Mercurial > prosody-modules
view misc/systemd/socket-activation.lua @ 3656:3e0f4d727825
mod_vcard_muc: Add an alternative method of signaling avatar change
When the avatar has been changed, a signal is sent that the room
configuration has changed. Clients then do a disco#info query to find
the SHA-1 of the new avatar. They can then fetch it as before, or not if
they have it cached already.
This is meant to be less disruptive than signaling via presence, which
caused problems for some clients.
If clients transition to the new method, the old one can eventually be removed.
The namespace is made up while waiting for standardization.
Otherwise it is very close to what's described in
https://xmpp.org/extensions/inbox/muc-avatars.html
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sun, 25 Aug 2019 20:46:43 +0200 |
parents | 3296a09b4e57 |
children |
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-- Monkeypatch to support socket activation -- -- Requires LuaSocket after "agnostic" changes merged -- -- To enable: -- RunScript "socket-activation.lua" local socket = require"socket"; local tcp_serv_mt = debug.getregistry()["tcp{server}"]; local socket_bind = socket.bind; local SD_LISTEN_FDS_START = 3; local fds = tonumber(os.getenv"LISTEN_FDS") or 0; if fds < SD_LISTEN_FDS_START then return; end local servs = {}; for i = 1, fds do local serv = socket.tcp(); if serv:getfd() >= 0 then return; -- This won't work, we will leak the old FD end debug.setmetatable(serv, tcp_serv_mt); serv:setfd(SD_LISTEN_FDS_START + i - 1); local ip, port = serv:getsockname(); servs [ ip .. ":" .. port ] = serv; end function socket.bind( ip, port, backlog ) local sock = servs [ ip .. ":" .. port ]; if sock then servs [ ip .. ":" .. port ] = nil; return sock; end if next(servs) == nil then -- my work here is done socket.bind = socket_bind; end return socket_bind( ip, port, backlog ); end