view mod_host_status_check/mod_host_status_check.lua @ 3656:3e0f4d727825

mod_vcard_muc: Add an alternative method of signaling avatar change When the avatar has been changed, a signal is sent that the room configuration has changed. Clients then do a disco#info query to find the SHA-1 of the new avatar. They can then fetch it as before, or not if they have it cached already. This is meant to be less disruptive than signaling via presence, which caused problems for some clients. If clients transition to the new method, the old one can eventually be removed. The namespace is made up while waiting for standardization. Otherwise it is very close to what's described in https://xmpp.org/extensions/inbox/muc-avatars.html
author Kim Alvefur <zash@zash.se>
date Sun, 25 Aug 2019 20:46:43 +0200
parents 3d80f8dba886
children
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local time = require "socket".gettime;

local heartbeats = module:shared("/*/host_status_check/heartbeats");
local connection_events = module:shared("/*/host_status_check/connection_events");

if prosody.hosts[module.host].type == "component" and module:get_option_string("component_module") == "component" then
	module:hook("component-authenticated", function ()
		connection_events[module.host] = { connected = true; timestamp = time() };
	end);

	-- Note: this event is not in 0.9, and requires a recent 0.10 or trunk build
	module:hook("component-disconnected", function ()
		connection_events[module.host] = { connected = false; timestamp = time() };
	end);

	module:hook("stanza/xmpp:prosody.im/heartbeat:heartbeat", function ()
		heartbeats[module.host] = time();
		return true;
	end);
else
	connection_events[module.host] = { connected = true, timestamp = time() };
end

function module.unload()
	connection_events[module.host] = { connected = false, timestamp = time() };
	heartbeats[module.host] = nil;
end