Mercurial > libervia-backend
view libervia/frontends/quick_frontend/quick_games.py @ 4306:94e0968987cd
plugin XEP-0033: code modernisation, improve delivery, data validation:
- Code has been rewritten using Pydantic models and `async` coroutines for data validation
and cleaner element parsing/generation.
- Delivery has been completely rewritten. It now works even if server doesn't support
multicast, and send to local multicast service first. Delivering to local multicast
service first is due to bad support of XEP-0033 in server (notably Prosody which has an
incomplete implementation), and the current impossibility to detect if a sub-domain
service handles fully multicast or only for local domains. This is a workaround to have
a good balance between backward compatilibity and use of bandwith, and to make it work
with the incoming email gateway implementation (the gateway will only deliver to
entities of its own domain).
- disco feature checking now uses `async` corountines. `host` implementation still use
Deferred return values for compatibility with legacy code.
rel 450
author | Goffi <goffi@goffi.org> |
---|---|
date | Thu, 26 Sep 2024 16:12:01 +0200 |
parents | 26b7ed2817da |
children |
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#!/usr/bin/env python3 # helper class for making a SAT frontend # Copyright (C) 2009-2021 Jérôme Poisson (goffi@goffi.org) # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. from libervia.backend.core.log import getLogger log = getLogger(__name__) from libervia.backend.core.i18n import _ from libervia.frontends.tools import jid from libervia.frontends.tools import games from libervia.frontends.quick_frontend.constants import Const as C from . import quick_chat class RoomGame(object): _game_name = None _signal_prefix = None _signal_suffixes = None @classmethod def register_signals(cls, host): def make_handler(suffix, signal): def handler(*args): if suffix in ("Started", "Players"): return cls.started_handler(host, suffix, *args) return cls.generic_handler(host, signal, *args) return handler for suffix in cls._signal_suffixes: signal = cls._signal_prefix + suffix host.register_signal( signal, handler=make_handler(suffix, signal), iface="plugin" ) @classmethod def started_handler(cls, host, suffix, *args): room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] referee, players, args = args[0], args[1], args[2:] chat_widget = host.widgets.get_or_create_widget( quick_chat.QuickChat, room_jid, type_=C.CHAT_GROUP, profile=profile ) # update symbols if cls._game_name not in chat_widget.visible_states: chat_widget.visible_states.append(cls._game_name) symbols = games.SYMBOLS[cls._game_name] index = 0 contact_list = host.contact_lists[profile] for occupant in chat_widget.occupants: occupant_jid = jid.new_resource(room_jid, occupant) contact_list.set_cache( occupant_jid, cls._game_name, symbols[index % len(symbols)] if occupant in players else None, ) chat_widget.update(occupant_jid) if suffix == "Players" or chat_widget.nick not in players: return # waiting for other players to join, or not playing if cls._game_name in chat_widget.games: return # game panel is already there real_class = host.widgets.get_real_class(cls) if real_class == cls: host.show_dialog( _( "A {game} activity between {players} has been started, but you couldn't take part because your client doesn't support it." ).format(game=cls._game_name, players=", ".join(players)), _("{game} Game").format(game=cls._game_name), ) return panel = real_class(chat_widget, referee, players, *args) chat_widget.games[cls._game_name] = panel chat_widget.add_game_panel(panel) @classmethod def generic_handler(cls, host, signal, *args): room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] chat_widget = host.widgets.get_widget(quick_chat.QuickChat, room_jid, profile) if chat_widget: try: game_panel = chat_widget.games[cls._game_name] except KeyError: log.error( "TODO: better game synchronisation - received signal %s but no panel is found" % signal ) return else: getattr(game_panel, "%sHandler" % signal)(*args) class Tarot(RoomGame): _game_name = "Tarot" _signal_prefix = "tarotGame" _signal_suffixes = ( "Started", "Players", "New", "ChooseContrat", "ShowCards", "YourTurn", "Score", "CardsPlayed", "InvalidCards", ) class Quiz(RoomGame): _game_name = "Quiz" _signal_prefix = "quizGame" _signal_suffixes = ( "Started", "New", "Question", "PlayerBuzzed", "PlayerSays", "AnswerResult", "TimerExpired", "TimerRestarted", ) class Radiocol(RoomGame): _game_name = "Radiocol" _signal_prefix = "radiocol" _signal_suffixes = ( "Started", "Players", "SongRejected", "Preload", "Play", "NoUpload", "UploadOk", )