Mercurial > libervia-backend
comparison sat/plugins/plugin_misc_tarot.py @ 2624:56f94936df1e
code style reformatting using black
author | Goffi <goffi@goffi.org> |
---|---|
date | Wed, 27 Jun 2018 20:14:46 +0200 |
parents | 26edcf3a30eb |
children | 003b8b4b56a7 |
comparison
equal
deleted
inserted
replaced
2623:49533de4540b | 2624:56f94936df1e |
---|---|
18 # along with this program. If not, see <http://www.gnu.org/licenses/>. | 18 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | 19 |
20 from sat.core.i18n import _ | 20 from sat.core.i18n import _ |
21 from sat.core.constants import Const as C | 21 from sat.core.constants import Const as C |
22 from sat.core.log import getLogger | 22 from sat.core.log import getLogger |
23 | |
23 log = getLogger(__name__) | 24 log = getLogger(__name__) |
24 from twisted.words.xish import domish | 25 from twisted.words.xish import domish |
25 from twisted.words.protocols.jabber import jid | 26 from twisted.words.protocols.jabber import jid |
26 from twisted.internet import defer | 27 from twisted.internet import defer |
27 from wokkel import data_form | 28 from wokkel import data_form |
30 from sat.tools import xml_tools | 31 from sat.tools import xml_tools |
31 from sat_frontends.tools.games import TarotCard | 32 from sat_frontends.tools.games import TarotCard |
32 import random | 33 import random |
33 | 34 |
34 | 35 |
35 NS_CG = 'http://www.goffi.org/protocol/card_game' | 36 NS_CG = "http://www.goffi.org/protocol/card_game" |
36 CG_TAG = 'card_game' | 37 CG_TAG = "card_game" |
37 | 38 |
38 PLUGIN_INFO = { | 39 PLUGIN_INFO = { |
39 C.PI_NAME: "Tarot cards plugin", | 40 C.PI_NAME: "Tarot cards plugin", |
40 C.PI_IMPORT_NAME: "Tarot", | 41 C.PI_IMPORT_NAME: "Tarot", |
41 C.PI_TYPE: "Misc", | 42 C.PI_TYPE: "Misc", |
42 C.PI_PROTOCOLS: [], | 43 C.PI_PROTOCOLS: [], |
43 C.PI_DEPENDENCIES: ["XEP-0045", "XEP-0249", "ROOM-GAME"], | 44 C.PI_DEPENDENCIES: ["XEP-0045", "XEP-0249", "ROOM-GAME"], |
44 C.PI_MAIN: "Tarot", | 45 C.PI_MAIN: "Tarot", |
45 C.PI_HANDLER: "yes", | 46 C.PI_HANDLER: "yes", |
46 C.PI_DESCRIPTION: _("""Implementation of Tarot card game""") | 47 C.PI_DESCRIPTION: _("""Implementation of Tarot card game"""), |
47 } | 48 } |
48 | 49 |
49 | 50 |
50 class Tarot(object): | 51 class Tarot(object): |
51 | |
52 def inheritFromRoomGame(self, host): | 52 def inheritFromRoomGame(self, host): |
53 global RoomGame | 53 global RoomGame |
54 RoomGame = host.plugins["ROOM-GAME"].__class__ | 54 RoomGame = host.plugins["ROOM-GAME"].__class__ |
55 self.__class__ = type(self.__class__.__name__, (self.__class__, RoomGame, object), {}) | 55 self.__class__ = type( |
56 self.__class__.__name__, (self.__class__, RoomGame, object), {} | |
57 ) | |
56 | 58 |
57 def __init__(self, host): | 59 def __init__(self, host): |
58 log.info(_("Plugin Tarot initialization")) | 60 log.info(_("Plugin Tarot initialization")) |
59 self._sessions = memory.Sessions() | 61 self._sessions = memory.Sessions() |
60 self.inheritFromRoomGame(host) | 62 self.inheritFromRoomGame(host) |
61 RoomGame._init_(self, host, PLUGIN_INFO, (NS_CG, CG_TAG), | 63 RoomGame._init_( |
62 game_init={'hand_size': 18, 'init_player': 0, 'current_player': None, 'contrat': None, 'stage': None}, | 64 self, |
63 player_init={'score': 0}) | 65 host, |
64 self.contrats = [_('Passe'), _('Petite'), _('Garde'), _('Garde Sans'), _('Garde Contre')] | 66 PLUGIN_INFO, |
65 host.bridge.addMethod("tarotGameLaunch", ".plugin", in_sign='asss', out_sign='', method=self._prepareRoom, async=True) # args: players, room_jid, profile | 67 (NS_CG, CG_TAG), |
66 host.bridge.addMethod("tarotGameCreate", ".plugin", in_sign='sass', out_sign='', method=self._createGame) # args: room_jid, players, profile | 68 game_init={ |
67 host.bridge.addMethod("tarotGameReady", ".plugin", in_sign='sss', out_sign='', method=self._playerReady) # args: player, referee, profile | 69 "hand_size": 18, |
68 host.bridge.addMethod("tarotGamePlayCards", ".plugin", in_sign='ssa(ss)s', out_sign='', method=self.play_cards) # args: player, referee, cards, profile | 70 "init_player": 0, |
69 host.bridge.addSignal("tarotGamePlayers", ".plugin", signature='ssass') # args: room_jid, referee, players, profile | 71 "current_player": None, |
70 host.bridge.addSignal("tarotGameStarted", ".plugin", signature='ssass') # args: room_jid, referee, players, profile | 72 "contrat": None, |
71 host.bridge.addSignal("tarotGameNew", ".plugin", signature='sa(ss)s') # args: room_jid, hand, profile | 73 "stage": None, |
72 host.bridge.addSignal("tarotGameChooseContrat", ".plugin", signature='sss') # args: room_jid, xml_data, profile | 74 }, |
73 host.bridge.addSignal("tarotGameShowCards", ".plugin", signature='ssa(ss)a{ss}s') # args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile | 75 player_init={"score": 0}, |
74 host.bridge.addSignal("tarotGameCardsPlayed", ".plugin", signature='ssa(ss)s') # args: room_jid, player, type ["chien", "poignée",...], cards, data[dict], profile | 76 ) |
75 host.bridge.addSignal("tarotGameYourTurn", ".plugin", signature='ss') # args: room_jid, profile | 77 self.contrats = [ |
76 host.bridge.addSignal("tarotGameScore", ".plugin", signature='ssasass') # args: room_jid, xml_data, winners (list of nicks), loosers (list of nicks), profile | 78 _("Passe"), |
77 host.bridge.addSignal("tarotGameInvalidCards", ".plugin", signature='ssa(ss)a(ss)s') # args: room_jid, game phase, played_cards, invalid_cards, profile | 79 _("Petite"), |
80 _("Garde"), | |
81 _("Garde Sans"), | |
82 _("Garde Contre"), | |
83 ] | |
84 host.bridge.addMethod( | |
85 "tarotGameLaunch", | |
86 ".plugin", | |
87 in_sign="asss", | |
88 out_sign="", | |
89 method=self._prepareRoom, | |
90 async=True, | |
91 ) # args: players, room_jid, profile | |
92 host.bridge.addMethod( | |
93 "tarotGameCreate", | |
94 ".plugin", | |
95 in_sign="sass", | |
96 out_sign="", | |
97 method=self._createGame, | |
98 ) # args: room_jid, players, profile | |
99 host.bridge.addMethod( | |
100 "tarotGameReady", | |
101 ".plugin", | |
102 in_sign="sss", | |
103 out_sign="", | |
104 method=self._playerReady, | |
105 ) # args: player, referee, profile | |
106 host.bridge.addMethod( | |
107 "tarotGamePlayCards", | |
108 ".plugin", | |
109 in_sign="ssa(ss)s", | |
110 out_sign="", | |
111 method=self.play_cards, | |
112 ) # args: player, referee, cards, profile | |
113 host.bridge.addSignal( | |
114 "tarotGamePlayers", ".plugin", signature="ssass" | |
115 ) # args: room_jid, referee, players, profile | |
116 host.bridge.addSignal( | |
117 "tarotGameStarted", ".plugin", signature="ssass" | |
118 ) # args: room_jid, referee, players, profile | |
119 host.bridge.addSignal( | |
120 "tarotGameNew", ".plugin", signature="sa(ss)s" | |
121 ) # args: room_jid, hand, profile | |
122 host.bridge.addSignal( | |
123 "tarotGameChooseContrat", ".plugin", signature="sss" | |
124 ) # args: room_jid, xml_data, profile | |
125 host.bridge.addSignal( | |
126 "tarotGameShowCards", ".plugin", signature="ssa(ss)a{ss}s" | |
127 ) # args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile | |
128 host.bridge.addSignal( | |
129 "tarotGameCardsPlayed", ".plugin", signature="ssa(ss)s" | |
130 ) # args: room_jid, player, type ["chien", "poignée",...], cards, data[dict], profile | |
131 host.bridge.addSignal( | |
132 "tarotGameYourTurn", ".plugin", signature="ss" | |
133 ) # args: room_jid, profile | |
134 host.bridge.addSignal( | |
135 "tarotGameScore", ".plugin", signature="ssasass" | |
136 ) # args: room_jid, xml_data, winners (list of nicks), loosers (list of nicks), profile | |
