Mercurial > libervia-web
annotate browser_side/card_game.py @ 381:b96b8b666d17
plugin card_game: update to use the new XMLUI mechanism + copy the autoplay mode from QuickFrontend:
TODO: the new round is not starting after the scores have been displayed
author | souliane <souliane@mailoo.org> |
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date | Wed, 26 Feb 2014 02:28:19 +0100 |
parents | 564208366dd6 |
children | d52f529a6d42 |
rev | line source |
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36 | 1 #!/usr/bin/python |
2 # -*- coding: utf-8 -*- | |
3 | |
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4 # Libervia: a Salut à Toi frontend |
340 | 5 # Copyright (C) 2011, 2012, 2013, 2014 Jérôme Poisson <goffi@goffi.org> |
36 | 6 |
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7 # This program is free software: you can redistribute it and/or modify |
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8 # it under the terms of the GNU Affero General Public License as published by |
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9 # the Free Software Foundation, either version 3 of the License, or |
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10 # (at your option) any later version. |
36 | 11 |
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12 # This program is distributed in the hope that it will be useful, |
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13 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 # GNU Affero General Public License for more details. |
36 | 16 |
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17 # You should have received a copy of the GNU Affero General Public License |
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18 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
36 | 19 |
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20 import pyjd # this is dummy in pyjs |
36 | 21 from pyjamas.ui.AbsolutePanel import AbsolutePanel |
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22 from pyjamas.ui.DockPanel import DockPanel |
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23 from pyjamas.ui.SimplePanel import SimplePanel |
36 | 24 from pyjamas.ui.Image import Image |
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25 from pyjamas.ui.Label import Label |
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26 from pyjamas.ui.ClickListener import ClickHandler |
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27 from pyjamas.ui.MouseListener import MouseHandler |
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28 from pyjamas.ui import HasAlignment |
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29 from pyjamas import Window |
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30 from pyjamas import DOM |
36 | 31 |
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32 from dialog import ConfirmDialog, GenericDialog |
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33 from xmlui import XMLUI |
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34 from sat_frontends.tools.games import TarotCard |
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35 from sat.core.i18n import _ |
36 | 36 |
37 | |
38 CARD_WIDTH = 74 | |
39 CARD_HEIGHT = 136 | |
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40 CARD_DELTA_Y = 30 |
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41 MIN_WIDTH = 950 # Minimum size of the panel |
36 | 42 MIN_HEIGHT = 500 |
43 | |
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44 |
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45 class CardWidget(TarotCard, Image, MouseHandler): |
36 | 46 """This class is used to represent a card, graphically and logically""" |
47 | |
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48 def __init__(self, parent, file_): |
36 | 49 """@param file: path of the PNG file""" |
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50 self._parent = parent |
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51 Image.__init__(self, file_) |
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52 root_name = file_[file_.rfind("/") + 1:-4] |
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53 suit, value = root_name.split('_') |
36 | 54 TarotCard.__init__(self, (suit, value)) |
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55 MouseHandler.__init__(self) |
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56 self.addMouseListener(self) |
36 | 57 |
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58 def onMouseEnter(self, sender): |
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59 if self._parent.state == "ecart" or self._parent.state == "play": |
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60 DOM.setStyleAttribute(self.getElement(), "top", "0px") |
36 | 61 |
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62 def onMouseLeave(self, sender): |
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63 if not self in self._parent.hand: |
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64 return |
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65 if not self in list(self._parent.selected): # FIXME: Workaround pyjs bug, must report it |
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66 DOM.setStyleAttribute(self.getElement(), "top", "%dpx" % CARD_DELTA_Y) |
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67 |
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68 def onMouseUp(self, sender, x, y): |
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69 if self._parent.state == "ecart": |
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70 if self not in list(self._parent.selected): |
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71 self._parent.addToSelection(self) |
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72 else: |
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73 self._parent.removeFromSelection(self) |
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74 elif self._parent.state == "play": |
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75 self._parent.playCard(self) |
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76 |
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77 |
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78 class CardPanel(DockPanel, ClickHandler): |
36 | 79 |
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80 def __init__(self, parent, referee, player_nick, players): |
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81 DockPanel.__init__(self) |
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82 ClickHandler.__init__(self) |
36 | 83 self._parent = parent |
