Mercurial > libervia-backend
diff libervia/frontends/quick_frontend/quick_games.py @ 4074:26b7ed2817da
refactoring: rename `sat_frontends` to `libervia.frontends`
author | Goffi <goffi@goffi.org> |
---|---|
date | Fri, 02 Jun 2023 14:12:38 +0200 |
parents | sat_frontends/quick_frontend/quick_games.py@4b842c1fb686 |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libervia/frontends/quick_frontend/quick_games.py Fri Jun 02 14:12:38 2023 +0200 @@ -0,0 +1,153 @@ +#!/usr/bin/env python3 + + +# helper class for making a SAT frontend +# Copyright (C) 2009-2021 Jérôme Poisson (goffi@goffi.org) + +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. + +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <http://www.gnu.org/licenses/>. + +from libervia.backend.core.log import getLogger + +log = getLogger(__name__) + +from libervia.backend.core.i18n import _ + +from libervia.frontends.tools import jid +from libervia.frontends.tools import games +from libervia.frontends.quick_frontend.constants import Const as C + +from . import quick_chat + + +class RoomGame(object): + _game_name = None + _signal_prefix = None + _signal_suffixes = None + + @classmethod + def register_signals(cls, host): + def make_handler(suffix, signal): + def handler(*args): + if suffix in ("Started", "Players"): + return cls.started_handler(host, suffix, *args) + return cls.generic_handler(host, signal, *args) + + return handler + + for suffix in cls._signal_suffixes: + signal = cls._signal_prefix + suffix + host.register_signal( + signal, handler=make_handler(suffix, signal), iface="plugin" + ) + + @classmethod + def started_handler(cls, host, suffix, *args): + room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] + referee, players, args = args[0], args[1], args[2:] + chat_widget = host.widgets.get_or_create_widget( + quick_chat.QuickChat, room_jid, type_=C.CHAT_GROUP, profile=profile + ) + + # update symbols + if cls._game_name not in chat_widget.visible_states: + chat_widget.visible_states.append(cls._game_name) + symbols = games.SYMBOLS[cls._game_name] + index = 0 + contact_list = host.contact_lists[profile] + for occupant in chat_widget.occupants: + occupant_jid = jid.new_resource(room_jid, occupant) + contact_list.set_cache( + occupant_jid, + cls._game_name, + symbols[index % len(symbols)] if occupant in players else None, + ) + chat_widget.update(occupant_jid) + + if suffix == "Players" or chat_widget.nick not in players: + return # waiting for other players to join, or not playing + if cls._game_name in chat_widget.games: + return # game panel is already there + real_class = host.widgets.get_real_class(cls) + if real_class == cls: + host.show_dialog( + _( + "A {game} activity between {players} has been started, but you couldn't take part because your client doesn't support it." + ).format(game=cls._game_name, players=", ".join(players)), + _("{game} Game").format(game=cls._game_name), + ) + return + panel = real_class(chat_widget, referee, players, *args) + chat_widget.games[cls._game_name] = panel + chat_widget.add_game_panel(panel) + + @classmethod + def generic_handler(cls, host, signal, *args): + room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] + chat_widget = host.widgets.get_widget(quick_chat.QuickChat, room_jid, profile) + if chat_widget: + try: + game_panel = chat_widget.games[cls._game_name] + except KeyError: + log.error( + "TODO: better game synchronisation - received signal %s but no panel is found" + % signal + ) + return + else: + getattr(game_panel, "%sHandler" % signal)(*args) + + +class Tarot(RoomGame): + _game_name = "Tarot" + _signal_prefix = "tarotGame" + _signal_suffixes = ( + "Started", + "Players", + "New", + "ChooseContrat", + "ShowCards", + "YourTurn", + "Score", + "CardsPlayed", + "InvalidCards", + ) + + +class Quiz(RoomGame): + _game_name = "Quiz" + _signal_prefix = "quizGame" + _signal_suffixes = ( + "Started", + "New", + "Question", + "PlayerBuzzed", + "PlayerSays", + "AnswerResult", + "TimerExpired", + "TimerRestarted", + ) + + +class Radiocol(RoomGame): + _game_name = "Radiocol" + _signal_prefix = "radiocol" + _signal_suffixes = ( + "Started", + "Players", + "SongRejected", + "Preload", + "Play", + "NoUpload", + "UploadOk", + )