diff src/test/test_plugin_misc_room_game.py @ 795:6625558371db

test: added tests for the plugin "room game" + rename other test files
author souliane <souliane@mailoo.org>
date Fri, 10 Jan 2014 18:20:30 +0100
parents
children 1fe00f0c9a91
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/test/test_plugin_misc_room_game.py	Fri Jan 10 18:20:30 2014 +0100
@@ -0,0 +1,484 @@
+#!/usr/bin/python
+# -*- coding: utf-8 -*-
+
+# SAT: a jabber client
+# Copyright (C) 2009, 2010, 2011, 2012, 2013  Jérôme Poisson (goffi@goffi.org)
+# Copyright (C) 2013  Adrien Cossa (souliane@mailoo.org)
+
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU Affero General Public License for more details.
+
+# You should have received a copy of the GNU Affero General Public License
+# along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+""" Tests for the plugin room game (base class for MUC games) """
+
+from sat.core.i18n import _
+from constants import Const
+from sat.test import helpers, helpers_plugins
+from sat.plugins import plugin_misc_room_game as plugin
+from twisted.words.protocols.jabber.jid import JID
+from wokkel.muc import User
+import traceback
+import logging
+
+# Data used for test initialization
+NAMESERVICE = 'http://www.goffi.org/protocol/dummy'
+TAG = 'dummy'
+PLUGIN_INFO = {
+    "name": "Dummy plugin",
+    "import_name": "DUMMY",
+    "type": "MISC",
+    "protocols": [],
+    "dependencies": [],
+    "main": "Dummy",
+    "handler": "no",  # handler MUST be "no" (dynamic inheritance)
+    "description": _("""Dummy plugin to test room game""")
+}
+
+ROOM_JID_S = Const.MUC_STR[0]
+PROFILE = Const.PROFILE[0]
+OTHER_PROFILE = Const.PROFILE[1]
+
+
+class RoomGameTest(helpers.SatTestCase):
+
+    def setUp(self):
+        self.host = helpers.FakeSAT()
+
+    def init(self, game_init={}, player_init={}):
+        self.host.init()
+        self.plugin = plugin.RoomGame(self.host)
+        self.plugin._init_(self.host, PLUGIN_INFO, (NAMESERVICE, TAG), game_init, player_init)
+        self.plugin_0045 = self.host.plugins['XEP-0045'] = helpers_plugins.FakeXEP_0045(self.host)
+        self.plugin_0249 = self.host.plugins['XEP-0249'] = helpers_plugins.FakeXEP_0249(self.host)
+        logger = logging.getLogger()
+        level = logger.getEffectiveLevel()
+        logger.setLevel(logging.WARNING)  # remove info pollution
+        for profile in Const.PROFILE:
+            self.host.getClient(profile)  # init self.host.profiles[profile]
+        logger.setLevel(level)
+
+    def initGame(self, muc_index, user_index):
+        self.plugin_0045.joinRoom(user_index, muc_index)
+        self.plugin._initGame(Const.MUC_STR[muc_index], Const.JID[user_index].user)
+
+    def expectedMessage(self, to, type_, tag, players=[]):
+        content = "<%s" % tag
+        if not players:
+            content += "/>"
+        else:
+            content += ">"
+            for i in xrange(0, len(players)):
+                content += "<player index='%s'>%s</player>" % (i, players[i])
+            content += "</%s>" % tag
+        return "<message to='%s' type='%s'><%s xmlns='%s'>%s</dummy></message>" % (to, type_, TAG, NAMESERVICE, content)
+
+    def test_createOrInvite_solo(self):
+        self.init()
+        self.plugin_0045.joinRoom(0, 0)
+        self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), [], Const.PROFILE[0])
+        self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True))
+
+    def test_createOrInvite_multi_not_waiting(self):
+        self.init()
+        self.plugin_0045.joinRoom(0, 0)
+        other_players = [Const.JID_STR[1], Const.JID_STR[2]]
+        self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), other_players, Const.PROFILE[0])
+        self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True))
+
+    def test_createOrInvite_multi_waiting(self):
+        self.init(player_init={'score': 0})
+        self.plugin_0045.joinRoom(0, 0)
+        other_players = [Const.JID_STR[1], Const.JID_STR[2]]
+        self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), other_players, Const.PROFILE[0])
+        self.assertTrue(self.plugin._gameExists(ROOM_JID_S, False))
