Mercurial > libervia-backend
view sat_frontends/tools/games.py @ 3888:aa7197b67c26
component AP gateway: AP <=> XMPP reactions conversions:
- Pubsub Attachments plugin has been renamed to XEP-0470 following publication
- XEP-0470 has been updated to follow 0.2 changes
- AP reactions (as implemented in Pleroma) are converted to XEP-0470
- XEP-0470 events are converted to AP reactions (again, using "EmojiReact" from Pleroma)
- AP activities related to attachments (like/reactions) are cached in Libervia because
it's not possible to retrieve them from Pleroma instances once they have been emitted
(doing an HTTP get on their ID returns a 404). For now those cache are not flushed, this
should be improved in the future.
- `sharedInbox` is used when available. Pleroma returns a 500 HTTP error when ``to`` or
``cc`` are used in a direct inbox.
- reactions and like are not currently used for direct messages, because they can't be
emitted from Pleroma in this case, thus there is no point in implementing them for the
moment.
rel 371
author | Goffi <goffi@goffi.org> |
---|---|
date | Wed, 31 Aug 2022 17:07:03 +0200 |
parents | be6d91572633 |
children |
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#!/usr/bin/env python3 # SAT: a jabber client # Copyright (C) 2009-2021 Jérôme Poisson (goffi@goffi.org) # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. """This library help manage general games (e.g. card games) and it is shared by the frontends""" SUITS_ORDER = [ "pique", "coeur", "trefle", "carreau", "atout", ] # I have switched the usual order 'trefle' and 'carreau' because card are more easy to see if suit colour change (black, red, black, red) VALUES_ORDER = [str(i) for i in range(1, 11)] + ["valet", "cavalier", "dame", "roi"] class TarotCard(object): """This class is used to represent a car logically""" def __init__(self, tuple_card): """@param tuple_card: tuple (suit, value)""" self.suit, self.value = tuple_card self.bout = self.suit == "atout" and self.value in ["1", "21", "excuse"] if self.bout or self.value == "roi": self.points = 4.5 elif self.value == "dame": self.points = 3.5 elif self.value == "cavalier": self.points = 2.5 elif self.value == "valet": self.points = 1.5 else: self.points = 0.5 def get_tuple(self): return (self.suit, self.value) @staticmethod def from_tuples(tuple_list): result = [] for card_tuple in tuple_list: result.append(TarotCard(card_tuple)) return result def __cmp__(self, other): if other is None: return 1 if self.suit != other.suit: idx1 = SUITS_ORDER.index(self.suit) idx2 = SUITS_ORDER.index(other.suit) return idx1.__cmp__(idx2) if self.suit == "atout": if self.value == other.value == "excuse": return 0 if self.value == "excuse": return -1 if other.value == "excuse": return 1 return int(self.value).__cmp__(int(other.value)) # at this point we have the same suit which is not 'atout' idx1 = VALUES_ORDER.index(self.value) idx2 = VALUES_ORDER.index(other.value) return idx1.__cmp__(idx2) def __str__(self): return "[%s,%s]" % (self.suit, self.value) # These symbols are diplayed by Libervia next to the player's nicknames SYMBOLS = {"Radiocol": ["♬"], "Tarot": ["♠", "♣", "♥", "♦"]}