view sat_frontends/tools/games.py @ 2671:0fa217fafabf

tools (common/template), jp: refactoring to handle multiple sites: - site can now be specified in template header before theme, for instance: (some_site/some_theme)path/to/template.ext - absolute template paths are now implemented, but Renderer must be instanciated with trusted to True for security reason (it's the case for jp) - a new "front_url_filter" callable can be given to Renderer, which will convert template path to URL seen by end-user (default to real path). - the "front_url_filter" can be used in templates with… "front_url" filter - template_data is a new named tuple available in templates, which give site, theme and template relative URL - search order is site/theme, site/default_theme, and default/default_theme where default link to sat_pubsub templates - when loading CSS files, files with _noscript suffixes are now loaded, and used when javascript is not available - "styles_extra.css" is also loaded before "styles.css", useful when a theme want to reuse default style, and just override some rules - new site can be specified in sat.conf [DEFAULT] section, using sites_path_public_dict or sites_path_private_dict (where sites_path_private_dict won't be used in public frontends, like Libervia) - "private" argument of Renderer tells the renderer to load private sites or not - templates are now loaded from "templates" subdirectory, to differenciate them from other data like i18n - jp template output has been updated to handle those changes, and to manage absolute templates
author Goffi <goffi@goffi.org>
date Mon, 10 Sep 2018 08:58:18 +0200
parents 56f94936df1e
children 003b8b4b56a7
line wrap: on
line source

#!/usr/bin/env python2
# -*- coding: utf-8 -*-

# SAT: a jabber client
# Copyright (C) 2009-2018 Jérôme Poisson (goffi@goffi.org)

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.

# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

"""This library help manage general games (e.g. card games) and it is shared by the frontends"""

SUITS_ORDER = [
    "pique",
    "coeur",
    "trefle",
    "carreau",
    "atout",
]  # I have switched the usual order 'trefle' and 'carreau' because card are more easy to see if suit colour change (black, red, black, red)
VALUES_ORDER = [str(i) for i in xrange(1, 11)] + ["valet", "cavalier", "dame", "roi"]


class TarotCard(object):
    """This class is used to represent a car logically"""

    def __init__(self, tuple_card):
        """@param tuple_card: tuple (suit, value)"""
        self.suit, self.value = tuple_card
        self.bout = self.suit == "atout" and self.value in ["1", "21", "excuse"]
        if self.bout or self.value == "roi":
            self.points = 4.5
        elif self.value == "dame":
            self.points = 3.5
        elif self.value == "cavalier":
            self.points = 2.5
        elif self.value == "valet":
            self.points = 1.5
        else:
            self.points = 0.5

    def get_tuple(self):
        return (self.suit, self.value)

    @staticmethod
    def from_tuples(tuple_list):
        result = []
        for card_tuple in tuple_list:
            result.append(TarotCard(card_tuple))
        return result

    def __cmp__(self, other):
        if other is None:
            return 1
        if self.suit != other.suit:
            idx1 = SUITS_ORDER.index(self.suit)
            idx2 = SUITS_ORDER.index(other.suit)
            return idx1.__cmp__(idx2)
        if self.suit == "atout":
            if self.value == other.value == "excuse":
                return 0
            if self.value == "excuse":
                return -1
            if other.value == "excuse":
                return 1
            return int(self.value).__cmp__(int(other.value))
        # at this point we have the same suit which is not 'atout'
        idx1 = VALUES_ORDER.index(self.value)
        idx2 = VALUES_ORDER.index(other.value)
        return idx1.__cmp__(idx2)

    def __str__(self):
        return "[%s,%s]" % (self.suit, self.value)


# These symbols are diplayed by Libervia next to the player's nicknames
SYMBOLS = {"Radiocol": [u"♬"], "Tarot": [u"♠", u"♣", u"♥", u"♦"]}