Mercurial > libervia-backend
diff sat/test/test_plugin_misc_room_game.py @ 2624:56f94936df1e
code style reformatting using black
author | Goffi <goffi@goffi.org> |
---|---|
date | Wed, 27 Jun 2018 20:14:46 +0200 |
parents | 26edcf3a30eb |
children | 003b8b4b56a7 |
line wrap: on
line diff
--- a/sat/test/test_plugin_misc_room_game.py Wed Jun 27 07:51:29 2018 +0200 +++ b/sat/test/test_plugin_misc_room_game.py Wed Jun 27 20:14:46 2018 +0200 @@ -30,8 +30,8 @@ from logging import WARNING # Data used for test initialization -NAMESERVICE = 'http://www.goffi.org/protocol/dummy' -TAG = 'dummy' +NAMESERVICE = "http://www.goffi.org/protocol/dummy" +TAG = "dummy" PLUGIN_INFO = { "name": "Dummy plugin", "import_name": "DUMMY", @@ -40,7 +40,7 @@ "dependencies": [], "main": "Dummy", "handler": "no", # handler MUST be "no" (dynamic inheritance) - "description": _("""Dummy plugin to test room game""") + "description": _("""Dummy plugin to test room game"""), } ROOM_JID = JID(Const.MUC_STR[0]) @@ -49,16 +49,21 @@ class RoomGameTest(helpers.SatTestCase): - def setUp(self): self.host = helpers.FakeSAT() def reinit(self, game_init={}, player_init={}): self.host.reinit() self.plugin = plugin.RoomGame(self.host) - self.plugin._init_(self.host, PLUGIN_INFO, (NAMESERVICE, TAG), game_init, player_init) - self.plugin_0045 = self.host.plugins['XEP-0045'] = helpers_plugins.FakeXEP_0045(self.host) - self.plugin_0249 = self.host.plugins['XEP-0249'] = helpers_plugins.FakeXEP_0249(self.host) + self.plugin._init_( + self.host, PLUGIN_INFO, (NAMESERVICE, TAG), game_init, player_init + ) + self.plugin_0045 = self.host.plugins["XEP-0045"] = helpers_plugins.FakeXEP_0045( + self.host + ) + self.plugin_0249 = self.host.plugins["XEP-0249"] = helpers_plugins.FakeXEP_0249( + self.host + ) for profile in Const.PROFILE: self.host.getClient(profile) # init self.host.profiles[profile] @@ -75,7 +80,13 @@ for i in xrange(0, len(players)): content += "<player index='%s'>%s</player>" % (i, players[i]) content += "</%s>" % tag - return "<message to='%s' type='%s'><%s xmlns='%s'>%s</dummy></message>" % (to.full(), type_, TAG, NAMESERVICE, content) + return "<message to='%s' type='%s'><%s xmlns='%s'>%s</dummy></message>" % ( + to.full(), + type_, + TAG, + NAMESERVICE, + content, + ) def test_createOrInvite_solo(self): self.reinit() @@ -87,14 +98,18 @@ self.reinit() self.plugin_0045.joinRoom(0, 0) other_players = [Const.JID[1], Const.JID[2]] - self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), other_players, Const.PROFILE[0]) + self.plugin._createOrInvite( + self.plugin_0045.getRoom(0, 0), other_players, Const.PROFILE[0] + ) self.assertTrue(self.plugin._gameExists(ROOM_JID, True)) def test_createOrInvite_multi_waiting(self): - self.reinit(player_init={'score': 0}) + self.reinit(player_init={"score": 0}) self.plugin_0045.joinRoom(0, 0) other_players = [Const.JID[1], Const.JID[2]] - self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), other_players, Const.PROFILE[0]) + self.plugin._createOrInvite( + self.plugin_0045.getRoom(0, 0), other_players, Const.PROFILE[0] + ) self.assertTrue(self.plugin._gameExists(ROOM_JID, False)) self.assertFalse(self.plugin._gameExists(ROOM_JID, True)) @@ -102,11 +117,13 @@ self.reinit() self.initGame(0, 0) self.assertTrue(self.plugin.isReferee(ROOM_JID, Const.JID[0].user)) - self.assertEqual([], self.plugin.games[ROOM_JID]['players']) + self.assertEqual([], self.plugin.games[ROOM_JID]["players"]) def test_checkJoinAuth(self): self.reinit() - check = lambda value: getattr(self, "assert%s" % value)(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[0], Const.JID[0].user)) + check = lambda value: getattr(self, "assert%s" % value)( + self.plugin._checkJoinAuth(ROOM_JID, Const.JID[0], Const.JID[0].user) + ) check(False) # to test the "invited" mode, the referee must be different than the