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84 self._autoplay = None # XXX: use 0 to activate fake play, None else |
36 | 85 self.referee = referee |
86 self.players = players | |
87 self.player_nick = player_nick | |
88 self.bottom_nick = self.player_nick | |
89 idx = self.players.index(self.player_nick) | |
90 idx = (idx + 1) % len(self.players) | |
91 self.right_nick = self.players[idx] | |
92 idx = (idx + 1) % len(self.players) | |
93 self.top_nick = self.players[idx] | |
94 idx = (idx + 1) % len(self.players) | |
95 self.left_nick = self.players[idx] | |
96 self.bottom_nick = player_nick | |
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97 self.selected = set() # Card choosed by the player (e.g. during ecart) |
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98 self.hand_size = 13 # number of cards in a hand |
36 | 99 self.hand = [] |
100 self.to_show = [] | |
101 self.state = None | |
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102 self.setSize("%dpx" % MIN_WIDTH, "%dpx" % MIN_HEIGHT) |
36 | 103 self.setStyleName("cardPanel") |
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104 |
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105 # Now we set up the layout |
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106 _label = Label(self.top_nick) |
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107 _label.setStyleName('cardGamePlayerNick') |
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108 self.add(_label, DockPanel.NORTH) |
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109 self.setCellWidth(_label, '100%') |
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110 self.setCellHorizontalAlignment(_label, HasAlignment.ALIGN_CENTER) |
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111 |
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112 self.hand_panel = AbsolutePanel() |
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113 self.add(self.hand_panel, DockPanel.SOUTH) |
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114 self.setCellWidth(self.hand_panel, '100%') |
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115 self.setCellHorizontalAlignment(self.hand_panel, HasAlignment.ALIGN_CENTER) |
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116 |
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117 _label = Label(self.left_nick) |
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118 _label.setStyleName('cardGamePlayerNick') |
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119 self.add(_label, DockPanel.WEST) |
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120 self.setCellHeight(_label, '100%') |
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121 self.setCellVerticalAlignment(_label, HasAlignment.ALIGN_MIDDLE) |
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122 |
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123 _label = Label(self.right_nick) |
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124 _label.setStyleName('cardGamePlayerNick') |
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125 self.add(_label, DockPanel.EAST) |
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126 self.setCellHeight(_label, '100%') |
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127 self.setCellHorizontalAlignment(_label, HasAlignment.ALIGN_RIGHT) |
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128 self.setCellVerticalAlignment(_label, HasAlignment.ALIGN_MIDDLE) |
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129 |
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130 self.center_panel = DockPanel() |
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131 self.inner_left = SimplePanel() |
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132 self.inner_left.setSize("%dpx" % CARD_WIDTH, "%dpx" % CARD_HEIGHT) |
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133 self.center_panel.add(self.inner_left, DockPanel.WEST) |
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134 self.center_panel.setCellHeight(self.inner_left, '100%') |
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135 self.center_panel.setCellHorizontalAlignment(self.inner_left, HasAlignment.ALIGN_RIGHT) |
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136 self.center_panel.setCellVerticalAlignment(self.inner_left, HasAlignment.ALIGN_MIDDLE) |
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137 |
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138 self.inner_right = SimplePanel() |
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139 self.inner_right.setSize("%dpx" % CARD_WIDTH, "%dpx" % CARD_HEIGHT) |
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140 self.center_panel.add(self.inner_right, DockPanel.EAST) |
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141 self.center_panel.setCellHeight(self.inner_right, '100%') |
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142 self.center_panel.setCellVerticalAlignment(self.inner_right, HasAlignment.ALIGN_MIDDLE) |
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143 |
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144 self.inner_top = SimplePanel() |
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145 self.inner_top.setSize("%dpx" % CARD_WIDTH, "%dpx" % CARD_HEIGHT) |
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146 self.center_panel.add(self.inner_top, DockPanel.NORTH) |
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147 self.center_panel.setCellHorizontalAlignment(self.inner_top, HasAlignment.ALIGN_CENTER) |
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148 self.center_panel.setCellVerticalAlignment(self.inner_top, HasAlignment.ALIGN_BOTTOM) |
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149 |
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150 self.inner_bottom = SimplePanel() |
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151 self.inner_bottom.setSize("%dpx" % CARD_WIDTH, "%dpx" % CARD_HEIGHT) |
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152 self.center_panel.add(self.inner_bottom, DockPanel.SOUTH) |
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153 self.center_panel.setCellHorizontalAlignment(self.inner_bottom, HasAlignment.ALIGN_CENTER) |
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154 self.center_panel.setCellVerticalAlignment(self.inner_bottom, HasAlignment.ALIGN_TOP) |
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155 |
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156 self.inner_center = SimplePanel() |
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157 self.center_panel.add(self.inner_center, DockPanel.CENTER) |
