diff frontends/src/wix/card_game.py @ 223:86d249b6d9b7

Files reorganisation
author Goffi <goffi@goffi.org>
date Wed, 29 Dec 2010 01:06:29 +0100
parents frontends/wix/card_game.py@d55e56a55cad
children fd9b7834d98a
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/frontends/src/wix/card_game.py	Wed Dec 29 01:06:29 2010 +0100
@@ -0,0 +1,254 @@
+#!/usr/bin/python
+# -*- coding: utf-8 -*-
+
+"""
+wix: a SAT frontend
+Copyright (C) 2009, 2010  Jérôme Poisson (goffi@goffi.org)
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+"""
+
+
+
+import wx
+import os.path, glob
+import pdb
+from logging import debug, info, error
+from tools.jid  import JID
+from tools.games import TarotCard
+from quick_frontend.quick_card_game import QuickCardGame
+from xmlui import XMLUI
+
+CARD_WIDTH = 74
+CARD_HEIGHT = 136
+MIN_WIDTH = 950 #Minimum size of the panel
+MIN_HEIGHT = 500
+
+class WxCard(TarotCard):
+    """This class is used to represent a card, graphically and logically"""
+
+    def __init__(self, file):
+        """@param file: path of the PNG file"""
+        self.bitmap = wx.Image(file).ConvertToBitmap()
+        root_name = os.path.splitext(os.path.basename(file))[0]
+        suit,value = root_name.split('_')
+        TarotCard.__init__(self, (suit, value))
+        print "Carte:",suit, value #, self.bout
+
+    def draw(self, dc, x, y):
+        """Draw the card on the device context
+        @param dc: device context
+        @param x: abscissa 
+        @param y: ordinate"""
+        dc.DrawBitmap(self.bitmap, x, y, True)
+
+
+class CardPanel(QuickCardGame,wx.Panel):
+    """This class is used to display the cards"""
+
+    def __init__(self, parent, referee, players, player_nick):
+        QuickCardGame.__init__(self, parent, referee, players, player_nick)
+        wx.Panel.__init__(self, parent)
+        self.SetMinSize(wx.Size(MIN_WIDTH, MIN_HEIGHT))
+        self.loadCards("images/cards/")
+        self.mouse_over_card = None #contain the card to highlight
+        self.visible_size = CARD_WIDTH/2 #number of pixels visible for cards
+        self.hand = []
+        self.to_show = []
+        self.state = None
+        self.SetBackgroundColour(wx.GREEN)
+        self.Bind(wx.EVT_SIZE, self.onResize)
+        self.Bind(wx.EVT_PAINT, self.onPaint)
+        self.Bind(wx.EVT_MOTION, self.onMouseMove)
+        self.Bind(wx.EVT_LEFT_UP, self.onMouseClick)
+        self.parent.host.bridge.tarotGameReady(player_nick, referee, profile_key = self.parent.host.profile)
+
+    def loadCards(self, dir):
+        """Load all the cards in memory
+        @param dir: directory where the PNG files are"""
+        QuickCardGame.loadCards(self)
+        for file in glob.glob(dir+'/*_*.png'):
+            card = WxCard(file)
+            self.cards[card.suit, card.value]=card
+            self.deck.append(card)
+
+    def newGame(self, hand):
+        """Start a new game, with given hand"""
+        QuickCardGame.newGame(self, hand)
+        self._recalc_ori()
+        self.Refresh()
+
+    def contratSelected(self, data):
+        """Called when the contrat has been choosed
+        @param data: form result"""
+        debug (_("Contrat choosed"))
+        contrat = data[0][1]
+        QuickCardGame.contratSelected(self, contrat)
+
+    def chooseContrat(self, xml_data):
+        """Called when the player as to select his contrat
+        @param xml_data: SàT xml representation of the form"""
+        misc = {'callback': self.contratSelected}
+        form = XMLUI(self.parent.host, xml_data, title = _('Please choose your contrat'), options = ['NO_CANCEL'], misc = misc)
+
+    def showScores(self, xml_data, winners, loosers):
+        """Called when the player as to select hist contrat
+        @param xml_data: SàT xml representation of the form"""
+        form = XMLUI(self.parent.host, xml_data, title = _('You win \o/') if self.player_nick in winners else _('You loose :('), options = ['NO_CANCEL'])
+
+    def cardsPlayed(self, player, cards):
+        """A card has been played by player"""
+        QuickCardGame.cardsPlayed(self, player, cards)
+        self.Refresh()
+
+    def invalidCards(self, phase, played_cards, invalid_cards):
+        """Invalid cards have been played
+        @param phase: phase of the game
+        @param played_cards: all the cards played
+        @param invalid_cards: cards which are invalid"""
+        QuickCardGame.invalidCards(self, phase, played_cards, invalid_cards)
+
+        self._recalc_ori()
+        self.Refresh()
+        if self._autoplay==None: #No dialog if there is autoplay
+            wx.MessageDialog(self, _("Cards played are invalid !"), _("Error"), wx.OK | wx.ICON_ERROR).ShowModal()
+
+    def _is_on_hand(self, pos_x, pos_y):
+        """Return True if the coordinate are on the hand cards"""
+        if pos_x > self.orig_x and pos_y > self.orig_y \
+           and pos_x < self.orig_x + (len(self.hand)+1) * self.visible_size \
+           and pos_y < self.end_y:
+           return True
+        return False
+
+    def onResize(self, event):
