view mod_auth_dovecot/auth_dovecot/mod_auth_dovecot.lua @ 3656:3e0f4d727825

mod_vcard_muc: Add an alternative method of signaling avatar change When the avatar has been changed, a signal is sent that the room configuration has changed. Clients then do a disco#info query to find the SHA-1 of the new avatar. They can then fetch it as before, or not if they have it cached already. This is meant to be less disruptive than signaling via presence, which caused problems for some clients. If clients transition to the new method, the old one can eventually be removed. The namespace is made up while waiting for standardization. Otherwise it is very close to what's described in https://xmpp.org/extensions/inbox/muc-avatars.html
author Kim Alvefur <zash@zash.se>
date Sun, 25 Aug 2019 20:46:43 +0200
parents 544f5a4a8428
children
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-- Dovecot authentication backend for Prosody
--
-- Copyright (C) 2010-2011 Waqas Hussain
-- Copyright (C) 2011 Kim Alvefur
--

local name = "Dovecot SASL";
local log = require "util.logger".init("auth_dovecot");

local socket_path = module:get_option_string("dovecot_auth_socket", "/var/run/dovecot/auth-login");
local socket_host = module:get_option_string("dovecot_auth_host", "127.0.0.1");
local socket_port = module:get_option_string("dovecot_auth_port");

local service_realm = module:get_option("realm");
local service_name = module:get_option("service_name");
local append_host = module:get_option_boolean("auth_append_host");
--assert(not append_host, "auth_append_host does not work");
local validate_domain = module:get_option_boolean("validate_append_host");
local handle_appended = module:get_option_string("handle_appended");
local util_sasl_new = require "util.sasl".new;

local new_dovecot_sasl = module:require "sasl_dovecot".new;

local new_sasl = function(realm)
	return new_dovecot_sasl(
		service_realm or realm,
		service_name or "xmpp",

		socket_port and { socket_host, socket_port } or socket_path,

		{ --config
			handle_domain = handle_appended or
				(append_host and "split" or "escape"),
			validate_domain = validate_domain,
		}
	);
end

do
	local s, err = new_sasl(module.host)
	if not s then
		log("error", "%s", tostring(err));
	end
	assert(s, "Could not create a new SASL object");
	assert(s.mechanisms, "SASL object has no mechanims method");
	local m, _m = {}, s:mechanisms();
	assert(not append_host or _m.PLAIN, "auth_append_host requires PLAIN, but it is unavailable");
	for k in pairs(_m) do
		table.insert(m, k);
	end
	log("debug", "Mechanims found: %s", table.concat(m, ", "));
end

provider = {};

function provider.test_password(username, password)
	return new_sasl(module.host):plain_test(username, password);
end

function provider.get_password(username)
	return nil, "Passwords unavailable for "..name;
end

function provider.set_password(username, password)
	return nil, "Passwords unavailable for "..name;
end

function provider.user_exists(username)
	return true -- FIXME
--[[ This, sadly, doesn't work.
	local user_test = new_sasl(module.host);
	user_test:select("PLAIN");
	user_test:process(("\0%s\0"):format(username));
	return user_test.username == username;
--]]
end

function provider.create_user(username, password)
	return nil, "Account creation/modification not available with "..name;
end

function provider.get_sasl_handler()
	return new_sasl(module.host);
end

if append_host then
	function provider.test_password(username, password)
		return new_sasl(module.host):plain_test(username .. "@".. (service_realm or module.host), password) == "success";
	end

	function provider.get_sasl_handler()
		return util_sasl_new(module.host, {
			plain_test = function(sasl, username, password, realm)
				return provider.test_password(username, password), true
			end;
		});
	end
end

module:provides("auth", provider);