137 host.bridge.addSignal( | |
138 "tarotGameInvalidCards", ".plugin", signature="ssa(ss)a(ss)s" | |
139 ) # args: room_jid, game phase, played_cards, invalid_cards, profile | |
78 self.deck_ordered = [] | 140 self.deck_ordered = [] |
79 for value in ['excuse'] + map(str, range(1, 22)): | 141 for value in ["excuse"] + map(str, range(1, 22)): |
80 self.deck_ordered.append(TarotCard(("atout", value))) | 142 self.deck_ordered.append(TarotCard(("atout", value))) |
81 for suit in ["pique", "coeur", "carreau", "trefle"]: | 143 for suit in ["pique", "coeur", "carreau", "trefle"]: |
82 for value in map(str, range(1, 11)) + ["valet", "cavalier", "dame", "roi"]: | 144 for value in map(str, range(1, 11)) + ["valet", "cavalier", "dame", "roi"]: |
83 self.deck_ordered.append(TarotCard((suit, value))) | 145 self.deck_ordered.append(TarotCard((suit, value))) |
84 self.__choose_contrat_id = host.registerCallback(self._contratChoosed, with_data=True) | 146 self.__choose_contrat_id = host.registerCallback( |
147 self._contratChoosed, with_data=True | |
148 ) | |
85 self.__score_id = host.registerCallback(self._scoreShowed, with_data=True) | 149 self.__score_id = host.registerCallback(self._scoreShowed, with_data=True) |
86 | 150 |
87 def __card_list_to_xml(self, cards_list, elt_name): | 151 def __card_list_to_xml(self, cards_list, elt_name): |
88 """Convert a card list to domish element""" | 152 """Convert a card list to domish element""" |
89 cards_list_elt = domish.Element((None, elt_name)) | 153 cards_list_elt = domish.Element((None, elt_name)) |
90 for card in cards_list: | 154 for card in cards_list: |
91 card_elt = domish.Element((None, 'card')) | 155 card_elt = domish.Element((None, "card")) |
92 card_elt['suit'] = card.suit | 156 card_elt["suit"] = card.suit |
93 card_elt['value'] = card.value | 157 card_elt["value"] = card.value |
94 cards_list_elt.addChild(card_elt) | 158 cards_list_elt.addChild(card_elt) |
95 return cards_list_elt | 159 return cards_list_elt |
96 | 160 |
97 def __xml_to_list(self, cards_list_elt): | 161 def __xml_to_list(self, cards_list_elt): |
98 """Convert a domish element with cards to a list of tuples""" | 162 """Convert a domish element with cards to a list of tuples""" |
99 cards_list = [] | 163 cards_list = [] |
100 for card in cards_list_elt.elements(): | 164 for card in cards_list_elt.elements(): |
101 cards_list.append((card['suit'], card['value'])) | 165 cards_list.append((card["suit"], card["value"])) |
102 return cards_list | 166 return cards_list |
103 | 167 |
104 def __ask_contrat(self): | 168 def __ask_contrat(self): |
105 """Create a element for asking contrat""" | 169 """Create a element for asking contrat""" |
106 contrat_elt = domish.Element((None, 'contrat')) | 170 contrat_elt = domish.Element((None, "contrat")) |
107 form = data_form.Form('form', title=_('contrat selection')) | 171 form = data_form.Form("form", title=_("contrat selection")) |
108 field = data_form.Field('list-single', 'contrat', options=map(data_form.Option, self.contrats), required=True) | 172 field = data_form.Field( |
173 "list-single", | |
174 "contrat", | |
175 options=map(data_form.Option, self.contrats), | |
176 required=True, | |
177 ) | |
109 form.addField(field) | 178 form.addField(field) |
110 contrat_elt.addChild(form.toElement()) | 179 contrat_elt.addChild(form.toElement()) |
111 return contrat_elt | 180 return contrat_elt |
112 | 181 |
113 def __give_scores(self, scores, winners, loosers): | 182 def __give_scores(self, scores, winners, loosers): |
114 """Create an element to give scores | 183 """Create an element to give scores |
115 @param scores: unicode (can contain line feed) | 184 @param scores: unicode (can contain line feed) |
116 @param winners: list of unicode nicks of winners | 185 @param winners: list of unicode nicks of winners |
117 @param loosers: list of unicode nicks of loosers""" | 186 @param loosers: list of unicode nicks of loosers""" |
118 | 187 |
119 score_elt = domish.Element((None, 'score')) | 188 score_elt = domish.Element((None, "score")) |
120 form = data_form.Form('form', title=_('scores')) | 189 form = data_form.Form("form", title=_("scores")) |
121 for line in scores.split('\n'): | 190 for line in scores.split("\n"): |
122 field = data_form.Field('fixed', value=line) | 191 field = data_form.Field("fixed", value=line) |
123 form.addField(field) | 192 form.addField(field) |
124 score_elt.addChild(form.toElement()) | 193 score_elt.addChild(form.toElement()) |
125 for winner in winners: | 194 for winner in winners: |
126 winner_elt = domish.Element((None, 'winner')) | 195 winner_elt = domish.Element((None, "winner")) |
127 winner_elt.addContent(winner) | 196 winner_elt.addContent(winner) |
128 score_elt.addChild(winner_elt) | 197 score_elt.addChild(winner_elt) |
129 for looser in loosers: | 198 for looser in loosers: |
130 looser_elt = domish.Element((None, 'looser')) | 199 looser_elt = domish.Element((None, "looser")) |
131 looser_elt.addContent(looser) | 200 looser_elt.addContent(looser) |
132 score_elt.addChild(looser_elt) | 201 score_elt.addChild(looser_elt) |
133 return score_elt | 202 return score_elt |
134 | 203 |
135 def __invalid_cards_elt(self, played_cards, invalid_cards, game_phase): | 204 def __invalid_cards_elt(self, played_cards, invalid_cards, game_phase): |
136 """Create a element for invalid_cards error | 205 """Create a element for invalid_cards error |
137 @param list_cards: list of Card | 206 @param list_cards: list of Card |
138 @param game_phase: phase of the game ['ecart', 'play']""" | 207 @param game_phase: phase of the game ['ecart', 'play']""" |
139 error_elt = domish.Element((None, 'error')) | 208 error_elt = domish.Element((None, "error")) |
140 played_elt = self.__card_list_to_xml(played_cards, 'played') | 209 played_elt = self.__card_list_to_xml(played_cards, "played") |
141 invalid_elt = self.__card_list_to_xml(invalid_cards, 'invalid') | 210 invalid_elt = self.__card_list_to_xml(invalid_cards, "invalid") |
142 error_elt['type'] = 'invalid_cards' | 211 error_elt["type"] = "invalid_cards" |
143 error_elt['phase'] = game_phase | 212 error_elt["phase"] = game_phase |
144 error_elt.addChild(played_elt) | 213 error_elt.addChild(played_elt) |
145 error_elt.addChild(invalid_elt) | 214 error_elt.addChild(invalid_elt) |
146 return error_elt | 215 return error_elt |
147 | 216 |
148 def __next_player(self, game_data, next_pl=None): | 217 def __next_player(self, game_data, next_pl=None): |
149 """Increment player number & return player name | 218 """Increment player number & return player name |
150 @param next_pl: if given, then next_player is forced to this one | 219 @param next_pl: if given, then next_player is forced to this one |
151 """ | 220 """ |
152 if next_pl: | 221 if next_pl: |
153 game_data['current_player'] = game_data['players'].index(next_pl) | 222 game_data["current_player"] = game_data["players"].index(next_pl) |
154 return next_pl | 223 return next_pl |
155 else: | 224 else: |
156 pl_idx = game_data['current_player'] = (game_data['current_player'] + 1) % len(game_data['players']) | 225 pl_idx = game_data["current_player"] = ( |
157 return game_data['players'][pl_idx] | 226 game_data["current_player"] + 1 |
227 ) % len(game_data["players"]) | |
228 return game_data["players"][pl_idx] | |
158 | 229 |
159 def __winner(self, game_data): | 230 def __winner(self, game_data): |
160 """give the nick of the player who win this trick""" | 231 """give the nick of the player who win this trick""" |
161 players_data = game_data['players_data'] | 232 players_data = game_data["players_data"] |
