diff frontends/src/primitivus/game_tarot.py @ 1360:8ea8fa13c351 frontends_multi_profiles

frontends (quick_frontend, primitivus): fixes room games: - add quick_frontend.quick_games for registering the signals and registering the UI classes - rename the signals handlers to fit the convention (e.g.: tarotGameScoreHandler) - rename card_game to game_tarot, quick_card_game to quick_game_tarot, CardGame to TarotGame
author souliane <souliane@mailoo.org>
date Wed, 11 Mar 2015 12:43:48 +0100
parents frontends/src/primitivus/card_game.py@c0f15e52695a
children 069ad98b360d
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/frontends/src/primitivus/game_tarot.py	Wed Mar 11 12:43:48 2015 +0100
@@ -0,0 +1,348 @@
+#!/usr/bin/python
+# -*- coding: utf-8 -*-
+
+# Primitivus: a SAT frontend
+# Copyright (C) 2009, 2010, 2011, 2012, 2013, 2014 Jérôme Poisson (goffi@goffi.org)
+
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU Affero General Public License for more details.
+
+# You should have received a copy of the GNU Affero General Public License
+# along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+from sat.core.i18n import _
+import urwid
+from urwid_satext import sat_widgets
+from sat_frontends.tools.games import TarotCard
+from sat_frontends.quick_frontend.quick_game_tarot import QuickTarotGame
+from sat_frontends.primitivus import xmlui
+from sat_frontends.primitivus.keys import action_key_map as a_key
+
+
+class CardDisplayer(urwid.Text):
+    """Show a card"""
+    signals = ['click']
+
+    def __init__(self, card):
+        self.__selected = False
+        self.card = card
+        urwid.Text.__init__(self, card.getAttrText())
+
+    def selectable(self):
+        return True
+
+    def keypress(self, size, key):
+        if key == a_key['CARD_SELECT']:
+            self.select(not self.__selected)
+            self._emit('click')
+        return key
+
+    def mouse_event(self, size, event, button, x, y, focus):
+        if urwid.is_mouse_event(event) and button == 1:
+            self.select(not self.__selected)
+            self._emit('click')
+            return True
+
+        return False
+
+    def select(self, state=True):
+        self.__selected = state
+        attr, txt = self.card.getAttrText()
+        if self.__selected:
+            attr += '_selected'
+        self.set_text((attr, txt))
+        self._invalidate()
+
+    def isSelected(self):
+        return self.__selected
+
+    def getCard(self):
+        return self.card
+
+    def render(self, size, focus=False):
+        canvas = urwid.CompositeCanvas(urwid.Text.render(self, size, focus))
+        if focus:
+            canvas.set_cursor((0, 0))
+        return canvas
+
+
+class Hand(urwid.WidgetWrap):
+    """Used to display several cards, and manage a hand"""
+    signals = ['click']
+
+    def __init__(self, hand=[], selectable=False, on_click=None, user_data=None):
+        """@param hand: list of Card"""
+        self.__selectable = selectable
+        self.columns = urwid.Columns([], dividechars=1)
+        if on_click:
+            urwid.connect_signal(self, 'click', on_click, user_data)
+        if hand:
+            self.update(hand)
+        urwid.WidgetWrap.__init__(self, self.columns)
+
+    def selectable(self):
+        return self.__selectable
+
+    def keypress(self, size, key):
+
+        if CardDisplayer in [wid.__class__ for wid in self.columns.widget_list]:
+            return self.columns.keypress(size, key)
+        else:
+            #No card displayed, we still have to manage the clicks
+            if key == a_key['CARD_SELECT']:
+                self._emit('click', None)
+            return key
+
+    def getSelected(self):
+        """Return a list of selected cards"""
+        _selected = []
+        for wid in self.columns.widget_list:
+            if isinstance(wid, CardDisplayer) and wid.isSelected():
+                _selected.append(wid.getCard())
+        return _selected
+
+    def update(self, hand):
+        """Update the hand displayed in this widget
+        @param hand: list of Card"""
+        try:
+            del self.columns.widget_list[:]
+            del self.columns.column_types[:]
+        except IndexError:
+            pass
+        self.columns.contents.append((urwid.Text(''), ('weight', 1, False)))
+        for card in hand:
+            widget = CardDisplayer(card)
+            self.columns.widget_list.append(widget)
+            self.columns.column_types.append(('fixed', 3))
+            urwid.connect_signal(widget, 'click', self.__onClick)
+        self.columns.contents.append((urwid.Text(''), ('weight', 1, False)))
+        self.columns.focus_position = 1
+
+    def __onClick(self, card_wid):
+        self._emit('click', card_wid)
+
+
+class Card(TarotCard):
+    """This class is used to represent a card, logically
+    and give a text representation with attributes"""
+    SIZE = 3  # size of a displayed card