+        self._recalc_ori()
+
+    def _recalc_ori(self):
+        """Recalculate origins of hand, must be call when hand size change"""
+        self.orig_x = (self.GetSizeTuple()[0]-(len(self.hand)+1)*self.visible_size)/2 #where we start to draw cards
+        self.orig_y = self.GetSizeTuple()[1] - CARD_HEIGHT - 20
+        self.end_y = self.orig_y + CARD_HEIGHT
+
+    def onPaint(self, event):
+        dc = wx.PaintDC(self)
+        
+        #We print the names to know who play where TODO: print avatars when available
+        max_x, max_y = self.GetSize()
+        border = 10 #border between nick and end of panel
+        right_y = left_y = 200
+        right_width, right_height = dc.GetTextExtent(self.right_nick)
+        right_x = max_x - right_width - border
+        left_x = border
+        top_width, top_height = dc.GetTextExtent(self.top_nick)
+        top_x = (max_x - top_width) / 2
+        top_y = border
+        dc.DrawText(self.right_nick, right_x, right_y)
+        dc.DrawText(self.top_nick, top_x, top_y)
+        dc.DrawText(self.left_nick, left_x, left_y)
+
+        #We draw the played cards:
+        center_y = 200 #ordinate used as center point
+        left_x = (max_x - CARD_WIDTH)/2 - CARD_WIDTH - 5
+        right_x = (max_x/2) + (CARD_WIDTH/2) + 5
+        left_y = right_y = center_y - CARD_HEIGHT/2
+        top_x = bottom_x = (max_x - CARD_WIDTH)/2
+        top_y = center_y - CARD_HEIGHT - 5
+        bottom_y = center_y + 5
+        for side in ['left', 'top', 'right', 'bottom']:
+            card = self.played[getattr(self, side+'_nick')]
+            if card != None:
+                card.draw(dc,locals()[side+'_x'], locals()[side+'_y'])
+
+        x=self.orig_x
+        for card in self.hand:
+            if (self.state == "play" or self.state == "ecart") and card == self.mouse_over_card \
+                or self.state == "ecart" and card in self.selected:
+                y = self.orig_y - 30
+            else:
+                y = self.orig_y
+
+            card.draw(dc,x,y)
+            x+=self.visible_size
+
+        if self.to_show:
+            """There are cards to display in the middle"""
+            size = len(self.to_show)*(CARD_WIDTH+10)-10
+            x = (max_x - size)/2
+            for card in self.to_show:
+                card.draw(dc, x, 150)
+                x+=CARD_WIDTH+10
+
+    def onMouseMove(self, event):
+        pos_x,pos_y = event.GetPosition()
+        if self._is_on_hand(pos_x, pos_y):
+           try:
+               self.mouse_over_card = self.hand[(pos_x-self.orig_x)/self.visible_size]
+           except IndexError:
+               self.mouse_over_card = self.hand[-1]
+           self.Refresh()
+        else:
+            self.mouse_over_card = None
+            self.Refresh()
+
+    def onMouseClick(self, event):
+        print "mouse click:",event.GetPosition()
+        pos_x,pos_y = event.GetPosition()
+        
+        if self.state == "chien":
+            self.to_show = []
+            self.state = "wait"
+            return
+        elif self.state == "wait_for_ecart":
+            self.state = "ecart"
+            self.hand.extend(self.to_show)
+            self.hand.sort()
+            self.to_show = []
+            self._recalc_ori()
+            self.Refresh()
+            return
+
+        if self._is_on_hand(pos_x, pos_y):
+           idx = (pos_x-self.orig_x)/self.visible_size
+           if idx == len(self.hand):
+               idx-=1
+           if self.hand[idx] == self.mouse_over_card:
+               if self.state == "ecart":
+                   if self.hand[idx] in self.selected:
+                       self.selected.remove(self.hand[idx])
+                   else:
+                       self.selected.append(self.hand[idx])
+                       if len(self.selected) == 6: #TODO: use variable here, as chien len can change with variants
+                           dlg = wx.MessageDialog(self, _("Do you put these cards in chien ?"), _(u"Écart"), wx.YES_NO | wx.ICON_QUESTION)
+                           answer = dlg.ShowModal()
+                           if answer == wx.ID_YES:
+                               ecart = []
+                               for card in self.selected:
+                                   ecart.append((card.suit, card.value))
+                                   self.hand.remove(card)
+                               del self.selected[:]
+                               self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, ecart, profile_key = self.parent.host.profile)
+                               self.state = "wait"
+
+                   self._recalc_ori()
+                   self.Refresh()
+               if self.state == "play":
+                   card = self.hand[idx]
+                   self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, [(card.suit, card.value)], profile_key = self.parent.host.profile)
+                   del self.hand[idx]
+                   self.state = "wait"
+                   self._recalc_ori()
+                   self.Refresh()
+
+