state = "wait_for_ecart" | |
105 else: | |
106 self.state = "chien" | |
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107 |
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108 def myTurn(self): |
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109 """Called when we have to play :)""" |
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110 if self.state == "chien": |
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111 self.to_show = [] |
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112 self.state = "play" |
162 | 113 self.__fakePlay() |
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114 |
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115 def __fakePlay(self): |
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116 """Convenience method for stupid autoplay |
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117 /!\ don't forgot to comment any interactive dialog for invalid card""" |
162 | 118 if self._autoplay == None: |
119 return | |
120 if self._autoplay >= len(self.hand): | |
121 self._autoplay = 0 | |
122 card = self.hand[self._autoplay] | |
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123 self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, [(card.suit, card.value)], profile_key = self.parent.host.profile) |
162 | 124 del self.hand[self._autoplay] |
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125 self.state = "wait" |
162 | 126 self._autoplay+=1 |
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127 |
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128 def showScores(self, xml_data, winners, loosers): |
162 | 129 """Called at the end of a game |
130 @param xml_data: SàT xml representation of the scores | |
131 @param winners: list of winners' nicks | |
132 @param loosers: list of loosers' nicks""" | |
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133 raise NotImplementedError |
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134 |
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135 def cardsPlayed(self, player, cards): |
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136 """A card has been played by player""" |
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137 if self.to_show: |
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138 self.to_show = [] |
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139 pl_cards = [] |
185 | 140 if self.played[player] != None: #FIXME |
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141 for pl in self.played: |
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142 self.played[pl] = None |
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143 for suit, value in cards: |
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144 pl_cards.append(self.cards[suit, value]) |
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145 self.played[player] = pl_cards[0] |
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146 |
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147 def invalidCards(self, phase, played_cards, invalid_cards): |
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148 """Invalid cards have been played |
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149 @param phase: phase of the game |
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150 @param played_cards: all the cards played |
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151 @param invalid_cards: cards which are invalid""" |
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152 |
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153 if phase == "play": |
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154 self.state = "play" |
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155 elif phase == "ecart": |
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156 self.state = "ecart" |
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157 else: |
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158 error ('INTERNAL ERROR: unmanaged game phase') |
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159 |
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160 for suit, value in played_cards: |
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161 self.hand.append(self.cards[suit, value]) |
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162 |
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163 self.hand.sort() |
162 | 164 self.__fakePlay() |
144
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165 |