Mercurial > libervia-backend
view frontends/src/wix/quiz_game.py @ 361:141eeb7cd9e6
Quizz game: first draft
author | Goffi <goffi@goffi.org> |
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date | Sun, 12 Jun 2011 16:28:33 +0200 |
parents | |
children | 208107419b17 |
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#!/usr/bin/python # -*- coding: utf-8 -*- """ wix: a SAT frontend Copyright (C) 2009, 2010, 2011 Jérôme Poisson (goffi@goffi.org) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. """ import wx import os.path, glob import pdb from logging import debug, info, error from sat.tools.jid import JID from time import time from math import sin, cos, pi CARD_WIDTH = 74 CARD_HEIGHT = 136 WIDTH = 800 HEIGHT = 600 class GraphicElement(): """This class is used to represent a card, graphically and logically""" def __init__(self, file, x=0, y=0, zindex=10, transparent=True): """ Image used to build the game visual @param file: path of the PNG file @param zindex: layer of the element (0=background; the bigger, the more in the foreground)""" self.bitmap = wx.Image(file).ConvertToBitmap() self.x = x self.y = y self.zindex = zindex self.transparent = transparent def __cmp__(self, other): return self.zindex.__cmp__(other.zindex) def draw(self, dc, x=None, y=None): """Draw the card on the device context @param dc: device context @param x: abscissa @param y: ordinate""" dc.DrawBitmap(self.bitmap, x or self.x, y or self.y, self.transparent) class BaseWindow(wx.Window): """This is the panel where the game is drawed, under the other widgets""" def __init__(self, parent): wx.Window.__init__(self, parent, pos=(0,0), size=(WIDTH, HEIGHT)) self.parent = parent self.SetMinSize(wx.Size(WIDTH, HEIGHT)) self.Bind(wx.EVT_PAINT, self.onPaint) self.graphic_elts = {} self.loadImages("images/quiz/") def loadImages(self, dir): """Load all the images needed for the game @param dir: directory where the PNG files are""" for name, sub_dir, filename, x, y, zindex, transparent in [("background", "backgrounds", "blue_background.png", 0, 0, 0, False), ("joueur0", "characters/zombie", "zombie.png", 24, 170, 5, True), ("joueur1", "characters/nerd", "nerd2.png", 209, 170, 5, True), ("joueur2", "characters/zombie", "zombie.png", 392, 170, 5, True), ("joueur3", "characters/zombie", "zombie.png", 578, 170, 5, True), ("foreground", "foreground", "foreground.png", 0, 0, 10, True)]: self.graphic_elts[name] = GraphicElement(os.path.join(dir, sub_dir, filename), x = x, y = y, zindex=zindex, transparent=transparent) def fullPaint(self, device_context): """Paint all the game on the given dc @param device_context: wx.DC""" elements = self.graphic_elts.values() elements.sort() for elem in elements: elem.draw(device_context) #device_context.DrawArc(39,127, 39, 127, _font = wx.Font(65, wx.FONTFAMILY_TELETYPE, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL) device_context.SetFont(_font) device_context.SetTextForeground(wx.BLACK) x = 100 for score in [0,1,4,9]: device_context.DrawText("%d" % score, x, 355) x+=184 if self.parent.time_origin: device_context.SetPen(wx.BLACK_PEN) radius = 20 center_x = 760 center_y = 147 origin = self.parent.time_origin current = time() limit = self.parent.time_limit print "limit:", limit total = limit - origin left = self.parent.time_left = max(0,limit - current) device_context.SetBrush(wx.RED_BRUSH if left/total < 1/4.0 else wx.WHITE_BRUSH) print "left:",left if left: #we now draw the timer print "total - left:", total - left angle = ((-2*pi)*((total-left)/total) + (pi/2)) print "angle:", angle*57.3 x = center_x + radius * cos(angle) y = center_y - radius * sin(angle) print "x: %s, y:%s" % (x, y) device_context.DrawArc(center_x, center_y-radius, x, y, center_x, center_y) def onPaint(self, event): dc = wx.PaintDC(self) self.fullPaint(dc) class QuizPanel(wx.Panel): """This class is used to display the quiz game""" def __init__(self, parent, referee, players, player_nick): wx.Panel.__init__(self, parent) self.time_origin = None #set to unix time when the timer start self.time_limit = None self.time_left = None self.parent = parent self.SetMinSize(wx.Size(WIDTH, HEIGHT)) self.SetSize(wx.Size(WIDTH, HEIGHT)) self.base = BaseWindow(self) self.question = wx.TextCtrl(self.base, -1, "", pos=(168,17), size=(613, 94), style=wx.TE_MULTILINE | wx.TE_READONLY) self.reponse = wx.TextCtrl(self.base, -1, pos=(410,569), size=(342, 21), style=wx.TE_PROCESS_ENTER) self.parent.host.bridge.quizGameReady(player_nick, referee, profile_key = self.parent.host.profile) self.state = None def startTimer(self, timer=60): """Start the timer to answer the question""" def _refresh(): self.Refresh() if self.time_left: wx.CallLater(1000, _refresh) self.time_left = timer self.time_origin = time() self.time_limit = self.time_origin + timer _refresh() def quizGameNew(self, data): """Start a new game, with given hand""" if data.has_key('instructions'): self.question.ChangeValue(data['instructions']) self.Refresh() def quizGameQuestion(self, question_id, question, timer): """Called when a new question is available @param question: question to ask""" self.question.ChangeValue(question) self.startTimer(timer)