Mercurial > libervia-backend
diff frontends/quick_frontend/quick_card_game.py @ 144:80661755ea8d
Primitivus: Tarot card game implementation
- quick frontend: card_game added
- wix: card_game splitted with quick frontend
- tools: new game library
- primitivus: new card_game widget (not finished yet)
- primitivus: SàT XML UI management: first draft
author | Goffi <goffi@goffi.org> |
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date | Mon, 26 Jul 2010 19:43:44 +0800 |
parents | |
children | 1d74c59a36a9 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/frontends/quick_frontend/quick_card_game.py Mon Jul 26 19:43:44 2010 +0800 @@ -0,0 +1,131 @@ +#!/usr/bin/python +# -*- coding: utf-8 -*- + +""" +helper class for making a SAT frontend +Copyright (C) 2009, 2010 Jérôme Poisson (goffi@goffi.org) + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +""" + +from logging import debug, info, error +from tools.jid import JID + + + +class QuickCardGame(): + + def __init__(self, parent, referee, players, player_nick): + self.parent = parent + self.referee = referee + self.players = players + self.played = {} + for player in players: + self.played[player] = None + self.player_nick = player_nick + self.bottom_nick = unicode(self.player_nick) + idx = self.players.index(self.player_nick) + idx = (idx + 1) % len(self.players) + self.right_nick = unicode(self.players[idx]) + idx = (idx + 1) % len(self.players) + self.top_nick = unicode(self.players[idx]) + idx = (idx + 1) % len(self.players) + self.left_nick = unicode(self.players[idx]) + self.bottom_nick = unicode(player_nick) + self.selected = [] #Card choosed by the player (e.g. during ecart) + self.hand_size = 13 #number of cards in a hand + self.hand = [] + self.to_show = [] + self.state = None + + def loadCards(self): + """Load all the cards in memory + @param dir: directory where the PNG files are""" + self.cards={} + self.deck=[] + self.cards["atout"]={} #As Tarot is a french game, it's more handy & logical to keep french names + self.cards["pique"]={} #spade + self.cards["coeur"]={} #heart + self.cards["carreau"]={} #diamond + self.cards["trefle"]={} #club + + def newGame(self, hand): + """Start a new game, with given hand""" + assert (len(self.hand) == 0) + for suit, value in hand: + self.hand.append(self.cards[suit, value]) + self.hand.sort() + self.state = "init" + + def contratSelected(self, contrat): + """Called when the contrat has been choosed + @param data: form result""" + self.parent.host.bridge.tarotGameContratChoosed(self.player_nick, self.referee, contrat or 'Passe', self.parent.host.profile) + + def chooseContrat(self, xml_data): + """Called when the player as to select his contrat + @param xml_data: SàT xml representation of the form""" + raise NotImplementedError + + def showCards(self, game_stage, cards, data): + """Display cards in the middle of the game (to show for e.g. chien ou poignée)""" + self.to_show = [] + for suit, value in cards: + self.to_show.append(self.cards[suit, value]) + if game_stage == "chien" and data['attaquant'] == self.player_nick: + self.state = "wait_for_ecart" + else: + self.state = "chien" + + def MyTurn(self): + """Called when we have to play :)""" + if self.state == "chien": + self.to_show = [] + self.state = "play" + + def showScores(self, xml_data, winners, loosers): + """Called when the player as to select hist contrat + @param xml_data: SàT xml representation of the form""" + raise NotImplementedError + + def cardsPlayed(self, player, cards): + """A card has been played by player""" + if self.to_show: + self.to_show = [] + pl_cards = [] + if self.played[player] != None: #gof: à supprimer + for pl in self.played: + self.played[pl] = None + for suit, value in cards: + pl_cards.append(self.cards[suit, value]) + self.played[player] = pl_cards[0] + + def invalidCards(self, phase, played_cards, invalid_cards): + """Invalid cards have been played + @param phase: phase of the game + @param played_cards: all the cards played + @param invalid_cards: cards which are invalid""" + + if phase == "play": + self.state = "play" + elif phase == "ecart": + self.state = "ecart" + else: + error ('INTERNAL ERROR: unmanaged game phase') + + for suit, value in played_cards: + self.hand.append(self.cards[suit, value]) + + self.hand.sort() +