view frontends/src/tools/games.py @ 1005:b4af31a8a4f2

core (logs): added formatting, name filter and outputs management: - formatting is inspired from, and use when possible, standard logging. "message", "levelname", and "name" are the only format managed, depending on backend more can be managed (standard backend formats are specified in official python logging doc) - name filter use regular expressions. It's possible to log only plugins with SAT_LOG_LOGGER="^sat.plugins". To log only XEPs 96 & 65, we can use SAT_LOG_LOGGER='(xep_0095|xep_0065)' - output management use a particular syntax: - output handler are name with "//", so far there are "//default" (most of time stderr), "//memory" and "//file" - options can be specified in parenthesis, e.g. "//memory(50)" mean a 50 lines memory buffer (50 is the current default, so that's equivalent to "//memory") - several handlers can be specified: "//file(/tmp/sat.log)//default" will use the default logging + a the /tmp/sat.log file - if there is only one handler, it use the file handler: "/tmp/sat.log" is the same as "//file(/tmp/sat.log)" - not finished, need more work for twisted and basic backends
author Goffi <goffi@goffi.org>
date Mon, 05 May 2014 18:58:34 +0200
parents 1fe00f0c9a91
children da2ea16fabc6
line wrap: on
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#!/usr/bin/python
# -*- coding: utf-8 -*-

# SAT: a jabber client
# Copyright (C) 2009, 2010, 2011, 2012, 2013, 2014 Jérôme Poisson (goffi@goffi.org)

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.

# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

"""This library help manage general games (e.g. card games) and it is shared by the frontends"""

SUITS_ORDER = ['pique', 'coeur', 'trefle', 'carreau', 'atout']  # I have switched the usual order 'trefle' and 'carreau' because card are more easy to see if suit colour change (black, red, black, red)
VALUES_ORDER = [str(i) for i in xrange(1, 11)] + ["valet", "cavalier", "dame", "roi"]


class TarotCard(object):
    """This class is used to represent a car logically"""

    def __init__(self, tuple_card):
        """@param tuple_card: tuple (suit, value)"""
        self.suit, self.value = tuple_card
        self.bout = self.suit == "atout" and self.value in ["1", "21", "excuse"]
        if self.bout or self.value == "roi":
            self.points = 4.5
        elif self.value == "dame":
            self.points = 3.5
        elif self.value == "cavalier":
            self.points = 2.5
        elif self.value == "valet":
            self.points = 1.5
        else:
            self.points = 0.5

    def get_tuple(self):
        return (self.suit, self.value)

    @staticmethod
    def from_tuples(tuple_list):
        result = []
        for card_tuple in tuple_list:
            result.append(TarotCard(card_tuple))
        return result

    def __cmp__(self, other):
        if other is None:
            return 1
        if self.suit != other.suit:
            idx1 = SUITS_ORDER.index(self.suit)
            idx2 = SUITS_ORDER.index(other.suit)
            return idx1.__cmp__(idx2)
        if self.suit == 'atout':
            if self.value == other.value == 'excuse':
                return 0
            if self.value == 'excuse':
                return -1
            if other.value == 'excuse':
                return 1
            return int(self.value).__cmp__(int(other.value))
        # at this point we have the same suit which is not 'atout'
        idx1 = VALUES_ORDER.index(self.value)
        idx2 = VALUES_ORDER.index(other.value)
        return idx1.__cmp__(idx2)

    def __str__(self):
        return "[%s,%s]" % (self.suit, self.value)


# These symbols are diplayed by Libervia next to the player's nicknames
SYMBOLS = {"radiocol": u"♬", "tarot": [u"♠", u"♣", u"♥", u"♦"]}