diff frontends/src/quick_frontend/quick_games.py @ 1360:8ea8fa13c351 frontends_multi_profiles

frontends (quick_frontend, primitivus): fixes room games: - add quick_frontend.quick_games for registering the signals and registering the UI classes - rename the signals handlers to fit the convention (e.g.: tarotGameScoreHandler) - rename card_game to game_tarot, quick_card_game to quick_game_tarot, CardGame to TarotGame
author souliane <souliane@mailoo.org>
date Wed, 11 Mar 2015 12:43:48 +0100
parents
children da2ea16fabc6
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/frontends/src/quick_frontend/quick_games.py	Wed Mar 11 12:43:48 2015 +0100
@@ -0,0 +1,106 @@
+#!/usr/bin/python
+# -*- coding: utf-8 -*-
+
+# helper class for making a SAT frontend
+# Copyright (C) 2009, 2010, 2011, 2012, 2013, 2014 Jérôme Poisson (goffi@goffi.org)
+
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU Affero General Public License for more details.
+
+# You should have received a copy of the GNU Affero General Public License
+# along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+from sat.core.log import getLogger
+log = getLogger(__name__)
+
+from sat.core.i18n import _
+
+from sat_frontends.tools import jid
+from sat_frontends.quick_frontend.constants import Const as C
+
+import quick_chat
+
+
+class RoomGame(object):
+    _game_name = None
+    _signal_prefix = None
+    _signal_suffixes = None
+
+    @classmethod
+    def registerSignals(cls, host):
+
+        def make_handler(suffix, signal):
+            def handler(*args):
+                if suffix in ("Started", "Players"):
+                    return cls.startedHandler(host, suffix, *args)
+                return cls.genericHandler(host, signal, *args)
+            return handler
+
+        for suffix in cls._signal_suffixes:
+            signal = cls._signal_prefix + suffix
+            host.registerSignal(signal, handler=make_handler(suffix, signal), iface="plugin")
+
+    @classmethod
+    def startedHandler(cls, host, suffix, *args):
+        room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1]
+        referee, players, args = args[0], args[1], args[2:]
+        chat_widget = host.widgets.getOrCreateWidget(quick_chat.QuickChat, room_jid, type_=C.CHAT_GROUP, profile=profile)
+
+        # self.occupants_panel.updateSpecials(players, SYMBOLS[self._game_name.lower()]) # FIXME
+        if suffix == "Players" or chat_widget.nick not in players:
+            return  # waiting for other players to join, or not playing
+        if cls._game_name in chat_widget.games:
+            return  # game panel is already there
+        real_class = host.widgets.getRealClass(cls)
+        if real_class == cls:
+            host.showDialog(_(u"A {game} activity between {players} has been started, but you couldn't take part because your client doesn't support it.").format(game=cls._game_name, players=', '.join(players)),
+                            _(u"{game} Game").format(game=cls._game_name))
+            return
+        panel = real_class(chat_widget, referee, players, *args)
+        chat_widget.games[cls._game_name] = panel
+        chat_widget.addGamePanel(panel)
+
+    @classmethod
+    def genericHandler(cls, host, signal, *args):
+        room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1]
+        chat_widget = host.widgets.getWidget(quick_chat.QuickChat, room_jid, profile)
+        if chat_widget:
+            try:
+                game_panel = chat_widget.games[cls._game_name]
+            except KeyError:
+                log.error("TODO: better game synchronisation - received signal %s but no panel is found" % signal)
+                return
+            else:
+                getattr(game_panel, "%sHandler" % signal)(*args)
+
+
+class Tarot(RoomGame):
+    _game_name = "Tarot"
+    _signal_prefix = "tarotGame"
+    _signal_suffixes = ("Started", "Players", "New", "ChooseContrat",
+                        "ShowCards", "YourTurn", "Score", "CardsPlayed",
+                        "InvalidCards",
+                        )
+
+
+class Quiz(RoomGame):
+    _game_name = "Quiz"
+    _signal_prefix = "quizGame"
+    _signal_suffixes = ("Started", "New", "Question", "PlayerBuzzed",
+                        "PlayerSays", "AnswerResult", "TimerExpired",
+                        "TimerRestarted",
+                        )
+
+
+class Radiocol(RoomGame):
+    _game_name = "Radiocol"
+    _signal_prefix = "radiocol"
+    _signal_suffixes = ("Started", "Players", "SongRejected", "Preload",
+                        "Play", "NoUpload", "UploadOk")