Mercurial > libervia-backend
view frontends/src/quick_frontend/quick_games.py @ 1955:633b5c21aefd
backend, frontend: messages refactoring (huge commit, not finished):
/!\ database schema has been modified, do a backup before updating
message have been refactored, here are the main changes:
- languages are now handled
- all messages have an uid (internal to SàT)
- message updating is anticipated
- subject is now first class
- new naming scheme is used newMessage => messageNew, getHistory => historyGet, sendMessage => messageSend
- minimal compatibility refactoring in quick_frontend/Primitivus, better refactoring should follow
- threads handling
- delayed messages are saved into history
- info messages may also be saved in history (e.g. to keep track of people joining/leaving a room)
- duplicate messages should be avoided
- historyGet return messages in right order, no need to sort again
- plugins have been updated to follow new features, some of them need to be reworked (e.g. OTR)
- XEP-0203 (Delayed Delivery) is now fully handled in core, the plugin just handle disco and creation of a delay element
- /!\ jp and Libervia are currently broken, as some features of Primitivus
It has been put in one huge commit to avoid breaking messaging between changes.
This is the main part of message refactoring, other commits will follow to take profit of the new features/behaviour.
author | Goffi <goffi@goffi.org> |
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date | Tue, 24 May 2016 22:11:04 +0200 |
parents | 2daf7b4c6756 |
children | 8b37a62336c3 |
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#!/usr/bin/env python2 # -*- coding: utf-8 -*- # helper class for making a SAT frontend # Copyright (C) 2009-2016 Jérôme Poisson (goffi@goffi.org) # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. from sat.core.log import getLogger log = getLogger(__name__) from sat.core.i18n import _ from sat_frontends.tools import jid from sat_frontends.tools import games from sat_frontends.quick_frontend.constants import Const as C import quick_chat class RoomGame(object): _game_name = None _signal_prefix = None _signal_suffixes = None @classmethod def registerSignals(cls, host): def make_handler(suffix, signal): def handler(*args): if suffix in ("Started", "Players"): return cls.startedHandler(host, suffix, *args) return cls.genericHandler(host, signal, *args) return handler for suffix in cls._signal_suffixes: signal = cls._signal_prefix + suffix host.registerSignal(signal, handler=make_handler(suffix, signal), iface="plugin") @classmethod def startedHandler(cls, host, suffix, *args): room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] referee, players, args = args[0], args[1], args[2:] chat_widget = host.widgets.getOrCreateWidget(quick_chat.QuickChat, room_jid, type_=C.CHAT_GROUP, profile=profile) # update symbols if cls._game_name not in chat_widget.visible_states: chat_widget.visible_states.append(cls._game_name) symbols = games.SYMBOLS[cls._game_name] index = 0 contact_list = host.contact_lists[profile] for occupant in chat_widget.occupants: occupant_jid = jid.newResource(room_jid, occupant) contact_list.setCache(occupant_jid, cls._game_name, symbols[index % len(symbols)] if occupant in players else None) chat_widget.update(occupant_jid) if suffix == "Players" or chat_widget.nick not in players: return # waiting for other players to join, or not playing if cls._game_name in chat_widget.games: return # game panel is already there real_class = host.widgets.getRealClass(cls) if real_class == cls: host.showDialog(_(u"A {game} activity between {players} has been started, but you couldn't take part because your client doesn't support it.").format(game=cls._game_name, players=', '.join(players)), _(u"{game} Game").format(game=cls._game_name)) return panel = real_class(chat_widget, referee, players, *args) chat_widget.games[cls._game_name] = panel chat_widget.addGamePanel(panel) @classmethod def genericHandler(cls, host, signal, *args): room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] chat_widget = host.widgets.getWidget(quick_chat.QuickChat, room_jid, profile) if chat_widget: try: game_panel = chat_widget.games[cls._game_name] except KeyError: log.error("TODO: better game synchronisation - received signal %s but no panel is found" % signal) return else: getattr(game_panel, "%sHandler" % signal)(*args) class Tarot(RoomGame): _game_name = "Tarot" _signal_prefix = "tarotGame" _signal_suffixes = ("Started", "Players", "New", "ChooseContrat", "ShowCards", "YourTurn", "Score", "CardsPlayed", "InvalidCards", ) class Quiz(RoomGame): _game_name = "Quiz" _signal_prefix = "quizGame" _signal_suffixes = ("Started", "New", "Question", "PlayerBuzzed", "PlayerSays", "AnswerResult", "TimerExpired", "TimerRestarted", ) class Radiocol(RoomGame): _game_name = "Radiocol" _signal_prefix = "radiocol" _signal_suffixes = ("Started", "Players", "SongRejected", "Preload", "Play", "NoUpload", "UploadOk")