user to test self.initGame(0, 1) @@ -118,41 +135,66 @@ check(True) self.plugin.join_mode = self.plugin.NONE check(False) - self.plugin.games[ROOM_JID]['players'].append(Const.JID[0].user) + self.plugin.games[ROOM_JID]["players"].append(Const.JID[0].user) check(True) def test_updatePlayers(self): self.reinit() self.initGame(0, 0) - self.assertEqual(self.plugin.games[ROOM_JID]['players'], []) + self.assertEqual(self.plugin.games[ROOM_JID]["players"], []) self.plugin._updatePlayers(ROOM_JID, [], True, Const.PROFILE[0]) - self.assertEqual(self.plugin.games[ROOM_JID]['players'], []) + self.assertEqual(self.plugin.games[ROOM_JID]["players"], []) self.plugin._updatePlayers(ROOM_JID, ["user1"], True, Const.PROFILE[0]) - self.assertEqual(self.plugin.games[ROOM_JID]['players'], ["user1"]) + self.assertEqual(self.plugin.games[ROOM_JID]["players"], ["user1"]) self.plugin._updatePlayers(ROOM_JID, ["user2", "user3"], True, Const.PROFILE[0]) - self.assertEqual(self.plugin.games[ROOM_JID]['players'], ["user1", "user2", "user3"]) - self.plugin._updatePlayers(ROOM_JID, ["user2", "user3"], True, Const.PROFILE[0]) # should not be stored twice - self.assertEqual(self.plugin.games[ROOM_JID]['players'], ["user1", "user2", "user3"]) + self.assertEqual( + self.plugin.games[ROOM_JID]["players"], ["user1", "user2", "user3"] + ) + self.plugin._updatePlayers( + ROOM_JID, ["user2", "user3"], True, Const.PROFILE[0] + ) # should not be stored twice + self.assertEqual( + self.plugin.games[ROOM_JID]["players"], ["user1", "user2", "user3"] + ) def test_synchronizeRoom(self): self.reinit() self.initGame(0, 0) self.plugin._synchronizeRoom(ROOM_JID, [Const.MUC[0]], Const.PROFILE[0]) - self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "players", [])) - self.plugin.games[ROOM_JID]['players'].append("test1") + self.assertEqual( + self.host.getSentMessageXml(0), + self._expectedMessage(ROOM_JID, "groupchat", "players", []), + ) + self.plugin.games[ROOM_JID]["players"].append("test1") self.plugin._synchronizeRoom(ROOM_JID, [Const.MUC[0]], Const.PROFILE[0]) - self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "players", ["test1"])) - self.plugin.games[ROOM_JID]['started'] = True - self.plugin.games[ROOM_JID]['players'].append("test2") + self.assertEqual( + self.host.getSentMessageXml(0), + self._expectedMessage(ROOM_JID, "groupchat", "players", ["test1"]), + ) + self.plugin.games[ROOM_JID]["started"] = True + self.plugin.games[ROOM_JID]["players"].append("test2") self.plugin._synchronizeRoom(ROOM_JID, [Const.MUC[0]], Const.PROFILE[0]) - self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "started", ["test1", "test2"])) - self.plugin.games[ROOM_JID]['players'].append("test3") - self.plugin.games[ROOM_JID]['players'].append("test4") + self.assertEqual( + self.host.getSentMessageXml(0), + self._expectedMessage(ROOM_JID, "groupchat", "started", ["test1", "test2"]), + ) + self.plugin.games[ROOM_JID]["players"].append("test3") + self.plugin.games[ROOM_JID]["players"].append("test4") user1 = JID(ROOM_JID.userhost() + "/" + Const.JID[0].user) user2 = JID(ROOM_JID.userhost() + "/" + Const.JID[1].user) self.plugin._synchronizeRoom(ROOM_JID, [user1, user2], Const.PROFILE[0]) - self.assertEqualXML(self.host.getSentMessageXml(0), self._expectedMessage(user1, "normal", "started", ["test1", "test2", "test3", "test4"])) - self.assertEqualXML(self.host.getSentMessageXml(0), self._expectedMessage(user2, "normal", "started", ["test1", "test2", "test3", "test4"])) + self.assertEqualXML( + self.host.getSentMessageXml(0), + self._expectedMessage( + user1, "normal", "started", ["test1", "test2", "test3", "test4"] + ), + ) + self.assertEqualXML( + self.host.getSentMessageXml(0), + self._expectedMessage( + user2, "normal", "started", ["test1", "test2", "test3", "test4"] + ), + ) def test_invitePlayers(self): self.reinit() @@ -160,25 +202,41 @@ self.plugin_0045.joinRoom(0, 1) self.assertEqual(self.plugin.invitations[ROOM_JID], []) room = self.plugin_0045.getRoom(0, 0) - nicks = self.plugin._invitePlayers(room, [Const.JID[1], Const.JID[2]], Const.JID[0].user, Const.PROFILE[0]) - self.assertEqual(self.plugin.invitations[ROOM_JID][0][1], [Const.JID[1].userhostJID(), Const.JID[2].userhostJID()]) + nicks = self.plugin._invitePlayers( + room, [Const.JID[1], Const.JID[2]], Const.JID[0].user, Const.PROFILE[0] + ) + self.assertEqual( + self.plugin.invitations[ROOM_JID][0][1], + [Const.JID[1].userhostJID(), Const.JID[2].userhostJID()], + ) # the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost self.assertEqual(nicks, [Const.JID[1].user, Const.JID[2].user]) - nicks = self.plugin._invitePlayers(room, [Const.JID[1], Const.JID[3]], Const.JID[0].user, Const.PROFILE[0]) - self.assertEqual(self.plugin.invitations[ROOM_JID][1][1], [Const.JID[1].userhostJID(), Const.JID[3].userhostJID()]) + nicks = self.plugin._invitePlayers( + room, [Const.JID[1], Const.JID[3]], Const.JID[0].user, Const.PROFILE[0] + ) + self.assertEqual( + self.plugin.invitations[ROOM_JID][1][1], + [Const.JID[1].userhostJID(), Const.JID[3].userhostJID()], + ) # this time Const.JID[1] and Const.JID[3] have the same user but the host differs self.assertEqual(nicks, [Const.JID[1].user]) def test_checkInviteAuth(self): - def check(value, index): nick = self.plugin_0045.getNick(0, index) - getattr(self, "assert%s" % value)(self.plugin._checkInviteAuth(ROOM_JID, nick)) + getattr(self, "assert%s" % value)( + self.plugin._checkInviteAuth(ROOM_JID, nick) + ) self.reinit() - for mode in [self.plugin.FROM_ALL, self.plugin.FROM_NONE, self.plugin.FROM_REFEREE, self.plugin.FROM_PLAYERS]: + for mode in [ + self.plugin.FROM_ALL, + self.plugin.FROM_NONE, + self.plugin.FROM_REFEREE, + self.plugin.FROM_PLAYERS, + ]: self.plugin.invite_mode = mode check(True, 0) @@ -193,7 +251,7 @@ check(True, 0) check(False, 1) user_nick = self.plugin_0045.joinRoom(0, 1) - self.plugin.games[ROOM_JID]['players'].append(user_nick) + self.plugin.games[ROOM_JID]["players"].append(user_nick) self.plugin.invite_mode = self.plugin.FROM_PLAYERS check(True, 0) check(True, 1) @@ -210,22 +268,25 @@ self.initGame(0, 0) self.assertTrue(self.plugin.isPlayer(ROOM_JID, self.plugin_0045.getNick(0, 0))) user_nick = self.plugin_0045.joinRoom(0, 1) - self.plugin.games[ROOM_JID]['players'].append(user_nick) + self.plugin.games[ROOM_JID]["players"].append(user_nick) self.assertTrue(self.plugin.isPlayer(ROOM_JID, user_nick)) self.assertFalse(self.plugin.isPlayer(ROOM_JID, self.plugin_0045.getNick(0, 2))) def test_checkWaitAuth(self): - def check(value, other_players, confirmed, rest): room = self.plugin_0045.getRoom(0, 0) - self.assertEqual((value, confirmed, rest), self.plugin._checkWaitAuth(room, other_players)) + self.assertEqual( + (value, confirmed, rest), self.plugin._checkWaitAuth(room, other_players) + ) self.reinit() self.initGame(0, 0) other_players = [Const.JID[1], Const.JID[3]] self.plugin.wait_mode = self.plugin.FOR_NONE check(True, [], [], []) - check(True, [Const.JID[0]], [], [Const.JID[0]]) # getRoomNickOfUser checks for the other users only + check( + True, [Const.JID[0]], [], [Const.JID[0]] + ) # getRoomNickOfUser checks for the other users only check(True, other_players, [], other_players) self.plugin.wait_mode = self.plugin.FOR_ALL check(True, [], [], []) @@ -234,28 +295,51 @@ self.plugin_0045.joinRoom(0, 1) check(False, other_players, [], other_players) self.plugin_0045.joinRoom(0, 4) - check(False, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0)], [Const.JID[3]]) + check( + False, + other_players, + [self.plugin_0045.getNickOfUser(0, 1, 0)], + [Const.JID[3]], + ) self.plugin_0045.joinRoom(0, 3) - check(True, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0), - self.plugin_0045.getNickOfUser(0, 