view mod_muc_defaults/mod_muc_defaults.lua @ 5193:2bb29ece216b

mod_http_oauth2: Implement stateless dynamic client registration Replaces previous explicit registration that required either the additional module mod_adhoc_oauth2_client or manually editing the database. That method was enough to have something to test with, but would not probably not scale easily. Dynamic client registration allows creating clients on the fly, which may be even easier in theory. In order to not allow basically unauthenticated writes to the database, we implement a stateless model here. per_host_key := HMAC(config -> oauth2_registration_key, hostname) client_id := JWT { client metadata } signed with per_host_key client_secret := HMAC(per_host_key, client_id) This should ensure everything we need to know is part of the client_id, allowing redirects etc to be validated, and the client_secret can be validated with only the client_id and the per_host_key. A nonce injected into the client_id JWT should ensure nobody can submit the same client metadata and retrieve the same client_secret
author Kim Alvefur <zash@zash.se>
date Fri, 03 Mar 2023 21:14:19 +0100
parents a81516906822
children
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local log = module._log;
local params = module:get_option("default_mucs", {});
local jid_bare = require "util.jid".bare;


local function set_affiliations(room, affiliations)
	for affiliation, jids in pairs(affiliations) do
		for i, jid in pairs(jids) do
			module:log("debug", "Setting affiliation %s for jid %s", affiliation, jid);
			room:set_affiliation(true, jid_bare(jid), affiliation);
		end
	end
end


local function configure_room(room, config)
	local should_save = false;
	if config.name ~= nil then
		should_save = room:set_name(config.name) or should_save;
	end
	if config.description ~= nil then
		should_save = room:set_description(config.description) or should_save;
	end
	if config.allow_member_invites ~= nil then
		should_save =
			room:set_allow_member_invites(config.allow_member_invites)
			or should_save;
	end
	if config.change_subject ~= nil then
		should_save =
			room:set_changesubject(config.change_subject)
			or should_save;
	end
	if config.history_length ~= nil then
		should_save =
			room:set_historylength(config.history_length)
			or should_save;
	end
	if config.lang ~= nil then
		should_save = room:set_language(config.lang) or should_save;
	end
	if config.members_only ~= nil then
		should_save =
			room:set_members_only(config.members_only)
			or should_save;
	end
	if config.moderated ~= nil then
		should_save = room:set_moderated(config.moderated) or should_save;
	end
	if config.persistent ~= nil then
		should_save = room:set_persistent(config.persistent) or should_save;
	end
	if config.presence_broadcast ~= nil then
		should_save = room:set_presence_broadcast(config.presence_broadcast) or should_save;
	end
	if config.public ~= nil then
		should_save = room:set_hidden(not config.public) or should_save;
	end
	if config.public_jids ~= nil then
		should_save =
			room:set_whois(config.public_jids and "anyone" or "moderators")
			or should_save;
	end
	if config.logging ~= room._data.logging then
		room._data.logging = config.logging;
		should_save = true;
	end
	if should_save then
		room:save(true);
	end
end


local i, room_data;
for i, room_data in pairs(params) do
	local host = module.host;
	local room_jid = room_data.jid_node.."@"..host;
	local mod_muc = prosody.hosts[host].modules.muc;
	local room = mod_muc.get_room_from_jid(room_jid);
	if not room then
		module:log("debug", "Creating new room %s", room_jid);
		-- We don't pass in the config, so that the default config is set first.
		room = mod_muc.create_room(room_jid);
	else
		module:log("debug", "Configuring already existing room %s", room_jid);
	end
	configure_room(room, room_data.config);
	if room_data.affiliations then
		set_affiliations(room, room_data.affiliations);
	end
end