Mercurial > libervia-backend
view frontends/wix/card_game.py @ 83:1ac759ea28c3
wix: tarot game preparation step
author | Goffi <goffi@goffi.org> |
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date | Thu, 06 May 2010 20:31:37 +0930 |
parents | 104a815bb23f |
children | 4b5f2d55b6ac |
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#!/usr/bin/python # -*- coding: utf-8 -*- """ wix: a SAT frontend Copyright (C) 2009, 2010 Jérôme Poisson (goffi@goffi.org) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. """ import wx import os.path, glob import random import pdb from logging import debug, info, error from tools.jid import JID from quick_frontend.quick_chat import QuickChat from contact_list import ContactList CARD_WIDTH = 74 CARD_HEIGHT = 136 class Card(): """This class is used to represent a card, graphically and logically""" def __init__(self, file): """@param file: path of the PNG file""" self.bitmap = wx.Image(file).ConvertToBitmap() root_name = os.path.splitext(os.path.basename(file))[0] self.family,self.value=root_name.split('_') self.bout = True if self.family=="atout" and self.value in ["1","21","excuse"] else False print "Carte:",self.family, self.value, self.bout def draw(self, dc, x, y): """Draw the card on the device context @param dc: device context @param x: abscissa @param y: ordinate""" dc.DrawBitmap(self.bitmap, x, y, True) class CardPanel(wx.Panel): """This class is used to display the cards""" def __init__(self, parent): wx.Panel.__init__(self, parent) self.load_cards("/home/goffi/dev/divers/images/cards/") self.selected = None #contain the card to highlight self.hand_size = 13 #number of cards in a hand self.visible_size = CARD_WIDTH/2 #number of pixels visible for cards self.hand = random.sample(self.deck, self.hand_size) self.SetBackgroundColour(wx.GREEN) self.Bind(wx.EVT_SIZE, self.onResize) self.Bind(wx.EVT_PAINT, self.onPaint) self.Bind(wx.EVT_MOTION, self.onMouseMove) self.Bind(wx.EVT_LEFT_UP, self.onMouseClick) def load_cards(self, dir): """Load all the cards in memory @param dir: directory where the PNG files are""" self.cards={} self.deck=[] self.cards["atout"]={} #As Tarot is a french game, it's more handy & logical to keep french names self.cards["pique"]={} #spade self.cards["coeur"]={} #heart self.cards["carreau"]={} #diamond self.cards["trefle"]={} #club for file in glob.glob(dir+'/*_*.png'): card = Card(file) self.cards[card.family, card.value]=card self.deck.append(card) """for value in map(str,range(1,22))+['excuse']: self.idx_cards.append(self.cards["atout",value]) for family in ["pique", "coeur", "carreau", "trefle"]: for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]: self.idx_cards.append(self.cards[family, value])""" #XXX: no need to sort the cards ! def _is_on_hand(self, pos_x, pos_y): """Return True if the coordinate are on the hand cards""" if pos_x > self.orig_x and pos_y > self.orig_y \ and pos_x < self.orig_x + (len(self.hand)+1) * self.visible_size \ and pos_y < self.end_y: return True return False def onResize(self, event): self._recalc_ori() def _recalc_ori(self): """Recalculate origines, must be call when size change""" self.orig_x = (self.GetSizeTuple()[0]-(len(self.hand)+1)*self.visible_size)/2 #where we start to draw cards self.orig_y = self.GetSizeTuple()[1] - CARD_HEIGHT - 20 self.end_y = self.orig_y + CARD_HEIGHT def onPaint(self, event): dc = wx.PaintDC(self) x=self.orig_x for card in self.hand: card.draw(dc,x,self.orig_y - 30 if card == self.selected else self.orig_y) x+=self.visible_size def onMouseMove(self, event): pos_x,pos_y = event.GetPosition() if self._is_on_hand(pos_x, pos_y): try: self.selected = self.hand[(pos_x-self.orig_x)/self.visible_size] except IndexError: self.selected = self.hand[-1] self.Refresh() else: self.selected = None self.Refresh() def onMouseClick(self, event): print "mouse click:",event.GetPosition() pos_x,pos_y = event.GetPosition() if self._is_on_hand(pos_x, pos_y): idx = (pos_x-self.orig_x)/self.visible_size if idx == len(self.hand): idx-=1 if self.hand[idx] == self.selected: del self.hand[idx] self._recalc_ori() self.Refresh() class CardGame(wx.Frame, QuickChat): """The window used to play all kind of card games""" def __init__(self, host): wx.Frame.__init__(self, None, pos=(0,0), size=(950,500)) self.host = host self.sizer = wx.BoxSizer(wx.VERTICAL) self.panel = CardPanel(self) self.sizer.Add(self.panel, 1, flag=wx.EXPAND) self.SetSizer(self.sizer) self.SetAutoLayout(True) #events