comparison sat/plugins/plugin_misc_tarot.py @ 2562:26edcf3a30eb

core, setup: huge cleaning: - moved directories from src and frontends/src to sat and sat_frontends, which is the recommanded naming convention - move twisted directory to root - removed all hacks from setup.py, and added missing dependencies, it is now clean - use https URL for website in setup.py - removed "Environment :: X11 Applications :: GTK", as wix is deprecated and removed - renamed sat.sh to sat and fixed its installation - added python_requires to specify Python version needed - replaced glib2reactor which use deprecated code by gtk3reactor sat can now be installed directly from virtualenv without using --system-site-packages anymore \o/
author Goffi <goffi@goffi.org>
date Mon, 02 Apr 2018 19:44:50 +0200
parents src/plugins/plugin_misc_tarot.py@0046283a285d
children 56f94936df1e
comparison
equal deleted inserted replaced
2561:bd30dc3ffe5a 2562:26edcf3a30eb
1 #!/usr/bin/env python2
2 # -*- coding: utf-8 -*-
3
4 # SAT plugin for managing French Tarot game
5 # Copyright (C) 2009-2018 Jérôme Poisson (goffi@goffi.org)
6
7 # This program is free software: you can redistribute it and/or modify
8 # it under the terms of the GNU Affero General Public License as published by
9 # the Free Software Foundation, either version 3 of the License, or
10 # (at your option) any later version.
11
12 # This program is distributed in the hope that it will be useful,
13 # but WITHOUT ANY WARRANTY; without even the implied warranty of
14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 # GNU Affero General Public License for more details.
16
17 # You should have received a copy of the GNU Affero General Public License
18 # along with this program. If not, see <http://www.gnu.org/licenses/>.
19
20 from sat.core.i18n import _
21 from sat.core.constants import Const as C
22 from sat.core.log import getLogger
23 log = getLogger(__name__)
24 from twisted.words.xish import domish
25 from twisted.words.protocols.jabber import jid
26 from twisted.internet import defer
27 from wokkel import data_form
28
29 from sat.memory import memory
30 from sat.tools import xml_tools
31 from sat_frontends.tools.games import TarotCard
32 import random
33
34
35 NS_CG = 'http://www.goffi.org/protocol/card_game'
36 CG_TAG = 'card_game'
37
38 PLUGIN_INFO = {
39 C.PI_NAME: "Tarot cards plugin",
40 C.PI_IMPORT_NAME: "Tarot",
41 C.PI_TYPE: "Misc",
42 C.PI_PROTOCOLS: [],
43 C.PI_DEPENDENCIES: ["XEP-0045", "XEP-0249", "ROOM-GAME"],
44 C.PI_MAIN: "Tarot",
45 C.PI_HANDLER: "yes",
46 C.PI_DESCRIPTION: _("""Implementation of Tarot card game""")
47 }
48
49
50 class Tarot(object):
51
52 def inheritFromRoomGame(self, host):
53 global RoomGame
54 RoomGame = host.plugins["ROOM-GAME"].__class__
55 self.__class__ = type(self.__class__.__name__, (self.__class__, RoomGame, object), {})
56
57 def __init__(self, host):
58 log.info(_("Plugin Tarot initialization"))
59 self._sessions = memory.Sessions()
60 self.inheritFromRoomGame(host)
61 RoomGame._init_(self, host, PLUGIN_INFO, (NS_CG, CG_TAG),
62 game_init={'hand_size': 18, 'init_player': 0, 'current_player': None, 'contrat': None, 'stage': None},
63 player_init={'score': 0})
64 self.contrats = [_('Passe'), _('Petite'), _('Garde'), _('Garde Sans'), _('Garde Contre')]
65 host.bridge.addMethod("tarotGameLaunch", ".plugin", in_sign='asss', out_sign='', method=self._prepareRoom, async=True) # args: players, room_jid, profile