162 first = game_data['first_player'] | 233 first = game_data["first_player"] |
163 first_idx = game_data['players'].index(first) | 234 first_idx = game_data["players"].index(first) |
164 suit_asked = None | 235 suit_asked = None |
165 strongest = None | 236 strongest = None |
166 winner = None | 237 winner = None |
167 for idx in [(first_idx + i) % 4 for i in range(4)]: | 238 for idx in [(first_idx + i) % 4 for i in range(4)]: |
168 player = game_data['players'][idx] | 239 player = game_data["players"][idx] |
169 card = players_data[player]['played'] | 240 card = players_data[player]["played"] |
170 if card.value == "excuse": | 241 if card.value == "excuse": |
171 continue | 242 continue |
172 if suit_asked is None: | 243 if suit_asked is None: |
173 suit_asked = card.suit | 244 suit_asked = card.suit |
174 if (card.suit == suit_asked or card.suit == "atout") and card > strongest: | 245 if (card.suit == suit_asked or card.suit == "atout") and card > strongest: |
181 """give a low card to other team and keep excuse if trick is lost | 252 """give a low card to other team and keep excuse if trick is lost |
182 @param game_data: data of the game | 253 @param game_data: data of the game |
183 @param played: cards currently on the table | 254 @param played: cards currently on the table |
184 @param winner: nick of the trick winner""" | 255 @param winner: nick of the trick winner""" |
185 # TODO: manage the case where excuse is played on the last trick (and lost) | 256 # TODO: manage the case where excuse is played on the last trick (and lost) |
186 players_data = game_data['players_data'] | 257 players_data = game_data["players_data"] |
187 excuse = TarotCard(("atout", "excuse")) | 258 excuse = TarotCard(("atout", "excuse")) |
188 | 259 |
189 # we first check if the Excuse was already played | 260 # we first check if the Excuse was already played |
190 # and if somebody is waiting for a card | 261 # and if somebody is waiting for a card |
191 for player in game_data['players']: | 262 for player in game_data["players"]: |
192 if players_data[player]['wait_for_low']: | 263 if players_data[player]["wait_for_low"]: |
193 # the excuse owner has to give a card to somebody | 264 # the excuse owner has to give a card to somebody |
194 if winner == player: | 265 if winner == player: |
195 # the excuse owner win the trick, we check if we have something to give | 266 # the excuse owner win the trick, we check if we have something to give |
196 for card in played: | 267 for card in played: |
197 if card.points == 0.5: | 268 if card.points == 0.5: |
198 pl_waiting = players_data[player]['wait_for_low'] | 269 pl_waiting = players_data[player]["wait_for_low"] |
199 played.remove(card) | 270 played.remove(card) |
200 players_data[pl_waiting]['levees'].append(card) | 271 players_data[pl_waiting]["levees"].append(card) |
201 log.debug(_(u'Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": player, "card_waited": card, "player_waiting": pl_waiting}) | 272 log.debug( |
273 _( | |
274 u"Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation" | |
275 ) | |
276 % { | |
277 "excuse_owner": player, | |
278 "card_waited": card, | |
279 "player_waiting": pl_waiting, | |
280 } | |
281 ) | |
202 return | 282 return |
203 return | 283 return |
204 | 284 |
205 if excuse not in played: | 285 if excuse not in played: |
206 # the Excuse is not on the table, nothing to do | 286 # the Excuse is not on the table, nothing to do |
207 return | 287 return |
208 | 288 |
209 excuse_player = None # Who has played the Excuse ? | 289 excuse_player = None # Who has played the Excuse ? |
210 for player in game_data['players']: | 290 for player in game_data["players"]: |
211 if players_data[player]['played'] == excuse: | 291 if players_data[player]["played"] == excuse: |
212 excuse_player = player | 292 excuse_player = player |
213 break | 293 break |
214 | 294 |
215 if excuse_player == winner: | 295 if excuse_player == winner: |
216 return # the excuse player win the trick, nothing to do | 296 return # the excuse player win the trick, nothing to do |
217 | 297 |
218 # first we remove the excuse from played cards | 298 # first we remove the excuse from played cards |
219 played.remove(excuse) | 299 played.remove(excuse) |
220 # then we give it back to the original owner | 300 # then we give it back to the original owner |
221 owner_levees = players_data[excuse_player]['levees'] | 301 owner_levees = players_data[excuse_player]["levees"] |
222 owner_levees.append(excuse) | 302 owner_levees.append(excuse) |
223 # finally we give a low card to the trick winner | 303 # finally we give a low card to the trick winner |
224 low_card = None | 304 low_card = None |
225 # We look backward in cards won by the Excuse owner to | 305 # We look backward in cards won by the Excuse owner to |
226 # find a low value card | 306 # find a low value card |
227 for card_idx in range(len(owner_levees) - 1, -1, -1): | 307 for card_idx in range(len(owner_levees) - 1, -1, -1): |
228 if owner_levees[card_idx].points == 0.5: | 308 if owner_levees[card_idx].points == 0.5: |
229 low_card = owner_levees[card_idx] | 309 low_card = owner_levees[card_idx] |
230 del owner_levees[card_idx] | 310 del owner_levees[card_idx] |
231 players_data[winner]['levees'].append(low_card) | 311 players_data[winner]["levees"].append(low_card) |
232 log.debug(_(u'Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": excuse_player, "card_waited": low_card, "player_waiting": winner}) | 312 log.debug( |
313 _( | |
314 u"Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation" | |
315 ) | |
316 % { | |
317 "excuse_owner": excuse_player, | |
318 "card_waited": low_card, | |
319 "player_waiting": winner, | |
320 } | |
321 ) | |
233 break | 322 break |
234 if not low_card: # The player has no low card yet | 323 if not low_card: # The player has no low card yet |
235 # TODO: manage case when player never win a trick with low card | 324 # TODO: manage case when player never win a trick with low card |
236 players_data[excuse_player]['wait_for_low'] = winner | 325 players_data[excuse_player]["wait_for_low"] = winner |
237 log.debug(_(u"%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one") % {'excuse_owner': excuse_player, 'winner': winner}) | 326 log.debug( |
327 _( | |
328 u"%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one" | |
329 ) | |
330 % {"excuse_owner": excuse_player, "winner": winner} | |
331 ) | |
238 | 332 |
239 def __draw_game(self, game_data): | 333 def __draw_game(self, game_data): |
240 """The game is draw, no score change | 334 """The game is draw, no score change |
241 @param game_data: data of the game | 335 @param game_data: data of the game |
242 @return: tuple with (string victory message, list of winners, list of loosers)""" | 336 @return: tuple with (string victory message, list of winners, list of loosers)""" |
243 players_data = game_data['players_data'] | 337 players_data = game_data["players_data"] |
244 scores_str = _('Draw game') | 338 scores_str = _("Draw game") |
245 scores_str += '\n' | 339 scores_str += "\n" |
246 for player in game_data['players']: | 340 for player in game_data["players"]: |
247 scores_str += _(u"\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player': player, 'score_game': 0, 'total_score': players_data[player]['score']} | 341 scores_str += _( |
342 u"\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i" | |
343 ) % { | |
344 "player": player, | |
345 "score_game": 0, | |
346 "total_score": players_data[player]["score"], | |
347 } | |
