Mercurial > libervia-backend
view frontends/src/tools/games.py @ 2532:772447ec070f
jp: pubsub options refactoring:
There is now only "use_pubsub", and specification are set using "pubsub_flags" argument when instantiating CommandBase.
Options are more Python Zen compliant by using explicit arguments for item, draft, url instead of trying to guess with magic keyword and type detection.
Pubsub node and item are now always using respecively "-n" and "-i" even when required, this way shell history can be used to change command more easily, and it's globally less confusing for user.
if --pubsub-url is used, elements can be overwritten with individual option (e.g. change item id with --item).
New "use_draft" argument in CommandBase, to re-use current draft or open a file path as draft.
Item can now be specified when using a draft. If it already exists, its content will be added to current draft (with a separator), to avoid loosing data.
common.BaseEdit.getItemPath could be simplified thanks to those changes.
Pubsub URI handling has been moved to base.py.
author | Goffi <goffi@goffi.org> |
---|---|
date | Wed, 21 Mar 2018 19:13:22 +0100 |
parents | 0046283a285d |
children |
line wrap: on
line source
#!/usr/bin/env python2 # -*- coding: utf-8 -*- # SAT: a jabber client # Copyright (C) 2009-2018 Jérôme Poisson (goffi@goffi.org) # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. """This library help manage general games (e.g. card games) and it is shared by the frontends""" SUITS_ORDER = ['pique', 'coeur', 'trefle', 'carreau', 'atout'] # I have switched the usual order 'trefle' and 'carreau' because card are more easy to see if suit colour change (black, red, black, red) VALUES_ORDER = [str(i) for i in xrange(1, 11)] + ["valet", "cavalier", "dame", "roi"] class TarotCard(object): """This class is used to represent a car logically""" def __init__(self, tuple_card): """@param tuple_card: tuple (suit, value)""" self.suit, self.value = tuple_card self.bout = self.suit == "atout" and self.value in ["1", "21", "excuse"] if self.bout or self.value == "roi": self.points = 4.5 elif self.value == "dame": self.points = 3.5 elif self.value == "cavalier": self.points = 2.5 elif self.value == "valet": self.points = 1.5 else: self.points = 0.5 def get_tuple(self): return (self.suit, self.value) @staticmethod def from_tuples(tuple_list): result = [] for card_tuple in tuple_list: result.append(TarotCard(card_tuple)) return result def __cmp__(self, other): if other is None: return 1 if self.suit != other.suit: idx1 = SUITS_ORDER.index(self.suit) idx2 = SUITS_ORDER.index(other.suit) return idx1.__cmp__(idx2) if self.suit == 'atout': if self.value == other.value == 'excuse': return 0 if self.value == 'excuse': return -1 if other.value == 'excuse': return 1 return int(self.value).__cmp__(int(other.value)) # at this point we have the same suit which is not 'atout' idx1 = VALUES_ORDER.index(self.value) idx2 = VALUES_ORDER.index(other.value) return idx1.__cmp__(idx2) def __str__(self): return "[%s,%s]" % (self.suit, self.value) # These symbols are diplayed by Libervia next to the player's nicknames SYMBOLS = {"Radiocol": [u"♬"], "Tarot": [u"♠", u"♣", u"♥", u"♦"]}