Mercurial > prosody-modules
view mod_auth_ha1/mod_auth_ha1.lua @ 3656:3e0f4d727825
mod_vcard_muc: Add an alternative method of signaling avatar change
When the avatar has been changed, a signal is sent that the room
configuration has changed. Clients then do a disco#info query to find
the SHA-1 of the new avatar. They can then fetch it as before, or not if
they have it cached already.
This is meant to be less disruptive than signaling via presence, which
caused problems for some clients.
If clients transition to the new method, the old one can eventually be removed.
The namespace is made up while waiting for standardization.
Otherwise it is very close to what's described in
https://xmpp.org/extensions/inbox/muc-avatars.html
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sun, 25 Aug 2019 20:46:43 +0200 |
parents | 31c4d92a81e5 |
children |
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-- Prosody IM -- Copyright (C) 2014 Matthew Wild -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local usermanager = require "core.usermanager"; local new_sasl = require "util.sasl".new; local nodeprep = require "util.encodings".stringprep.nodeprep; local nameprep = require "util.encodings".stringprep.nameprep; local md5 = require "util.hashes".md5; local host = module.host; local auth_filename = module:get_option_string("auth_ha1_file", "auth.txt"); local auth_data = {}; function reload_auth_data() local f, err = io.open(auth_filename); if not f then module:log("error", "Failed to read from auth file: %s", err); return; end auth_data = {}; local line_number, imported_count, not_authorized_count = 0, 0, 0; for line in f:lines() do line_number = line_number + 1; local username, hash, realm, state = line:match("^([^:]+):(%x+):([^:]+):(.+)$"); if not username then if line:sub(1,1) ~= "#" then module:log("error", "Unable to parse line %d of auth file, skipping", line_number); end else username, realm = nodeprep(username), nameprep(realm); if not username then module:log("error", "Invalid username on line %d of auth file, skipping", line_number); elseif not realm then module:log("error", "Invalid hostname/realm on line %d of auth file, skipping", line_number); elseif state ~= "authorized" then not_authorized_count = not_authorized_count + 1; elseif realm == host then auth_data[username] = hash; imported_count = imported_count + 1; end end end f:close(); module:log("debug", "Loaded %d accounts from auth file (%d authorized)", imported_count, imported_count-not_authorized_count); end function module.load() reload_auth_data(); end module:hook_global("config-reloaded", reload_auth_data); -- define auth provider local provider = {}; function provider.test_password(username, password) module:log("debug", "test password for user %s at host %s, %s", username, host, password); local test_hash = md5(username..":"..host..":"..password, true); if test_hash == auth_data[username] then return true; else return nil, "Auth failed. Invalid username or password."; end end function provider.set_password(username, password) return nil, "Changing passwords not supported"; end function provider.user_exists(username) if not auth_data[username] then module:log("debug", "account not found for username '%s' at host '%s'", username, host); return nil, "Auth failed. Invalid username"; end return true; end function provider.create_user(username, password) return nil, "User creation not supported"; end function provider.delete_user(username) return nil , "User deletion not supported"; end function provider.get_sasl_handler() return new_sasl(host, { plain_test = function(sasl, username, password, realm) return usermanager.test_password(username, realm, password), true; end }); end module:provides("auth", provider);