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158 self.center_panel.setCellHorizontalAlignment(self.inner_center, HasAlignment.ALIGN_CENTER) |
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159 self.center_panel.setCellVerticalAlignment(self.inner_center, HasAlignment.ALIGN_MIDDLE) |
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160 |
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161 self.add(self.center_panel, DockPanel.CENTER) |
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162 self.setCellWidth(self.center_panel, '100%') |
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163 self.setCellHeight(self.center_panel, '100%') |
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164 self.setCellVerticalAlignment(self.center_panel, HasAlignment.ALIGN_MIDDLE) |
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165 self.setCellHorizontalAlignment(self.center_panel, HasAlignment.ALIGN_CENTER) |
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166 |
36 | 167 self.loadCards() |
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168 self.mouse_over_card = None # contain the card to highlight |
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169 self.visible_size = CARD_WIDTH / 2 # number of pixels visible for cards |
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170 self.addClickListener(self) |
36 | 171 |
77 | 172 def loadCards(self): |
173 """Load all the cards in memory""" | |
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174 def _getTarotCardsPathsCb(paths): |
77 | 175 print "_getTarotCardsPathsCb" |
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176 for file_ in paths: |
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177 print "path:", file_ |
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178 card = CardWidget(self, file_) |
77 | 179 print "card:", card |
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180 self.cards[(card.suit, card.value)] = card |
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181 self.deck.append(card) |
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182 self._parent.host.bridge.call('tarotGameReady', None, self.player_nick, self.referee) |
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183 self.cards = {} |
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184 self.deck = [] |
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185 self.cards["atout"] = {} # As Tarot is a french game, it's more handy & logical to keep french names |
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186 self.cards["pique"] = {} # spade |
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187 self.cards["coeur"] = {} # heart |
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188 self.cards["carreau"] = {} # diamond |
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189 self.cards["trefle"] = {} # club |
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190 self._parent.host.bridge.call('getTarotCardsPaths', _getTarotCardsPathsCb) |
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191 |
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192 def onClick(self, sender): |
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193 if self.state == "chien": |
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194 self.to_show = [] |
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195 self.state = "wait" |
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196 self.updateToShow() |
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197 elif self.state == "wait_for_ecart": |
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198 self.state = "ecart" |
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199 self.hand.extend(self.to_show) |
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200 self.hand.sort() |
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201 self.to_show = [] |
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202 self.updateToShow() |
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203 self.updateHand() |
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204 |
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205 def tarotGameNew(self, hand): |
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206 """Start a new game, with given hand""" |
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207 if hand is []: # reset the display after the scores have been showed |
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208 self.selected.clear() |
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209 del self.hand[:] |
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210 del self.to_show[:] |
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211 self.state = None |
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212 #empty hand |
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213 self.updateHand() |
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214 #nothing on the table |
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215 self.updateToShow() |
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216 for pos in ['top', 'left', 'bottom', 'right']: |
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217 getattr(self, "inner_%s" % pos).setWidget(None) |
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218 self._parent.host.bridge.call('tarotGameReady', None, self.player_nick, self.referee) |
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219 return |
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220 for suit, value in hand: |
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221 self.hand.append(self.cards[(suit, value)]) |
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222 self.hand.sort() |
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223 self.state = "init" |
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224 self.updateHand() |
36 | 225 |
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226 def updateHand(self): |
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227 """Show the cards in the hand in the hand_panel (SOUTH panel)""" |
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228 self.hand_panel.clear() |
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229 self.hand_panel.setSize("%dpx" % (self.visible_size * (len(self.hand) + 1)), "%dpx" % (CARD_HEIGHT + CARD_DELTA_Y + 10)) |
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230 x_pos = 0 |
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231 y_pos = CARD_DELTA_Y |
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232 for card in self.hand: |