66 host.bridge.addMethod("tarotGameCreate", ".plugin", in_sign='sass', out_sign='', method=self._createGame) # args: room_jid, players, profile
67 host.bridge.addMethod("tarotGameReady", ".plugin", in_sign='sss', out_sign='', method=self._playerReady) # args: player, referee, profile
68 host.bridge.addMethod("tarotGamePlayCards", ".plugin", in_sign='ssa(ss)s', out_sign='', method=self.play_cards) # args: player, referee, cards, profile
69 host.bridge.addSignal("tarotGamePlayers", ".plugin", signature='ssass') # args: room_jid, referee, players, profile
70 host.bridge.addSignal("tarotGameStarted", ".plugin", signature='ssass') # args: room_jid, referee, players, profile
71 host.bridge.addSignal("tarotGameNew", ".plugin", signature='sa(ss)s') # args: room_jid, hand, profile
72 host.bridge.addSignal("tarotGameChooseContrat", ".plugin", signature='sss') # args: room_jid, xml_data, profile
73 host.bridge.addSignal("tarotGameShowCards", ".plugin", signature='ssa(ss)a{ss}s') # args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile
74 host.bridge.addSignal("tarotGameCardsPlayed", ".plugin", signature='ssa(ss)s') # args: room_jid, player, type ["chien", "poignée",...], cards, data[dict], profile
75 host.bridge.addSignal("tarotGameYourTurn", ".plugin", signature='ss') # args: room_jid, profile
76 host.bridge.addSignal("tarotGameScore", ".plugin", signature='ssasass') # args: room_jid, xml_data, winners (list of nicks), loosers (list of nicks), profile
77 host.bridge.addSignal("tarotGameInvalidCards", ".plugin", signature='ssa(ss)a(ss)s') # args: room_jid, game phase, played_cards, invalid_cards, profile
78 self.deck_ordered = []
79 for value in ['excuse'] + map(str, range(1, 22)):
80 self.deck_ordered.append(TarotCard(("atout", value)))
81 for suit in ["pique", "coeur", "carreau", "trefle"]:
82 for value in map(str, range(1, 11)) + ["valet", "cavalier", "dame", "roi"]:
83 self.deck_ordered.append(TarotCard((suit, value)))
84 self.__choose_contrat_id = host.registerCallback(self._contratChoosed, with_data=True)
85 self.__score_id = host.registerCallback(self._scoreShowed, with_data=True)
86
87 def __card_list_to_xml(self, cards_list, elt_name):
88 """Convert a card list to domish element"""
89 cards_list_elt = domish.Element((None, elt_name))
90 for card in cards_list:
91 card_elt = domish.Element((None, 'card'))
92 card_elt['suit'] = card.suit
93 card_elt['value'] = card.value
94 cards_list_elt.addChild(card_elt)
95 return cards_list_elt
96
97 def __xml_to_list(self, cards_list_elt):
98 """Convert a domish element with cards to a list of tuples"""
99 cards_list = []
100 for card in cards_list_elt.elements():
101 cards_list.append((card['suit'], card['value']))
102 return cards_list
103
104 def __ask_contrat(self):
105 """Create a element for asking contrat"""
106 contrat_elt = domish.Element((None, 'contrat'))
107 form = data_form.Form('form', title=_('contrat selection'))
108 field = data_form.Field('list-single', 'contrat', options=map(data_form.Option, self.contrats), required=True)
109 form.addField(field)
110 contrat_elt.addChild(form.toElement())
111 return contrat_elt
112
113 def __give_scores(self, scores, winners, loosers):
114 """Create an element to give scores
115 @param scores: unicode (can contain line feed)
116 @param winners: list of unicode nicks of winners
117 @param loosers: list of unicode nicks of loosers"""
118
119 score_elt = domish.Element((None, 'score'))
120 form = data_form.Form('form', title=_('scores'))
