view frontends/src/wix/card_game.py @ 297:c5554e2939dd

plugin XEP 0277: author for in request + author, updated management for out request - a workaround is now used to parse "nick" tag (Jappix behaviour) - author and updated can now be used in data when sendind microblog. Is no author is given, user jid is used, if no updated is given, current timestamp is used
author Goffi <goffi@goffi.org>
date Fri, 18 Feb 2011 22:32:02 +0100
parents b1794cbb88e5
children 809733b8d9be
line wrap: on
line source

#!/usr/bin/python
# -*- coding: utf-8 -*-

"""
wix: a SAT frontend
Copyright (C) 2009, 2010, 2011  Jérôme Poisson (goffi@goffi.org)

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
"""



import wx
import os.path, glob
import pdb
from logging import debug, info, error
from sat.tools.jid  import JID
from sat.tools.games import TarotCard
from sat_frontends.quick_frontend.quick_card_game import QuickCardGame
from sat_frontends.wix.xmlui import XMLUI

CARD_WIDTH = 74
CARD_HEIGHT = 136
MIN_WIDTH = 950 #Minimum size of the panel
MIN_HEIGHT = 500

class WxCard(TarotCard):
    """This class is used to represent a card, graphically and logically"""

    def __init__(self, file):
        """@param file: path of the PNG file"""
        self.bitmap = wx.Image(file).ConvertToBitmap()
        root_name = os.path.splitext(os.path.basename(file))[0]
        suit,value = root_name.split('_')
        TarotCard.__init__(self, (suit, value))
        print "Carte:",suit, value #, self.bout

    def draw(self, dc, x, y):
        """Draw the card on the device context
        @param dc: device context
        @param x: abscissa 
        @param y: ordinate"""
        dc.DrawBitmap(self.bitmap, x, y, True)


class CardPanel(QuickCardGame,wx.Panel):
    """This class is used to display the cards"""

    def __init__(self, parent, referee, players, player_nick):
        QuickCardGame.__init__(self, parent, referee, players, player_nick)
        wx.Panel.__init__(self, parent)
        self.SetMinSize(wx.Size(MIN_WIDTH, MIN_HEIGHT))
        self.loadCards("images/cards/")
        self.mouse_over_card = None #contain the card to highlight
        self.visible_size = CARD_WIDTH/2 #number of pixels visible for cards
        self.hand = []
        self.to_show = []
        self.state = None
        self.SetBackgroundColour(wx.GREEN)
        self.Bind(wx.EVT_SIZE, self.onResize)
        self.Bind(wx.EVT_PAINT, self.onPaint)
        self.Bind(wx.EVT_MOTION, self.onMouseMove)
        self.Bind(wx.EVT_LEFT_UP, self.onMouseClick)
        self.parent.host.bridge.tarotGameReady(player_nick, referee, profile_key = self.parent.host.profile)

    def loadCards(self, dir):
        """Load all the cards in memory
        @param dir: directory where the PNG files are"""
        QuickCardGame.loadCards(self)
        for file in glob.glob(dir+'/*_*.png'):
            card = WxCard(file)
            self.cards[card.suit, card.value]=card
            self.deck.append(card)

    def newGame(self, hand):
        """Start a new game, with given hand"""
        QuickCardGame.newGame(self, hand)
        self._recalc_ori()
        self.Refresh()

    def contratSelected(self, data):
        """Called when the contrat has been choosed
        @param data: form result"""
        debug (_("Contrat choosed"))
        contrat = data[0][1]
        QuickCardGame.contratSelected(self, contrat)

    def chooseContrat(self, xml_data):
        """Called when the player as to select his contrat
        @param xml_data: SàT xml representation of the form"""
        misc = {'callback': self.contratSelected}
        form = XMLUI(self.parent.host, xml_data, title = _('Please choose your contrat'), options = ['NO_CANCEL'], misc = misc)

    def showScores(self, xml_data, winners, loosers):
        """Called when the player as to select hist contrat
        @param xml_data: SàT xml representation of the form"""
        form = XMLUI(self.parent.host, xml_data, title = _('You win \o/') if self.player_nick in winners else _('You loose :('), options = ['NO_CANCEL'])

    def cardsPlayed(self, player, cards):
        """A card has been played by player"""
        QuickCardGame.cardsPlayed(self, player, cards)
        self.Refresh()

    def invalidCards(self, phase, played_cards, invalid_cards):
        """Invalid cards have been played
        @param phase: phase of the game
        @param played_cards: all the cards played
        @param invalid_cards: cards which are invalid"""
        QuickCardGame.invalidCards(self, phase, played_cards, invalid_cards)

        self._recalc_ori()
        self.Refresh()
        if self._autoplay==None: #No dialog if there is autoplay
            wx.MessageDialog(self, _("Cards played are invalid !"), _("Error"), wx.OK | wx.ICON_ERROR).ShowModal()