+        self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True))
+
+    def test_initGame(self):
+        self.init()
+        self.initGame(0, 0)
+        self.assertTrue(self.plugin.isReferee(ROOM_JID_S, Const.JID[0].user))
+        self.assertEqual([], self.plugin.games[ROOM_JID_S]['players'])
+
+    def test_checkJoinAuth(self):
+        self.init()
+        check = lambda value: getattr(self, "assert%s" % value)(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[0], Const.JID[0].user))
+        check(False)
+        # to test the "invited" mode, the referee must be different than the user to test
+        self.initGame(0, 1)
+        self.plugin.join_mode = self.plugin.ALL
+        check(True)
+        self.plugin.join_mode = self.plugin.INVITED
+        check(False)
+        self.plugin.invitations[ROOM_JID_S] = [(None, [Const.JID[0].userhost()])]
+        check(True)
+        self.plugin.join_mode = self.plugin.NONE
+        check(False)
+        self.plugin.games[ROOM_JID_S]['players'].append(Const.JID[0].user)
+        check(True)
+
+    def test_updatePlayers(self):
+        self.init()
+        self.initGame(0, 0)
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], [])
+        self.plugin._updatePlayers(ROOM_JID_S, [], Const.PROFILE[0])
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], [])
+        self.plugin._updatePlayers(ROOM_JID_S, ["user1"], Const.PROFILE[0])
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], ["user1"])
+        self.plugin._updatePlayers(ROOM_JID_S, ["user2", "user3"], Const.PROFILE[0])
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], ["user1", "user2", "user3"])
+        self.plugin._updatePlayers(ROOM_JID_S, ["user2", "user3"], Const.PROFILE[0])  # should not be stored twice
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], ["user1", "user2", "user3"])
+
+    def test_signalPlayers(self):
+        self.init()
+        self.initGame(0, 0)
+        self.plugin._signalPlayers(ROOM_JID_S, [Const.MUC[0]], Const.PROFILE[0])
+        self.assertEqual(self.host.getSentMessage(0, 0), self.expectedMessage(ROOM_JID_S, "groupchat", "players", []))
+        self.plugin.games[ROOM_JID_S]['players'].append("test1")
+        self.plugin._signalPlayers(ROOM_JID_S, [Const.MUC[0]], Const.PROFILE[0])
+        self.assertEqual(self.host.getSentMessage(1, 0), self.expectedMessage(ROOM_JID_S, "groupchat", "players", ["test1"]))
+        self.plugin.games[ROOM_JID_S]['started'] = True
+        self.plugin.games[ROOM_JID_S]['players'].append("test2")
+        self.plugin._signalPlayers(ROOM_JID_S, [Const.MUC[0]], Const.PROFILE[0])
+        self.assertEqual(self.host.getSentMessage(2, 0), self.expectedMessage(ROOM_JID_S, "groupchat", "started", ["test1", "test2"]))
+        self.plugin.games[ROOM_JID_S]['players'].append("test3")
+        self.plugin.games[ROOM_JID_S]['players'].append("test4")
+        user1 = JID(ROOM_JID_S + "/" + Const.JID[0].user)
+        user2 = JID(ROOM_JID_S + "/" + Const.JID[1].user)
+        self.plugin._signalPlayers(ROOM_JID_S, [user1, user2], Const.PROFILE[0])
+        self.assertEqualXML(self.host.getSentMessage(3, 0), self.expectedMessage(user1.full(), "normal", "started", ["test1", "test2", "test3", "test4"]))
+        self.assertEqualXML(self.host.getSentMessage(4, 0), self.expectedMessage(user2.full(), "normal", "started", ["test1", "test2", "test3", "test4"]))
+
+    def test_invitePlayers(self):
+        self.init()
+        self.initGame(0, 0)
+        self.plugin_0045.joinRoom(0, 1)
+        self.assertEqual(self.plugin.invitations[ROOM_JID_S], [])
+        room = self.plugin_0045.getRoom(0, 0)
+        nicks = self.plugin._invitePlayers(room, [Const.JID_STR[1], Const.JID_STR[2]], Const.JID[0].user, Const.PROFILE[0])
+        self.assertEqual(self.plugin.invitations[ROOM_JID_S][0][1], [Const.JID[1].userhost(), Const.JID[2].userhost()])
+        # the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost
+        self.assertEqual(nicks, [Const.JID[1].user, Const.JID[2].user])
+
+        nicks = self.plugin._invitePlayers(room, [Const.JID_STR[1], Const.JID_STR[3]], Const.JID[0].user, Const.PROFILE[0])