+
+    def __init__(self, suit, value):
+        """@param file: path of the PNG file"""
+        TarotCard.__init__(self, (suit, value))
+
+    def getAttrText(self):
+        """return text representation of the card with attributes"""
+        try:
+            value = "%02i" % int(self.value)
+        except ValueError:
+            value = self.value[0].upper() + self.value[1]
+        if self.suit == "atout":
+            if self.value == "excuse":
+                suit = 'c'
+            else:
+                suit = 'A'
+            color = 'neutral'
+        elif self.suit == "pique":
+            suit = u'♠'
+            color = 'black'
+        elif self.suit == "trefle":
+            suit = u'♣'
+            color = 'black'
+        elif self.suit == "coeur":
+            suit = u'♥'
+            color = 'red'
+        elif self.suit == "carreau":
+            suit = u'♦'
+            color = 'red'
+        if self.bout:
+            color = 'special'
+        return ('card_%s' % color, u"%s%s" % (value, suit))
+
+    def getWidget(self):
+        """Return a widget representing the card"""
+        return CardDisplayer(self)
+
+
+class Table(urwid.FlowWidget):
+    """Represent the cards currently on the table"""
+
+    def __init__(self):
+        self.top = self.left = self.bottom = self.right = None
+
+    def putCard(self, location, card):
+        """Put a card on the table
+        @param location: where to put the card (top, left, bottom or right)
+        @param card: Card to play or None"""
+        assert location in ['top', 'left', 'bottom', 'right']
+        assert isinstance(card, Card) or card == None
+        if [getattr(self, place) for place in ['top', 'left', 'bottom', 'right']].count(None) == 0:
+            #If the table is full of card, we remove them
+            self.top = self.left = self.bottom = self.right = None
+        setattr(self, location, card)
+        self._invalidate()
+
+    def rows(self, size, focus=False):
+        return self.display_widget(size, focus).rows(size, focus)
+
+    def render(self, size, focus=False):
+        return self.display_widget(size, focus).render(size, focus)
+
+    def display_widget(self, size, focus):
+        cards = {}
+        max_col, = size
+        separator = " - "
+        margin = max((max_col - Card.SIZE) / 2, 0) * ' '
+        margin_center = max((max_col - Card.SIZE * 2 - len(separator)) / 2, 0) * ' '
+        for location in ['top', 'left', 'bottom', 'right']:
+            card = getattr(self, location)
+            cards[location] = card.getAttrText() if card else Card.SIZE * ' '
+        render_wid = [urwid.Text([margin, cards['top']]),
+                      urwid.Text([margin_center, cards['left'], separator, cards['right']]),
+                      urwid.Text([margin, cards['bottom']])]
+        return urwid.Pile(render_wid)
+
+
+class TarotGame(QuickTarotGame, urwid.WidgetWrap):
+    """Widget for card games"""
+
+    def __init__(self, parent, referee, players):
+        QuickTarotGame.__init__(self, parent, referee, players)
+        self.loadCards()
+        self.top = urwid.Pile([urwid.Padding(urwid.Text(self.top_nick), 'center')])
+        #self.parent.host.debug()
+        self.table = Table()
+        self.center = urwid.Columns([('fixed', len(self.left_nick), urwid.Filler(urwid.Text(self.left_nick))),
+                                urwid.Filler(self.table),
+                                ('fixed', len(self.right_nick), urwid.Filler(urwid.Text(self.right_nick)))
+                               ])
+        """urwid.Pile([urwid.Padding(self.top_card_wid,'center'),
+                             urwid.Columns([('fixed',len(self.left_nick),urwid.Text(self.left_nick)),
+                                            urwid.Padding(self.center_cards_wid,'center'),
+                                            ('fixed',len(self.right_nick),urwid.Text(self.right_nick))
+                                           ]),
+                             urwid.Padding(self.bottom_card_wid,'center')
+                             ])"""
+        self.hand_wid = Hand(selectable=True, on_click=self.onClick)
+        self.main_frame = urwid.Frame(self.center, header=self.top, footer=self.hand_wid, focus_part='footer')
+        urwid.WidgetWrap.__init__(self, self.main_frame)
+        self.parent.host.bridge.tarotGameReady(self.player_nick, referee, self.parent.profile)
+
+    def loadCards(self):
+        """Load all the cards in memory"""
+        QuickTarotGame.loadCards(self)
+        for value in map(str, range(1, 22)) + ['excuse']:
+            card = Card('atout', value)
+            self.cards[card.suit, card.value] = card
+            self.deck.append(card)
+        for suit in ["pique", "coeur", "carreau", "trefle"]:
+            for value in map(str, range(1, 11)) + ["valet", "cavalier", "dame", "roi"]:
+                card = Card(suit, value)