3, 0)], []) + check( + True, + other_players, + [ + self.plugin_0045.getNickOfUser(0, 1, 0), + self.plugin_0045.getNickOfUser(0, 3, 0), + ], + [], + ) other_players = [Const.JID[1], Const.JID[3], Const.JID[2]] # the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost - check(True, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0), - self.plugin_0045.getNickOfUser(0, 3, 0), - self.plugin_0045.getNickOfUser(0, 2, 0)], []) + check( + True, + other_players, + [ + self.plugin_0045.getNickOfUser(0, 1, 0), + self.plugin_0045.getNickOfUser(0, 3, 0), + self.plugin_0045.getNickOfUser(0, 2, 0), + ], + [], + ) def test_prepareRoom_trivial(self): self.reinit() other_players = [] self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE) self.assertTrue(self.plugin._gameExists(ROOM_JID, True)) - self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[0], Const.JID[0].user)) + self.assertTrue( + self.plugin._checkJoinAuth(ROOM_JID, Const.JID[0], Const.JID[0].user) + ) self.assertTrue(self.plugin._checkInviteAuth(ROOM_JID, Const.JID[0].user)) self.assertEqual((True, [], []), self.plugin._checkWaitAuth(ROOM_JID, [])) self.assertTrue(self.plugin.isReferee(ROOM_JID, Const.JID[0].user)) self.assertTrue(self.plugin.isPlayer(ROOM_JID, Const.JID[0].user)) - self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE)) + self.assertEqual( + (False, True), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE) + ) def test_prepareRoom_invite(self): self.reinit() @@ -264,10 +348,16 @@ room = self.plugin_0045.getRoom(0, 0) self.assertTrue(self.plugin._gameExists(ROOM_JID, True)) - self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[1], Const.JID[1].user)) - self.assertFalse(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[3], Const.JID[3].user)) + self.assertTrue( + self.plugin._checkJoinAuth(ROOM_JID, Const.JID[1], Const.JID[1].user) + ) + self.assertFalse( + self.plugin._checkJoinAuth(ROOM_JID, Const.JID[3], Const.JID[3].user) + ) self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID, Const.JID[1].user)) - self.assertEqual((True, [], other_players), self.plugin._checkWaitAuth(room, other_players)) + self.assertEqual( + (True, [], other_players), self.plugin._checkWaitAuth(room, other_players) + ) player2_nick = self.plugin_0045.joinRoom(0, 1) self.plugin.userJoinedTrigger(room, room.roster[player2_nick], PROFILE) @@ -275,21 +365,32 @@ self.assertTrue(self.plugin._checkInviteAuth(ROOM_JID, player2_nick)) self.assertFalse(self.plugin.isReferee(ROOM_JID, player2_nick)) self.assertTrue(self.plugin.isPlayer(ROOM_JID, player2_nick)) - self.assertTrue(self.plugin.isPlayer(ROOM_JID, self.plugin_0045.getNickOfUser(0, 2, 0))) + self.assertTrue( + self.plugin.isPlayer(ROOM_JID, self.plugin_0045.getNickOfUser(0, 2, 0)) + ) self.assertFalse(self.plugin.isPlayer(ROOM_JID, "xxx")) - self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, Const.PROFILE[1])) + self.assertEqual( + (False, False), + self.plugin._checkCreateGameAndInit(ROOM_JID, Const.PROFILE[1]), + ) def test_prepareRoom_score1(self): - self.reinit(player_init={'score': 0}) + self.reinit(player_init={"score": 0}) other_players = [Const.JID[1], Const.JID[2]] self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE) room = self.plugin_0045.getRoom(0, 0) self.assertFalse(self.plugin._gameExists(ROOM_JID, True)) - self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[1], Const.JID[1].user)) - self.assertFalse(self.plugin._checkJoinAuth(ROOM_JID, Const.JID[3], Const.JID[3].user)) + self.assertTrue( + self.plugin._checkJoinAuth(ROOM_JID, Const.JID[1], Const.JID[1].user) + ) + self.assertFalse( + self.plugin._checkJoinAuth(ROOM_JID, Const.JID[3], Const.JID[3].user) + ) self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID, Const.JID[1].user)) - self.assertEqual((False, [], other_players), self.plugin._checkWaitAuth(room, other_players)) + self.assertEqual( + (False, [], other_players), self.plugin._checkWaitAuth(room, other_players) + ) user_nick = self.plugin_0045.joinRoom(0, 1) self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE) @@ -298,25 +399,33 @@ self.assertFalse(self.plugin.isReferee(ROOM_JID, user_nick)) self.assertTrue(self.plugin.isPlayer(ROOM_JID, user_nick)) # the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost - self.assertTrue(self.plugin.isPlayer(ROOM_JID, self.plugin_0045.getNickOfUser(0, 2, 0))) + self.assertTrue( + self.plugin.isPlayer(ROOM_JID, self.plugin_0045.getNickOfUser(0, 2, 0)) + ) # the following assertion is True because Const.JID[1] nick in the room is equal to Const.JID[3].user self.assertTrue(self.plugin.isPlayer(ROOM_JID, Const.JID[3].user)) # but Const.JID[3] is actually not in the room self.assertEqual(self.plugin_0045.getNickOfUser(0, 3, 0), None) - self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID, Const.PROFILE[0])) + self.assertEqual( + (True, False), self.plugin._checkCreateGameAndInit(ROOM_JID, Const.PROFILE[0]) + ) def test_prepareRoom_score2(self): - self.reinit(player_init={'score': 0}) + self.reinit(player_init={"score": 0}) other_players = [Const.JID[1], Const.JID[4]] self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE) room = self.plugin_0045.getRoom(0, 0) user_nick = self.plugin_0045.joinRoom(0, 1) self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE) - self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE)) + self.assertEqual( + (True, False), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE) + ) user_nick = self.plugin_0045.joinRoom(0, 4) self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE) - self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE)) + self.assertEqual( + (False, True), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE) + ) def test_userJoinedTrigger(self): self.reinit(player_init={"xxx": "xyz"}) @@ -324,34 +433,50 @@ self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE) nicks = [self.plugin_0045.getNick(0, 0)] - self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "players", nicks)) + self.assertEqual( + self.host.getSentMessageXml(0), + self._expectedMessage(ROOM_JID, "groupchat", "players", nicks), + ) self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 1) # wrong profile user_nick = self.plugin_0045.joinRoom(0, 1) room = self.plugin_0045.getRoom(0, 1) self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), OTHER_PROFILE) - self.assertEqual(self.host.getSentMessage(0), None) # no new message has been sent + self.assertEqual( + self.host.getSentMessage(0), None + ) # no new message has been sent self.assertFalse(self.plugin._gameExists(ROOM_JID, True)) # game not started # referee profile, user is allowed, wait for one more room = self.plugin_0045.getRoom(0, 0) self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), PROFILE) nicks.append(user_nick) - self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "players", nicks)) + self.assertEqual( + self.host.getSentMessageXml(0), + self._expectedMessage(ROOM_JID, "groupchat", "players", nicks), + ) self.assertFalse(self.plugin._gameExists(ROOM_JID, True)) # game not started # referee profile, user is not allowed user_nick = self.plugin_0045.joinRoom(0, 4) self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE) - self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(JID(ROOM_JID.userhost() + '/' + user_nick), "normal", "players", nicks)) + self.assertEqual( + self.host.getSentMessageXml(0), + self._expectedMessage( + JID(ROOM_JID.userhost() + "/" + user_nick), "normal", "players", nicks + ), + ) self.assertFalse(self.plugin._gameExists(ROOM_JID, True)) # game not started # referee profile, user is allowed, everybody here user_nick = self.plugin_0045.joinRoom(0, 