view src/plugins/plugin_misc_quiz.py @ 1559:7cc29634b6ef

plugin XEP-0065, XEP-0096: preparation for plugin XEP-0260 implementation: /!\ SI File Transfert (plugin XEP-0096) is temporarily broken /!\ proxy handling is temporarily broken plugin XEP-0096: use of Deferred for plugin XEP-0065 in the same way as for plugin XEP-0047 plugin XEP-0065: - use of Deferred for sessions - plugin IP is a dependency - plugin NAT-PORT is used if available - everything is now automatic, params are disabled for now (may be re-used in the future to force port or proxy) - proxy infos are managed with a namedtuple - connexion candidates are managed with a dedicate class - priorities can be used for candidates, as needed for XEP-0260 - transfer can now be managed in both direction, with client or server - socks5 server is launcher on demand, once for all profiles - helper methods to try and find best candidate - connection test and file transfer are done in 2 times
author Goffi <goffi@goffi.org>
date Mon, 02 Nov 2015 22:02:41 +0100
parents 3265a2639182
children d17772b0fe22
line wrap: on
line source

#!/usr/bin/python
# -*- coding: utf-8 -*-

# SAT plugin for managing Quiz game
# Copyright (C) 2009, 2010, 2011, 2012, 2013, 2014, 2015 Jérôme Poisson (goffi@goffi.org)

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.

# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

from sat.core.i18n import _
from sat.core.constants import Const as C
from sat.core.log import getLogger
log = getLogger(__name__)
from twisted.words.xish import domish
from twisted.internet import protocol, defer, threads, reactor
from twisted.words.protocols.jabber import client, jid, xmlstream
from twisted.words.protocols import jabber
from twisted.words.protocols.jabber.xmlstream import IQ
import random

from wokkel import data_form
from time import time


NS_QG = 'http://www.goffi.org/protocol/quiz'
QG_TAG = 'quiz'

PLUGIN_INFO = {
    "name": "Quiz game plugin",
    "import_name": "Quiz",
    "type": "Game",
    "protocols": [],
    "dependencies": ["XEP-0045", "XEP-0249", "ROOM-GAME"],
    "main": "Quiz",
    "handler": "yes",
    "description": _("""Implementation of Quiz game""")
}


class Quiz(object):

    def inheritFromRoomGame(self, host):
        global RoomGame
        RoomGame = host.plugins["ROOM-GAME"].__class__
        self.__class__ = type(self.__class__.__name__, (self.__class__, RoomGame, object), {})

