Mercurial > prosody-modules
view mod_auth_dovecot/auth_dovecot/mod_auth_dovecot.lua @ 3656:3e0f4d727825
mod_vcard_muc: Add an alternative method of signaling avatar change
When the avatar has been changed, a signal is sent that the room
configuration has changed. Clients then do a disco#info query to find
the SHA-1 of the new avatar. They can then fetch it as before, or not if
they have it cached already.
This is meant to be less disruptive than signaling via presence, which
caused problems for some clients.
If clients transition to the new method, the old one can eventually be removed.
The namespace is made up while waiting for standardization.
Otherwise it is very close to what's described in
https://xmpp.org/extensions/inbox/muc-avatars.html
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sun, 25 Aug 2019 20:46:43 +0200 |
parents | 544f5a4a8428 |
children |
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-- Dovecot authentication backend for Prosody -- -- Copyright (C) 2010-2011 Waqas Hussain -- Copyright (C) 2011 Kim Alvefur -- local name = "Dovecot SASL"; local log = require "util.logger".init("auth_dovecot"); local socket_path = module:get_option_string("dovecot_auth_socket", "/var/run/dovecot/auth-login"); local socket_host = module:get_option_string("dovecot_auth_host", "127.0.0.1"); local socket_port = module:get_option_string("dovecot_auth_port"); local service_realm = module:get_option("realm"); local service_name = module:get_option("service_name"); local append_host = module:get_option_boolean("auth_append_host"); --assert(not append_host, "auth_append_host does not work"); local validate_domain = module:get_option_boolean("validate_append_host"); local handle_appended = module:get_option_string("handle_appended"); local util_sasl_new = require "util.sasl".new; local new_dovecot_sasl = module:require "sasl_dovecot".new; local new_sasl = function(realm) return new_dovecot_sasl( service_realm or realm, service_name or "xmpp", socket_port and { socket_host, socket_port } or socket_path, { --config handle_domain = handle_appended or (append_host and "split" or "escape"), validate_domain = validate_domain, } ); end do local s, err = new_sasl(module.host) if not s then log("error", "%s", tostring(err)); end assert(s, "Could not create a new SASL object"); assert(s.mechanisms, "SASL object has no mechanims method"); local m, _m = {}, s:mechanisms(); assert(not append_host or _m.PLAIN, "auth_append_host requires PLAIN, but it is unavailable"); for k in pairs(_m) do table.insert(m, k); end log("debug", "Mechanims found: %s", table.concat(m, ", ")); end provider = {}; function provider.test_password(username, password) return new_sasl(module.host):plain_test(username, password); end function provider.get_password(username) return nil, "Passwords unavailable for "..name; end function provider.set_password(username, password) return nil, "Passwords unavailable for "..name; end function provider.user_exists(username) return true -- FIXME --[[ This, sadly, doesn't work. local user_test = new_sasl(module.host); user_test:select("PLAIN"); user_test:process(("\0%s\0"):format(username)); return user_test.username == username; --]] end function provider.create_user(username, password) return nil, "Account creation/modification not available with "..name; end function provider.get_sasl_handler() return new_sasl(module.host); end if append_host then function provider.test_password(username, password) return new_sasl(module.host):plain_test(username .. "@".. (service_realm or module.host), password) == "success"; end function provider.get_sasl_handler() return util_sasl_new(module.host, { plain_test = function(sasl, username, password, realm) return provider.test_password(username, password), true end; }); end end module:provides("auth", provider);