+        self.assertEqual(self.plugin.invitations[ROOM_JID_S][1][1], [Const.JID[1].userhost(), Const.JID[3].userhost()])
+        # this time Const.JID[1] and Const.JID[3] have the same user but the host differs
+        self.assertEqual(nicks, [Const.JID[1].user])
+
+    def test_checkInviteAuth(self):
+
+        def check(value, index):
+            nick = self.plugin_0045.getNick(0, index)
+            getattr(self, "assert%s" % value)(self.plugin._checkInviteAuth(ROOM_JID_S, nick))
+
+        self.init()
+
+        for mode in [self.plugin.FROM_ALL, self.plugin.FROM_NONE, self.plugin.FROM_REFEREE, self.plugin.FROM_PLAYERS]:
+            self.plugin.invite_mode = mode
+            check(True, 0)
+
+        self.initGame(0, 0)
+        self.plugin.invite_mode = self.plugin.FROM_ALL
+        check(True, 0)
+        check(True, 1)
+        self.plugin.invite_mode = self.plugin.FROM_NONE
+        check(True, 0)  # game initialized but not started yet, referee can invite
+        check(False, 1)
+        self.plugin.invite_mode = self.plugin.FROM_REFEREE
+        check(True, 0)
+        check(False, 1)
+        user_nick = self.plugin_0045.joinRoom(0, 1)
+        self.plugin.games[ROOM_JID_S]['players'].append(user_nick)
+        self.plugin.invite_mode = self.plugin.FROM_PLAYERS
+        check(True, 0)
+        check(True, 1)
+        check(False, 2)
+
+    def test_isReferee(self):
+        self.init()
+        self.initGame(0, 0)
+        self.assertTrue(self.plugin.isReferee(ROOM_JID_S, self.plugin_0045.getNick(0, 0)))
+        self.assertFalse(self.plugin.isReferee(ROOM_JID_S, self.plugin_0045.getNick(0, 1)))
+
+    def test_isPlayer(self):
+        self.init()
+        self.initGame(0, 0)
+        self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, self.plugin_0045.getNick(0, 0)))
+        user_nick = self.plugin_0045.joinRoom(0, 1)
+        self.plugin.games[ROOM_JID_S]['players'].append(user_nick)
+        self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, user_nick))
+        self.assertFalse(self.plugin.isPlayer(ROOM_JID_S, self.plugin_0045.getNick(0, 2)))
+
+    def test_checkWaitAuth(self):
+
+        def check(value, other_players, confirmed, rest):
+            room = self.plugin_0045.getRoom(0, 0)
+            self.assertEqual((value, confirmed, rest), self.plugin._checkWaitAuth(room, other_players))
+
+        self.init()
+        self.initGame(0, 0)
+        other_players = [Const.JID[1], Const.JID[3]]
+        self.plugin.wait_mode = self.plugin.FOR_NONE
+        check(True, [], [], [])
+        check(True, [Const.JID[0]], [], [Const.JID[0]])  # getRoomNickOfUser checks for the other users only
+        check(True, other_players, [], other_players)
+        self.plugin.wait_mode = self.plugin.FOR_ALL
+        check(True, [], [], [])
+        check(False, [Const.JID[0]], [], [Const.JID[0]])
+        check(False, other_players, [], other_players)
+        self.plugin_0045.joinRoom(0, 1)
+        check(False, other_players, [], other_players)
+        self.plugin_0045.joinRoom(0, 4)
+        check(False, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0)], [Const.JID[3]])
+        self.plugin_0045.joinRoom(0, 3)
+        check(True, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0),
+                                    self.plugin_0045.getNickOfUser(0, 3, 0)], [])
+
+        other_players = [Const.JID[1], Const.JID[3], Const.JID[2]]
+        # the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost
+        check(True, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0),
+                                    self.plugin_0045.getNickOfUser(0, 3, 0),
+                                    self.plugin_0045.getNickOfUser(0, 2, 0)], [])
+
+    def test_prepareRoom_trivial(self):
+        self.init()
+        other_players = []
+        self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE)
+        self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True))
+        self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[0], Const.JID[0].user))
+        self.assertTrue(self.plugin._checkInviteAuth(ROOM_JID_S, Const.JID[0].user))
+        self.assertEqual((True, [], []), self.plugin._checkWaitAuth(ROOM_JID_S, []))