248 log.debug(scores_str) | 348 log.debug(scores_str) |
249 | 349 |
250 return (scores_str, [], []) | 350 return (scores_str, [], []) |
251 | 351 |
252 def __calculate_scores(self, game_data): | 352 def __calculate_scores(self, game_data): |
253 """The game is finished, time to know who won :) | 353 """The game is finished, time to know who won :) |
254 @param game_data: data of the game | 354 @param game_data: data of the game |
255 @return: tuple with (string victory message, list of winners, list of loosers)""" | 355 @return: tuple with (string victory message, list of winners, list of loosers)""" |
256 players_data = game_data['players_data'] | 356 players_data = game_data["players_data"] |
257 levees = players_data[game_data['attaquant']]['levees'] | 357 levees = players_data[game_data["attaquant"]]["levees"] |
258 score = 0 | 358 score = 0 |
259 nb_bouts = 0 | 359 nb_bouts = 0 |
260 bouts = [] | 360 bouts = [] |
261 for card in levees: | 361 for card in levees: |
262 if card.bout: | 362 if card.bout: |
264 bouts.append(card.value) | 364 bouts.append(card.value) |
265 score += card.points | 365 score += card.points |
266 | 366 |
267 # We do a basic check on score calculation | 367 # We do a basic check on score calculation |
268 check_score = 0 | 368 check_score = 0 |
269 defenseurs = game_data['players'][:] | 369 defenseurs = game_data["players"][:] |
270 defenseurs.remove(game_data['attaquant']) | 370 defenseurs.remove(game_data["attaquant"]) |
271 for defenseur in defenseurs: | 371 for defenseur in defenseurs: |
272 for card in players_data[defenseur]['levees']: | 372 for card in players_data[defenseur]["levees"]: |
273 check_score += card.points | 373 check_score += card.points |
274 if game_data['contrat'] == "Garde Contre": | 374 if game_data["contrat"] == "Garde Contre": |
275 for card in game_data['chien']: | 375 for card in game_data["chien"]: |
276 check_score += card.points | 376 check_score += card.points |
277 assert (score + check_score == 91) | 377 assert score + check_score == 91 |
278 | 378 |
279 point_limit = None | 379 point_limit = None |
280 if nb_bouts == 3: | 380 if nb_bouts == 3: |
281 point_limit = 36 | 381 point_limit = 36 |
282 elif nb_bouts == 2: | 382 elif nb_bouts == 2: |
283 point_limit = 41 | 383 point_limit = 41 |
284 elif nb_bouts == 1: | 384 elif nb_bouts == 1: |
285 point_limit = 51 | 385 point_limit = 51 |
286 else: | 386 else: |
287 point_limit = 56 | 387 point_limit = 56 |
288 if game_data['contrat'] == 'Petite': | 388 if game_data["contrat"] == "Petite": |
289 contrat_mult = 1 | 389 contrat_mult = 1 |
290 elif game_data['contrat'] == 'Garde': | 390 elif game_data["contrat"] == "Garde": |
291 contrat_mult = 2 | 391 contrat_mult = 2 |
292 elif game_data['contrat'] == 'Garde Sans': | 392 elif game_data["contrat"] == "Garde Sans": |
293 contrat_mult = 4 | 393 contrat_mult = 4 |
294 elif game_data['contrat'] == 'Garde Contre': | 394 elif game_data["contrat"] == "Garde Contre": |
295 contrat_mult = 6 | 395 contrat_mult = 6 |
296 else: | 396 else: |
297 log.error(_('INTERNAL ERROR: contrat not managed (mispelled ?)')) | 397 log.error(_("INTERNAL ERROR: contrat not managed (mispelled ?)")) |
298 assert(False) | 398 assert False |
299 | 399 |
300 victory = (score >= point_limit) | 400 victory = score >= point_limit |
301 margin = abs(score - point_limit) | 401 margin = abs(score - point_limit) |
302 points_defenseur = (margin + 25) * contrat_mult * (-1 if victory else 1) | 402 points_defenseur = (margin + 25) * contrat_mult * (-1 if victory else 1) |
303 winners = [] | 403 winners = [] |
304 loosers = [] | 404 loosers = [] |
305 player_score = {} | 405 player_score = {} |
306 for player in game_data['players']: | 406 for player in game_data["players"]: |
307 # TODO: adjust this for 3 and 5 players variants | 407 # TODO: adjust this for 3 and 5 players variants |
308 # TODO: manage bonuses (petit au bout, poignée, chelem) | 408 # TODO: manage bonuses (petit au bout, poignée, chelem) |
309 player_score[player] = points_defenseur if player != game_data['attaquant'] else points_defenseur * -3 | 409 player_score[player] = ( |
310 players_data[player]['score'] += player_score[player] # we add score of this game to the global score | 410 points_defenseur |
411 if player != game_data["attaquant"] | |
412 else points_defenseur * -3 | |
413 ) | |
414 players_data[player]["score"] += player_score[ | |
415 player | |
416 ] # we add score of this game to the global score | |
311 if player_score[player] > 0: | 417 if player_score[player] > 0: |
312 winners.append(player) | 418 winners.append(player) |
313 else: | 419 else: |
314 loosers.append(player) | 420 loosers.append(player) |
315 | 421 |
316 scores_str = _(u'The attacker (%(attaquant)s) makes %(points)i and needs to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s%(separator)s%(bouts)s): (s)he %(victory)s') % {'attaquant': game_data['attaquant'], 'points': score, 'point_limit': point_limit, 'nb_bouts': nb_bouts, 'plural': 's' if nb_bouts > 1 else '', 'separator': ': ' if nb_bouts != 0 else '', 'bouts': ','.join(map(str, bouts)), 'victory': 'wins' if victory else 'looses'} | 422 scores_str = _( |
317 scores_str += '\n' | 423 u"The attacker (%(attaquant)s) makes %(points)i and needs to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s%(separator)s%(bouts)s): (s)he %(victory)s" |
318 for player in game_data['players']: | 424 ) % { |
319 scores_str += _(u"\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player': player, 'score_game': player_score[player], 'total_score': players_data[player]['score']} | 425 "attaquant": game_data["attaquant"], |
426 "points": score, | |
427 "point_limit": point_limit, | |
428 "nb_bouts": nb_bouts, | |
429 "plural": "s" if nb_bouts > 1 else "", | |
430 "separator": ": " if nb_bouts != 0 else "", | |
431 "bouts": ",".join(map(str, bouts)), | |
432 "victory": "wins" if victory else "looses", | |
433 } | |
434 scores_str += "\n" | |
435 for player in game_data["players"]: | |
436 scores_str += _( | |
437 u"\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i" | |
438 ) % { | |
439 "player": player, | |
440 "score_game": player_score[player], | |
441 "total_score": players_data[player]["score"], | |
442 } | |
320 log.debug(scores_str) | 443 log.debug(scores_str) |
321 | 444 |
322 return (scores_str, winners, loosers) | 445 return (scores_str, winners, loosers) |
323 | 446 |
324 def __invalid_cards(self, game_data, cards): | 447 def __invalid_cards(self, game_data, cards): |
325 """Checks that the player has the right to play what he wants to | 448 """Checks that the player has the right to play what he wants to |
326 @param game_data: Game data | 449 @param game_data: Game data |
327 @param cards: cards the player want to play | 450 @param cards: cards the player want to play |
328 @return forbidden_cards cards or empty list if cards are ok""" | 451 @return forbidden_cards cards or empty list if cards are ok""" |
329 forbidden_cards = [] | 452 forbidden_cards = [] |
330 if game_data['stage'] == 'ecart': | 453 if game_data["stage"] == "ecart": |
331 for card in cards: | 454 for card in cards: |
332 if card.bout or card.value == "roi": | 455 if card.bout or card.value == "roi": |
333 forbidden_cards.append(card) | 456 forbidden_cards.append(card) |
334 # TODO: manage case where atouts (trumps) are in the dog | 457 # TODO: manage case where atouts (trumps) are in the dog |
335 elif game_data['stage'] == 'play': | 458 elif game_data["stage"] == "play": |
336 biggest_atout = None | 459 biggest_atout = None |
337 suit_asked = None | 460 suit_asked = None |
