diff plugins/plugin_misc_tarot.py @ 92:2503de7fb4c7

Tarot game: chien/écart stage - tarot plugin: new methods/signals tarotGamePlayCards, tarotGameShowCards, tarotGameYourTurn - tarot plugin: protocole update - tarot plugin: family renamed in suit - wix: card_game: card can be selected for écart, card move when mouse is over only if it's our turn
author Goffi <goffi@goffi.org>
date Sat, 29 May 2010 20:53:03 +0930
parents 39c672544593
children 2f87651a5ad8
line wrap: on
line diff
--- a/plugins/plugin_misc_tarot.py	Thu May 27 19:26:19 2010 +0930
+++ b/plugins/plugin_misc_tarot.py	Sat May 29 20:53:03 2010 +0930
@@ -67,41 +67,45 @@
         self.games={}
         self.contrats = [_('Passe'), _('Petite'), _('Garde'), _('Garde Sans'), _('Garde Contre')]
         host.bridge.addMethod("tarotGameCreate", ".communication", in_sign='sass', out_sign='', method=self.createGame) #args: room_jid, players, profile
-        host.bridge.addMethod("tarotGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: user, referee, profile
-        host.bridge.addMethod("tarotGameContratChoosed", ".communication", in_sign='ssss', out_sign='', method=self.contratChoosed) #args: user, referee, contrat, profile
+        host.bridge.addMethod("tarotGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile
+        host.bridge.addMethod("tarotGameContratChoosed", ".communication", in_sign='ssss', out_sign='', method=self.contratChoosed) #args: player, referee, contrat, profile
+        host.bridge.addMethod("tarotGamePlayCards", ".communication", in_sign='ssa(ss)s', out_sign='', method=self.play_cards) #args: player, referee, cards, profile
         host.bridge.addSignal("tarotGameStarted", ".communication", signature='ssass') #args: room_jid, referee, players, profile
         host.bridge.addSignal("tarotGameNew", ".communication", signature='sa(ss)s') #args: room_jid, hand, profile
-        host.bridge.addSignal("tarotChooseContrat", ".communication", signature='sss') #args: room_jid, xml_data, profile
+        host.bridge.addSignal("tarotGameChooseContrat", ".communication", signature='sss') #args: room_jid, xml_data, profile
+        host.bridge.addSignal("tarotGameShowCards", ".communication", signature='ssa(ss)a{ss}s') #args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile
+        host.bridge.addSignal("tarotGameYourTurn", ".communication", signature='ss') #args: room_jid, profile
         self.deck_ordered = []
-        for value in map(str,range(1,22))+['excuse']:
+        for value in ['excuse']+map(str,range(1,22)):
             self.deck_ordered.append(("atout",value))
-        for family in ["pique", "coeur", "carreau", "trefle"]:
+        for suit in ["pique", "coeur", "carreau", "trefle"]:
             for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]:
-                self.deck_ordered.append((family, value))
+                self.deck_ordered.append((suit, value))
 
-    def createGameElt(self, to_jid):
+    def createGameElt(self, to_jid, type="normal"):
+        type = "normal" if to_jid.resource else "groupchat"
         elt = domish.Element(('jabber:client','message'))
         elt["to"] = to_jid.full()
+        elt["type"] = type
         elt.addElement((NS_CG, CG_TAG))
         return elt
 
-    def __hand_to_xml(self, hand):
-        """Convert a hand (list of tuples) to domish element"""
-        hand_elt = domish.Element(('','hand'))
-        for family, value in hand:
+    def __list_to_xml(self, cards_list, elt_name):
+        """Convert a card list (list of tuples) to domish element"""
+        cards_list_elt = domish.Element(('',elt_name))
+        for suit, value in cards_list:
             card_elt = domish.Element(('','card'))
-            card_elt['family'] = family
+            card_elt['suit'] = suit
             card_elt['value'] = value
-            hand_elt.addChild(card_elt) 
-        return hand_elt
+            cards_list_elt.addChild(card_elt) 
+        return cards_list_elt
 
-    def __xml_to_hand(self, hand_elt):
-        """Convert a hand domish element to a list of tuples"""
-        hand = []
-        assert (hand_elt.name == 'hand')
-        for card in hand_elt.elements():
-            hand.append((card['family'], card['value']))
-        return hand
+    def __xml_to_list(self, cards_list_elt):
+        """Convert a domish element with cards to a list of tuples"""
+        cards_list = []
+        for card in cards_list_elt.elements():
+            cards_list.append((card['suit'], card['value']))
+        return cards_list
 
     def __create_started_elt(self, players):
         """Create a game_started domish element"""
@@ -123,9 +127,6 @@
         form.addField(field)
         contrat_elt.addChild(form.toElement())
         return contrat_elt
-        
-
-
 
     def __next_player(self, game_data):
         """It's next player turn
@@ -149,13 +150,13 @@
             for player in players:
                 players_data[player] = {}
                 status[player] = "init"
-            self.games[room_jid.userhost()] = {'players':players, 'status':status, 'players_data':players_data, 'referee_profile':profile, 'hand_size':18, 'init_player':0, 'current_player': None}
+            self.games[room_jid.userhost()] = {'players':players, 'status':status, 'players_data':players_data, 'hand_size':18, 'init_player':0, 'current_player': None, 'stage': None}
             for player in players:
                 mess = self.createGameElt(jid.JID(room_jid.userhost()+'/'+player))
                 mess.firstChildElement().addChild(self.__create_started_elt(players))
                 self.host.profiles[profile].xmlstream.send(mess)
 
