Mercurial > libervia-backend
diff frontends/wix/card_game.py @ 92:2503de7fb4c7
Tarot game: chien/écart stage
- tarot plugin: new methods/signals tarotGamePlayCards, tarotGameShowCards, tarotGameYourTurn
- tarot plugin: protocole update
- tarot plugin: family renamed in suit
- wix: card_game: card can be selected for écart, card move when mouse is over only if it's our turn
author | Goffi <goffi@goffi.org> |
---|---|
date | Sat, 29 May 2010 20:53:03 +0930 |
parents | 39c672544593 |
children | 2f87651a5ad8 |
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--- a/frontends/wix/card_game.py Thu May 27 19:26:19 2010 +0930 +++ b/frontends/wix/card_game.py Sat May 29 20:53:03 2010 +0930 @@ -33,7 +33,7 @@ MIN_WIDTH = 950 #Minimum size of the panel MIN_HEIGHT = 500 -families_order = ['pique', 'coeur', 'trefle', 'carreau', 'atout'] #I have swith the usual order 'trefle' and 'carreau' because card are more easy to see if couleur change (black, red, black, red) +suits_order = ['pique', 'coeur', 'trefle', 'carreau', 'atout'] #I have swith the usual order 'trefle' and 'carreau' because card are more easy to see if couleur change (black, red, black, red) values_order = map(str,range(1,11))+["valet","cavalier","dame","roi"] class Card(): @@ -43,19 +43,19 @@ """@param file: path of the PNG file""" self.bitmap = wx.Image(file).ConvertToBitmap() root_name = os.path.splitext(os.path.basename(file))[0] - self.family,self.value=root_name.split('_') - self.bout = True if self.family=="atout" and self.value in ["1","21","excuse"] else False + self.suit,self.value=root_name.split('_') + #gof: self.bout = True if self.suit=="atout" and self.value in ["1","21","excuse"] else False - print "Carte:",self.family, self.value, self.bout + print "Carte:",self.suit, self.value #, self.bout def __cmp__(self, other): if other == None: return 1 - if self.family != other.family: - idx1 = families_order.index(self.family) - idx2 = families_order.index(other.family) + if self.suit != other.suit: + idx1 = suits_order.index(self.suit) + idx2 = suits_order.index(other.suit) return idx1.__cmp__(idx2) - if self.family == 'atout': + if self.suit == 'atout': if self.value == other.value == 'excuse': return 0 if self.value == 'excuse': @@ -63,13 +63,13 @@ if other.value == 'excuse': return 1 return int(self.value).__cmp__(int(other.value)) - #at this point we have the same family which is not 'atout' + #at this point we have the same suit which is not 'atout' idx1 = values_order.index(self.value) idx2 = values_order.index(other.value) return idx1.__cmp__(idx2) def __str__(self): - return "[%s,%s]" % (self.family, self.value) + return "[%s,%s]" % (self.suit, self.value) def draw(self, dc, x, y): """Draw the card on the device context @@ -82,14 +82,14 @@ class CardPanel(wx.Panel): """This class is used to display the cards""" - def __init__(self, parent, referee, players, user): + def __init__(self, parent, referee, players, player_nick): wx.Panel.__init__(self, parent) self.parent = parent self.referee = referee self.players = players - self.user = user - self.bottom_nick = self.user - idx = self.players.index(self.user) + self.player_nick = player_nick + self.bottom_nick = self.player_nick + idx = self.players.index(self.player_nick) idx = (idx + 1) % len(self.players) self.right_nick = self.players[idx] idx = (idx + 1) % len(self.players) @@ -98,17 +98,19 @@ self.left_nick = self.players[idx] self.SetMinSize(wx.Size(MIN_WIDTH, MIN_HEIGHT)) self.load_cards("/home/goffi/dev/divers/images/cards/") - self.selected = None #contain the card to highlight + self.mouse_over_card = None #contain the card to highlight + self.selected = [] #Card choosed by the player (e.g. during ecart) self.hand_size = 13 #number of cards in a hand self.visible_size = CARD_WIDTH/2 #number of pixels visible for cards self.hand = [] - self.my_turn = False + self.to_show = [] + self.state = None self.SetBackgroundColour(wx.GREEN) self.Bind(wx.EVT_SIZE, self.onResize) self.Bind(wx.EVT_PAINT, self.onPaint) self.Bind(wx.EVT_MOTION, self.onMouseMove) self.Bind(wx.EVT_LEFT_UP, self.onMouseClick) - self.parent.host.bridge.tarotGameReady(user, referee, profile_key = self.parent.host.profile) + self.parent.host.bridge.tarotGameReady(player_nick, referee, profile_key = self.parent.host.profile) def load_cards(self, dir): """Load all the cards in memory @@ -122,30 +124,30 @@ self.cards["trefle"]={} #club for file in glob.glob(dir+'/*_*.png'): card = Card(file) - self.cards[card.family, card.value]=card + self.cards[card.suit, card.value]=card self.deck.append(card) """for value in map(str,range(1,22))+['excuse']: self.idx_cards.append(self.cards["atout",value]) - for family in ["pique", "coeur", "carreau", "trefle"]: + for suit in ["pique", "coeur", "carreau", "trefle"]: for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]: - self.idx_cards.append(self.cards[family, value])""" #XXX: no need to sort the cards ! + self.idx_cards.append(self.cards[suit, value])""" #XXX: no need to sort the cards ! def newGame(self, hand): """Start a new game, with given hand""" - print "gof: new game ici avec",hand assert (len(self.hand) == 0) - for family, value in hand: - self.hand.append(self.cards[family, value]) + for suit, value in hand: + self.hand.append(self.cards[suit, value]) self.hand.sort() - self.my_turn = True + self.state = "init" + self._recalc_ori() + self.Refresh() def contratSelected(self, data): """Called when the contrat has been choosed @param data: form result""" debug (_("Contrat choosed")) - print "\n\n\n===============>>>> \o/ :) :) :) ", data, "\n\n\n" contrat = data[0][1] - self.parent.host.bridge.tarotGameContratChoosed(self.user, self.referee, contrat or 'Passe', self.parent.host.profile) + self.parent.host.bridge.tarotGameContratChoosed(self.player_nick, self.referee, contrat or 'Passe', self.parent.host.profile) def chooseContrat(self, xml_data): """Called when the player as to select hist contrat @@ -153,6 +155,21 @@ misc = {'callback': self.contratSelected} form = Form(self.parent.host, xml_data, title = _('Please choose your contrat'), options = ['NO_CANCEL'], misc = misc) + def showCards(self, game_stage, cards, data): + """Display cards in the middle of the game (to show for e.g. chien ou poignée)""" + self.to_show = [] + for suit, value in cards: + self.to_show.append(self.cards[suit, value]) + if game_stage == "chien" and data['attaquant'] == self.player_nick: + self.state = "wait_for_ecart" + else: + self.state = "chien" + + def MyTurn(self): + """Called when we have to play :)""" + if self.state == "chien": + self.to_show = [] + self.state="play" def _is_on_hand(self, pos_x, pos_y): """Return True if the coordinate are on the hand cards""" @@ -166,7 +183,7 @@ self._recalc_ori() def _recalc_ori(self): - """Recalculate origines, must be call when size change""" + """Recalculate origins of hand, must be call when hand size change""" self.orig_x = (self.GetSizeTuple()[0]-(len(self.hand)+1)*self.visible_size)/2 #where we start to draw cards self.orig_y = self.GetSizeTuple()[1] - CARD_HEIGHT - 20 self.end_y = self.orig_y + CARD_HEIGHT @@ -190,29 +207,74 @@ x=self.orig_x for card in self.hand: - card.draw(dc,x,self.orig_y - 30 if self.my_turn and card == self.selected else self.orig_y) + if (self.state == "play" or self.state == "ecart") and card == self.mouse_over_card \ + or self.state == "ecart" and card in self.selected: + y = self.orig_y - 30 + else: + y = self.orig_y + + card.draw(dc,x,y) x+=self.visible_size + if self.to_show: + """There are cards to display in the middle""" + size = len(self.to_show)*(CARD_WIDTH+10)-10 + x = (max_x - size)/2 + for card in self.to_show: + card.draw(dc, x, 150) + x+=CARD_WIDTH+10 + def onMouseMove(self, event): pos_x,pos_y = event.GetPosition() if self._is_on_hand(pos_x, pos_y): try: - self.selected = self.hand[(pos_x-self.orig_x)/self.visible_size] + self.mouse_over_card = self.hand[(pos_x-self.orig_x)/self.visible_size] except IndexError: - self.selected = self.hand[-1] + self.mouse_over_card = self.hand[-1] self.Refresh() else: - self.selected = None + self.mouse_over_card = None self.Refresh() def onMouseClick(self, event): print "mouse click:",event.GetPosition() pos_x,pos_y = event.GetPosition() + + if self.state == "chien": + self.to_show = [] + self.state = "wait" + return + elif self.state == "wait_for_ecart": + self.state = "ecart" + self.hand.extend(self.to_show) + self.hand.sort() + self.to_show = [] + self._recalc_ori() + self.Refresh() + return + if self._is_on_hand(pos_x, pos_y): idx = (pos_x-self.orig_x)/self.visible_size if idx == len(self.hand): idx-=1 - if self.hand[idx] == self.selected: - del self.hand[idx] - self._recalc_ori() - self.Refresh() + if self.hand[idx] == self.mouse_over_card: + if self.state == "ecart": + if self.hand[idx] in self.selected: + self.selected.remove(self.hand[idx]) + else: + self.selected.append(self.hand[idx]) + if len(self.selected) == 6: #TODO: use variable here, as chien len can change with variants + dlg = wx.MessageDialog(self, _("Do you put these cards in chien ?"), _(u"Écart"), wx.YES_NO | wx.ICON_QUESTION) + answer = dlg.ShowModal() + if answer == wx.ID_YES: + ecart = [] + for card in self.selected: + ecart.append((card.suit, card.value)) + self.hand.remove(card) + print "gof: Cartes envoyes au chien:", ecart + del self.selected[:] + self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, ecart, profile_key = self.parent.host.profile) + self.state = "wait" + + self._recalc_ori() + self.Refresh()