    def _is_on_hand(self, pos_x, pos_y):
        """Return True if the coordinate are on the hand cards"""
        if pos_x > self.orig_x and pos_y > self.orig_y \
           and pos_x < self.orig_x + (len(self.hand)+1) * self.visible_size \
           and pos_y < self.end_y:
           return True
        return False

    def onResize(self, event):
        self._recalc_ori()

    def _recalc_ori(self):
        """Recalculate origins of hand, must be call when hand size change"""
        self.orig_x = (self.GetSizeTuple()[0]-(len(self.hand)+1)*self.visible_size)/2 #where we start to draw cards
        self.orig_y = self.GetSizeTuple()[1] - CARD_HEIGHT - 20
        self.end_y = self.orig_y + CARD_HEIGHT

    def onPaint(self, event):
        dc = wx.PaintDC(self)
        
        #We print the names to know who play where TODO: print avatars when available
        max_x, max_y = self.GetSize()
        border = 10 #border between nick and end of panel
        right_y = left_y = 200
        right_width, right_height = dc.GetTextExtent(self.right_nick)
        right_x = max_x - right_width - border
        left_x = border
        top_width, top_height = dc.GetTextExtent(self.top_nick)
        top_x = (max_x - top_width) / 2
        top_y = border
        dc.DrawText(self.right_nick, right_x, right_y)
        dc.DrawText(self.top_nick, top_x, top_y)
        dc.DrawText(self.left_nick, left_x, left_y)

        #We draw the played cards:
        center_y = 200 #ordinate used as center point
        left_x = (max_x - CARD_WIDTH)/2 - CARD_WIDTH - 5
        right_x = (max_x/2) + (CARD_WIDTH/2) + 5
        left_y = right_y = center_y - CARD_HEIGHT/2
        top_x = bottom_x = (max_x - CARD_WIDTH)/2
        top_y = center_y - CARD_HEIGHT - 5
        bottom_y = center_y + 5
        for side in ['left', 'top', 'right', 'bottom']:
            card = self.played[getattr(self, side+'_nick')]
            if card != None:
                card.draw(dc,locals()[side+'_x'], locals()[side+'_y'])

        x=self.orig_x
        for card in self.hand:
            if (self.state == "play" or self.state == "ecart") and card == self.mouse_over_card \
                or self.state == "ecart" and card in self.selected:
                y = self.orig_y - 30
            else:
                y = self.orig_y

            card.draw(dc,x,y)
            x+=self.visible_size

        if self.to_show:
            """There are cards to display in the middle"""
            size = len(self.to_show)*(CARD_WIDTH+10)-10
            x = (max_x - size)/2
            for card in self.to_show:
                card.draw(dc, x, 150)
                x+=CARD_WIDTH+10

    def onMouseMove(self, event):
        pos_x,pos_y = event.GetPosition()
        if self._is_on_hand(pos_x, pos_y):
           try:
               self.mouse_over_card = self.hand[(pos_x-self.orig_x)/self.visible_size]
           except IndexError:
               self.mouse_over_card = self.hand[-1]
           self.Refresh()
        else:
            self.mouse_over_card = None
            self.Refresh()

    def onMouseClick(self, event):
        print "mouse click:",event.GetPosition()
        pos_x,pos_y = event.GetPosition()
        
        if self.state == "chien":
            self.to_show = []
            self.state = "wait"
            return
        elif self.state == "wait_for_ecart":
            self.state = "ecart"
            self.hand.extend(self.to_show)
            self.hand.sort()
            self.to_show = []
            self._recalc_ori()
            self.Refresh()
            return

        if self._is_on_hand(pos_x, pos_y):
           idx = (pos_x-self.orig_x)/self.visible_size
           if idx == len(self.hand):
               idx-=1
           if self.hand[idx] == self.mouse_over_card:
               if self.state == "ecart":
                   if self.hand[idx] in self.selected:
                       self.selected.remove(self.hand[idx])
                   else:
                       self.selected.append(self.hand[idx])
                       if len(self.selected) == 6: #TODO: use variable here, as chien len can change with variants
                           dlg = wx.MessageDialog(self, _("Do you put these cards in chien ?"), _(u"Écart"), wx.YES_NO | wx.ICON_QUESTION)
                           answer = dlg.ShowModal()
                           if answer == wx.ID_YES:
                               ecart = []
                               for card in self.selected:
                                   ecart.append((card.suit, card.value))
                                   self.hand.remove(card)
                               del self.selected[:]
                               self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, ecart, profile_key = self.parent.host.profile)
                               self.state = "wait"

                   self._recalc_ori()
                   self.Refresh()
               if self.state == "play":
                   card = self.hand[idx]
                   self.parent.host.bridge.tarotGamePlayCards(self.player_nick, self.referee, [(card.suit, card.value)], profile_key = self.parent.host.profile)
                   del self.hand[idx]
                   self.state = "wait"
                   self._recalc_ori()
                   self.Refresh()