-    def newPlayerReady(self, user, referee, profile_key='@DEFAULT@'):
+    def newPlayerReady(self, player, referee, profile_key='@DEFAULT@'):
         """Must be called when player is ready to start a new game"""
         profile = self.host.memory.getProfileName(profile_key)
         if not profile:
@@ -164,12 +165,12 @@
         debug ('new player ready: %s' % profile)
         mess = self.createGameElt(jid.JID(referee))
         ready_elt = mess.firstChildElement().addElement('player_ready')
-        ready_elt['user'] = user
+        ready_elt['player'] = player
         self.host.profiles[profile].xmlstream.send(mess)
 
-    def contratChoosed(self, user, referee, contrat, profile_key='@DEFAULT@'):
+    def contratChoosed(self, player, referee, contrat, profile_key='@DEFAULT@'):
         """Must be call by player when the contrat is selected
-        @param user: player's name
+        @param player: player's name
         @param referee: arbiter jid
         @contrat: contrat choosed (must be the exact same string than in the give list options)
         @profile_key: profile
@@ -181,80 +182,98 @@
         debug (_('contrat [%(contrat)s] choosed by %(profile)s') % {'contrat':contrat, 'profile':profile})
         mess = self.createGameElt(jid.JID(referee))
         contrat_elt = mess.firstChildElement().addElement(('','contrat_choosed'), content=contrat)
-        contrat_elt['user'] = user
+        contrat_elt['player'] = player
         self.host.profiles[profile].xmlstream.send(mess)
 
+    def play_cards(self, player, referee, cards, profile_key='@DEFAULT@'):
+        """Must be call by player when the contrat is selected
+        @param player: player's name
+        @param referee: arbiter jid
+        @cards: cards played (list of tuples)
+        @profile_key: profile
+        """
+        profile = self.host.memory.getProfileName(profile_key)
+        if not profile:
+            error (_("profile %s is unknown") % profile_key)
+            return
+        debug (_('Cards played by %(profile)s: [%(cards)s]') % {'profile':profile,'cards':cards})
+        mess = self.createGameElt(jid.JID(referee))
+        playcard_elt = mess.firstChildElement().addChild(self.__list_to_xml(cards, 'cards_played'))
+        playcard_elt['player'] = player
+        self.host.profiles[profile].xmlstream.send(mess)
 
-    def newGame(self, room_jid):
+    def newGame(self, room_jid, profile):
         """Launch a new round"""
         debug (_('new Tarot game'))
         deck = self.deck_ordered[:]
         random.shuffle(deck)
         game_data = self.games[room_jid.userhost()]
-        referee_profile = game_data['referee_profile']
         players = game_data['players']
         players_data = game_data['players_data']
         current_player = game_data['current_player']
+        game_data['stage'] = "init"
         hand = game_data['hand'] = {}
         hand_size = game_data['hand_size']
         chien = game_data['chien'] = []
         for i in range(4): #TODO: distribute according to real Tarot rules (3 by 3 counter-clockwise, 1 card at once to chien)
             hand[players[i]] = deck[0:hand_size]
             del deck[0:hand_size]
-        chien = deck[:]
+        chien.extend(deck)
         del(deck[:])
 
         for player in players:
             to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof:
             mess = self.createGameElt(to_jid)
-            mess.firstChildElement().addChild(self.__hand_to_xml(hand[player]))
-            self.host.profiles[referee_profile].xmlstream.send(mess)
+            mess.firstChildElement().addChild(self.__list_to_xml(hand[player], 'hand'))
+            self.host.profiles[profile].xmlstream.send(mess)
             players_data[player]['contrat'] = None
+            players_data[player]['levees'] = [] #cards won
 
         pl_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(players) #the player after the dealer start
         player = players[pl_idx]
         to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof:
         mess = self.createGameElt(to_jid)
         mess.firstChildElement().addChild(self.__ask_contrat())
-        self.host.profiles[referee_profile].xmlstream.send(mess)
+        self.host.profiles[profile].xmlstream.send(mess)
             
 
     def card_game_cmd(self, mess_elt, profile):
         print "\n\nCARD GAME command received (profile=%s): %s" % (profile, mess_elt.toXml())
         room_jid = jid.JID(mess_elt['from'])
         game_elt = mess_elt.firstChildElement()
-        for elt in game_elt.elements(): #new game created
+        game_data = self.games[room_jid.userhost()]
+        players_data = game_data['players_data']
+        
+        for elt in game_elt.elements():
             