3) self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE) nicks.append(user_nick) - self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "started", nicks)) + self.assertEqual( + self.host.getSentMessageXml(0), + self._expectedMessage(ROOM_JID, "groupchat", "started", nicks), + ) self.assertTrue(self.plugin._gameExists(ROOM_JID, True)) # game started self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 0) @@ -364,7 +489,10 @@ user_nick = self.plugin_0045.joinRoom(0, 3) self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE) nicks.append(user_nick) - self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "started", nicks)) + self.assertEqual( + self.host.getSentMessageXml(0), + self._expectedMessage(ROOM_JID, "groupchat", "started", nicks), + ) self.assertTrue(self.plugin._gameExists(ROOM_JID, True)) def test_userLeftTrigger(self): @@ -373,7 +501,14 @@ self.plugin.prepareRoom(other_players, ROOM_JID, PROFILE) room = self.plugin_0045.getRoom(0, 0) nicks = [self.plugin_0045.getNick(0, 0)] - self.assertEqual(self.plugin.invitations[ROOM_JID][0][1], [Const.JID[1].userhostJID(), Const.JID[3].userhostJID(), Const.JID[4].userhostJID()]) + self.assertEqual( + self.plugin.invitations[ROOM_JID][0][1], + [ + Const.JID[1].userhostJID(), + Const.JID[3].userhostJID(), + Const.JID[4].userhostJID(), + ], + ) # one user joins user_nick = self.plugin_0045.joinRoom(0, 1) @@ -381,16 +516,20 @@ nicks.append(user_nick) # the user leaves - self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks) + self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks) room = self.plugin_0045.getRoom(0, 1) # to not call self.plugin_0045.leaveRoom(0, 1) here, we are testing the trigger with a wrong profile - self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[1]), Const.PROFILE[1]) # not the referee - self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks) + self.plugin.userLeftTrigger( + room, User(user_nick, Const.JID[1]), Const.PROFILE[1] + ) # not the referee + self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks) room = self.plugin_0045.getRoom(0, 0) user_nick = self.plugin_0045.leaveRoom(0, 1) - self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[1]), PROFILE) # referee + self.plugin.userLeftTrigger( + room, User(user_nick, Const.JID[1]), PROFILE + ) # referee nicks.pop() - self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks) + self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks) # all the users join user_nick = self.plugin_0045.joinRoom(0, 1) @@ -402,20 +541,25 @@ user_nick = self.plugin_0045.joinRoom(0, 4) self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE) nicks.append(user_nick) - self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks) + self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks) self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 0) # one user leaves user_nick = self.plugin_0045.leaveRoom(0, 4) self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[4]), PROFILE) nicks.pop() - self.assertEqual(self.plugin.invitations[ROOM_JID][0][1], [Const.JID[4].userhostJID()]) + self.assertEqual( + self.plugin.invitations[ROOM_JID][0][1], [Const.JID[4].userhostJID()] + ) # another leaves user_nick = self.plugin_0045.leaveRoom(0, 3) self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[3]), PROFILE) nicks.pop() - self.assertEqual(self.plugin.invitations[ROOM_JID][0][1], [Const.JID[4].userhostJID(), Const.JID[3].userhostJID()]) + self.assertEqual( + self.plugin.invitations[ROOM_JID][0][1], + [Const.JID[4].userhostJID(), Const.JID[3].userhostJID()], + ) # they can join again user_nick = self.plugin_0045.joinRoom(0, 3) @@ -424,31 +568,43 @@ user_nick = self.plugin_0045.joinRoom(0, 