    def __init__(self, host):
        log.info(_("Plugin Quiz initialization"))
        self.inheritFromRoomGame(host)
        RoomGame._init_(self, host, PLUGIN_INFO, (NS_QG, QG_TAG), game_init={'stage': None}, player_init={'score': 0})
        host.bridge.addMethod("quizGameLaunch", ".plugin", in_sign='asss', out_sign='', method=self._prepareRoom)  # args: players, room_jid, profile
        host.bridge.addMethod("quizGameCreate", ".plugin", in_sign='sass', out_sign='', method=self._createGame)  # args: room_jid, players, profile
        host.bridge.addMethod("quizGameReady", ".plugin", in_sign='sss', out_sign='', method=self._playerReady)  # args: player, referee, profile
        host.bridge.addMethod("quizGameAnswer", ".plugin", in_sign='ssss', out_sign='', method=self.playerAnswer)
        host.bridge.addSignal("quizGameStarted", ".plugin", signature='ssass')  # args: room_jid, referee, players, profile
        host.bridge.addSignal("quizGameNew", ".plugin",
                              signature='sa{ss}s',
                              doc={'summary': 'Start a new game',
                                   'param_0': "room_jid: jid of game's room",
                                   'param_1': "game_data: data of the game",
                                   'param_2': '%(doc_profile)s'})
        host.bridge.addSignal("quizGameQuestion", ".plugin",
                              signature='sssis',
                              doc={'summary': "Send the current question",
                                   'param_0': "room_jid: jid of game's room",
                                   'param_1': "question_id: question id",
                                   'param_2': "question: question to ask",
                                   'param_3': "timer: timer",
                                   'param_4': '%(doc_profile)s'})
        host.bridge.addSignal("quizGamePlayerBuzzed", ".plugin",
                              signature='ssbs',
                              doc={'summary': "A player just pressed the buzzer",
                                   'param_0': "room_jid: jid of game's room",
                                   'param_1': "player: player who pushed the buzzer",
                                   'param_2': "pause: should the game be paused ?",
                                   'param_3': '%(doc_profile)s'})
        host.bridge.addSignal("quizGamePlayerSays", ".plugin",
                              signature='sssis',
                              doc={'summary': "A player just pressed the buzzer",
                                   'param_0': "room_jid: jid of game's room",
                                   'param_1': "player: player who pushed the buzzer",
                                   'param_2': "text: what the player say",
                                   'param_3': "delay: how long, in seconds, the text must appear",
                                   'param_4': '%(doc_profile)s'})
        host.bridge.addSignal("quizGameAnswerResult", ".plugin",
                              signature='ssba{si}s',
                              doc={'summary': "Result of the just given answer",
                                   'param_0': "room_jid: jid of game's room",
                                   'param_1': "player: player who gave the answer",
                                   'param_2': "good_answer: True if the answer is right",
                                   'param_3': "score: dict of score with player as key",
                                   'param_4': '%(doc_profile)s'})
        host.bridge.addSignal("quizGameTimerExpired", ".plugin",
                              signature='ss',
                              doc={'summary': "Nobody answered the question in time",
                                   'param_0': "room_jid: jid of game's room",
                                   'param_1': '%(doc_profile)s'})
        host.bridge.addSignal("quizGameTimerRestarted", ".plugin",
                              signature='sis',
                              doc={'summary': "Nobody answered the question in time",
                                   'param_0': "room_jid: jid of game's room",
                                   'param_1': "time_left: time left before timer expiration",
                                   'param_2': '%(doc_profile)s'})

    def __game_data_to_xml(self, game_data):
        """Convert a game data dict to domish element"""
        game_data_elt = domish.Element((None, 'game_data'))
        for data in game_data:
            data_elt = domish.Element((None, data))
            data_elt.addContent(game_data[data])
            game_data_elt.addChild(data_elt)
        return game_data_elt

    def __xml_to_game_data(self, game_data_elt):
        """Convert a domish element with game_data to a dict"""
        game_data = {}
        for data_elt in game_data_elt.elements():
            game_data[data_elt.name] = unicode(data_elt)
        return game_data

    def __answer_result_to_signal_args(self, answer_result_elt):
        """Parse answer result element and return a tuple of signal arguments
        @param answer_result_elt: answer result element
        @return: (player, good_answer, score)"""
        score = {}
        for score_elt in answer_result_elt.elements():
            score[score_elt['player']] = int(score_elt['score'])
        return (answer_result_elt['player'], answer_result_elt['good_answer'] == str(True), score)

    def __answer_result(self, player_answering, good_answer, game_data):
        """Convert a domish an answer_result element
        @param player_answering: player who gave the answer
        @param good_answer: True is the answer is right
        @param game_data: data of the game"""
        players_data = game_data['players_data']
        score = {}
        for player in game_data['players']:
            score[player] = players_data[player]['score']

        answer_result_elt = domish.Element((None, 'answer_result'))
        answer_result_elt['player'] = player_answering
        answer_result_elt['good_answer'] = str(good_answer)

        for player in score:
            score_elt = domish.Element((None, "score"))
            score_elt['player'] = player
            score_elt['score'] = str(score[player])
            answer_result_elt.addChild(score_elt)

        return answer_result_elt

    def __ask_question(self, question_id, question, timer):
        """Create a element for asking a question"""
        question_elt = domish.Element((None, 'question'))
        question_elt['id'] = question_id
        question_elt['timer'] = str(timer)
        question_elt.addContent(question)
        return question_elt