338 players = game_data['players'] | 461 players = game_data["players"] |
339 players_data = game_data['players_data'] | 462 players_data = game_data["players_data"] |
340 idx = players.index(game_data['first_player']) | 463 idx = players.index(game_data["first_player"]) |
341 current_idx = game_data['current_player'] | 464 current_idx = game_data["current_player"] |
342 current_player = players[current_idx] | 465 current_player = players[current_idx] |
343 if idx == current_idx: | 466 if idx == current_idx: |
344 # the player is the first to play, he can play what he wants | 467 # the player is the first to play, he can play what he wants |
345 return forbidden_cards | 468 return forbidden_cards |
346 while (idx != current_idx): | 469 while idx != current_idx: |
347 player = players[idx] | 470 player = players[idx] |
348 played_card = players_data[player]['played'] | 471 played_card = players_data[player]["played"] |
349 if not suit_asked and played_card.value != "excuse": | 472 if not suit_asked and played_card.value != "excuse": |
350 suit_asked = played_card.suit | 473 suit_asked = played_card.suit |
351 if played_card.suit == "atout" and played_card > biggest_atout: | 474 if played_card.suit == "atout" and played_card > biggest_atout: |
352 biggest_atout = played_card | 475 biggest_atout = played_card |
353 idx = (idx + 1) % len(players) | 476 idx = (idx + 1) % len(players) |
354 has_suit = False # True if there is one card of the asked suit in the hand of the player | 477 has_suit = ( |
478 False | |
479 ) # True if there is one card of the asked suit in the hand of the player | |
355 has_atout = False | 480 has_atout = False |
356 biggest_hand_atout = None | 481 biggest_hand_atout = None |
357 | 482 |
358 for hand_card in game_data['hand'][current_player]: | 483 for hand_card in game_data["hand"][current_player]: |
359 if hand_card.suit == suit_asked: | 484 if hand_card.suit == suit_asked: |
360 has_suit = True | 485 has_suit = True |
361 if hand_card.suit == "atout": | 486 if hand_card.suit == "atout": |
362 has_atout = True | 487 has_atout = True |
363 if hand_card.suit == "atout" and hand_card > biggest_hand_atout: | 488 if hand_card.suit == "atout" and hand_card > biggest_hand_atout: |
369 forbidden_cards.append(card) | 494 forbidden_cards.append(card) |
370 return forbidden_cards | 495 return forbidden_cards |
371 if card.suit != suit_asked and card.suit != "atout" and has_atout: | 496 if card.suit != suit_asked and card.suit != "atout" and has_atout: |
372 forbidden_cards.append(card) | 497 forbidden_cards.append(card) |
373 return forbidden_cards | 498 return forbidden_cards |
374 if card.suit == "atout" and card < biggest_atout and biggest_hand_atout > biggest_atout and card.value != "excuse": | 499 if ( |
500 card.suit == "atout" | |
501 and card < biggest_atout | |
502 and biggest_hand_atout > biggest_atout | |
503 and card.value != "excuse" | |
504 ): | |
375 forbidden_cards.append(card) | 505 forbidden_cards.append(card) |
376 else: | 506 else: |
377 log.error(_('Internal error: unmanaged game stage')) | 507 log.error(_("Internal error: unmanaged game stage")) |
378 return forbidden_cards | 508 return forbidden_cards |
379 | 509 |
380 def __start_play(self, room_jid, game_data, profile): | 510 def __start_play(self, room_jid, game_data, profile): |
381 """Start the game (tell to the first player after dealer to play""" | 511 """Start the game (tell to the first player after dealer to play""" |
382 game_data['stage'] = "play" | 512 game_data["stage"] = "play" |
383 next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # the player after the dealer start | 513 next_player_idx = game_data["current_player"] = ( |
384 game_data['first_player'] = next_player = game_data['players'][next_player_idx] | 514 game_data["init_player"] + 1 |
515 ) % len( | |
516 game_data["players"] | |
517 ) # the player after the dealer start | |
518 game_data["first_player"] = next_player = game_data["players"][next_player_idx] | |
385 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) # FIXME: gof: | 519 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) # FIXME: gof: |
386 self.send(to_jid, 'your_turn', profile=profile) | 520 self.send(to_jid, "your_turn", profile=profile) |
387 | 521 |
388 def _contratChoosed(self, raw_data, profile): | 522 def _contratChoosed(self, raw_data, profile): |
389 """Will be called when the contrat is selected | 523 """Will be called when the contrat is selected |
390 @param raw_data: contains the choosed session id and the chosen contrat | 524 @param raw_data: contains the choosed session id and the chosen contrat |
391 @param profile_key: profile | 525 @param profile_key: profile |
395 except KeyError: | 529 except KeyError: |
396 log.warning(_("session id doesn't exist, session has probably expired")) | 530 log.warning(_("session id doesn't exist, session has probably expired")) |
397 # TODO: send error dialog | 531 # TODO: send error dialog |
398 return defer.succeed({}) | 532 return defer.succeed({}) |
399 | 533 |
400 room_jid = session_data['room_jid'] | 534 room_jid = session_data["room_jid"] |
401 referee_jid = self.games[room_jid]['referee'] | 535 referee_jid = self.games[room_jid]["referee"] |
402 player = self.host.plugins["XEP-0045"].getRoomNick(room_jid, profile) | 536 player = self.host.plugins["XEP-0045"].getRoomNick(room_jid, profile) |
403 data = xml_tools.XMLUIResult2DataFormResult(raw_data) | 537 data = xml_tools.XMLUIResult2DataFormResult(raw_data) |
404 contrat = data['contrat'] | 538 contrat = data["contrat"] |
405 log.debug(_(u'contrat [%(contrat)s] choosed by %(profile)s') % {'contrat': contrat, 'profile': profile}) | 539 log.debug( |
406 d = self.send(referee_jid, ('', 'contrat_choosed'), {'player': player}, content=contrat, profile=profile) | 540 _(u"contrat [%(contrat)s] choosed by %(profile)s") |
541 % {"contrat": contrat, "profile": profile} | |
542 ) | |
543 d = self.send( | |
544 referee_jid, | |
545 ("", "contrat_choosed"), | |
546 {"player": player}, | |
547 content=contrat, | |
548 profile=profile, | |
549 ) | |
407 d.addCallback(lambda ignore: {}) | 550 d.addCallback(lambda ignore: {}) |
408 del self._sessions[raw_data["session_id"]] | 551 del self._sessions[raw_data["session_id"]] |
409 return d | 552 return d |
410 | 553 |
411 def _scoreShowed(self, raw_data, profile): | 554 def _scoreShowed(self, raw_data, profile): |
418 except KeyError: | 561 except KeyError: |
419 log.warning(_("session id doesn't exist, session has probably expired")) | 562 log.warning(_("session id doesn't exist, session has probably expired")) |
420 # TODO: send error dialog | 563 # TODO: send error dialog |
421 return defer.succeed({}) | 564 return defer.succeed({}) |
422 | 565 |
423 room_jid_s = session_data['room_jid'].userhost() | 566 room_jid_s = session_data["room_jid"].userhost() |
424 # XXX: empty hand means to the frontend "reset the display"... | 567 # XXX: empty hand means to the frontend "reset the display"... |
425 self.host.bridge.tarotGameNew(room_jid_s, [], profile) | 568 self.host.bridge.tarotGameNew(room_jid_s, [], profile) |
426 del self._sessions[raw_data["session_id"]] | 569 del self._sessions[raw_data["session_id"]] |
427 return defer.succeed({}) | 570 return defer.succeed({}) |
428 | 571 |
435 """ | 578 """ |
436 profile = self.host.memory.getProfileName(profile_key) | 579 profile = self.host.memory.getProfileName(profile_key) |
437 if not profile: | 580 if not profile: |
438 log.error(_(u"profile %s is unknown") % profile_key) | 581 log.error(_(u"profile %s is unknown") % profile_key) |
