view frontends/src/tools/games.py @ 1955:633b5c21aefd

backend, frontend: messages refactoring (huge commit, not finished): /!\ database schema has been modified, do a backup before updating message have been refactored, here are the main changes: - languages are now handled - all messages have an uid (internal to SàT) - message updating is anticipated - subject is now first class - new naming scheme is used newMessage => messageNew, getHistory => historyGet, sendMessage => messageSend - minimal compatibility refactoring in quick_frontend/Primitivus, better refactoring should follow - threads handling - delayed messages are saved into history - info messages may also be saved in history (e.g. to keep track of people joining/leaving a room) - duplicate messages should be avoided - historyGet return messages in right order, no need to sort again - plugins have been updated to follow new features, some of them need to be reworked (e.g. OTR) - XEP-0203 (Delayed Delivery) is now fully handled in core, the plugin just handle disco and creation of a delay element - /!\ jp and Libervia are currently broken, as some features of Primitivus It has been put in one huge commit to avoid breaking messaging between changes. This is the main part of message refactoring, other commits will follow to take profit of the new features/behaviour.
author Goffi <goffi@goffi.org>
date Tue, 24 May 2016 22:11:04 +0200
parents 2daf7b4c6756
children 8b37a62336c3
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#!/usr/bin/env python2
# -*- coding: utf-8 -*-

# SAT: a jabber client
# Copyright (C) 2009-2016 Jérôme Poisson (goffi@goffi.org)

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.

# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

"""This library help manage general games (e.g. card games) and it is shared by the frontends"""

SUITS_ORDER = ['pique', 'coeur', 'trefle', 'carreau', 'atout']  # I have switched the usual order 'trefle' and 'carreau' because card are more easy to see if suit colour change (black, red, black, red)
VALUES_ORDER = [str(i) for i in xrange(1, 11)] + ["valet", "cavalier", "dame", "roi"]


class TarotCard(object):
    """This class is used to represent a car logically"""

    def __init__(self, tuple_card):
        """@param tuple_card: tuple (suit, value)"""
        self.suit, self.value = tuple_card
        self.bout = self.suit == "atout" and self.value in ["1", "21", "excuse"]
        if self.bout or self.value == "roi":
            self.points = 4.5
        elif self.value == "dame":
            self.points = 3.5
        elif self.value == "cavalier":
            self.points = 2.5
        elif self.value == "valet":
            self.points = 1.5
        else:
            self.points = 0.5

    def get_tuple(self):
        return (self.suit, self.value)

    @staticmethod
    def from_tuples(tuple_list):
        result = []
        for card_tuple in tuple_list:
            result.append(TarotCard(card_tuple))
        return result

    def __cmp__(self, other):
        if other is None:
            return 1
        if self.suit != other.suit:
            idx1 = SUITS_ORDER.index(self.suit)
            idx2 = SUITS_ORDER.index(other.suit)
            return idx1.__cmp__(idx2)
        if self.suit == 'atout':
            if self.value == other.value == 'excuse':
                return 0
            if self.value == 'excuse':
                return -1
            if other.value == 'excuse':
                return 1
            return int(self.value).__cmp__(int(other.value))
        # at this point we have the same suit which is not 'atout'
        idx1 = VALUES_ORDER.index(self.value)
        idx2 = VALUES_ORDER.index(other.value)
        return idx1.__cmp__(idx2)

    def __str__(self):
        return "[%s,%s]" % (self.suit, self.value)


# These symbols are diplayed by Libervia next to the player's nicknames
SYMBOLS = {"Radiocol": [u"♬"], "Tarot": [u"♠", u"♣", u"♥", u"♦"]}