    def __start_play(self, room_jid, game_data, profile):
        """Start the game (tell to the first player after dealer to play"""
        game_data['stage'] = "play"
        next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players'])  # the player after the dealer start
        game_data['first_player'] = next_player = game_data['players'][next_player_idx]
        to_jid = jid.JID(room_jid.userhost() + "/" + next_player)
        mess = self.createGameElt(to_jid)
        yourturn_elt = mess.firstChildElement().addElement('your_turn')
        self.host.profiles[profile].xmlstream.send(mess)

    def playerAnswer(self, player, referee, answer, profile_key=C.PROF_KEY_NONE):
        """Called when a player give an answer"""
        profile = self.host.memory.getProfileName(profile_key)
        if not profile:
            log.error(_(u"profile %s is unknown") % profile_key)
            return
        log.debug(u'new player answer (%(profile)s): %(answer)s' % {'profile': profile, 'answer': answer})
        mess = self.createGameElt(jid.JID(referee))
        answer_elt = mess.firstChildElement().addElement('player_answer')
        answer_elt['player'] = player
        answer_elt.addContent(answer)
        self.host.profiles[profile].xmlstream.send(mess)

    def timerExpired(self, room_jid, profile):
        """Called when nobody answered the question in time"""
        game_data = self.games[room_jid]
        game_data['stage'] = 'expired'
        mess = self.createGameElt(room_jid)
        expired_elt = mess.firstChildElement().addElement('timer_expired')
        self.host.profiles[profile].xmlstream.send(mess)
        reactor.callLater(4, self.askQuestion, room_jid, profile)

    def pauseTimer(self, room_jid):
        """Stop the timer and save the time left"""
        game_data = self.games[room_jid]
        left = max(0, game_data["timer"].getTime() - time())
        game_data['timer'].cancel()
        game_data['time_left'] = int(left)
        game_data['previous_stage'] = game_data['stage']
        game_data['stage'] = "paused"

    def restartTimer(self, room_jid, profile):
        """Restart a timer with the saved time"""
        game_data = self.games[room_jid]
        assert game_data['time_left'] is not None
        mess = self.createGameElt(room_jid)
        restarted_elt = mess.firstChildElement().addElement('timer_restarted')
        restarted_elt["time_left"] = str(game_data['time_left'])
        self.host.profiles[profile].xmlstream.send(mess)
        game_data["timer"] = reactor.callLater(game_data['time_left'], self.timerExpired, room_jid, profile)
        game_data["time_left"] = None
        game_data['stage'] = game_data['previous_stage']
        del game_data['previous_stage']

    def askQuestion(self, room_jid, profile):
        """Ask a new question"""
        game_data = self.games[room_jid]
        game_data['stage'] = "question"
        game_data['question_id'] = "1"
        timer = 30
        mess = self.createGameElt(room_jid)
        mess.firstChildElement().addChild(self.__ask_question(game_data['question_id'], u"Quel est l'âge du capitaine ?", timer))
        self.host.profiles[profile].xmlstream.send(mess)
        game_data["timer"] = reactor.callLater(timer, self.timerExpired, room_jid, profile)
        game_data["time_left"] = None

    def checkAnswer(self, room_jid, player, answer, profile):
        """Check if the answer given is right"""
        game_data = self.games[room_jid]
        players_data = game_data['players_data']
        good_answer = game_data['question_id'] == "1" and answer == "42"
        players_data[player]['score'] += 1 if good_answer else -1
        players_data[player]['score'] = min(9, max(0, players_data[player]['score']))

        mess = self.createGameElt(room_jid)
        mess.firstChildElement().addChild(self.__answer_result(player, good_answer, game_data))
        self.host.profiles[profile].xmlstream.send(mess)

        if good_answer:
            reactor.callLater(4, self.askQuestion, room_jid, profile)
        else:
            reactor.callLater(4, self.restartTimer, room_jid, profile)

    def newGame(self, room_jid, profile):
        """Launch a new round"""
        common_data = {'game_score': 0}
        new_game_data = {"instructions": _(u"""Bienvenue dans cette partie rapide de quizz, le premier à atteindre le score de 9 remporte le jeu