439 return | 582 return |
440 log.debug(_(u'Cards played by %(profile)s: [%(cards)s]') % {'profile': profile, 'cards': cards}) | 583 log.debug( |
441 elem = self.__card_list_to_xml(TarotCard.from_tuples(cards), 'cards_played') | 584 _(u"Cards played by %(profile)s: [%(cards)s]") |
442 self.send(jid.JID(referee), elem, {'player': player}, profile=profile) | 585 % {"profile": profile, "cards": cards} |
586 ) | |
587 elem = self.__card_list_to_xml(TarotCard.from_tuples(cards), "cards_played") | |
588 self.send(jid.JID(referee), elem, {"player": player}, profile=profile) | |
443 | 589 |
444 def newRound(self, room_jid, profile): | 590 def newRound(self, room_jid, profile): |
445 game_data = self.games[room_jid] | 591 game_data = self.games[room_jid] |
446 players = game_data['players'] | 592 players = game_data["players"] |
447 game_data['first_player'] = None # first player for the current trick | 593 game_data["first_player"] = None # first player for the current trick |
448 game_data['contrat'] = None | 594 game_data["contrat"] = None |
449 common_data = {'contrat': None, | 595 common_data = { |
450 'levees': [], # cards won | 596 "contrat": None, |
451 'played': None, # card on the table | 597 "levees": [], # cards won |
452 'wait_for_low': None # Used when a player wait for a low card because of excuse | 598 "played": None, # card on the table |
453 } | 599 "wait_for_low": None, # Used when a player wait for a low card because of excuse |
454 | 600 } |
455 hand = game_data['hand'] = {} | 601 |
456 hand_size = game_data['hand_size'] | 602 hand = game_data["hand"] = {} |
457 chien = game_data['chien'] = [] | 603 hand_size = game_data["hand_size"] |
604 chien = game_data["chien"] = [] | |
458 deck = self.deck_ordered[:] | 605 deck = self.deck_ordered[:] |
459 random.shuffle(deck) | 606 random.shuffle(deck) |
460 for i in range(4): | 607 for i in range(4): |
461 hand[players[i]] = deck[0:hand_size] | 608 hand[players[i]] = deck[0:hand_size] |
462 del deck[0:hand_size] | 609 del deck[0:hand_size] |
463 chien.extend(deck) | 610 chien.extend(deck) |
464 del(deck[:]) | 611 del (deck[:]) |
465 msg_elts = {} | 612 msg_elts = {} |
466 for player in players: | 613 for player in players: |
467 msg_elts[player] = self.__card_list_to_xml(hand[player], 'hand') | 614 msg_elts[player] = self.__card_list_to_xml(hand[player], "hand") |
468 | 615 |
469 RoomGame.newRound(self, room_jid, (common_data, msg_elts), profile) | 616 RoomGame.newRound(self, room_jid, (common_data, msg_elts), profile) |
470 | 617 |
471 pl_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(players) # the player after the dealer start | 618 pl_idx = game_data["current_player"] = (game_data["init_player"] + 1) % len( |
619 players | |
620 ) # the player after the dealer start | |
472 player = players[pl_idx] | 621 player = players[pl_idx] |
473 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: | 622 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
474 self.send(to_jid, self.__ask_contrat(), profile=profile) | 623 self.send(to_jid, self.__ask_contrat(), profile=profile) |
475 | 624 |
476 def room_game_cmd(self, mess_elt, profile): | 625 def room_game_cmd(self, mess_elt, profile): |
477 """ | 626 """ |
478 @param mess_elt: instance of twisted.words.xish.domish.Element | 627 @param mess_elt: instance of twisted.words.xish.domish.Element |
479 """ | 628 """ |
480 client = self.host.getClient(profile) | 629 client = self.host.getClient(profile) |
481 from_jid = jid.JID(mess_elt['from']) | 630 from_jid = jid.JID(mess_elt["from"]) |
482 room_jid = jid.JID(from_jid.userhost()) | 631 room_jid = jid.JID(from_jid.userhost()) |
483 nick = self.host.plugins["XEP-0045"].getRoomNick(client, room_jid) | 632 nick = self.host.plugins["XEP-0045"].getRoomNick(client, room_jid) |
484 | 633 |
485 game_elt = mess_elt.firstChildElement() | 634 game_elt = mess_elt.firstChildElement() |
486 game_data = self.games[room_jid] | 635 game_data = self.games[room_jid] |
487 is_player = self.isPlayer(room_jid, nick) | 636 is_player = self.isPlayer(room_jid, nick) |
488 if 'players_data' in game_data: | 637 if "players_data" in game_data: |
489 players_data = game_data['players_data'] | 638 players_data = game_data["players_data"] |
490 | 639 |
491 for elt in game_elt.elements(): | 640 for elt in game_elt.elements(): |
492 if not is_player and (elt.name not in ('started', 'players')): | 641 if not is_player and (elt.name not in ("started", "players")): |
493 continue # user is in the room but not playing | 642 continue # user is in the room but not playing |
494 | 643 |
495 if elt.name in ('started', 'players'): # new game created and/or players list updated | 644 if elt.name in ( |
645 "started", | |
646 "players", | |
647 ): # new game created and/or players list updated | |
496 players = [] | 648 players = [] |
497 for player in elt.elements(): | 649 for player in elt.elements(): |
498 players.append(unicode(player)) | 650 players.append(unicode(player)) |
499 signal = self.host.bridge.tarotGameStarted if elt.name == 'started' else self.host.bridge.tarotGamePlayers | 651 signal = ( |
652 self.host.bridge.tarotGameStarted | |
653 if elt.name == "started" | |
654 else self.host.bridge.tarotGamePlayers | |
655 ) | |
500 signal(room_jid.userhost(), from_jid.full(), players, profile) | 656 signal(room_jid.userhost(), from_jid.full(), players, profile) |
501 | 657 |
502 elif elt.name == 'player_ready': # ready to play | 658 elif elt.name == "player_ready": # ready to play |
503 player = elt['player'] | 659 player = elt["player"] |
504 status = self.games[room_jid]['status'] | 660 status = self.games[room_jid]["status"] |
505 nb_players = len(self.games[room_jid]['players']) | 661 nb_players = len(self.games[room_jid]["players"]) |
506 status[player] = 'ready' | 662 status[player] = "ready" |
507 log.debug(_(u'Player %(player)s is ready to start [status: %(status)s]') % {'player': player, 'status': status}) | 663 log.debug( |
508 if status.values().count('ready') == nb_players: # everybody is ready, we can start the game | 664 _(u"Player %(player)s is ready to start [status: %(status)s]") |
665 % {"player": player, "status": status} | |
666 ) | |
667 if ( | |
668 status.values().count("ready") == nb_players | |
669 ): # everybody is ready, we can start the game | |
509 self.newRound(room_jid, profile) | 670 self.newRound(room_jid, profile) |
510 | 671 |
511 elif elt.name == 'hand': # a new hand has been received | 672 elif elt.name == "hand": # a new hand has been received |
512 self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_list(elt), profile) | 673 self.host.bridge.tarotGameNew( |
513 | 674 room_jid.userhost(), self.__xml_to_list(elt), profile |
514 elif elt.name == 'contrat': # it's time to choose contrat | 675 ) |
676 | |
677 elif elt.name == "contrat": # it's time to choose contrat | |
515 form = data_form.Form.fromElement(elt.firstChildElement()) | 678 form = data_form.Form.fromElement(elt.firstChildElement()) |
516 session_id, session_data = self._sessions.newSession(profile=profile) | 679 session_id, session_data = self._sessions.newSession(profile=profile) |
517 session_data["room_jid"] = room_jid | 680 session_data["room_jid"] = room_jid |
518 xml_data = xml_tools.dataForm2XMLUI(form, self.__choose_contrat_id, session_id).toXml() | 681 xml_data = xml_tools.dataForm2XMLUI( |
519 self.host.bridge.tarotGameChooseContrat(room_jid.userhost(), xml_data, profile) | 682 form, self.__choose_contrat_id, session_id |
520 | 683 ).toXml() |
