Mercurial > libervia-backend
view sat_frontends/quick_frontend/quick_game_tarot.py @ 3945:2b2856ae5eeb
plugin XEP-0470: fix autocreate in `create_attachments_node`:
Due to config check, `create_attachments_node` was failing when the target node was not
already existing. However, this is the case when an item is published and `autocreate` is
expected, thus the node is now created if not already existing and new `autocreate`
argument is set.
author | Goffi <goffi@goffi.org> |
---|---|
date | Sat, 15 Oct 2022 20:38:33 +0200 |
parents | be6d91572633 |
children | 524856bd7b19 |
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#!/usr/bin/env python3 # helper class for making a SAT frontend # Copyright (C) 2009-2021 Jérôme Poisson (goffi@goffi.org) # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. from sat.core.log import getLogger log = getLogger(__name__) from sat_frontends.tools.jid import JID class QuickTarotGame(object): def __init__(self, parent, referee, players): self._autoplay = None # XXX: use 0 to activate fake play, None else self.parent = parent self.referee = referee self.players = players self.played = {} for player in players: self.played[player] = None self.player_nick = parent.nick self.bottom_nick = str(self.player_nick) idx = self.players.index(self.player_nick) idx = (idx + 1) % len(self.players) self.right_nick = str(self.players[idx]) idx = (idx + 1) % len(self.players) self.top_nick = str(self.players[idx]) idx = (idx + 1) % len(self.players) self.left_nick = str(self.players[idx]) self.bottom_nick = str(self.player_nick) self.selected = [] # Card choosed by the player (e.g. during ecart) self.hand_size = 13 # number of cards in a hand self.hand = [] self.to_show = [] self.state = None def resetRound(self): """Reset the game's variables to be reatty to start the next round""" del self.selected[:] del self.hand[:] del self.to_show[:] self.state = None for pl in self.played: self.played[pl] = None def getPlayerLocation(self, nick): """return player location (top,bottom,left or right)""" for location in ["top", "left", "bottom", "right"]: if getattr(self, "%s_nick" % location) == nick: return location assert False def loadCards(self): """Load all the cards in memory @param dir: directory where the PNG files are""" self.cards = {} self.deck = [] self.cards[ "atout" ] = {} # As Tarot is a french game, it's more handy & logical to keep french names self.cards["pique"] = {} # spade self.cards["coeur"] = {} # heart self.cards["carreau"] = {} # diamond self.cards["trefle"] = {} # club def tarotGameNewHandler(self, hand): """Start a new game, with given hand""" assert len(self.hand) == 0 for suit, value in hand: self.hand.append(self.cards[suit, value]) self.hand.sort() self.state = "init" def tarotGameChooseContratHandler(self, xml_data): """Called when the player as to select his contrat @param xml_data: SàT xml representation of the form""" raise NotImplementedError def tarotGameShowCardsHandler(self, game_stage, cards, data): """Display cards in the middle of the game (to show for e.g. chien ou poignée)""" self.to_show = [] for suit, value in cards: self.to_show.append(self.cards[suit, value]) if game_stage == "chien" and data["attaquant"] == self.player_nick: self.state = "wait_for_ecart" else: self.state = "chien" def tarotGameYourTurnHandler(self): """Called when we have to play :)""" if self.state == "chien": self.to_show = [] self.state = "play" self.__fakePlay() def __fakePlay(self): """Convenience method for stupid autoplay /!\ don't forgot to comment any interactive dialog for invalid card""" if self._autoplay == None: return if self._autoplay >= len(self.hand): self._autoplay = 0 card = self.hand[self._autoplay] self.parent.host.bridge.tarotGamePlayCards( self.player_nick, self.referee, [(card.suit, card.value)], self.parent.profile ) del self.hand[self._autoplay] self.state = "wait" self._autoplay += 1 def tarotGameScoreHandler(self, xml_data, winners, loosers): """Called at the end of a game @param xml_data: SàT xml representation of the scores @param winners: list of winners' nicks @param loosers: list of loosers' nicks""" raise NotImplementedError def tarotGameCardsPlayedHandler(self, player, cards): """A card has been played by player""" if self.to_show: self.to_show = [] pl_cards = [] if self.played[player] != None: # FIXME for pl in self.played: self.played[pl] = None for suit, value in cards: pl_cards.append(self.cards[suit, value]) self.played[player] = pl_cards[0] def tarotGameInvalidCardsHandler(self, phase, played_cards, invalid_cards): """Invalid cards have been played @param phase: phase of the game @param played_cards: all the cards played @param invalid_cards: cards which are invalid""" if phase == "play": self.state = "play" elif phase == "ecart": self.state = "ecart" else: log.error("INTERNAL ERROR: unmanaged game phase") for suit, value in played_cards: self.hand.append(self.cards[suit, value]) self.hand.sort() self.__fakePlay()