-            if elt.name == 'started':
+            if elt.name == 'started': #new game created
                 players = []
                 for player in elt.elements():
                     players.append(unicode(player))
                 self.host.bridge.tarotGameStarted(room_jid.userhost(), room_jid.full(), players, profile)
             
-            elif elt.name == 'player_ready':
-                player = elt['user']
+            elif elt.name == 'player_ready': #ready to play
+                player = elt['player']
                 status = self.games[room_jid.userhost()]['status']
                 nb_players = len(self.games[room_jid.userhost()]['players'])
                 status[player] = 'ready'
                 debug (_('Player %(player)s is ready to start [status: %(status)s]') % {'player':player, 'status':status})
                 if status.values().count('ready') == nb_players: #everybody is ready, we can start the game
-                    self.newGame(room_jid)
+                    self.newGame(room_jid, profile)
             
             elif elt.name == 'hand': #a new hand has been received
-                self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_hand(elt), profile)
+                self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_list(elt), profile)
 
             elif elt.name == 'contrat': #it's time to choose contrat
                 form = data_form.Form.fromElement(elt.firstChildElement())
                 xml_data = XMLTools.dataForm2xml(form)
-                self.host.bridge.tarotChooseContrat(room_jid.userhost(), xml_data, profile)
+                self.host.bridge.tarotGameChooseContrat(room_jid.userhost(), xml_data, profile)
            
-            elif elt.name == 'contrat_choosed': #the player has chooser a contrat
+            elif elt.name == 'contrat_choosed':
                 #TODO: check we receive the contrat from the right person
-                #TODO: user proper XEP-0004 way for answering form
-                user = elt['user']
-                game_data = self.games[room_jid.userhost()]
-                players_data = game_data['players_data']
-                players_data[user]['contrat'] = unicode(elt)
+                #TODO: use proper XEP-0004 way for answering form
+                player = elt['player']
+                players_data[player]['contrat'] = unicode(elt)
                 contrats = [players_data[player]['contrat'] for player in game_data['players']]
                 if contrats.count(None):
                     #not everybody has choosed his contrat, it's next one turn
@@ -262,7 +281,7 @@
                     to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof:
                     mess = self.createGameElt(to_jid)
                     mess.firstChildElement().addChild(self.__ask_contrat())
-                    self.host.profiles[game_data['referee_profile']].xmlstream.send(mess)
+                    self.host.profiles[profile].xmlstream.send(mess)
                 else:
                     #TODO: manage "everybody pass" case
                     best_contrat = [None, "Passe"]
@@ -274,7 +293,42 @@
                             best_contrat[0] = player
                             best_contrat[1] = contrat
                     debug (_("%(player)s win the bid with %(contrat)s") % {'player':best_contrat[0],'contrat':best_contrat[1]})
+                    #Time to show the chien to everybody
+                    to_jid = jid.JID(room_jid.userhost()) #FIXME: gof:
+                    mess = self.createGameElt(to_jid)
+                    chien_elt = mess.firstChildElement().addChild(self.__list_to_xml(game_data['chien'], 'chien'))
+                    chien_elt['attaquant'] = best_contrat[0]
+                    self.host.profiles[profile].xmlstream.send(mess)
 
+                    #the attacker (attaquant) get the chien
+                    game_data['hand'][best_contrat[0]].extend(game_data['chien'])
+                    del game_data['chien'][:]
+
+            elif elt.name == 'chien': #we have received the chien
+                debug (_("tarot: chien received"))
+                data = {"attaquant":elt['attaquant']}
+                players_data = game_data['players_data']
+                game_data['stage'] = "ecart"
+                game_data['attaquant'] = elt['attaquant']
+                self.host.bridge.tarotGameShowCards(room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile)
+
+            elif elt.name == 'cards_played':
+                if game_data['stage'] == "ecart":
+                    #TODO: check validity of écart (no king, no oulder, cards must be in player hand)
+                    #TODO: show atouts (trumps) if player put some in écart
+                    assert (game_data['attaquant'] == elt['player']) #TODO: throw an xml error here
+                    players_data[elt['player']]['levees'].extend(self.__xml_to_list(elt))
+                    game_data['stage'] = "play"
+                    next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #the player after the dealer start
+                    next_player = game_data['players'][next_player_idx]
+                    to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof:
+                    mess = self.createGameElt(to_jid)
+                    self.host.profiles[profile].xmlstream.send(mess)
+                    yourturn_elt = mess.firstChildElement().addElement('your_turn')
+                    self.host.profiles[profile].xmlstream.send(mess)
+            
+            elif elt.name == 'your_turn':
+                self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile)
 
 
     def getHandler(self, profile):