121 for line in scores.split('\n'):
122 field = data_form.Field('fixed', value=line)
123 form.addField(field)
124 score_elt.addChild(form.toElement())
125 for winner in winners:
126 winner_elt = domish.Element((None, 'winner'))
127 winner_elt.addContent(winner)
128 score_elt.addChild(winner_elt)
129 for looser in loosers:
130 looser_elt = domish.Element((None, 'looser'))
131 looser_elt.addContent(looser)
132 score_elt.addChild(looser_elt)
133 return score_elt
134
135 def __invalid_cards_elt(self, played_cards, invalid_cards, game_phase):
136 """Create a element for invalid_cards error
137 @param list_cards: list of Card
138 @param game_phase: phase of the game ['ecart', 'play']"""
139 error_elt = domish.Element((None, 'error'))
140 played_elt = self.__card_list_to_xml(played_cards, 'played')
141 invalid_elt = self.__card_list_to_xml(invalid_cards, 'invalid')
142 error_elt['type'] = 'invalid_cards'
143 error_elt['phase'] = game_phase
144 error_elt.addChild(played_elt)
145 error_elt.addChild(invalid_elt)
146 return error_elt
147
148 def __next_player(self, game_data, next_pl=None):
149 """Increment player number & return player name
150 @param next_pl: if given, then next_player is forced to this one
151 """
152 if next_pl:
153 game_data['current_player'] = game_data['players'].index(next_pl)
154 return next_pl
155 else:
156 pl_idx = game_data['current_player'] = (game_data['current_player'] + 1) % len(game_data['players'])
157 return game_data['players'][pl_idx]
158
159 def __winner(self, game_data):
160 """give the nick of the player who win this trick"""
161 players_data = game_data['players_data']
162 first = game_data['first_player']
163 first_idx = game_data['players'].index(first)
164 suit_asked = None
165 strongest = None
166 winner = None
167 for idx in [(first_idx + i) % 4 for i in range(4)]:
168 player = game_data['players'][idx]
169 card = players_data[player]['played']
170 if card.value == "excuse":
171 continue
172 if suit_asked is None:
173 suit_asked = card.suit
174 if (card.suit == suit_asked or card.suit == "atout") and card > strongest:
175 strongest = card
176 winner = player
177 assert winner
178 return winner
179
180 def __excuse_hack(self, game_data, played, winner):
181 """give a low card to other team and keep excuse if trick is lost
182 @param game_data: data of the game
183 @param played: cards currently on the table
184 @param winner: nick of the trick winner"""
185 # TODO: manage the case where excuse is played on the last trick (and lost)
186 players_data = game_data['players_data']
187 excuse = TarotCard(("atout", "excuse"))
188
189 # we first check if the Excuse was already played
190 # and if somebody is waiting for a card
191 for player in game_data['players']:
192 if players_data[player]['wait_for_low']:
193 # the excuse owner has to give a card to somebody
194 if winner == player:
195 # the excuse owner win the trick, we check if we have something to give
196 for card in played:
197 if card.points == 0.5:
198 pl_waiting = players_data[player]['wait_for_low']
199 played.remove(card)
200 players_data[pl_waiting]['levees'].append(card)
201 log.debug(_(u'Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": player, "card_waited": card, "player_waiting": pl_waiting})
202 return
203 return
204
205 if excuse not in played:
206 # the Excuse is not on the table, nothing to do
207 return
208
209 excuse_player = None # Who has played the Excuse ?
