Mercurial > prosody-modules
view mod_inotify_reload/mod_inotify_reload.lua @ 3656:3e0f4d727825
mod_vcard_muc: Add an alternative method of signaling avatar change
When the avatar has been changed, a signal is sent that the room
configuration has changed. Clients then do a disco#info query to find
the SHA-1 of the new avatar. They can then fetch it as before, or not if
they have it cached already.
This is meant to be less disruptive than signaling via presence, which
caused problems for some clients.
If clients transition to the new method, the old one can eventually be removed.
The namespace is made up while waiting for standardization.
Otherwise it is very close to what's described in
https://xmpp.org/extensions/inbox/muc-avatars.html
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sun, 25 Aug 2019 20:46:43 +0200 |
parents | ab988e98a9f9 |
children | 82207f936f1f |
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-- mod_inotify_reload -- Reloads modules when their files change -- Depends on linotify: https://github.com/hoelzro/linotify module:set_global(); local inotify = require "inotify"; local modulemanager = require "core.modulemanager"; local inh = inotify.init(); local watches = {}; local watch_ids = {}; -- Fake socket object around inotify local inh_conn = { getfd = function () return inh:fileno(); end; dirty = function (self) return false; end; settimeout = function () end; send = function (_, d) return #d, 0; end; close = function () end; receive = function () local events = inh:read(); for _, event in ipairs(events) do local mod = watches[watch_ids[event.wd]]; if mod then local host, name = mod.host, mod.name; module:log("debug", "Reloading changed module mod_%s on %s", name, host); modulemanager.reload(host, name); else module:log("warn", "no watch for %d", event.wd); end end return ""; end }; require "net.server".wrapclient(inh_conn, "inotify", inh:fileno(), { onincoming = function () end, ondisconnect = function () end }, "*a"); function watch_module(name, host, path) local id, err = inh:addwatch(path, inotify.IN_CLOSE_WRITE); if not id then return nil, err; end local k = host.."\0"..name; watches[k] = { id = id, path = path, name = name, host = host }; watch_ids[id] = k; module:log("debug", "Watching %s:%s with id %d", name, host, id); return true; end function unwatch_module(name, host) local k = host.."\0"..name; if not watches[k] then module:log("warn", "Not watching %s:%s", name, host); return nil, "not-watching"; end local id = watches[k].id; local ok, err = inh:rmwatch(id); module:log("info", "Removed watch %d", id); watches[k] = nil; watch_ids[id] = nil; return ok, err; end function module_loaded(event) local host, name = event.host, event.module; local path = modulemanager.get_module(host, name).module.path; if not path then module:log("warn", "Couldn't watch mod_%s, no path", name); return; end if watch_module(name, host, path) then module:log("debug", "Watching mod_%s", name); end end function module_unloaded(event) unwatch_module(event.module, event.host); end function module.add_host(module) module:hook("module-loaded", module_loaded); module:hook("module-unloaded", module_unloaded); end module:hook("module-loaded", module_loaded); module:hook("module-unloaded", module_unloaded);