Mercurial > libervia-backend
diff libervia/frontends/tools/games.py @ 4074:26b7ed2817da
refactoring: rename `sat_frontends` to `libervia.frontends`
author | Goffi <goffi@goffi.org> |
---|---|
date | Fri, 02 Jun 2023 14:12:38 +0200 |
parents | sat_frontends/tools/games.py@be6d91572633 |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libervia/frontends/tools/games.py Fri Jun 02 14:12:38 2023 +0200 @@ -0,0 +1,85 @@ +#!/usr/bin/env python3 + + +# SAT: a jabber client +# Copyright (C) 2009-2021 Jérôme Poisson (goffi@goffi.org) + +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. + +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <http://www.gnu.org/licenses/>. + +"""This library help manage general games (e.g. card games) and it is shared by the frontends""" + +SUITS_ORDER = [ + "pique", + "coeur", + "trefle", + "carreau", + "atout", +] # I have switched the usual order 'trefle' and 'carreau' because card are more easy to see if suit colour change (black, red, black, red) +VALUES_ORDER = [str(i) for i in range(1, 11)] + ["valet", "cavalier", "dame", "roi"] + + +class TarotCard(object): + """This class is used to represent a car logically""" + + def __init__(self, tuple_card): + """@param tuple_card: tuple (suit, value)""" + self.suit, self.value = tuple_card + self.bout = self.suit == "atout" and self.value in ["1", "21", "excuse"] + if self.bout or self.value == "roi": + self.points = 4.5 + elif self.value == "dame": + self.points = 3.5 + elif self.value == "cavalier": + self.points = 2.5 + elif self.value == "valet": + self.points = 1.5 + else: + self.points = 0.5 + + def get_tuple(self): + return (self.suit, self.value) + + @staticmethod + def from_tuples(tuple_list): + result = [] + for card_tuple in tuple_list: + result.append(TarotCard(card_tuple)) + return result + + def __cmp__(self, other): + if other is None: + return 1 + if self.suit != other.suit: + idx1 = SUITS_ORDER.index(self.suit) + idx2 = SUITS_ORDER.index(other.suit) + return idx1.__cmp__(idx2) + if self.suit == "atout": + if self.value == other.value == "excuse": + return 0 + if self.value == "excuse": + return -1 + if other.value == "excuse": + return 1 + return int(self.value).__cmp__(int(other.value)) + # at this point we have the same suit which is not 'atout' + idx1 = VALUES_ORDER.index(self.value) + idx2 = VALUES_ORDER.index(other.value) + return idx1.__cmp__(idx2) + + def __str__(self): + return "[%s,%s]" % (self.suit, self.value) + + +# These symbols are diplayed by Libervia next to the player's nicknames +SYMBOLS = {"Radiocol": ["♬"], "Tarot": ["♠", "♣", "♥", "♦"]}