210 for player in game_data['players']:
211 if players_data[player]['played'] == excuse:
212 excuse_player = player
213 break
214
215 if excuse_player == winner:
216 return # the excuse player win the trick, nothing to do
217
218 # first we remove the excuse from played cards
219 played.remove(excuse)
220 # then we give it back to the original owner
221 owner_levees = players_data[excuse_player]['levees']
222 owner_levees.append(excuse)
223 # finally we give a low card to the trick winner
224 low_card = None
225 # We look backward in cards won by the Excuse owner to
226 # find a low value card
227 for card_idx in range(len(owner_levees) - 1, -1, -1):
228 if owner_levees[card_idx].points == 0.5:
229 low_card = owner_levees[card_idx]
230 del owner_levees[card_idx]
231 players_data[winner]['levees'].append(low_card)
232 log.debug(_(u'Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": excuse_player, "card_waited": low_card, "player_waiting": winner})
233 break
234 if not low_card: # The player has no low card yet
235 # TODO: manage case when player never win a trick with low card
236 players_data[excuse_player]['wait_for_low'] = winner
237 log.debug(_(u"%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one") % {'excuse_owner': excuse_player, 'winner': winner})
238
239 def __draw_game(self, game_data):
240 """The game is draw, no score change
241 @param game_data: data of the game
242 @return: tuple with (string victory message, list of winners, list of loosers)"""
243 players_data = game_data['players_data']
244 scores_str = _('Draw game')
245 scores_str += '\n'
246 for player in game_data['players']:
247 scores_str += _(u"\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player': player, 'score_game': 0, 'total_score': players_data[player]['score']}
248 log.debug(scores_str)
249
250 return (scores_str, [], [])
251
252 def __calculate_scores(self, game_data):
253 """The game is finished, time to know who won :)
254 @param game_data: data of the game
255 @return: tuple with (string victory message, list of winners, list of loosers)"""
256 players_data = game_data['players_data']
257 levees = players_data[game_data['attaquant']]['levees']
258 score = 0
259 nb_bouts = 0
260 bouts = []
261 for card in levees:
262 if card.bout:
263 nb_bouts += 1
264 bouts.append(card.value)
265 score += card.points
266
267 # We do a basic check on score calculation
268 check_score = 0
269 defenseurs = game_data['players'][:]
270 defenseurs.remove(game_data['attaquant'])
271 for defenseur in defenseurs:
272 for card in players_data[defenseur]['levees']:
273 check_score += card.points
274 if game_data['contrat'] == "Garde Contre":
275 for card in game_data['chien']:
276 check_score += card.points
277 assert (score + check_score == 91)
278
279 point_limit = None
280 if nb_bouts == 3:
281 point_limit = 36
282 elif nb_bouts == 2:
283 point_limit = 41
284 elif nb_bouts == 1:
285 point_limit = 51
286 else:
287 point_limit = 56
288 if game_data['contrat'] == 'Petite':
289 contrat_mult = 1
290 elif game_data['contrat'] == 'Garde':
291 contrat_mult = 2
292 elif game_data['contrat'] == 'Garde Sans':
293 contrat_mult = 4
294 elif game_data['contrat'] == 'Garde Contre':
295 contrat_mult = 6
296 else:
297 log.error(_('INTERNAL ERROR: contrat not managed (mispelled ?)'))
298 assert(False)
299
300 victory = (score >= point_limit)
301 margin = abs(score - point_limit)
302 points_defenseur = (margin + 25) * contrat_mult * (-1 if victory else 1)
303 winners = []
304 loosers = []
305 player_score = {}
306 for player in game_data['players']:
307 # TODO: adjust this for 3 and 5 players variants
308 # TODO: manage bonuses (petit au bout, poignée, chelem)
309 player_score[player] = points_defenseur if player != game_data['attaquant'] else points_defenseur * -3
310 players_data[player]['score'] += player_score[player] # we add score of this game to the global score
311 if player_score[player] > 0:
312 winners.append(player)
313 else:
314 loosers.append(player)
315
316 scores_str = _(u'The attacker (%(attaquant)s) makes %(points)i and needs to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s%(separator)s%(bouts)s): (s)he %(victory)s') % {'attaquant': game_data['attaquant'], 'points': score, 'point_limit': point_limit, 'nb_bouts': nb_bouts, 'plural': 's' if nb_bouts > 1 else '', 'separator': ': ' if nb_bouts != 0 else '', 'bouts': ','.join(map(str, bouts)), 'victory': 'wins' if victory else 'looses'}
317 scores_str += '\n'
318 for player in game_data['players']:
319 scores_str += _(u"\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player': player, 'score_game': player_score[player], 'total_score': players_data[player]['score']}
320 log.debug(scores_str)
321
322 return (scores_str, winners, loosers)
323
324 def __invalid_cards(self, game_data, cards):
325 """Checks that the player has the right to play what he wants to
326 @param game_data: Game data
327 @param cards: cards the player want to play
328 @return forbidden_cards cards or empty list if cards are ok"""
329 forbidden_cards = []
330 if game_data['stage'] == 'ecart':
331 for card in cards:
332 if card.bout or card.value == "roi":
333 forbidden_cards.append(card)
334 # TODO: manage case where atouts (trumps) are in the dog
335 elif game_data['stage'] == 'play':
336 biggest_atout = None
337 suit_asked = None
338 players = game_data['players']
339 players_data = game_data['players_data']
340 idx = players.index(game_data['first_player'])
341 current_idx = game_data['current_player']
342 current_player = players[current_idx]
343 if idx == current_idx:
344 # the player is the first to play, he can play what he wants
345 return forbidden_cards
346 while (idx != current_idx):
347 player = players[idx]
348 played_card = players_data[player]['played']
349 if not suit_asked and played_card.value != "excuse":
350 suit_asked = played_card.suit
351 if played_card.suit == "atout" and played_card > biggest_atout:
352 biggest_atout = played_card
353 idx = (idx + 1) % len(players)
354 has_suit = False # True if there is one card of the asked suit in the hand of the player
355 has_atout = False
356 biggest_hand_atout = None
357
358 for hand_card in game_data['hand'][current_player]:
359 if hand_card.suit == suit_asked:
360 has_suit = True
361 if hand_card.suit == "atout":
362 has_atout = True
363 if hand_card.suit == "atout" and hand_card > biggest_hand_atout:
364 biggest_hand_atout = hand_card
365
366 assert len(cards) == 1
367 card = cards[0]
368 if card.suit != suit_asked and has_suit and card.value != "excuse":
369 forbidden_cards.append(card)
370 return forbidden_cards
371 if card.suit != suit_asked and card.suit != "atout" and has_atout:
372 forbidden_cards.append(card)
373 return forbidden_cards
374 if card.suit == "atout" and card < biggest_atout and biggest_hand_atout > biggest_atout and card.value != "excuse":
375 forbidden_cards.append(card)
376 else:
377 log.error(_('Internal error: unmanaged game stage'))
378 return forbidden_cards
379
380 def __start_play(self, room_jid, game_data, profile):
381 """Start the game (tell to the first player after dealer to play"""
382 game_data['stage'] = "play"
383 next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # the player after the dealer start
384 game_data['first_player'] = next_player = game_data['players'][next_player_idx]
385 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) # FIXME: gof:
386 self.send(to_jid, 'your_turn', profile=profile)
387
388 def _contratChoosed(self, raw_data, profile):
389 """Will be called when the contrat is selected
390 @param raw_data: contains the choosed session id and the chosen contrat
391 @param profile_key: profile
392 """
393 try:
394 session_data = self._sessions.profileGet(raw_data["session_id"], profile)
395 except KeyError:
396 log.warning(_("session id doesn't exist, session has probably expired"))
397 # TODO: send error dialog
398 return defer.succeed({})
399
400 room_jid = session_data['room_jid']
401 referee_jid = self.games[room_jid]['referee']
402 player = self.host.plugins["XEP-0045"].getRoomNick(room_jid, profile)
403 data = xml_tools.XMLUIResult2DataFormResult(raw_data)
404 contrat = data['contrat']
405 log.debug(_(u'contrat [%(contrat)s] choosed by %(profile)s') % {'contrat': contrat, 'profile': profile})
406 d = self.send(referee_jid, ('', 'contrat_choosed'), {'player': player}, content=contrat, profile=profile)
407 d.addCallback(lambda ignore: {})
408 del self._sessions[raw_data["session_id"]]
409 return d
410
411 def _scoreShowed(self, raw_data, profile):
412 """Will be called when the player closes the score dialog
413 @param raw_data: nothing to retrieve from here but the session id
414 @param profile_key: profile
415 """
416 try:
417 session_data = self._sessions.profileGet(raw_data["session_id"], profile)
418 except KeyError:
419 log.warning(_("session id doesn't exist, session has probably expired"))
420 # TODO: send error dialog
421 return defer.succeed({})
422
423 room_jid_s = session_data['room_jid'].userhost()
424 # XXX: empty hand means to the frontend "reset the display"...
