view misc/munin/prosody_.lua @ 3656:3e0f4d727825

mod_vcard_muc: Add an alternative method of signaling avatar change When the avatar has been changed, a signal is sent that the room configuration has changed. Clients then do a disco#info query to find the SHA-1 of the new avatar. They can then fetch it as before, or not if they have it cached already. This is meant to be less disruptive than signaling via presence, which caused problems for some clients. If clients transition to the new method, the old one can eventually be removed. The namespace is made up while waiting for standardization. Otherwise it is very close to what's described in https://xmpp.org/extensions/inbox/muc-avatars.html
author Kim Alvefur <zash@zash.se>
date Sun, 25 Aug 2019 20:46:43 +0200
parents 235d986ac20f
children
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#!/usr/bin/env lua

-- Script for use with mod_statistics
-- Create symlinks to this named eg prosody_c2s in /etc/munin/plugins

local print = print;
local pairs = pairs;
local socket = require"socket";

local stats = {};

stats.c2s = {
	graph_title = "Prosody C2S Connections";
	graph_vlabel = "users";
	graph_category = "Prosody";
	all_client_connections = {
		label = "client connections";
		_key = "total_c2s";
	}
}

stats.s2s = {
	graph_title = "Prosody S2S Connections";
	graph_vlabel = "servers";
	graph_category = "Prosody";
	outgoing_connections = {
		label = "outgoing connections";
		_key = "total_s2sout";
	};
	incoming_connections = {
		label = "incoming connections";
		_key = "total_s2sin";
	};
	total_connections = {
		label = "total connections";
		_key = "total_s2s";
	};
}

stats.mem = {
	graph_title = "Prosody Memory Usage";
	graph_vlabel = "Bytes";
	graph_args = "--base 1024 -l 0";
	graph_category = "Prosody"; --memory_unused
	graph_order = "memory_total memory_rss memory_allocated memory_used memory_lua memory_returnable";

	memory_allocated = { label = "Allocated", draw = "AREA"  };
	memory_lua = { label = "Lua", draw = "AREA" };
	memory_rss = { label = "RSS", draw = "AREA" };
	memory_total = { label = "Total", draw = "AREA" };
	-- memory_unused = { label = "Unused", draw = "AREA" };
	memory_used = { label = "Used", draw = "AREA" };
	memory_returnable = { label = "Returnable", draw = "AREA" };
}

stats.cpu = {
	graph_title = "Prosody CPU Usage";
	graph_category = "Prosody";
	graph_args = "-l 0";
	graph_vlabel = "CPU time used in milliseconds";

	cpu_total = { label = "CPU"; type = "DERIVE"; min = 0; };
}

stats.auth = {
	graph_title = "Prosody Authentications";
	graph_category = "Prosody";
	graph_args = "--base 1000";

	c2s_auth = {
		label = "Logins";
		type = "DERIVE";
		min = 0;
	};
	c2s_authfail = {
		label = "Failed logins";
		type = "DERIVE";
		min = 0;
	};
}

local function onerror(msg, err, exit)
	io.stderr:write(msg, '\n');
	if err then
		io.stderr:write(err, '\n');
	end
	os.exit(exit or 1);
end


local function connect()
	local conn, err = socket.connect(os.getenv"host" or "localhost", os.getenv"port" or 5782);
	if not conn then onerror("Could not connect to prosody", err); end
	conn:settimeout(1);
	return conn;
end

local function get_config(item)
	for k,v in pairs(item) do
		if type(v) == "string" then
			print(k .. " " .. v);
		elseif type(v) == "table" then
			for sk,v in pairs(v) do
				if not sk:match("^_") then
					print(k.."."..sk.." "..v);
				end
			end
		end
	end
end

local function get_stats(item)
	local labels = {};
	for key, val in pairs(item) do
		if type(val) == "table" and val.label then
			labels[val._key or key] = key;
		end
	end

	local conn = connect();
	local line, err = conn:receive("*l");
	local stat, value, label;
	while line and line ~= "" and next(labels) ~= nil do
		stat, value = line:match('^STAT%s+"([^"]*)"%s*(%b())');
		label = stat and labels[stat];
		if label then
			print(label..".value "..tonumber(value:sub(2,-2)));
			labels[stat] = nil;
		end
		line, err = conn:receive("*l");
	end
	if err then onerror(err); end
end

local function main(stat, mode)
	if mode == "suggest" then
		for available_stat in pairs(stats) do
			print(available_stat);
		end
	elseif mode == "config" then
		return get_config(stats[stat]);
	elseif stats[stat] then
		return get_stats(stats[stat]);
	end
end

if arg then return main(arg[0]:match("prosody_(%w*)"), ...); end

return {
	stats = stats,
	get_stats = get_stats,
	get_config = get_config,
}