view libervia/frontends/quick_frontend/quick_games.py @ 4309:b56b1eae7994

component email gateway: add multicasting: XEP-0033 multicasting is now supported both for incoming and outgoing messages. XEP-0033 metadata are converted to suitable Email headers and vice versa. Email address and JID are both supported, and delivery is done by the gateway when suitable on incoming messages. rel 450
author Goffi <goffi@goffi.org>
date Thu, 26 Sep 2024 16:12:01 +0200
parents 26b7ed2817da
children
line wrap: on
line source

#!/usr/bin/env python3


# helper class for making a SAT frontend
# Copyright (C) 2009-2021 Jérôme Poisson (goffi@goffi.org)

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.

# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

from libervia.backend.core.log import getLogger

log = getLogger(__name__)

from libervia.backend.core.i18n import _

from libervia.frontends.tools import jid
from libervia.frontends.tools import games
from libervia.frontends.quick_frontend.constants import Const as C

from . import quick_chat


class RoomGame(object):
    _game_name = None
    _signal_prefix = None
    _signal_suffixes = None

    @classmethod
    def register_signals(cls, host):
        def make_handler(suffix, signal):
            def handler(*args):
                if suffix in ("Started", "Players"):
                    return cls.started_handler(host, suffix, *args)
                return cls.generic_handler(host, signal, *args)

            return handler

        for suffix in cls._signal_suffixes:
            signal = cls._signal_prefix + suffix
            host.register_signal(
                signal, handler=make_handler(suffix, signal), iface="plugin"
            )

    @classmethod
    def started_handler(cls, host, suffix, *args):
        room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1]
        referee, players, args = args[0], args[1], args[2:]
        chat_widget = host.widgets.get_or_create_widget(
            quick_chat.QuickChat, room_jid, type_=C.CHAT_GROUP, profile=profile
        )

        # update symbols
        if cls._game_name not in chat_widget.visible_states:
            chat_widget.visible_states.append(cls._game_name)
        symbols = games.SYMBOLS[cls._game_name]
        index = 0
        contact_list = host.contact_lists[profile]
        for occupant in chat_widget.occupants:
            occupant_jid = jid.new_resource(room_jid, occupant)
            contact_list.set_cache(
                occupant_jid,
                cls._game_name,
                symbols[index % len(symbols)] if occupant in players else None,
            )
            chat_widget.update(occupant_jid)

        if suffix == "Players" or chat_widget.nick not in players:
            return  # waiting for other players to join, or not playing
        if cls._game_name in chat_widget.games:
            return  # game panel is already there
        real_class = host.widgets.get_real_class(cls)
        if real_class == cls:
            host.show_dialog(
                _(
                    "A {game} activity between {players} has been started, but you couldn't take part because your client doesn't support it."
                ).format(game=cls._game_name, players=", ".join(players)),
                _("{game} Game").format(game=cls._game_name),
            )
            return
        panel = real_class(chat_widget, referee, players, *args)
        chat_widget.games[cls._game_name] = panel
        chat_widget.add_game_panel(panel)

    @classmethod
    def generic_handler(cls, host, signal, *args):
        room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1]
        chat_widget = host.widgets.get_widget(quick_chat.QuickChat, room_jid, profile)
        if chat_widget:
            try:
                game_panel = chat_widget.games[cls._game_name]
            except KeyError:
                log.error(
                    "TODO: better game synchronisation - received signal %s but no panel is found"
                    % signal
                )
                return
            else:
                getattr(game_panel, "%sHandler" % signal)(*args)


class Tarot(RoomGame):
    _game_name = "Tarot"
    _signal_prefix = "tarotGame"
    _signal_suffixes = (
        "Started",
        "Players",
        "New",
        "ChooseContrat",
        "ShowCards",
        "YourTurn",
        "Score",
        "CardsPlayed",
        "InvalidCards",
    )


class Quiz(RoomGame):
    _game_name = "Quiz"
    _signal_prefix = "quizGame"
    _signal_suffixes = (
        "Started",
        "New",
        "Question",
        "PlayerBuzzed",
        "PlayerSays",
        "AnswerResult",
        "TimerExpired",
        "TimerRestarted",
    )


class Radiocol(RoomGame):
    _game_name = "Radiocol"
    _signal_prefix = "radiocol"
    _signal_suffixes = (
        "Started",
        "Players",
        "SongRejected",
        "Preload",
        "Play",
        "NoUpload",
        "UploadOk",
    )