425 self.host.bridge.tarotGameNew(room_jid_s, [], profile)
426 del self._sessions[raw_data["session_id"]]
427 return defer.succeed({})
428
429 def play_cards(self, player, referee, cards, profile_key=C.PROF_KEY_NONE):
430 """Must be call by player when the contrat is selected
431 @param player: player's name
432 @param referee: arbiter jid
433 @cards: cards played (list of tuples)
434 @profile_key: profile
435 """
436 profile = self.host.memory.getProfileName(profile_key)
437 if not profile:
438 log.error(_(u"profile %s is unknown") % profile_key)
439 return
440 log.debug(_(u'Cards played by %(profile)s: [%(cards)s]') % {'profile': profile, 'cards': cards})
441 elem = self.__card_list_to_xml(TarotCard.from_tuples(cards), 'cards_played')
442 self.send(jid.JID(referee), elem, {'player': player}, profile=profile)
443
444 def newRound(self, room_jid, profile):
445 game_data = self.games[room_jid]
446 players = game_data['players']
447 game_data['first_player'] = None # first player for the current trick
448 game_data['contrat'] = None
449 common_data = {'contrat': None,
450 'levees': [], # cards won
451 'played': None, # card on the table
452 'wait_for_low': None # Used when a player wait for a low card because of excuse
453 }
454
455 hand = game_data['hand'] = {}
456 hand_size = game_data['hand_size']
457 chien = game_data['chien'] = []
458 deck = self.deck_ordered[:]
459 random.shuffle(deck)
460 for i in range(4):
461 hand[players[i]] = deck[0:hand_size]
462 del deck[0:hand_size]
463 chien.extend(deck)
464 del(deck[:])
465 msg_elts = {}
466 for player in players:
467 msg_elts[player] = self.__card_list_to_xml(hand[player], 'hand')
468
469 RoomGame.newRound(self, room_jid, (common_data, msg_elts), profile)
470
471 pl_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(players) # the player after the dealer start
472 player = players[pl_idx]
473 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof:
474 self.send(to_jid, self.__ask_contrat(), profile=profile)
475
476 def room_game_cmd(self, mess_elt, profile):
477 """
478 @param mess_elt: instance of twisted.words.xish.domish.Element
479 """
480 client = self.host.getClient(profile)
481 from_jid = jid.JID(mess_elt['from'])
482 room_jid = jid.JID(from_jid.userhost())
483 nick = self.host.plugins["XEP-0045"].getRoomNick(client, room_jid)
484
485 game_elt = mess_elt.firstChildElement()
486 game_data = self.games[room_jid]
487 is_player = self.isPlayer(room_jid, nick)
488 if 'players_data' in game_data:
489 players_data = game_data['players_data']
490
491 for elt in game_elt.elements():
492 if not is_player and (elt.name not in ('started', 'players')):
493 continue # user is in the room but not playing
494
495 if elt.name in ('started', 'players'): # new game created and/or players list updated
496 players = []
497 for player in elt.elements():
498 players.append(unicode(player))
499 signal = self.host.bridge.tarotGameStarted if elt.name == 'started' else self.host.bridge.tarotGamePlayers
500 signal(room_jid.userhost(), from_jid.full(), players, profile)
501
502 elif elt.name == 'player_ready': # ready to play
503 player = elt['player']
504 status = self.games[room_jid]['status']
505 nb_players = len(self.games[room_jid]['players'])
506 status[player] = 'ready'
507 log.debug(_(u'Player %(player)s is ready to start [status: %(status)s]') % {'player': player, 'status': status})
508 if status.values().count('ready') == nb_players: # everybody is ready, we can start the game
509 self.newRound(room_jid, profile)
510
511 elif elt.name == 'hand': # a new hand has been received
512 self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_list(elt), profile)
513
