Mercurial > libervia-backend
view libervia/frontends/quick_frontend/quick_games.py @ 4309:b56b1eae7994
component email gateway: add multicasting:
XEP-0033 multicasting is now supported both for incoming and outgoing messages. XEP-0033
metadata are converted to suitable Email headers and vice versa.
Email address and JID are both supported, and delivery is done by the gateway when
suitable on incoming messages.
rel 450
author | Goffi <goffi@goffi.org> |
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date | Thu, 26 Sep 2024 16:12:01 +0200 |
parents | 26b7ed2817da |
children |
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#!/usr/bin/env python3 # helper class for making a SAT frontend # Copyright (C) 2009-2021 Jérôme Poisson (goffi@goffi.org) # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. from libervia.backend.core.log import getLogger log = getLogger(__name__) from libervia.backend.core.i18n import _ from libervia.frontends.tools import jid from libervia.frontends.tools import games from libervia.frontends.quick_frontend.constants import Const as C from . import quick_chat class RoomGame(object): _game_name = None _signal_prefix = None _signal_suffixes = None @classmethod def register_signals(cls, host): def make_handler(suffix, signal): def handler(*args): if suffix in ("Started", "Players"): return cls.started_handler(host, suffix, *args) return cls.generic_handler(host, signal, *args) return handler for suffix in cls._signal_suffixes: signal = cls._signal_prefix + suffix host.register_signal( signal, handler=make_handler(suffix, signal), iface="plugin" ) @classmethod def started_handler(cls, host, suffix, *args): room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] referee, players, args = args[0], args[1], args[2:] chat_widget = host.widgets.get_or_create_widget( quick_chat.QuickChat, room_jid, type_=C.CHAT_GROUP, profile=profile ) # update symbols if cls._game_name not in chat_widget.visible_states: chat_widget.visible_states.append(cls._game_name) symbols = games.SYMBOLS[cls._game_name] index = 0 contact_list = host.contact_lists[profile] for occupant in chat_widget.occupants: occupant_jid = jid.new_resource(room_jid, occupant) contact_list.set_cache( occupant_jid, cls._game_name, symbols[index % len(symbols)] if occupant in players else None, ) chat_widget.update(occupant_jid) if suffix == "Players" or chat_widget.nick not in players: return # waiting for other players to join, or not playing if cls._game_name in chat_widget.games: return # game panel is already there real_class = host.widgets.get_real_class(cls) if real_class == cls: host.show_dialog( _( "A {game} activity between {players} has been started, but you couldn't take part because your client doesn't support it." ).format(game=cls._game_name, players=", ".join(players)), _("{game} Game").format(game=cls._game_name), ) return panel = real_class(chat_widget, referee, players, *args) chat_widget.games[cls._game_name] = panel chat_widget.add_game_panel(panel) @classmethod def generic_handler(cls, host, signal, *args): room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] chat_widget = host.widgets.get_widget(quick_chat.QuickChat, room_jid, profile) if chat_widget: try: game_panel = chat_widget.games[cls._game_name] except KeyError: log.error( "TODO: better game synchronisation - received signal %s but no panel is found" % signal ) return else: getattr(game_panel, "%sHandler" % signal)(*args) class Tarot(RoomGame): _game_name = "Tarot" _signal_prefix = "tarotGame" _signal_suffixes = ( "Started", "Players", "New", "ChooseContrat", "ShowCards", "YourTurn", "Score", "CardsPlayed", "InvalidCards", ) class Quiz(RoomGame): _game_name = "Quiz" _signal_prefix = "quizGame" _signal_suffixes = ( "Started", "New", "Question", "PlayerBuzzed", "PlayerSays", "AnswerResult", "TimerExpired", "TimerRestarted", ) class Radiocol(RoomGame): _game_name = "Radiocol" _signal_prefix = "radiocol" _signal_suffixes = ( "Started", "Players", "SongRejected", "Preload", "Play", "NoUpload", "UploadOk", )