Attention, tu es prêt ?""")}
        msg_elts = self.__game_data_to_xml(new_game_data)
        RoomGame.newRound(self, room_jid, (common_data, msg_elts), profile)
        reactor.callLater(10, self.askQuestion, room_jid, profile)

    def room_game_cmd(self, mess_elt, profile):
        from_jid = jid.JID(mess_elt['from'])
        room_jid = jid.JID(from_jid.userhost())
        game_elt = mess_elt.firstChildElement()
        game_data = self.games[room_jid]
        if 'players_data' in game_data:
            players_data = game_data['players_data']

        for elt in game_elt.elements():

            if elt.name == 'started':  # new game created
                players = []
                for player in elt.elements():
                    players.append(unicode(player))
                self.host.bridge.quizGameStarted(room_jid.userhost(), from_jid.full(), players, profile)

            elif elt.name == 'player_ready':  # ready to play
                player = elt['player']
                status = self.games[room_jid]['status']
                nb_players = len(self.games[room_jid]['players'])
                status[player] = 'ready'
                log.debug(_(u'Player %(player)s is ready to start [status: %(status)s]') % {'player': player, 'status': status})
                if status.values().count('ready') == nb_players:  # everybody is ready, we can start the game
                    self.newGame(room_jid, profile)

            elif elt.name == 'game_data':
                self.host.bridge.quizGameNew(room_jid.userhost(), self.__xml_to_game_data(elt), profile)

            elif elt.name == 'question':  # A question is asked
                self.host.bridge.quizGameQuestion(room_jid.userhost(), elt["id"], unicode(elt), int(elt["timer"]), profile)

            elif elt.name == 'player_answer':
                player = elt['player']
                pause = game_data['stage'] == 'question'  # we pause the game only if we are have a question at the moment
                # we first send a buzzer message
                mess = self.createGameElt(room_jid)
                buzzer_elt = mess.firstChildElement().addElement('player_buzzed')
                buzzer_elt['player'] = player
                buzzer_elt['pause'] = str(pause)
                self.host.profiles[profile].xmlstream.send(mess)
                if pause:
                    self.pauseTimer(room_jid)
                    # and we send the player answer
                    mess = self.createGameElt(room_jid)
                    _answer = unicode(elt)
                    say_elt = mess.firstChildElement().addElement('player_says')
                    say_elt['player'] = player
                    say_elt.addContent(_answer)
                    say_elt['delay'] = "3"
                    reactor.callLater(2, self.host.profiles[profile].xmlstream.send, mess)
                    reactor.callLater(6, self.checkAnswer, room_jid, player, _answer, profile=profile)

            elif elt.name == 'player_buzzed':
                self.host.bridge.quizGamePlayerBuzzed(room_jid.userhost(), elt["player"], elt['pause'] == str(True), profile)

            elif elt.name == 'player_says':
                self.host.bridge.quizGamePlayerSays(room_jid.userhost(), elt["player"], unicode(elt), int(elt["delay"]), profile)

            elif elt.name == 'answer_result':
                player, good_answer, score = self.__answer_result_to_signal_args(elt)
                self.host.bridge.quizGameAnswerResult(room_jid.userhost(), player, good_answer, score, profile)

            elif elt.name == 'timer_expired':
                self.host.bridge.quizGameTimerExpired(room_jid.userhost(), profile)

            elif elt.name == 'timer_restarted':
                self.host.bridge.quizGameTimerRestarted(room_jid.userhost(), int(elt['time_left']), profile)

            else:
                log.error(_(u'Unmanaged game element: %s') % elt.name)