+        self.assertTrue(self.plugin.isReferee(ROOM_JID_S, Const.JID[0].user))
+        self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, Const.JID[0].user))
+        self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE))
+
+    def test_prepareRoom_invite(self):
+        self.init()
+        other_players = [Const.JID_STR[1], Const.JID_STR[2]]
+        self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE)
+        room = self.plugin_0045.getRoom(0, 0)
+
+        self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True))
+        self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[1], Const.JID[1].user))
+        self.assertFalse(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[3], Const.JID[3].user))
+        self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID_S, Const.JID[1].user))
+        self.assertEqual((True, [], other_players), self.plugin._checkWaitAuth(room, other_players))
+
+        player2_nick = self.plugin_0045.joinRoom(0, 1)
+        self.plugin.userJoinedTrigger(room, room.roster[player2_nick], PROFILE)
+        self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, player2_nick))
+        self.assertTrue(self.plugin._checkInviteAuth(ROOM_JID_S, player2_nick))
+        self.assertFalse(self.plugin.isReferee(ROOM_JID_S, player2_nick))
+        self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, player2_nick))
+        self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, self.plugin_0045.getNickOfUser(0, 2, 0)))
+        self.assertFalse(self.plugin.isPlayer(ROOM_JID_S, Const.JID_STR[3]))
+        self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, Const.PROFILE[1]))
+
+    def test_prepareRoom_score1(self):
+        self.init(player_init={'score': 0})
+        other_players = [Const.JID_STR[1], Const.JID_STR[2]]
+        self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE)
+        room = self.plugin_0045.getRoom(0, 0)
+
+        self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True))
+        self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[1], Const.JID[1].user))
+        self.assertFalse(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[3], Const.JID[3].user))
+        self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID_S, Const.JID[1].user))
+        self.assertEqual((False, [], other_players), self.plugin._checkWaitAuth(room, other_players))
+
+        user_nick = self.plugin_0045.joinRoom(0, 1)
+        self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE)
+        self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, user_nick))
+        self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID_S, user_nick))
+        self.assertFalse(self.plugin.isReferee(ROOM_JID_S, user_nick))
+        self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, user_nick))
+        # the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost
+        self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, self.plugin_0045.getNickOfUser(0, 2, 0)))
+        # the following assertion is True because Const.JID[1] nick in the room is equal to Const.JID[3].user
+        self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, Const.JID[3].user))
+        # but Const.JID[3] is actually not in the room
+        self.assertEqual(self.plugin_0045.getNickOfUser(0, 3, 0), None)
+        self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, Const.PROFILE[0]))
+
+    def test_prepareRoom_score2(self):
+        self.init(player_init={'score': 0})
+        other_players = [Const.JID_STR[1], Const.JID_STR[4]]
+        self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE)
+        room = self.plugin_0045.getRoom(0, 0)
+
+        user_nick = self.plugin_0045.joinRoom(0, 1)
+        self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE)
+        self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE))
+        user_nick = self.plugin_0045.joinRoom(0, 4)
+        self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE)
+        self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE))
+
+    def test_userJoinedTrigger(self):
+        self.init(player_init={"xxx": "xyz"})
+        other_players = [Const.JID_STR[1], Const.JID_STR[3]]
