comparison libervia/desktop_kivy/kv/widgets_handler.kv @ 493:b3cedbee561d

refactoring: rename `cagou` to `libervia.desktop_kivy` + update imports and names following backend changes
author Goffi <goffi@goffi.org>
date Fri, 02 Jun 2023 18:26:16 +0200
parents cagou/kv/widgets_handler.kv@3c9ba4a694ef
children
comparison
equal deleted inserted replaced
492:5114bbb5daa3 493:b3cedbee561d
1 #Libervia Desktop-Kivy
2 # Copyright (C) 2016-2021 Jérôme Poisson (goffi@goffi.org)
3
4 # This program is free software: you can redistribute it and/or modify
5 # it under the terms of the GNU Affero General Public License as published by
6 # the Free Software Foundation, either version 3 of the License, or
7 # (at your option) any later version.
8
9 # This program is distributed in the hope that it will be useful,
10 # but WITHOUT ANY WARRANTY; without even the implied warranty of
11 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 # GNU Affero General Public License for more details.
13
14 # You should have received a copy of the GNU Affero General Public License
15 # along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17 <WHWrapper>:
18 _sp_top_y: self.y + self.height - self.sp_size
19 padding: self.split_size + self.split_margin, self.split_size + self.split_margin, 0, 0
20
21 canvas.before:
22 # 2 lines to indicate the split zones
23 Color:
24 rgba: self.split_color if self._split != 'left' else self.split_color_del if self._split_del else self.split_color_move
25 Rectangle:
26 pos: self.pos
27 size: self.split_size, self.height
28 Color:
29 rgba: self.split_color if self._split != 'top' else self.split_color_del if self._split_del else self.split_color_move
30 Rectangle:
31 pos: self.x, self.y + self.height - self.split_size
32 size: self.width, self.split_size
33 # 3 dots to indicate the main split points
34 Color:
35 rgba: 0, 0, 0, 1
36 Point:
37 # left
38 points: self.x + self.sp_size, self.y + self.height / 2 - self.sp_size - self.sp_space, self.x + self.sp_size, self.y + self.height / 2, self.x + self.sp_size, self.y + self.height / 2 + self.sp_size + self.sp_space
39 pointsize: self.sp_size
40 Point:
41 # top
42 points: self.x + self.width / 2 - self.sp_size - self.sp_space, root._sp_top_y, self.x + self.width / 2, root._sp_top_y, self.x + self.width / 2 + self.sp_size + self.sp_space, root._sp_top_y
43 pointsize: self.sp_size