521 elif elt.name == 'contrat_choosed': | 684 self.host.bridge.tarotGameChooseContrat( |
685 room_jid.userhost(), xml_data, profile | |
686 ) | |
687 | |
688 elif elt.name == "contrat_choosed": | |
522 # TODO: check we receive the contrat from the right person | 689 # TODO: check we receive the contrat from the right person |
523 # TODO: use proper XEP-0004 way for answering form | 690 # TODO: use proper XEP-0004 way for answering form |
524 player = elt['player'] | 691 player = elt["player"] |
525 players_data[player]['contrat'] = unicode(elt) | 692 players_data[player]["contrat"] = unicode(elt) |
526 contrats = [players_data[p]['contrat'] for p in game_data['players']] | 693 contrats = [players_data[p]["contrat"] for p in game_data["players"]] |
527 if contrats.count(None): | 694 if contrats.count(None): |
528 # not everybody has choosed his contrat, it's next one turn | 695 # not everybody has choosed his contrat, it's next one turn |
529 player = self.__next_player(game_data) | 696 player = self.__next_player(game_data) |
530 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: | 697 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
531 self.send(to_jid, self.__ask_contrat(), profile=profile) | 698 self.send(to_jid, self.__ask_contrat(), profile=profile) |
532 else: | 699 else: |
533 best_contrat = [None, "Passe"] | 700 best_contrat = [None, "Passe"] |
534 for player in game_data['players']: | 701 for player in game_data["players"]: |
535 contrat = players_data[player]['contrat'] | 702 contrat = players_data[player]["contrat"] |
536 idx_best = self.contrats.index(best_contrat[1]) | 703 idx_best = self.contrats.index(best_contrat[1]) |
537 idx_pl = self.contrats.index(contrat) | 704 idx_pl = self.contrats.index(contrat) |
538 if idx_pl > idx_best: | 705 if idx_pl > idx_best: |
539 best_contrat[0] = player | 706 best_contrat[0] = player |
540 best_contrat[1] = contrat | 707 best_contrat[1] = contrat |
541 if best_contrat[1] == "Passe": | 708 if best_contrat[1] == "Passe": |
542 log.debug(_("Everybody is passing, round ended")) | 709 log.debug(_("Everybody is passing, round ended")) |
543 to_jid = jid.JID(room_jid.userhost()) | 710 to_jid = jid.JID(room_jid.userhost()) |
544 self.send(to_jid, self.__give_scores(*self.__draw_game(game_data)), profile=profile) | 711 self.send( |
545 game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer | 712 to_jid, |
546 for player in game_data['players']: | 713 self.__give_scores(*self.__draw_game(game_data)), |
547 game_data['status'][player] = "init" | 714 profile=profile, |
715 ) | |
716 game_data["init_player"] = (game_data["init_player"] + 1) % len( | |
717 game_data["players"] | |
718 ) # we change the dealer | |
719 for player in game_data["players"]: | |
720 game_data["status"][player] = "init" | |
548 return | 721 return |
549 log.debug(_(u"%(player)s win the bid with %(contrat)s") % {'player': best_contrat[0], 'contrat': best_contrat[1]}) | 722 log.debug( |
550 game_data['contrat'] = best_contrat[1] | 723 _(u"%(player)s win the bid with %(contrat)s") |
551 | 724 % {"player": best_contrat[0], "contrat": best_contrat[1]} |
552 if game_data['contrat'] == "Garde Sans" or game_data['contrat'] == "Garde Contre": | 725 ) |
726 game_data["contrat"] = best_contrat[1] | |
727 | |
728 if ( | |
729 game_data["contrat"] == "Garde Sans" | |
730 or game_data["contrat"] == "Garde Contre" | |
731 ): | |
553 self.__start_play(room_jid, game_data, profile) | 732 self.__start_play(room_jid, game_data, profile) |
554 game_data['attaquant'] = best_contrat[0] | 733 game_data["attaquant"] = best_contrat[0] |
555 else: | 734 else: |
556 # Time to show the chien to everybody | 735 # Time to show the chien to everybody |
557 to_jid = jid.JID(room_jid.userhost()) # FIXME: gof: | 736 to_jid = jid.JID(room_jid.userhost()) # FIXME: gof: |
558 elem = self.__card_list_to_xml(game_data['chien'], 'chien') | 737 elem = self.__card_list_to_xml(game_data["chien"], "chien") |
559 self.send(to_jid, elem, {'attaquant': best_contrat[0]}, profile=profile) | 738 self.send( |
739 to_jid, elem, {"attaquant": best_contrat[0]}, profile=profile | |
740 ) | |
560 # the attacker (attaquant) get the chien | 741 # the attacker (attaquant) get the chien |
561 game_data['hand'][best_contrat[0]].extend(game_data['chien']) | 742 game_data["hand"][best_contrat[0]].extend(game_data["chien"]) |
562 del game_data['chien'][:] | 743 del game_data["chien"][:] |
563 | 744 |
564 if game_data['contrat'] == "Garde Sans": | 745 if game_data["contrat"] == "Garde Sans": |
565 # The chien go into attaquant's (attacker) levees | 746 # The chien go into attaquant's (attacker) levees |
566 players_data[best_contrat[0]]['levees'].extend(game_data['chien']) | 747 players_data[best_contrat[0]]["levees"].extend(game_data["chien"]) |
567 del game_data['chien'][:] | 748 del game_data["chien"][:] |
568 | 749 |
569 elif elt.name == 'chien': # we have received the chien | 750 elif elt.name == "chien": # we have received the chien |
570 log.debug(_("tarot: chien received")) | 751 log.debug(_("tarot: chien received")) |
571 data = {"attaquant": elt['attaquant']} | 752 data = {"attaquant": elt["attaquant"]} |
572 game_data['stage'] = "ecart" | 753 game_data["stage"] = "ecart" |
573 game_data['attaquant'] = elt['attaquant'] | 754 game_data["attaquant"] = elt["attaquant"] |
574 self.host.bridge.tarotGameShowCards(room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile) | 755 self.host.bridge.tarotGameShowCards( |
575 | 756 room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile |
576 elif elt.name == 'cards_played': | 757 ) |
577 if game_data['stage'] == "ecart": | 758 |
759 elif elt.name == "cards_played": | |
760 if game_data["stage"] == "ecart": | |
578 # TODO: show atouts (trumps) if player put some in écart | 761 # TODO: show atouts (trumps) if player put some in écart |
579 assert (game_data['attaquant'] == elt['player']) # TODO: throw an xml error here | 762 assert ( |
763 game_data["attaquant"] == elt["player"] | |
764 ) # TODO: throw an xml error here | |
580 list_cards = TarotCard.from_tuples(self.__xml_to_list(elt)) | 765 list_cards = TarotCard.from_tuples(self.__xml_to_list(elt)) |
581 # we now check validity of card | 766 # we now check validity of card |
582 invalid_cards = self.__invalid_cards(game_data, list_cards) | 767 invalid_cards = self.__invalid_cards(game_data, list_cards) |
583 if invalid_cards: | 768 if invalid_cards: |
584 elem = self.__invalid_cards_elt(list_cards, invalid_cards, game_data['stage']) | 769 elem = self.__invalid_cards_elt( |
585 self.send(jid.JID(room_jid.userhost() + '/' + elt['player']), elem, profile=profile) | 770 list_cards, invalid_cards, game_data["stage"] |
771 ) | |
772 self.send( | |
773 jid.JID(room_jid.userhost() + "/" + elt["player"]), | |
774 elem, | |
775 profile=profile, | |
776 ) | |
586 return | 777 return |
587 | 778 |
588 # FIXME: gof: manage Garde Sans & Garde Contre cases | 779 # FIXME: gof: manage Garde Sans & Garde Contre cases |
589 players_data[elt['player']]['levees'].extend(list_cards) # we add the chien to attaquant's levées | 780 players_data[elt["player"]]["levees"].extend( |
781 list_cards | |
782 ) # we add the chien to attaquant's levées | |
590 for card in list_cards: | 783 for card in list_cards: |
591 game_data['hand'][elt['player']].remove(card) | 784 game_data["hand"][elt["player"]].remove(card) |
592 | 785 |
593 self.__start_play(room_jid, game_data, profile) | 786 self.__start_play(room_jid, game_data, profile) |
594 | 787 |
595 elif game_data['stage'] == "play": | 788 elif game_data["stage"] == "play": |
