view frontends/src/quick_frontend/quick_chat.py @ 1379:da2ea16fabc6

quick_frontend: display MUC games symbols
author souliane <souliane@mailoo.org>
date Fri, 20 Mar 2015 16:29:03 +0100
parents 3dae6964c071
children 59c48796759e
line wrap: on
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#!/usr/bin/python
# -*- coding: utf-8 -*-

# helper class for making a SAT frontend
# Copyright (C) 2009, 2010, 2011, 2012, 2013, 2014 Jérôme Poisson (goffi@goffi.org)

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.

# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

from sat.core.i18n import _
from sat.core.log import getLogger
log = getLogger(__name__)
from sat_frontends.tools import jid
from sat_frontends.quick_frontend import quick_widgets
from sat_frontends.quick_frontend.constants import Const as C
from collections import OrderedDict

try:
    # FIXME: to be removed when an acceptable solution is here
    unicode('') # XXX: unicode doesn't exist in pyjamas
except (TypeError, AttributeError): # Error raised is not the same depending on pyjsbuild options
    unicode = lambda x: str(x)


class QuickChat(quick_widgets.QuickWidget):

    visible_states = ['chat_state']

    def __init__(self, host, target, type_=C.CHAT_ONE2ONE, profiles=None):
        """
        @param type_: can be C.CHAT_ONE2ONE for single conversation or C.CHAT_GROUP for chat à la IRC
        """
        quick_widgets.QuickWidget.__init__(self, host, target, profiles=profiles)
        assert type_ in (C.CHAT_ONE2ONE, C.CHAT_GROUP)
        if type_ == C.CHAT_GROUP and target.resource:
            raise ValueError("A group chat entity can't have a resource")
        self.current_target = target
        self.type = type_
        self.id = "" # FIXME: to be removed
        self.nick = None
        self.games = {}  # key=game name (unicode), value=instance of quick_games.RoomGame

    def __str__(self):
        return u"Chat Widget [target: {}, type: {}, profile: {}]".format(self.target, self.type, self.profile)

    @staticmethod
    def getWidgetHash(target, profile):
        return (unicode(profile), target.bare)

    @staticmethod
    def getPrivateHash(target, profile):
        """Get unique hash for private conversations

        This method should be used with force_hash to get unique widget for private MUC conversations
        """
        return (unicode(profile), target)

    def addTarget(self, target):
        super(QuickChat, self).addTarget(target)
        if target.resource:
            self.current_target = target # FIXME: tmp, must use resource priority throught contactList instead

    @property
    def target(self):
        if self.type == C.CHAT_GROUP:
            return self.current_target.bare
        return self.current_target

    @property
    def occupants(self):
        """Return the occupants of a group chat (nicknames).

        @return: set(unicode)
        """
        if self.type != C.CHAT_GROUP:
            return set()
        contact_list = self.host.contact_lists[self.profile]
        return contact_list.getCache(self.target, C.CONTACT_RESOURCES).keys()

    def manageMessage(self, entity, mess_type):
        """Tell if this chat widget manage an entity and message type couple

        @param entity (jid.JID): (full) jid of the sending entity
        @param mess_type (str): message type as given by newMessage
        @return (bool): True if this Chat Widget manage this couple
        """
        if self.type == C.CHAT_GROUP:
            if mess_type == C.MESS_TYPE_GROUPCHAT and self.target == entity.bare:
                return True
        else:
            if mess_type != C.MESS_TYPE_GROUPCHAT and entity in self.targets:
                return True
        return False

    def addUser(self, nick):
        """Add user if it is not in the group list"""
        self.printInfo("=> %s has joined the room" % nick)

    def removeUser(self, nick):
        """Remove a user from the group list"""
        self.printInfo("<= %s has left the room" % nick)

    def setUserNick(self, nick):
        """Set the nick of the user, usefull for e.g. change the color of the user"""
        self.nick = nick

    def getUserNick(self):
        return unicode(self.nick)

    def changeUserNick(self, old_nick, new_nick):
        """Change nick of a user in group list"""
        self.printInfo("%s is now known as %s" % (old_nick, new_nick))

    def setSubject(self, subject):
        """Set title for a group chat"""
        log.debug(_("Setting subject to %s") % subject)
        if self.type != C.CHAT_GROUP:
            log.error (_("[INTERNAL] trying to set subject for a non group chat window"))
            raise Exception("INTERNAL ERROR") #TODO: raise proper Exception here

    def afterHistoryPrint(self):
        """Refresh or scroll down the focus after the history is printed"""
        pass