+        self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE)
+        nicks = [self.plugin_0045.getNick(0, 0)]
+
+        self.assertEqual(self.host.countSentMessages(), [1, 0, 0, 0, 0])  # init messages
+        self.assertEqual(self.host.getSentMessage(0, 0), self.expectedMessage(ROOM_JID_S, "groupchat", "players", nicks))
+        self.assertTrue(len(self.plugin.invitations[ROOM_JID_S]) == 1)
+
+        # wrong profile
+        user_nick = self.plugin_0045.joinRoom(0, 1)
+        room = self.plugin_0045.getRoom(0, 1)
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), OTHER_PROFILE)
+        self.assertEqual(self.host.countSentMessages(), [1, 0, 0, 0, 0])  # no new message has been sent
+        self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True))  # game not started
+
+        # referee profile, user is allowed, wait for one more
+        room = self.plugin_0045.getRoom(0, 0)
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), PROFILE)
+        nicks.append(user_nick)
+        self.assertEqual(self.host.countSentMessages(), [2, 0, 0, 0, 0])
+        self.assertEqual(self.host.getSentMessage(1, 0), self.expectedMessage(ROOM_JID_S, "groupchat", "players", nicks))
+        self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True))  # game not started
+
+        # referee profile, user is not allowed
+        user_nick = self.plugin_0045.joinRoom(0, 4)
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE)
+        self.assertEqual(self.host.countSentMessages(), [3, 0, 0, 0, 0])
+        self.assertEqual(self.host.getSentMessage(2, 0), self.expectedMessage(ROOM_JID_S + '/' + user_nick, "normal", "players", nicks))
+        self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True))  # game not started
+
+        # referee profile, user is allowed, everybody here
+        user_nick = self.plugin_0045.joinRoom(0, 3)
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE)
+        nicks.append(user_nick)
+        self.assertEqual(self.host.getSentMessage(3, 0), self.expectedMessage(ROOM_JID_S, "groupchat", "started", nicks))
+        self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True))  # game started
+        self.assertTrue(len(self.plugin.invitations[ROOM_JID_S]) == 0)
+
+        # wait for none
+        self.init()
+        self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE)
+        self.assertEqual(self.host.countSentMessages(), [1, 0, 0, 0, 0])  # init messages
+        room = self.plugin_0045.getRoom(0, 0)
+        nicks = [self.plugin_0045.getNick(0, 0)]
+        user_nick = self.plugin_0045.joinRoom(0, 3)
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE)
+        nicks.append(user_nick)
+        self.assertEqual(self.host.getSentMessage(1, 0), self.expectedMessage(ROOM_JID_S, "groupchat", "started", nicks))
+        self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True))
+
+    def test_userLeftTrigger(self):
+        self.init(player_init={"xxx": "xyz"})
+        other_players = [Const.JID_STR[1], Const.JID_STR[3], Const.JID_STR[4]]
+        self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE)
+        room = self.plugin_0045.getRoom(0, 0)
+        nicks = [self.plugin_0045.getNick(0, 0)]
+        self.assertTrue(self.plugin.invitations[ROOM_JID_S][0], [Const.JID[1].userhost(), Const.JID[3].userhost(), Const.JID[4].userhost()])
+
+        # one user joins
+        user_nick = self.plugin_0045.joinRoom(0, 1)
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), PROFILE)
+        nicks.append(user_nick)
+
+        # the user leaves
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks)
+        room = self.plugin_0045.getRoom(0, 1)
+        self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[1]), Const.PROFILE[1])  # wrong profile
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks)
+        room = self.plugin_0045.getRoom(0, 0)
+        self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[1]), PROFILE)  # referee profile
+        nicks.pop()
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks)
+
+        # all the users join
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), PROFILE)
