Mercurial > prosody-modules
view mod_privilege/README.markdown @ 3417:1534d0715d35
mod_muc_limits: Add support for new MUC API in Prosody 0.11
author | Kim Alvefur <zash@zash.se> |
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date | Sun, 23 Dec 2018 21:46:06 +0100 |
parents | 8dda3d7d616f |
children | 3ddab718f717 |
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--- labels: - 'Stage-Alpha' summary: 'XEP-0356 (Privileged Entity) implementation' ... Introduction ============ Privileged Entity is an extension which allows entity/component to have privileged access to server (set/get roster, send message on behalf of server, access presence informations). It can be used to build services independently of server (e.g.: PEP service). Details ======= You can have all the details by reading the [XEP-0356](http://xmpp.org/extensions/xep-0356.html). Usage ===== To use the module, like usual add **"privilege"** to your modules\_enabled. Note that if you use it with a local component, you also need to activate the module in your component section: modules_enabled = { [...] "privilege"; } [...] Component "youcomponent.yourdomain.tld" component_secret = "yourpassword" modules_enabled = {"privilege"} then specify privileged entities **in your host section** like that: VirtualHost "yourdomain.tld" privileged_entities = { ["romeo@montaigu.lit"] = { roster = "get"; presence = "managed_entity"; }, ["juliet@capulet.lit"] = { roster = "both"; message = "outgoing"; presence = "roster"; }, } Here *romeo@montaigu.lit* can **get** roster of anybody on the host, and will **have presence for any user** of the host, while *juliet@capulet.lit* can **get** and **set** a roster, **send messages** on the behalf of the server, and **access presence of anybody linked to the host** (not only people on the server, but also people in rosters of users of the server). **/! Be extra careful when you give a permission to an entity/component, it's a powerful access, only do it if you absoly trust the component/entity, and you know where the software is coming from** Configuration ============= All the permissions give access to all accounts of the virtual host. -------- ------------------------------------------------ ---------------------- roster none *(default)* No access to rosters get Allow **read** access to rosters set Allow **write** access to rosters both Allow **read** and **write** access to rosters -------- ------------------------------------------------ ---------------------- message ------- ------------------ ------------------------------------------------------------ none *(default)* Can't send message from server outgoing Allow to send message on behalf of server (from bare jids) ------------------ ------------------------------------------------------------ presence -------- ------------------ ------------------------------------------------------------------------------------------------ none *(default)* Do not have extra presence information managed\_entity Receive presence stanzas (except subscriptions) from host users roster Receive all presence stanzas (except subsciptions) from host users and people in their rosters ------------------ ------------------------------------------------------------------------------------------------ Compatibility ============= If you use it with Prosody 0.9 and with a component, you need to patch core/mod\_component.lua to fire a new signal. To do it, copy the following patch in a, for example, /tmp/component.patch file: ``` {.patch} diff --git a/plugins/mod_component.lua b/plugins/mod_component.lua --- a/plugins/mod_component.lua +++ b/plugins/mod_component.lua @@ -85,6 +85,7 @@ session.type = "component"; module:log("info", "External component successfully authenticated"); session.send(st.stanza("handshake")); + module:fire_event("component-authenticated", { session = session }); return true; end ``` Then, at the root of prosody, enter: `patch -p1 < /tmp/component.patch` ----- ---------------------------------------------------- 0.10 Works 0.9 Need a patched core/mod\_component.lua (see above) ----- ---------------------------------------------------- Note ==== This module is often used with mod\_delegation (c.f. XEP for more details)