Mercurial > libervia-templates
view sat_templates/templates/default/static/websocket.js @ 329:6a26c8a43d10
bulma (chat): fix chat:
those change are done to have a minimal chat working, but it's really basic. A
full-featured chat should come in a future version.
author | Goffi <goffi@goffi.org> |
---|---|
date | Fri, 07 May 2021 15:38:10 +0200 |
parents | e9f0a4215e46 |
children |
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/* SàT templates: suit of templates for Salut à Toi Copyright (C) 2017 Jérôme Poisson (goffi@goffi.org) This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* websocket handler */ //TODO: retry websocket instead of reload function WSHandler(url, token, debug=false) { var socket = new WebSocket(url, 'libervia_page_' + token ); var retried = 0; var errorHandler = function(error) { if (retried > 20) { console.error("Too many tries, can't start websocket"); alert("Dynamic connection with server can't be established, please try to reload this page in a while or contact your service administrator"); return; } var delay = Math.floor((Math.random() * 10) + 1) + 30 * Math.min(retried, 6); notifyRetry(delay, function() { retried++; socket = new WebSocket(url, 'libervia_page_' + token ); socket.addEventListener('error', errorHandler); }); }; socket.addEventListener('error', errorHandler); if (debug) { socket.addEventListener('message', function(event) { console.log('WS in <== ', JSON.parse(event.data)); }); } socket.addEventListener('message', function(event) { try {data = JSON.parse(event.data);} catch (e) { console.warn('invalid websocket message received: %s', e); return; } switch (data.type) { case 'reload': location.reload(true); break; case 'dom': selected_element = document.body.querySelector(data.selectors); switch (data.update_type) { case 'append': var template = document.createElement('template'); template.innerHTML = data.html.trim(); new_element = template.content.firstChild; selected_element.appendChild(new_element); break; default: console.warn('Unknown DOM update type: %s', data.update_type); } break; default: console.warn('Unknown data type: %s', data.type); } }); socket.addEventListener('open', function (event) { console.log('Websocket opened'); retried = 0; }.bind(this)); this.send = function(data) { if (debug) { console.log('WS out ==> ', data); } socket.send(JSON.stringify(data)); }; function notifyRetry(timeout, retryCb) { /* Show a notification dialog informing the user that server can't be reach * and call retryCb after timeout seconds. * A "retry now" link allows to retry immediately" * * @param timeout(int): delay before retrying, in seconds * @param retryCb(function): function to call when retrying */ var startTime = Date.now() / 1000; var retryIntervalID; var notif = document.createElement("div"); notif.setAttribute('class', 'notification retry'); //FIXME: we use English without translation for now, must be changed when we can use gettext in Libervia pages notif.innerHTML = "<p>Can't reach the server, retrying in <span id='retry_counter'></span> seconds</p><p><a id='retry_now'>retry now</a></p>"; document.body.appendChild(notif); var retryCounter = document.getElementById('retry_counter'); retryCounter.textContent = timeout; var retry = function () { clearInterval(retryIntervalID); notif.parentNode.removeChild(notif); retryCb(); }; var updateTimer = function () { var elapsed = Math.floor(Date.now() / 1000 - startTime); var remaining = timeout - elapsed; if (remaining < 0) { retry(); } else { retryCounter.textContent = remaining; } }; var retryNow = document.getElementById('retry_now'); retryNow.addEventListener('click', function(){ retry(); }); retryIntervalID = setInterval(updateTimer, 1000); } }