view cagou/kv/widgets_handler.kv @ 247:cf61a011f731

core (notes), common (symbol): added an icon showing note level: because of Symbol binding, it was difficult to precisely set the icon position, so Symbol has been modified to remove bindings. Added consts for INFO, WARNING and ERROR colors.
author Goffi <goffi@goffi.org>
date Sat, 26 Jan 2019 20:24:48 +0100
parents a5e8833184c6
children 1b835bcfa663
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# Cagou: desktop/mobile frontend for Salut à Toi XMPP client
# Copyright (C) 2016-2018 Jérôme Poisson (goffi@goffi.org)

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Affero General Public License for more details.

# You should have received a copy of the GNU Affero General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

<WHWrapper>:
    carousel: carousel
    _sp_top_y: self.y + self.height - self.sp_size
    padding: self.split_size + self.split_margin, self.split_size + self.split_margin, 0, 0

    canvas.before:
        # 2 lines to indicate the split zones
        Color:
            rgba: self.split_color if self._split != 'left' else self.split_color_del if self._split_del else self.split_color_move
        Rectangle:
            pos: self.pos
            size: self.split_size, self.height
        Color:
            rgba: self.split_color if self._split != 'top' else self.split_color_del if self._split_del else self.split_color_move
        Rectangle:
            pos: self.x, self.y + self.height - self.split_size
            size: self.width, self.split_size
        # 3 dots to indicate the main split points
        Color:
            rgba: 0, 0, 0, 1
        Point:
            # left
            points: self.x + self.sp_size, self.y + self.height / 2 - self.sp_size - self.sp_space, self.x + self.sp_size,  self.y + self.height / 2, self.x + self.sp_size, self.y + self.height / 2 + self.sp_size + self.sp_space
            pointsize: self.sp_size
        Point:
            # top
            points: self.x + self.width / 2 - self.sp_size - self.sp_space, root._sp_top_y,  self.x + self.width / 2, root._sp_top_y, self.x + self.width / 2 + self.sp_size + self.sp_space, root._sp_top_y
            pointsize: self.sp_size

    Carousel:
        id: carousel
        direction: 'right'
        ignore_perpendicular_swipes: True
        loop: True