comparison doc/web_framework/css_framework.rst @ 1134:28789926852a

doc: Libervia web framework quick_start + css_framework, first drafts
author Goffi <goffi@goffi.org>
date Wed, 03 Oct 2018 21:01:42 +0200
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1 Libervia CSS Framework
2 ======================
3
4
5 Libervia come with generic CSS styling which is thought to be re-usable. If you create a new theme/site, you don't have to use it and can use something totally different, but building on top of Libervia CSS make theming more easy and consistent as you can re-use existant components without changing the classes.
6
7 Bases
8 -----
9 All CSS files must be in the ``static`` directory of your theme. Following names are assumed to be in this directory.
10
11 Libervia may link one to several style sheets when it renders a template. It will always links the following file (if they exist):
12 - ``fonts.css`` (fonts loading)
13 - ``styles.css`` (main CSS style, see below)
14 - ``styles_extra`` (customizations of main style)
15
16 Then it will link styles relative to the current theme (where path is joined with a ``_``). For instance, if your template is ``blog/article.html``, the following files will be linked (in this order, and if they exists):
17 - ``blog.css``
18 - ``blog_article.css``
19
20 You can suffix any style sheet (but ``fonts.css``) with ``_noscript``: this suffixed file will be loaded only when javascript is not available, allowing to adapt your template to such case.
21
22 The main CSS styling is ``styles.css``, it contains styles for every major elements used in Libervia.
23 CSS in Libervia follows ``BEM`` (Block Element Modifier) conventions.
24
25 If you create a new theme, you should not touch ``styles.css``, but work on ``styles_extra.css`` instead. The later doesn't exist in default Libervia theme on purpose.
26
27 There are a few "magic" classes, which imply some DOM modification when Javascript is enabled, see below.
28 Last but not least, there is also a "state system", i.e. classes which are dynamically changed during runtime.
29
30 Magic Classes
31 -------------
32 Magic classes are classes which imply a modification of DOM when the page is loaded and Javascript is activated.
33 The modification is done by a script launched by ``base/base.html``.
34 There are only a few of them:
35
36 box--expand
37 When this class is applied, the box will be folded when is higher than 250px, and 2 "expand zone" (buttons)
38 will be added on top and bottom of the box to expand/reduce it.
39
40 state_init
41 This is linked to state system (see below). When applied, the element will keep the ``state_init`` class until
42 clicked for the first time, then it will apply other magic classes effects if suitable.
43
44 State System
45 ------------
46 A basic state system is used to do some dynamic operation (like (un)folding a box). The two main states are:
47
48 state_init
49 This class is present until first clicked
50
51 state_clicked
52 This state is used with some magic classes (e.g. ``box-expand``) or when a clicking method from ``common.js``
53 is used on an element (e.g. ``clicked_cls``). The classes is toggled on each click.
54
55 Some classes are used to manipulate elements according to state:
56
57 show_if_init
58 Display this class only if in ``state_init``.
59
60 show_if_parent_clicked
61 display this class only if **parent** is in ``state_clicked``
62
63 show_if_parent_not_clicked
64 display this class only if **parent** is **not** in ``state_clicked``
65
66 show_if_grandparent_clicked
67 display this class only if **grandparent** is in ``state_clicked``
68
69 show_if_grandparent_not_clicked
70 display this class only if **grandparent** is **not** in ``state_clicked``