+        nicks.append(user_nick)
+        user_nick = self.plugin_0045.joinRoom(0, 3)
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE)
+        nicks.append(user_nick)
+        user_nick = self.plugin_0045.joinRoom(0, 4)
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE)
+        nicks.append(user_nick)
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks)
+        self.assertTrue(len(self.plugin.invitations[ROOM_JID_S]) == 0)
+
+        # one user leaves
+        self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[4]), PROFILE)
+        nicks.pop()
+        self.assertTrue(self.plugin.invitations[ROOM_JID_S][0], [Const.JID[4].userhost()])
+
+        # another leaves
+        self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[3]), PROFILE)
+        nicks.pop()
+        self.assertTrue(self.plugin.invitations[ROOM_JID_S][0], [Const.JID[4].userhost(), Const.JID[3].userhost()])
+
+        # they can join again
+        user_nick = self.plugin_0045.getNickOfUser(0, 3, 0)
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE)
+        nicks.append(user_nick)
+        user_nick = self.plugin_0045.getNickOfUser(0, 4, 0)
+        self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE)
+        nicks.append(user_nick)
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks)
+        self.assertTrue(len(self.plugin.invitations[ROOM_JID_S]) == 0)
+
+    def test__checkCreateGameAndInit(self):
+        self.init()
+        self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE))  # print internal error
+
+        nick = self.plugin_0045.joinRoom(0, 0)
+        self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE))
+        self.assertTrue(self.plugin._gameExists(ROOM_JID_S, False))
+        self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True))
+        self.assertTrue(self.plugin.isReferee(ROOM_JID_S, nick))
+
+        self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, OTHER_PROFILE))  # print internal error
+
+        self.plugin_0045.joinRoom(0, 1)
+        self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, OTHER_PROFILE))
+
+        self.plugin.createGame(ROOM_JID_S, [Const.JID_STR[1]], PROFILE)
+        self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE))
+        self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, OTHER_PROFILE))
+
+    def test_createGame(self):
+
+        self.init(player_init={"xxx": "xyz"})
+        nicks = []
+        for i in [0, 1, 3, 4]:
+            nicks.append(self.plugin_0045.joinRoom(0, i))
+
+        # game not exists
+        self.plugin.createGame(ROOM_JID_S, nicks, PROFILE)
+        self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True))
+        self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks)
+        self.assertEqual(self.host.getSentMessage(0, 0), self.expectedMessage(ROOM_JID_S, "groupchat", "started", nicks))
+        for nick in nicks:
+            self.assertEqual('init', self.plugin.games[ROOM_JID_S]['status'][nick])
+            self.assertEqual(self.plugin.player_init, self.plugin.games[ROOM_JID_S]['players_data'][nick])
+            self.plugin.games[ROOM_JID_S]['players_data'][nick]["xxx"] = nick
+        for nick in nicks:
+            # checks that a copy of self.player_init has been done and not a reference
+            self.assertEqual(nick, self.plugin.games[ROOM_JID_S]['players_data'][nick]['xxx'])
+
+        # game exists, current profile is referee
+        self.init(player_init={"xxx": "xyz"})
+        self.initGame(0, 0)
+        self.plugin.games[ROOM_JID_S]['started'] = True
+        self.plugin.createGame(ROOM_JID_S, nicks, PROFILE)
+        self.assertEqual(self.host.getSentMessage(0, 0), self.expectedMessage(ROOM_JID_S, "groupchat", "started", nicks))
+
+        # game exists, current profile is not referee
+        self.init(player_init={"xxx": "xyz"})
+        self.initGame(0, 0)
+        self.plugin.games[ROOM_JID_S]['started'] = True
+        self.plugin_0045.joinRoom(0, 1)
+        self.plugin.createGame(ROOM_JID_S, nicks, OTHER_PROFILE)
+        self.assertEqual(self.host.countSentMessages(), [0, 0, 0, 0, 0])  # no sync message has been sent by other_profile