Mercurial > prosody-modules
view mod_muc_defaults/mod_muc_defaults.lua @ 5193:2bb29ece216b
mod_http_oauth2: Implement stateless dynamic client registration
Replaces previous explicit registration that required either the
additional module mod_adhoc_oauth2_client or manually editing the
database. That method was enough to have something to test with, but
would not probably not scale easily.
Dynamic client registration allows creating clients on the fly, which
may be even easier in theory.
In order to not allow basically unauthenticated writes to the database,
we implement a stateless model here.
per_host_key := HMAC(config -> oauth2_registration_key, hostname)
client_id := JWT { client metadata } signed with per_host_key
client_secret := HMAC(per_host_key, client_id)
This should ensure everything we need to know is part of the client_id,
allowing redirects etc to be validated, and the client_secret can be
validated with only the client_id and the per_host_key.
A nonce injected into the client_id JWT should ensure nobody can submit
the same client metadata and retrieve the same client_secret
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Fri, 03 Mar 2023 21:14:19 +0100 |
parents | a81516906822 |
children |
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local log = module._log; local params = module:get_option("default_mucs", {}); local jid_bare = require "util.jid".bare; local function set_affiliations(room, affiliations) for affiliation, jids in pairs(affiliations) do for i, jid in pairs(jids) do module:log("debug", "Setting affiliation %s for jid %s", affiliation, jid); room:set_affiliation(true, jid_bare(jid), affiliation); end end end local function configure_room(room, config) local should_save = false; if config.name ~= nil then should_save = room:set_name(config.name) or should_save; end if config.description ~= nil then should_save = room:set_description(config.description) or should_save; end if config.allow_member_invites ~= nil then should_save = room:set_allow_member_invites(config.allow_member_invites) or should_save; end if config.change_subject ~= nil then should_save = room:set_changesubject(config.change_subject) or should_save; end if config.history_length ~= nil then should_save = room:set_historylength(config.history_length) or should_save; end if config.lang ~= nil then should_save = room:set_language(config.lang) or should_save; end if config.members_only ~= nil then should_save = room:set_members_only(config.members_only) or should_save; end if config.moderated ~= nil then should_save = room:set_moderated(config.moderated) or should_save; end if config.persistent ~= nil then should_save = room:set_persistent(config.persistent) or should_save; end if config.presence_broadcast ~= nil then should_save = room:set_presence_broadcast(config.presence_broadcast) or should_save; end if config.public ~= nil then should_save = room:set_hidden(not config.public) or should_save; end if config.public_jids ~= nil then should_save = room:set_whois(config.public_jids and "anyone" or "moderators") or should_save; end if config.logging ~= room._data.logging then room._data.logging = config.logging; should_save = true; end if should_save then room:save(true); end end local i, room_data; for i, room_data in pairs(params) do local host = module.host; local room_jid = room_data.jid_node.."@"..host; local mod_muc = prosody.hosts[host].modules.muc; local room = mod_muc.get_room_from_jid(room_jid); if not room then module:log("debug", "Creating new room %s", room_jid); -- We don't pass in the config, so that the default config is set first. room = mod_muc.create_room(room_jid); else module:log("debug", "Configuring already existing room %s", room_jid); end configure_room(room, room_data.config); if room_data.affiliations then set_affiliations(room, room_data.affiliations); end end