view mod_muc_hats_api/mod_muc_hats_api.lua @ 5193:2bb29ece216b

mod_http_oauth2: Implement stateless dynamic client registration Replaces previous explicit registration that required either the additional module mod_adhoc_oauth2_client or manually editing the database. That method was enough to have something to test with, but would not probably not scale easily. Dynamic client registration allows creating clients on the fly, which may be even easier in theory. In order to not allow basically unauthenticated writes to the database, we implement a stateless model here. per_host_key := HMAC(config -> oauth2_registration_key, hostname) client_id := JWT { client metadata } signed with per_host_key client_secret := HMAC(per_host_key, client_id) This should ensure everything we need to know is part of the client_id, allowing redirects etc to be validated, and the client_secret can be validated with only the client_id and the per_host_key. A nonce injected into the client_id JWT should ensure nobody can submit the same client metadata and retrieve the same client_secret
author Kim Alvefur <zash@zash.se>
date Fri, 03 Mar 2023 21:14:19 +0100
parents 1f90e333b1d8
children
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local mod_muc = module:depends("muc");

function add_user_hat(user_jid, room_jid, hat_id, attachment)
	local room = mod_muc.get_room_from_jid(room_jid);
	if not room then
		return nil, "item-not-found", "no such room";
	end
	local user_aff = room:get_affiliation(user_jid);
	if not user_aff then
		return nil, "item-not-found", "user not affiliated with room";
	end
	local aff_data = room:get_affiliation_data(user_jid) or {};
	local hats = aff_data.hats;
	if not hats then
		hats = {};
		aff_data.hats = hats;
	end

	hats[hat_id] = {
		active = attachment.active;
		required = attachment.required;
		title = attachment.title;
	};

	local ok, err = room:set_affiliation(true, user_jid, user_aff, nil, aff_data);
	if not ok then
		return nil, err;
	end
	return true;
end

function remove_user_hat(user_jid, room_jid, hat_id)
	local room = mod_muc.get_room_from_jid(room_jid);
	if not room then
		return nil, "item-not-found", "no such room";
	end
	local user_aff = room:get_affiliation(user_jid);
	if not user_aff then
		return nil, "item-not-found", "user not affiliated with room";
	end
	local aff_data = room:get_affiliation_data(user_jid);
	local hats = aff_data and aff_data.hats;
	if not hats then
		return true;
	end

	hats[hat_id] = nil;

	local ok, err = room:set_affiliation(true, user_jid, user_aff, nil, aff_data);
	if not ok then
		return nil, err;
	end
	return true;
end

function set_user_hats(user_jid, room_jid, new_hats)
	local room = mod_muc.get_room_from_jid(room_jid);
	if not room then
		return nil, "item-not-found", "no such room";
	end
	local user_aff = room:get_affiliation(user_jid);
	if not user_aff then
		return nil, "item-not-found", "user not affiliated with room";
	end
	local aff_data = room:get_affiliation_data(user_jid) or {};

	aff_data.hats = new_hats;

	local ok, err = room:set_affiliation(true, user_jid, user_aff, nil, aff_data);
	if not ok then
		return nil, err;
	end
	return true;
end