596 current_player = game_data['players'][game_data['current_player']] | 789 current_player = game_data["players"][game_data["current_player"]] |
597 cards = TarotCard.from_tuples(self.__xml_to_list(elt)) | 790 cards = TarotCard.from_tuples(self.__xml_to_list(elt)) |
598 | 791 |
599 if mess_elt['type'] == 'groupchat': | 792 if mess_elt["type"] == "groupchat": |
600 self.host.bridge.tarotGameCardsPlayed(room_jid.userhost(), elt['player'], self.__xml_to_list(elt), profile) | 793 self.host.bridge.tarotGameCardsPlayed( |
794 room_jid.userhost(), | |
795 elt["player"], | |
796 self.__xml_to_list(elt), | |
797 profile, | |
798 ) | |
601 else: | 799 else: |
602 # we first check validity of card | 800 # we first check validity of card |
603 invalid_cards = self.__invalid_cards(game_data, cards) | 801 invalid_cards = self.__invalid_cards(game_data, cards) |
604 if invalid_cards: | 802 if invalid_cards: |
605 elem = self.__invalid_cards_elt(cards, invalid_cards, game_data['stage']) | 803 elem = self.__invalid_cards_elt( |
606 self.send(jid.JID(room_jid.userhost() + '/' + current_player), elem, profile=profile) | 804 cards, invalid_cards, game_data["stage"] |
805 ) | |
806 self.send( | |
807 jid.JID(room_jid.userhost() + "/" + current_player), | |
808 elem, | |
809 profile=profile, | |
810 ) | |
607 return | 811 return |
608 # the card played is ok, we forward it to everybody | 812 # the card played is ok, we forward it to everybody |
609 # first we remove it from the hand and put in on the table | 813 # first we remove it from the hand and put in on the table |
610 game_data['hand'][current_player].remove(cards[0]) | 814 game_data["hand"][current_player].remove(cards[0]) |
611 players_data[current_player]['played'] = cards[0] | 815 players_data[current_player]["played"] = cards[0] |
612 | 816 |
613 # then we forward the message | 817 # then we forward the message |
614 self.send(room_jid, elt, profile=profile) | 818 self.send(room_jid, elt, profile=profile) |
615 | 819 |
616 # Did everybody played ? | 820 # Did everybody played ? |
617 played = [players_data[player]['played'] for player in game_data['players']] | 821 played = [ |
822 players_data[player]["played"] | |
823 for player in game_data["players"] | |
824 ] | |
618 if all(played): | 825 if all(played): |
619 # everybody has played | 826 # everybody has played |
620 winner = self.__winner(game_data) | 827 winner = self.__winner(game_data) |
621 log.debug(_(u'The winner of this trick is %s') % winner) | 828 log.debug(_(u"The winner of this trick is %s") % winner) |
622 # the winner win the trick | 829 # the winner win the trick |
623 self.__excuse_hack(game_data, played, winner) | 830 self.__excuse_hack(game_data, played, winner) |
624 players_data[elt['player']]['levees'].extend(played) | 831 players_data[elt["player"]]["levees"].extend(played) |
625 # nothing left on the table | 832 # nothing left on the table |
626 for player in game_data['players']: | 833 for player in game_data["players"]: |
627 players_data[player]['played'] = None | 834 players_data[player]["played"] = None |
628 if len(game_data['hand'][current_player]) == 0: | 835 if len(game_data["hand"][current_player]) == 0: |
629 # no card left: the game is finished | 836 # no card left: the game is finished |
630 elem = self.__give_scores(*self.__calculate_scores(game_data)) | 837 elem = self.__give_scores( |
838 *self.__calculate_scores(game_data) | |
839 ) | |
631 self.send(room_jid, elem, profile=profile) | 840 self.send(room_jid, elem, profile=profile) |
632 game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer | 841 game_data["init_player"] = ( |
633 for player in game_data['players']: | 842 game_data["init_player"] + 1 |
634 game_data['status'][player] = "init" | 843 ) % len( |
844 game_data["players"] | |
845 ) # we change the dealer | |
846 for player in game_data["players"]: | |
847 game_data["status"][player] = "init" | |
635 return | 848 return |
636 # next player is the winner | 849 # next player is the winner |
637 next_player = game_data['first_player'] = self.__next_player(game_data, winner) | 850 next_player = game_data["first_player"] = self.__next_player( |
851 game_data, winner | |
852 ) | |
638 else: | 853 else: |
639 next_player = self.__next_player(game_data) | 854 next_player = self.__next_player(game_data) |
640 | 855 |
641 # finally, we tell to the next player to play | 856 # finally, we tell to the next player to play |
642 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) | 857 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) |
643 self.send(to_jid, 'your_turn', profile=profile) | 858 self.send(to_jid, "your_turn", profile=profile) |
644 | 859 |
645 elif elt.name == 'your_turn': | 860 elif elt.name == "your_turn": |
646 self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile) | 861 self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile) |
647 | 862 |
648 elif elt.name == 'score': | 863 elif elt.name == "score": |
649 form_elt = elt.elements(name='x', uri='jabber:x:data').next() | 864 form_elt = elt.elements(name="x", uri="jabber:x:data").next() |
650 winners = [] | 865 winners = [] |
651 loosers = [] | 866 loosers = [] |
652 for winner in elt.elements(name='winner', uri=NS_CG): | 867 for winner in elt.elements(name="winner", uri=NS_CG): |
653 winners.append(unicode(winner)) | 868 winners.append(unicode(winner)) |
654 for looser in elt.elements(name='looser', uri=NS_CG): | 869 for looser in elt.elements(name="looser", uri=NS_CG): |
655 loosers.append(unicode(looser)) | 870 loosers.append(unicode(looser)) |
656 form = data_form.Form.fromElement(form_elt) | 871 form = data_form.Form.fromElement(form_elt) |
657 session_id, session_data = self._sessions.newSession(profile=profile) | 872 session_id, session_data = self._sessions.newSession(profile=profile) |
658 session_data["room_jid"] = room_jid | 873 session_data["room_jid"] = room_jid |
659 xml_data = xml_tools.dataForm2XMLUI(form, self.__score_id, session_id).toXml() | 874 xml_data = xml_tools.dataForm2XMLUI( |
660 self.host.bridge.tarotGameScore(room_jid.userhost(), xml_data, winners, loosers, profile) | 875 form, self.__score_id, session_id |
661 elif elt.name == 'error': | 876 ).toXml() |
662 if elt['type'] == 'invalid_cards': | 877 self.host.bridge.tarotGameScore( |
663 played_cards = self.__xml_to_list(elt.elements(name='played', uri=NS_CG).next()) | 878 room_jid.userhost(), xml_data, winners, loosers, profile |
664 invalid_cards = self.__xml_to_list(elt.elements(name='invalid', uri=NS_CG).next()) | 879 ) |
665 self.host.bridge.tarotGameInvalidCards(room_jid.userhost(), elt['phase'], played_cards, invalid_cards, profile) | 880 elif elt.name == "error": |
881 if elt["type"] == "invalid_cards": | |
882 played_cards = self.__xml_to_list( | |
883 elt.elements(name="played", uri=NS_CG).next() | |
884 ) | |
885 invalid_cards = self.__xml_to_list( | |
886 elt.elements(name="invalid", uri=NS_CG).next() | |
887 ) | |
888 self.host.bridge.tarotGameInvalidCards( | |
889 room_jid.userhost(), | |
890 elt["phase"], | |
891 played_cards, | |
892 invalid_cards, | |
893 profile, | |
894 ) | |
666 else: | 895 else: |
667 log.error(_(u'Unmanaged error type: %s') % elt['type']) | 896 log.error(_(u"Unmanaged error type: %s") % elt["type"]) |
668 else: | 897 else: |
669 log.error(_(u'Unmanaged card game element: %s') % elt.name) | 898 log.error(_(u"Unmanaged card game element: %s") % elt.name) |
670 | 899 |
671 def getSyncDataForPlayer(self, room_jid, nick): | 900 def getSyncDataForPlayer(self, room_jid, nick): |
672 return [] | 901 return [] |