view mod_muc_access_control/mod_muc_access_control.lua @ 3656:3e0f4d727825

mod_vcard_muc: Add an alternative method of signaling avatar change When the avatar has been changed, a signal is sent that the room configuration has changed. Clients then do a disco#info query to find the SHA-1 of the new avatar. They can then fetch it as before, or not if they have it cached already. This is meant to be less disruptive than signaling via presence, which caused problems for some clients. If clients transition to the new method, the old one can eventually be removed. The namespace is made up while waiting for standardization. Otherwise it is very close to what's described in https://xmpp.org/extensions/inbox/muc-avatars.html
author Kim Alvefur <zash@zash.se>
date Sun, 25 Aug 2019 20:46:43 +0200
parents f54c80404ad3
children
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local st = require "util.stanza";
local jid = require "util.jid";
local nodeprep = require "util.encodings".stringprep.nodeprep;

local unprepped_access_lists = module:get_option("muc_access_lists", {});
local access_lists = {};

-- Make sure all input is prepped
for unprepped_room_name, unprepped_list in pairs(unprepped_access_lists) do
	local prepped_room_name = nodeprep(unprepped_room_name);
	if not prepped_room_name then
		module:log("error", "Invalid room name: %s", unprepped_room_name);
	else
		local prepped_list = {};
		for _, unprepped_jid in ipairs(unprepped_list) do
			local prepped_jid = jid.prep(unprepped_jid);
			if not prepped_jid then
				module:log("error", "Invalid JID: %s", unprepped_jid);
			else
				prepped_list[prepped_jid] = true;
			end
		end
		access_lists[prepped_room_name] = prepped_list;
	end
end

local function is_restricted(room, who)
	local allowed = access_lists[room];

	if allowed == nil or allowed[who] or allowed[select(2, jid.split(who))] then
		return nil;
	end

	return "forbidden";
end

module:hook("presence/full", function(event)
	local stanza = event.stanza;

	if stanza.name == "presence" and stanza.attr.type == "unavailable" then   -- Leaving events get discarded
		return;
	end

	-- Get the room
	local room = jid.split(stanza.attr.to);
        if not room then return; end

	-- Get who has tried to join it
	local who = jid.bare(stanza.attr.from)

	-- Checking whether room is restricted
	local check_restricted = is_restricted(room, who)
	if check_restricted ~= nil then
		event.allowed = false;
		event.stanza.attr.type = 'error';
		return event.origin.send(st.error_reply(event.stanza, "cancel", "forbidden", "You're not allowed to enter this room: " .. check_restricted));
	end
end, 10);