4) self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE) nicks.append(user_nick) - self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks) + self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks) self.assertTrue(len(self.plugin.invitations[ROOM_JID]) == 0) def test__checkCreateGameAndInit(self): self.reinit() helpers.muteLogging() - self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE)) + self.assertEqual( + (False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE) + ) helpers.unmuteLogging() nick = self.plugin_0045.joinRoom(0, 0) - self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE)) + self.assertEqual( + (True, False), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE) + ) self.assertTrue(self.plugin._gameExists(ROOM_JID, False)) self.assertFalse(self.plugin._gameExists(ROOM_JID, True)) self.assertTrue(self.plugin.isReferee(ROOM_JID, nick)) helpers.muteLogging() - self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, OTHER_PROFILE)) + self.assertEqual( + (False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, OTHER_PROFILE) + ) helpers.unmuteLogging() self.plugin_0045.joinRoom(0, 1) - self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, OTHER_PROFILE)) + self.assertEqual( + (False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, OTHER_PROFILE) + ) self.plugin.createGame(ROOM_JID, [Const.JID[1]], PROFILE) - self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE)) - self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, OTHER_PROFILE)) + self.assertEqual( + (False, True), self.plugin._checkCreateGameAndInit(ROOM_JID, PROFILE) + ) + self.assertEqual( + (False, False), self.plugin._checkCreateGameAndInit(ROOM_JID, OTHER_PROFILE) + ) def test_createGame(self): @@ -460,27 +616,39 @@ # game not exists self.plugin.createGame(ROOM_JID, nicks, PROFILE) self.assertTrue(self.plugin._gameExists(ROOM_JID, True)) - self.assertEqual(self.plugin.games[ROOM_JID]['players'], nicks) - self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "started", nicks)) + self.assertEqual(self.plugin.games[ROOM_JID]["players"], nicks) + self.assertEqual( + self.host.getSentMessageXml(0), + self._expectedMessage(ROOM_JID, "groupchat", "started", nicks), + ) for nick in nicks: - self.assertEqual('init', self.plugin.games[ROOM_JID]['status'][nick]) - self.assertEqual(self.plugin.player_init, self.plugin.games[ROOM_JID]['players_data'][nick]) - self.plugin.games[ROOM_JID]['players_data'][nick]["xxx"] = nick + self.assertEqual("init", self.plugin.games[ROOM_JID]["status"][nick]) + self.assertEqual( + self.plugin.player_init, self.plugin.games[ROOM_JID]["players_data"][nick] + ) + self.plugin.games[ROOM_JID]["players_data"][nick]["xxx"] = nick for nick in nicks: # checks that a copy of self.player_init has been done and not a reference - self.assertEqual(nick, self.plugin.games[ROOM_JID]['players_data'][nick]['xxx']) + self.assertEqual( + nick, self.plugin.games[ROOM_JID]["players_data"][nick]["xxx"] + ) # game exists, current profile is referee self.reinit(player_init={"xxx": "xyz"}) self.initGame(0, 0) - self.plugin.games[ROOM_JID]['started'] = True + self.plugin.games[ROOM_JID]["started"] = True self.plugin.createGame(ROOM_JID, nicks, PROFILE) - self.assertEqual(self.host.getSentMessageXml(0), self._expectedMessage(ROOM_JID, "groupchat", "started", nicks)) + self.assertEqual( + self.host.getSentMessageXml(0), + self._expectedMessage(ROOM_JID, "groupchat", "started", nicks), + ) # game exists, current profile is not referee self.reinit(player_init={"xxx": "xyz"}) self.initGame(0, 0) - self.plugin.games[ROOM_JID]['started'] = True + self.plugin.games[ROOM_JID]["started"] = True self.plugin_0045.joinRoom(0, 1) self.plugin.createGame(ROOM_JID, nicks, OTHER_PROFILE) - self.assertEqual(self.host.getSentMessage(0), None) # no sync message has been sent by other_profile + self.assertEqual( + self.host.getSentMessage(0), None + ) # no sync message has been sent by other_profile