514 elif elt.name == 'contrat': # it's time to choose contrat
515 form = data_form.Form.fromElement(elt.firstChildElement())
516 session_id, session_data = self._sessions.newSession(profile=profile)
517 session_data["room_jid"] = room_jid
518 xml_data = xml_tools.dataForm2XMLUI(form, self.__choose_contrat_id, session_id).toXml()
519 self.host.bridge.tarotGameChooseContrat(room_jid.userhost(), xml_data, profile)
520
521 elif elt.name == 'contrat_choosed':
522 # TODO: check we receive the contrat from the right person
523 # TODO: use proper XEP-0004 way for answering form
524 player = elt['player']
525 players_data[player]['contrat'] = unicode(elt)
526 contrats = [players_data[p]['contrat'] for p in game_data['players']]
527 if contrats.count(None):
528 # not everybody has choosed his contrat, it's next one turn
529 player = self.__next_player(game_data)
530 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof:
531 self.send(to_jid, self.__ask_contrat(), profile=profile)
532 else:
533 best_contrat = [None, "Passe"]
534 for player in game_data['players']:
535 contrat = players_data[player]['contrat']
536 idx_best = self.contrats.index(best_contrat[1])
537 idx_pl = self.contrats.index(contrat)
538 if idx_pl > idx_best:
539 best_contrat[0] = player
540 best_contrat[1] = contrat
541 if best_contrat[1] == "Passe":
542 log.debug(_("Everybody is passing, round ended"))
543 to_jid = jid.JID(room_jid.userhost())
544 self.send(to_jid, self.__give_scores(*self.__draw_game(game_data)), profile=profile)
545 game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer
546 for player in game_data['players']:
547 game_data['status'][player] = "init"
548 return
549 log.debug(_(u"%(player)s win the bid with %(contrat)s") % {'player': best_contrat[0], 'contrat': best_contrat[1]})
550 game_data['contrat'] = best_contrat[1]
551
552 if game_data['contrat'] == "Garde Sans" or game_data['contrat'] == "Garde Contre":
553 self.__start_play(room_jid, game_data, profile)
554 game_data['attaquant'] = best_contrat[0]
555 else:
556 # Time to show the chien to everybody
557 to_jid = jid.JID(room_jid.userhost()) # FIXME: gof:
558 elem = self.__card_list_to_xml(game_data['chien'], 'chien')
559 self.send(to_jid, elem, {'attaquant': best_contrat[0]}, profile=profile)
560 # the attacker (attaquant) get the chien
561 game_data['hand'][best_contrat[0]].extend(game_data['chien'])
562 del game_data['chien'][:]
563
564 if game_data['contrat'] == "Garde Sans":
565 # The chien go into attaquant's (attacker) levees
566 players_data[best_contrat[0]]['levees'].extend(game_data['chien'])
567 del game_data['chien'][:]
568
569 elif elt.name == 'chien': # we have received the chien
570 log.debug(_("tarot: chien received"))
571 data = {"attaquant": elt['attaquant']}
572 game_data['stage'] = "ecart"
573 game_data['attaquant'] = elt['attaquant']
574 self.host.bridge.tarotGameShowCards(room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile)
575
576 elif elt.name == 'cards_played':
577 if game_data['stage'] == "ecart":
578 # TODO: show atouts (trumps) if player put some in écart
579 assert (game_data['attaquant'] == elt['player']) # TODO: throw an xml error here
580 list_cards = TarotCard.from_tuples(self.__xml_to_list(elt))
581 # we now check validity of card
582 invalid_cards = self.__invalid_cards(game_data, list_cards)
583 if invalid_cards:
584 elem = self.__invalid_cards_elt(list_cards, invalid_cards, game_data['stage'])
585 self.send(jid.JID(room_jid.userhost() + '/' + elt['player']), elem, profile=profile)
586 return
587
588 # FIXME: gof: manage Garde Sans & Garde Contre cases
589 players_data[elt['player']]['levees'].extend(list_cards) # we add the chien to attaquant's levées
