diff frontends/src/wix/quiz_game.py @ 361:141eeb7cd9e6

Quizz game: first draft
author Goffi <goffi@goffi.org>
date Sun, 12 Jun 2011 16:28:33 +0200
parents
children 208107419b17
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/frontends/src/wix/quiz_game.py	Sun Jun 12 16:28:33 2011 +0200
@@ -0,0 +1,171 @@
+#!/usr/bin/python
+# -*- coding: utf-8 -*-
+
+"""
+wix: a SAT frontend
+Copyright (C) 2009, 2010, 2011  Jérôme Poisson (goffi@goffi.org)
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+"""
+
+
+
+import wx
+import os.path, glob
+import pdb
+from logging import debug, info, error
+from sat.tools.jid  import JID
+from time import time
+from math import sin, cos, pi
+
+CARD_WIDTH = 74
+CARD_HEIGHT = 136
+WIDTH = 800
+HEIGHT = 600
+
+class GraphicElement():
+    """This class is used to represent a card, graphically and logically"""
+
+    def __init__(self, file, x=0, y=0, zindex=10, transparent=True):
+        """ Image used to build the game visual
+        @param file: path of the PNG file
+        @param zindex: layer of the element (0=background; the bigger, the more in the foreground)"""
+        self.bitmap = wx.Image(file).ConvertToBitmap()
+        self.x = x
+        self.y = y
+        self.zindex = zindex
+        self.transparent = transparent
+
+    def __cmp__(self, other):
+        return self.zindex.__cmp__(other.zindex)
+    
+    def draw(self, dc, x=None, y=None):
+        """Draw the card on the device context
+        @param dc: device context
+        @param x: abscissa 
+        @param y: ordinate"""
+        dc.DrawBitmap(self.bitmap, x or self.x, y or self.y, self.transparent)
+
+class BaseWindow(wx.Window):
+    """This is the panel where the game is drawed, under the other widgets"""
+    
+    def __init__(self, parent):
+        wx.Window.__init__(self, parent, pos=(0,0), size=(WIDTH, HEIGHT))
+        self.parent = parent
+        self.SetMinSize(wx.Size(WIDTH, HEIGHT))
+        self.Bind(wx.EVT_PAINT, self.onPaint)
+        self.graphic_elts = {}
+        self.loadImages("images/quiz/")
+
+    def loadImages(self, dir):
+        """Load all the images needed for the game
+        @param dir: directory where the PNG files are"""
+        for name, sub_dir, filename, x, y, zindex, transparent in [("background", "backgrounds", "blue_background.png", 0, 0, 0, False),
+                                                             ("joueur0", "characters/zombie", "zombie.png", 24, 170, 5, True),
+                                                             ("joueur1", "characters/nerd", "nerd2.png", 209, 170, 5, True),
+                                                             ("joueur2", "characters/zombie", "zombie.png", 392, 170, 5, True),
+                                                             ("joueur3", "characters/zombie", "zombie.png", 578, 170, 5, True),
+                                                             ("foreground", "foreground", "foreground.png", 0, 0, 10, True)]:
+            self.graphic_elts[name] = GraphicElement(os.path.join(dir, sub_dir, filename), x = x, y = y, zindex=zindex, transparent=transparent)
+
+    def fullPaint(self, device_context):
+        """Paint all the game on the given dc
+        @param device_context: wx.DC"""
+        elements = self.graphic_elts.values()
+        elements.sort()
+        for elem in elements:
+            elem.draw(device_context)
+        #device_context.DrawArc(39,127, 39, 127,
+
+        _font = wx.Font(65, wx.FONTFAMILY_TELETYPE, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL)
+        device_context.SetFont(_font)
+        device_context.SetTextForeground(wx.BLACK)
+
+        x = 100
+        for score in [0,1,4,9]:
+            device_context.DrawText("%d" % score, x, 355)
+            x+=184
+
+
+        if self.parent.time_origin:
+            device_context.SetPen(wx.BLACK_PEN)
+            radius = 20
+            center_x = 760
+            center_y = 147
+            origin = self.parent.time_origin
+            current = time()
+            limit = self.parent.time_limit
+            print "limit:", limit
+            total = limit - origin
+            left = self.parent.time_left = max(0,limit - current)
+            device_context.SetBrush(wx.RED_BRUSH if left/total < 1/4.0 else wx.WHITE_BRUSH)
+            print "left:",left
+            if left:
+                #we now draw the timer
+                print "total - left:", total - left
+                angle = ((-2*pi)*((total-left)/total) + (pi/2))
+                print "angle:", angle*57.3
+                x = center_x + radius * cos(angle) 
+                y = center_y - radius * sin(angle)
+                print "x: %s, y:%s" % (x, y)
+                device_context.DrawArc(center_x, center_y-radius, x, y, center_x, center_y)
+
+
+
+    def onPaint(self, event):
+        dc = wx.PaintDC(self)
+        self.fullPaint(dc)
+       
+
+
+class QuizPanel(wx.Panel):
+    """This class is used to display the quiz game"""
+
+    def __init__(self, parent, referee, players, player_nick):
+        wx.Panel.__init__(self, parent)
+        self.time_origin = None #set to unix time when the timer start
+        self.time_limit = None
+        self.time_left = None
+        self.parent = parent
+        self.SetMinSize(wx.Size(WIDTH, HEIGHT))
+        self.SetSize(wx.Size(WIDTH, HEIGHT))
+        self.base = BaseWindow(self)
+        self.question = wx.TextCtrl(self.base, -1, "", pos=(168,17), size=(613, 94), style=wx.TE_MULTILINE | wx.TE_READONLY)
+        self.reponse = wx.TextCtrl(self.base, -1, pos=(410,569), size=(342, 21), style=wx.TE_PROCESS_ENTER)
+        self.parent.host.bridge.quizGameReady(player_nick, referee, profile_key = self.parent.host.profile)
+        self.state = None
+
+    def startTimer(self, timer=60):
+        """Start the timer to answer the question"""
+        def _refresh():
+            self.Refresh()
+            if self.time_left:
+                wx.CallLater(1000, _refresh)
+        self.time_left = timer
+        self.time_origin = time()
+        self.time_limit = self.time_origin + timer
+        _refresh()
+
+    def quizGameNew(self, data):
+        """Start a new game, with given hand"""
+        if data.has_key('instructions'):
+            self.question.ChangeValue(data['instructions'])
+        self.Refresh()
+
+    def quizGameQuestion(self, question_id, question, timer):
+        """Called when a new question is available
+        @param question: question to ask"""
+        self.question.ChangeValue(question)
+        self.startTimer(timer)
+