diff src/plugins/plugin_misc_quiz.py @ 1359:83127a4c89ce frontends_multi_profiles

plugins room_game, quiz, radiocol, tarot: use JID instead of unicode in many methods + class attributes
author souliane <souliane@mailoo.org>
date Wed, 11 Mar 2015 12:36:22 +0100
parents 301b342c697a
children 069ad98b360d
line wrap: on
line diff
--- a/src/plugins/plugin_misc_quiz.py	Wed Mar 11 12:35:21 2015 +0100
+++ b/src/plugins/plugin_misc_quiz.py	Wed Mar 11 12:36:22 2015 +0100
@@ -58,9 +58,9 @@
         log.info(_("Plugin Quiz initialization"))
         self.inheritFromRoomGame(host)
         RoomGame._init_(self, host, PLUGIN_INFO, (NS_QG, QG_TAG), game_init={'stage': None}, player_init={'score': 0})
-        host.bridge.addMethod("quizGameLaunch", ".plugin", in_sign='asss', out_sign='', method=self.prepareRoom)  # args: players, room_jid, profile
-        host.bridge.addMethod("quizGameCreate", ".plugin", in_sign='sass', out_sign='', method=self.createGame)  # args: room_jid, players, profile
-        host.bridge.addMethod("quizGameReady", ".plugin", in_sign='sss', out_sign='', method=self.playerReady)  # args: player, referee, profile
+        host.bridge.addMethod("quizGameLaunch", ".plugin", in_sign='asss', out_sign='', method=self._prepareRoom)  # args: players, room_jid, profile
+        host.bridge.addMethod("quizGameCreate", ".plugin", in_sign='sass', out_sign='', method=self._createGame)  # args: room_jid, players, profile
+        host.bridge.addMethod("quizGameReady", ".plugin", in_sign='sss', out_sign='', method=self._playerReady)  # args: player, referee, profile
         host.bridge.addMethod("quizGameAnswer", ".plugin", in_sign='ssss', out_sign='', method=self.playerAnswer)
         host.bridge.addSignal("quizGameStarted", ".plugin", signature='ssass')  # args: room_jid, referee, players, profile
         host.bridge.addSignal("quizGameNew", ".plugin",
@@ -192,7 +192,7 @@
 
     def timerExpired(self, room_jid, profile):
         """Called when nobody answered the question in time"""
-        game_data = self.games[room_jid.userhost()]
+        game_data = self.games[room_jid]
         game_data['stage'] = 'expired'
         mess = self.createGameElt(room_jid)
         expired_elt = mess.firstChildElement().addElement('timer_expired')
@@ -201,7 +201,7 @@
 
     def pauseTimer(self, room_jid):
         """Stop the timer and save the time left"""
-        game_data = self.games[room_jid.userhost()]
+        game_data = self.games[room_jid]
         left = max(0, game_data["timer"].getTime() - time())
         game_data['timer'].cancel()
         game_data['time_left'] = int(left)
@@ -210,7 +210,7 @@
 
     def restartTimer(self, room_jid, profile):
         """Restart a timer with the saved time"""
-        game_data = self.games[room_jid.userhost()]
+        game_data = self.games[room_jid]
         assert game_data['time_left'] is not None
         mess = self.createGameElt(room_jid)
         restarted_elt = mess.firstChildElement().addElement('timer_restarted')
@@ -223,7 +223,7 @@
 
     def askQuestion(self, room_jid, profile):
         """Ask a new question"""
-        game_data = self.games[room_jid.userhost()]
+        game_data = self.games[room_jid]
         game_data['stage'] = "question"
         game_data['question_id'] = "1"
         timer = 30
@@ -235,7 +235,7 @@
 
     def checkAnswer(self, room_jid, player, answer, profile):
         """Check if the answer given is right"""
-        game_data = self.games[room_jid.userhost()]
+        game_data = self.games[room_jid]
         players_data = game_data['players_data']
         good_answer = game_data['question_id'] == "1" and answer == "42"
         players_data[player]['score'] += 1 if good_answer else -1
@@ -264,7 +264,7 @@
         from_jid = jid.JID(mess_elt['from'])
         room_jid = jid.JID(from_jid.userhost())
         game_elt = mess_elt.firstChildElement()
-        game_data = self.games[room_jid.userhost()]
+        game_data = self.games[room_jid]
         if 'players_data' in game_data:
             players_data = game_data['players_data']
 
@@ -278,8 +278,8 @@
 
             elif elt.name == 'player_ready':  # ready to play
                 player = elt['player']
-                status = self.games[room_jid.userhost()]['status']
-                nb_players = len(self.games[room_jid.userhost()]['players'])
+                status = self.games[room_jid]['status']
+                nb_players = len(self.games[room_jid]['players'])
                 status[player] = 'ready'
                 log.debug(_('Player %(player)s is ready to start [status: %(status)s]') % {'player': player, 'status': status})
                 if status.values().count('ready') == nb_players:  # everybody is ready, we can start the game
@@ -294,7 +294,7 @@
             elif elt.name == 'player_answer':
                 player = elt['player']
                 pause = game_data['stage'] == 'question'  # we pause the game only if we are have a question at the moment
-                #we first send a buzzer message
+                # we first send a buzzer message
                 mess = self.createGameElt(room_jid)
                 buzzer_elt = mess.firstChildElement().addElement('player_buzzed')
                 buzzer_elt['player'] = player
@@ -302,7 +302,7 @@
                 self.host.profiles[profile].xmlstream.send(mess)
                 if pause:
                     self.pauseTimer(room_jid)
-                    #and we send the player answer
+                    # and we send the player answer
                     mess = self.createGameElt(room_jid)
                     _answer = unicode(elt)
                     say_elt = mess.firstChildElement().addElement('player_says')