Mercurial > libervia-backend
diff sat/plugins/plugin_misc_tarot.py @ 3028:ab2696e34d29
Python 3 port:
/!\ this is a huge commit
/!\ starting from this commit, SàT is needs Python 3.6+
/!\ SàT maybe be instable or some feature may not work anymore, this will improve with time
This patch port backend, bridge and frontends to Python 3.
Roughly this has been done this way:
- 2to3 tools has been applied (with python 3.7)
- all references to python2 have been replaced with python3 (notably shebangs)
- fixed files not handled by 2to3 (notably the shell script)
- several manual fixes
- fixed issues reported by Python 3 that where not handled in Python 2
- replaced "async" with "async_" when needed (it's a reserved word from Python 3.7)
- replaced zope's "implements" with @implementer decorator
- temporary hack to handle data pickled in database, as str or bytes may be returned,
to be checked later
- fixed hash comparison for password
- removed some code which is not needed anymore with Python 3
- deactivated some code which needs to be checked (notably certificate validation)
- tested with jp, fixed reported issues until some basic commands worked
- ported Primitivus (after porting dependencies like urwid satext)
- more manual fixes
author | Goffi <goffi@goffi.org> |
---|---|
date | Tue, 13 Aug 2019 19:08:41 +0200 |
parents | 003b8b4b56a7 |
children | 9d0df638c8b4 |
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--- a/sat/plugins/plugin_misc_tarot.py Wed Jul 31 11:31:22 2019 +0200 +++ b/sat/plugins/plugin_misc_tarot.py Tue Aug 13 19:08:41 2019 +0200 @@ -1,4 +1,4 @@ -#!/usr/bin/env python2 +#!/usr/bin/env python3 # -*- coding: utf-8 -*- # SAT plugin for managing French Tarot game @@ -87,7 +87,7 @@ in_sign="asss", out_sign="", method=self._prepareRoom, - async=True, + async_=True, ) # args: players, room_jid, profile host.bridge.addMethod( "tarotGameCreate", @@ -138,10 +138,10 @@ "tarotGameInvalidCards", ".plugin", signature="ssa(ss)a(ss)s" ) # args: room_jid, game phase, played_cards, invalid_cards, profile self.deck_ordered = [] - for value in ["excuse"] + map(str, range(1, 22)): + for value in ["excuse"] + list(map(str, list(range(1, 22)))): self.deck_ordered.append(TarotCard(("atout", value))) for suit in ["pique", "coeur", "carreau", "trefle"]: - for value in map(str, range(1, 11)) + ["valet", "cavalier", "dame", "roi"]: + for value in list(map(str, list(range(1, 11)))) + ["valet", "cavalier", "dame", "roi"]: self.deck_ordered.append(TarotCard((suit, value))) self.__choose_contrat_id = host.registerCallback( self._contratChoosed, with_data=True @@ -172,7 +172,7 @@ field = data_form.Field( "list-single", "contrat", - options=map(data_form.Option, self.contrats), + options=list(map(data_form.Option, self.contrats)), required=True, ) form.addField(field) @@ -271,7 +271,7 @@ players_data[pl_waiting]["levees"].append(card) log.debug( _( - u"Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation" + "Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation" ) % { "excuse_owner": player, @@ -311,7 +311,7 @@ players_data[winner]["levees"].append(low_card) log.debug( _( - u"Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation" + "Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation" ) % { "excuse_owner": excuse_player, @@ -325,7 +325,7 @@ players_data[excuse_player]["wait_for_low"] = winner log.debug( _( - u"%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one" + "%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one" ) % {"excuse_owner": excuse_player, "winner": winner} ) @@ -339,7 +339,7 @@ scores_str += "\n" for player in game_data["players"]: scores_str += _( - u"\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i" + "\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i" ) % { "player": player, "score_game": 0, @@ -420,7 +420,7 @@ loosers.append(player) scores_str = _( - u"The attacker (%(attaquant)s) makes %(points)i and needs to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s%(separator)s%(bouts)s): (s)he %(victory)s" + "The attacker (%(attaquant)s) makes %(points)i and needs to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s%(separator)s%(bouts)s): (s)he %(victory)s" ) % { "attaquant": game_data["attaquant"], "points": score, @@ -434,7 +434,7 @@ scores_str += "\n" for player in game_data["players"]: scores_str += _( - u"\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i" + "\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i" ) % { "player": player, "score_game": player_score[player], @@ -537,7 +537,7 @@ data = xml_tools.XMLUIResult2DataFormResult(raw_data) contrat = data["contrat"] log.debug( - _(u"contrat [%(contrat)s] choosed by %(profile)s") + _("contrat [%(contrat)s] choosed by %(profile)s") % {"contrat": contrat, "profile": profile} ) d = self.send( @@ -578,10 +578,10 @@ """ profile = self.host.memory.getProfileName(profile_key) if not profile: - log.error(_(u"profile %s is unknown") % profile_key) + log.error(_("profile %s is unknown") % profile_key) return log.debug( - _(u"Cards played by %(profile)s: [%(cards)s]") + _("Cards played by %(profile)s: [%(cards)s]") % {"profile": profile, "cards": cards} ) elem = self.__card_list_to_xml(TarotCard.from_tuples(cards), "cards_played") @@ -647,7 +647,7 @@ ): # new game created and/or players list updated players = [] for player in elt.elements(): - players.append(unicode(player)) + players.append(str(player)) signal = ( self.host.bridge.tarotGameStarted if elt.name == "started" @@ -661,11 +661,11 @@ nb_players = len(self.games[room_jid]["players"]) status[player] = "ready" log.debug( - _(u"Player %(player)s is ready to start [status: %(status)s]") + _("Player %(player)s is ready to start [status: %(status)s]") % {"player": player, "status": status} ) if ( - status.values().count("ready") == nb_players + list(status.values()).count("ready") == nb_players ): # everybody is ready, we can start the game self.newRound(room_jid, profile) @@ -689,7 +689,7 @@ # TODO: check we receive the contrat from the right person # TODO: use proper XEP-0004 way for answering form player = elt["player"] - players_data[player]["contrat"] = unicode(elt) + players_data[player]["contrat"] = str(elt) contrats = [players_data[p]["contrat"] for p in game_data["players"]] if contrats.count(None): # not everybody has choosed his contrat, it's next one turn @@ -720,7 +720,7 @@ game_data["status"][player] = "init" return log.debug( - _(u"%(player)s win the bid with %(contrat)s") + _("%(player)s win the bid with %(contrat)s") % {"player": best_contrat[0], "contrat": best_contrat[1]} ) game_data["contrat"] = best_contrat[1] @@ -825,7 +825,7 @@ if all(played): # everybody has played winner = self.__winner(game_data) - log.debug(_(u"The winner of this trick is %s") % winner) + log.debug(_("The winner of this trick is %s") % winner) # the winner win the trick self.__excuse_hack(game_data, played, winner) players_data[elt["player"]]["levees"].extend(played) @@ -861,13 +861,13 @@ self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile) elif elt.name == "score": - form_elt = elt.elements(name="x", uri="jabber:x:data").next() + form_elt = next(elt.elements(name="x", uri="jabber:x:data")) winners = [] loosers = [] for winner in elt.elements(name="winner", uri=NS_CG): - winners.append(unicode(winner)) + winners.append(str(winner)) for looser in elt.elements(name="looser", uri=NS_CG): - loosers.append(unicode(looser)) + loosers.append(str(looser)) form = data_form.Form.fromElement(form_elt) session_id, session_data = self._sessions.newSession(profile=profile) session_data["room_jid"] = room_jid @@ -880,10 +880,10 @@ elif elt.name == "error": if elt["type"] == "invalid_cards": played_cards = self.__xml_to_list( - elt.elements(name="played", uri=NS_CG).next() + next(elt.elements(name="played", uri=NS_CG)) ) invalid_cards = self.__xml_to_list( - elt.elements(name="invalid", uri=NS_CG).next() + next(elt.elements(name="invalid", uri=NS_CG)) ) self.host.bridge.tarotGameInvalidCards( room_jid.userhost(), @@ -893,9 +893,9 @@ profile, ) else: - log.error(_(u"Unmanaged error type: %s") % elt["type"]) + log.error(_("Unmanaged error type: %s") % elt["type"]) else: - log.error(_(u"Unmanaged card game element: %s") % elt.name) + log.error(_("Unmanaged card game element: %s") % elt.name) def getSyncDataForPlayer(self, room_jid, nick): return []