+                self.cards[card.suit, card.value] = card
+                self.deck.append(card)
+
+    def tarotGameNewHandler(self, hand):
+        """Start a new game, with given hand"""
+        if hand is []:  # reset the display after the scores have been showed
+            self.resetRound()
+            for location in ['top', 'left', 'bottom', 'right']:
+                self.table.putCard(location, None)
+            self.parent.host.redraw()
+            self.parent.host.bridge.tarotGameReady(self.player_nick, self.referee, self.parent.profile)
+            return
+        QuickTarotGame.tarotGameNewHandler(self, hand)
+        self.hand_wid.update(self.hand)
+        self.parent.host.redraw()
+
+    def tarotGameChooseContratHandler(self, xml_data):
+        """Called when the player has to select his contrat
+        @param xml_data: SàT xml representation of the form"""
+        form = xmlui.create(self.parent.host, xml_data, title=_('Please choose your contrat'), flags=['NO_CANCEL'], profile=self.parent.profile)
+        form.show(valign='top')
+
+    def tarotGameShowCardsHandler(self, game_stage, cards, data):
+        """Display cards in the middle of the game (to show for e.g. chien ou poignée)"""
+        QuickTarotGame.tarotGameShowCardsHandler(self, game_stage, cards, data)
+        self.center.widget_list[1] = urwid.Filler(Hand(self.to_show))
+        self.parent.host.redraw()
+
+    def tarotGameYourTurnHandler(self):
+        QuickTarotGame.tarotGameYourTurnHandler(self)
+
+    def tarotGameScoreHandler(self, xml_data, winners, loosers):
+        """Called when the round is over, display the scores
+        @param xml_data: SàT xml representation of the form"""
+        if not winners and not loosers:
+            title = _("Draw game")
+        else:
+            title = _('You win \o/') if self.player_nick in winners else _('You loose :(')
+        form = xmlui.create(self.parent.host, xml_data, title=title, flags=['NO_CANCEL'], profile=self.parent.profile)
+        form.show()
+
+    def tarotGameInvalidCardsHandler(self, phase, played_cards, invalid_cards):
+        """Invalid cards have been played
+        @param phase: phase of the game
+        @param played_cards: all the cards played
+        @param invalid_cards: cards which are invalid"""
+        QuickTarotGame.tarotGameInvalidCardsHandler(self, phase, played_cards, invalid_cards)
+        self.hand_wid.update(self.hand)
+        if self._autoplay == None:  # No dialog if there is autoplay
+            self.parent.host.notify(_('Cards played are invalid !'))
+        self.parent.host.redraw()
+
+    def tarotGameCardsPlayedHandler(self, player, cards):
+        """A card has been played by player"""
+        QuickTarotGame.tarotGameCardsPlayedHandler(self, player, cards)
+        self.table.putCard(self.getPlayerLocation(player), self.played[player])
+        self._checkState()
+        self.parent.host.redraw()
+
+    def _checkState(self):
+        if isinstance(self.center.widget_list[1].original_widget, Hand):  # if we have a hand displayed
+            self.center.widget_list[1] = urwid.Filler(self.table)  # we show again the table
+            if self.state == "chien":
+                self.to_show = []
+                self.state = "wait"
+            elif self.state == "wait_for_ecart":
+                self.state = "ecart"
+                self.hand.extend(self.to_show)
+                self.hand.sort()
+                self.to_show = []
+                self.hand_wid.update(self.hand)
+
+    ##EVENTS##
+    def onClick(self, hand, card_wid):
+        """Called when user do an action on the hand"""
+        if not self.state in ['play', 'ecart', 'wait_for_ecart']:
+            #it's not our turn, we ignore the click
+            card_wid.select(False)
+            return
+        self._checkState()
+        if self.state == "ecart":
+            if len(self.hand_wid.getSelected()) == 6:
+                pop_up_widget = sat_widgets.ConfirmDialog(_("Do you put these cards in chien ?"), yes_cb=self.onEcartDone, no_cb=self.parent.host.removePopUp)
+                self.parent.host.showPopUp(pop_up_widget)
+        elif self.state == "play":
+            card = card_wid.getCard()
+            self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, [(card.suit, card.value)], self.parent.profile)
+            self.hand.remove(card)
+            self.hand_wid.update(self.hand)
+            self.state = "wait"
+
+    def onEcartDone(self, button):
+        """Called when player has finished his écart"""
+        ecart = []
+        for card in self.hand_wid.getSelected():
+            ecart.append((card.suit, card.value))
+            self.hand.remove(card)
+        self.hand_wid.update(self.hand)
+        self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, ecart, self.parent.profile)
+        self.state = "wait"
+        self.parent.host.removePopUp()