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233 self.hand_panel.add(card, x_pos, y_pos) |
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234 x_pos += self.visible_size |
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235 |
38
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236 def updateToShow(self): |
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237 """Show cards in the center panel""" |
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238 if not self.to_show: |
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239 _widget = self.inner_center.getWidget() |
243
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240 if _widget: |
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241 self.inner_center.remove(_widget) |
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242 return |
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243 panel = AbsolutePanel() |
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244 panel.setSize("%dpx" % ((CARD_WIDTH + 5) * len(self.to_show) - 5), "%dpx" % (CARD_HEIGHT)) |
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245 x_pos = 0 |
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246 y_pos = 0 |
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247 for card in self.to_show: |
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248 panel.add(card, x_pos, y_pos) |
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249 x_pos += CARD_WIDTH + 5 |
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250 self.inner_center.setWidget(panel) |
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251 |
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252 def _ecartConfirm(self, confirm): |
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253 if not confirm: |
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254 return |
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255 ecart = [] |
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256 for card in self.selected: |
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257 ecart.append((card.suit, card.value)) |
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258 self.hand.remove(card) |
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259 self.selected.clear() |
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260 self._parent.host.bridge.call('tarotGamePlayCards', None, self.player_nick, self.referee, ecart) |
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261 self.state = "wait" |
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262 self.updateHand() |
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263 |
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264 def addToSelection(self, card): |
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265 self.selected.add(card) |
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266 if len(self.selected) == 6: |
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267 ConfirmDialog(self._ecartConfirm, "Put these cards into chien ?").show() |
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268 |
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269 def tarotGameInvalidCards(self, phase, played_cards, invalid_cards): |
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270 """Invalid cards have been played |
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271 @param phase: phase of the game |
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272 @param played_cards: all the cards played |
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273 @param invalid_cards: cards which are invalid""" |
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274 |
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275 if phase == "play": |
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276 self.state = "play" |
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277 elif phase == "ecart": |
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278 self.state = "ecart" |
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279 else: |
334
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280 print 'INTERNAL ERROR: unmanaged game phase' |
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281 |
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282 for suit, value in played_cards: |
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283 self.hand.append(self.cards[(suit, value)]) |
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284 |
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285 self.hand.sort() |
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286 self.updateHand() |
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287 if self._autoplay == None: # No dialog if there is autoplay |
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288 Window.alert('Cards played are invalid !') |
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289 self.__fakePlay() |
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290 |
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291 def removeFromSelection(self, card): |
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292 self.selected.remove(card) |
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293 if len(self.selected) == 6: |
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294 ConfirmDialog(self._ecartConfirm, "Put these cards into chien ?").show() |
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295 |
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296 def tarotGameChooseContrat(self, xml_data): |
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297 """Called when the player has to select his contrat |
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298 @param xml_data: SàT xml representation of the form""" |
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299 body = XMLUI(self._parent.host, xml_data, flags=['NO_CANCEL']) |
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300 _dialog = GenericDialog(_('Please choose your contrat'), body, options=['NO_CLOSE']) |
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301 body.setCloseCb(_dialog.close) |
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302 _dialog.show() |
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303 |
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304 def tarotGameShowCards(self, game_stage, cards, data): |
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305 """Display cards in the middle of the game (to show for e.g. chien ou poignée)""" |
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306 self.to_show = [] |
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307 for suit, value in cards: |