    def historyPrint(self, size=C.HISTORY_LIMIT_DEFAULT, search='', profile='@NONE@'):
        """Print the current history
        @param size (int): number of messages
        @param search (str): pattern to filter the history results
        @param profile (str): %(doc_profile)s
        """
        log_msg = _(u"now we print the history")
        if size != C.HISTORY_LIMIT_DEFAULT:
            log_msg += _(u" (%d messages)" % size)
        log.debug(log_msg)

        def onHistory(history):
            for line in history:
                timestamp, from_jid, to_jid, message, type_, extra = line # FIXME: extra is unused !
                if ((self.type == C.CHAT_GROUP and type_ != C.MESS_TYPE_GROUPCHAT) or
                   (self.type == C.CHAT_ONE2ONE and type_ == C.MESS_TYPE_GROUPCHAT)):
                    continue
                self.printMessage(jid.JID(from_jid), message, {'timestamp':timestamp}, profile)
            self.afterHistoryPrint()

        def onHistoryError(err):
            log.error(_("Can't get history"))

        target = self.target.bare

        self.host.bridge.getHistory(unicode(self.host.profiles[profile].whoami.bare), unicode(target), size, True, search, profile, callback=onHistory, errback=onHistoryError)

    def _get_nick(self, entity):
        """Return nick of this entity when possible"""
        if self.type == C.CHAT_GROUP:
            return entity.resource
        contact_list = self.host.contact_lists[self.profile]
        if entity.bare in contact_list:
            return contact_list.getCache(entity,'nick') or contact_list.getCache(entity,'name') or entity.node or entity
        return entity.node or entity

    def onPrivateCreated(self, widget):
        """Method called when a new widget for private conversation (MUC) is created"""
        raise NotImplementedError

    def getOrCreatePrivateWidget(self, entity):
        """Create a widget for private conversation, or get it if it already exists

        @param entity: full jid of the target
        """
        return self.host.widgets.getOrCreateWidget(QuickChat, entity, type_=C.CHAT_ONE2ONE, force_hash=self.getPrivateHash(self.profile, entity), on_new_widget=self.onPrivateCreated, profile=self.profile) # we force hash to have a new widget, not this one again

    def newMessage(self, from_jid, target, msg, type_, extra, profile):
        if self.type == C.CHAT_GROUP and target.resource and type_ != C.MESS_TYPE_GROUPCHAT:
            # we have a private message, we forward it to a private conversation widget
            chat_widget = self.getOrCreatePrivateWidget(target)
            chat_widget.newMessage(from_jid, target, msg, type_, extra, profile)
        else:
            if type_ == C.MESS_TYPE_INFO:
                self.printInfo(msg, extra=extra)
            else:
                self.printMessage(from_jid, msg, extra, profile)

    def printMessage(self, from_jid, msg, extra=None, profile=C.PROF_KEY_NONE):
        """Print message in chat window. Must be implemented by child class"""
        nick = self._get_nick(from_jid)
        mymess = (from_jid.resource == self.nick) if self.type == C.CHAT_GROUP else (from_jid.bare == self.host.profiles[profile].whoami.bare) #mymess = True if message comes from local user
        if msg.startswith('/me '):
            self.printInfo('* %s %s' % (nick, msg[4:]), type_='me', extra=extra)
            return
        return nick, mymess

    def printInfo(self, msg, type_='normal', extra=None):
        """Print general info
        @param msg: message to print
        @type_: one of:
            normal: general info like "toto has joined the room"
            me: "/me" information like "/me clenches his fist" ==> "toto clenches his fist"
        @param extra (dict): message data
        """
        raise NotImplementedError

    def updateEntityState(self, entity, type_, value):
        """Update a state value for the given entity.

        @param entity (jid.JID): entity to update
        @param type_ (unicode): type of state (e.g. 'chat_state')
        @param value (unicode): new value
        """
        contact_list = self.host.contact_lists[self.profile]
        contact_list.setCache(entity, type_, value)
        clist = self.host.contact_lists[self.profile]
        states = OrderedDict()
        for key in self.visible_states:
            value = clist.getCache(entity, key)
            if value:
                states[key] = value
        if self.type == C.CHAT_GROUP:
            self.setOccupantStates(entity, states)
        else:
            self.setContactStates(entity, states)

    def addGamePanel(self, widget):
        """Insert a game panel to this Chat dialog.

        @param widget (Widget): the game panel
        """
        raise NotImplementedError

    def removeGamePanel(self, widget):
        """Remove the game panel from this Chat dialog.

        @param widget (Widget): the game panel
        """
        raise NotImplementedError


quick_widgets.register(QuickChat)