590 for card in list_cards:
591 game_data['hand'][elt['player']].remove(card)
592
593 self.__start_play(room_jid, game_data, profile)
594
595 elif game_data['stage'] == "play":
596 current_player = game_data['players'][game_data['current_player']]
597 cards = TarotCard.from_tuples(self.__xml_to_list(elt))
598
599 if mess_elt['type'] == 'groupchat':
600 self.host.bridge.tarotGameCardsPlayed(room_jid.userhost(), elt['player'], self.__xml_to_list(elt), profile)
601 else:
602 # we first check validity of card
603 invalid_cards = self.__invalid_cards(game_data, cards)
604 if invalid_cards:
605 elem = self.__invalid_cards_elt(cards, invalid_cards, game_data['stage'])
606 self.send(jid.JID(room_jid.userhost() + '/' + current_player), elem, profile=profile)
607 return
608 # the card played is ok, we forward it to everybody
609 # first we remove it from the hand and put in on the table
610 game_data['hand'][current_player].remove(cards[0])
611 players_data[current_player]['played'] = cards[0]
612
613 # then we forward the message
614 self.send(room_jid, elt, profile=profile)
615
616 # Did everybody played ?
617 played = [players_data[player]['played'] for player in game_data['players']]
618 if all(played):
619 # everybody has played
620 winner = self.__winner(game_data)
621 log.debug(_(u'The winner of this trick is %s') % winner)
622 # the winner win the trick
623 self.__excuse_hack(game_data, played, winner)
624 players_data[elt['player']]['levees'].extend(played)
625 # nothing left on the table
626 for player in game_data['players']:
627 players_data[player]['played'] = None
628 if len(game_data['hand'][current_player]) == 0:
629 # no card left: the game is finished
630 elem = self.__give_scores(*self.__calculate_scores(game_data))
631 self.send(room_jid, elem, profile=profile)
632 game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer
633 for player in game_data['players']:
634 game_data['status'][player] = "init"
635 return
636 # next player is the winner
637 next_player = game_data['first_player'] = self.__next_player(game_data, winner)
638 else:
639 next_player = self.__next_player(game_data)
640
641 # finally, we tell to the next player to play
642 to_jid = jid.JID(room_jid.userhost() + "/" + next_player)
643 self.send(to_jid, 'your_turn', profile=profile)
644
645 elif elt.name == 'your_turn':
646 self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile)
647
648 elif elt.name == 'score':
649 form_elt = elt.elements(name='x', uri='jabber:x:data').next()
650 winners = []
651 loosers = []
652 for winner in elt.elements(name='winner', uri=NS_CG):
653 winners.append(unicode(winner))
654 for looser in elt.elements(name='looser', uri=NS_CG):
655 loosers.append(unicode(looser))
656 form = data_form.Form.fromElement(form_elt)
657 session_id, session_data = self._sessions.newSession(profile=profile)
658 session_data["room_jid"] = room_jid
659 xml_data = xml_tools.dataForm2XMLUI(form, self.__score_id, session_id).toXml()
660 self.host.bridge.tarotGameScore(room_jid.userhost(), xml_data, winners, loosers, profile)
661 elif elt.name == 'error':
662 if elt['type'] == 'invalid_cards':
663 played_cards = self.__xml_to_list(elt.elements(name='played', uri=NS_CG).next())
664 invalid_cards = self.__xml_to_list(elt.elements(name='invalid', uri=NS_CG).next())
665 self.host.bridge.tarotGameInvalidCards(room_jid.userhost(), elt['phase'], played_cards, invalid_cards, profile)
666 else:
667 log.error(_(u'Unmanaged error type: %s') % elt['type'])
668 else:
669 log.error(_(u'Unmanaged card game element: %s') % elt.name)
670
671 def getSyncDataForPlayer(self, room_jid, nick):
672 return []