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308 self.to_show.append(self.cards[(suit, value)]) |
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309 self.updateToShow() |
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310 if game_stage == "chien" and data['attaquant'] == self.player_nick: |
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311 self.state = "wait_for_ecart" |
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312 else: |
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313 self.state = "chien" |
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314 |
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315 def getPlayerLocation(self, nick): |
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316 """return player location (top,bottom,left or right)""" |
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317 for location in ['top', 'left', 'bottom', 'right']: |
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318 if getattr(self, '%s_nick' % location) == nick: |
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319 return location |
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320 print ("ERROR: This line should not be reached") |
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321 |
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322 def tarotGameCardsPlayed(self, player, cards): |
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323 """A card has been played by player""" |
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324 if not len(cards): |
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325 print ("WARNING: cards should not be empty") |
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326 return |
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327 if len(cards) > 1: |
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328 print ("ERROR: can't manage several cards played") |
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329 if self.to_show: |
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330 self.to_show = [] |
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331 self.updateToShow() |
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332 suit, value = cards[0] |
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333 player_pos = self.getPlayerLocation(player) |
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334 player_panel = getattr(self, "inner_%s" % player_pos) |
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335 |
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336 if player_panel.getWidget() != None: |
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337 #We have already cards on the table, we remove them |
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338 for pos in ['top', 'left', 'bottom', 'right']: |
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339 getattr(self, "inner_%s" % pos).setWidget(None) |
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340 |
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341 card = self.cards[(suit, value)] |
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342 DOM.setElemAttribute(card.getElement(), "style", "") |
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343 player_panel.setWidget(card) |
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344 |
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345 def tarotGameYourTurn(self): |
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346 """Called when we have to play :)""" |
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347 if self.state == "chien": |
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348 self.to_show = [] |
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349 self.updateToShow() |
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350 self.state = "play" |
381
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351 self.__fakePlay() |
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352 |
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353 def __fakePlay(self): |
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354 """Convenience method for stupid autoplay |
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355 /!\ don't forgot to comment any interactive dialog for invalid card""" |
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356 if self._autoplay == None: |
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357 return |
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358 if self._autoplay >= len(self.hand): |
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359 self._autoplay = 0 |
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360 card = self.hand[self._autoplay] |
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361 self._parent.host.bridge.call('tarotGamePlayCards', None, self.player_nick, self.referee, [(card.suit, card.value)]) |
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362 del self.hand[self._autoplay] |
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363 self.state = "wait" |
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364 self._autoplay += 1 |
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365 |
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366 def playCard(self, card): |
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367 self.hand.remove(card) |
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368 self._parent.host.bridge.call('tarotGamePlayCards', None, self.player_nick, self.referee, [(card.suit, card.value)]) |
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369 self.state = "wait" |
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370 self.updateHand() |
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371 |
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372 def tarotGameScore(self, xml_data, winners, loosers): |
381
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373 """Show score at the end of a round""" |
42 | 374 if not winners and not loosers: |
375 title = "Draw game" | |
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376 else: |
42 | 377 if self.player_nick in winners: |
378 title = "You <b>win</b> !" | |
379 else: | |
380 title = "You <b>loose</b> :(" | |
381
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381 body = XMLUI(self._parent.host, xml_data, title=title, flags=['NO_CANCEL']) |
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382 _dialog = GenericDialog(title, body, options=['NO_CLOSE']) |
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383 body.setCloseCb(_dialog.close) |
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384 _dialog.show() |