view mod_muc_defaults/mod_muc_defaults.lua @ 3656:3e0f4d727825

mod_vcard_muc: Add an alternative method of signaling avatar change When the avatar has been changed, a signal is sent that the room configuration has changed. Clients then do a disco#info query to find the SHA-1 of the new avatar. They can then fetch it as before, or not if they have it cached already. This is meant to be less disruptive than signaling via presence, which caused problems for some clients. If clients transition to the new method, the old one can eventually be removed. The namespace is made up while waiting for standardization. Otherwise it is very close to what's described in https://xmpp.org/extensions/inbox/muc-avatars.html
author Kim Alvefur <zash@zash.se>
date Sun, 25 Aug 2019 20:46:43 +0200
parents da2d58208574
children d1bc50890343
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local log = module._log;
local params = module:get_option("default_mucs", {});
local jid_bare = require "util.jid".bare;


local function set_affiliations(room, affiliations)
	for affiliation, jids in pairs(affiliations) do
		for i, jid in pairs(jids) do
			module:log("debug", "Setting affiliation %s for jid %s", affiliation, jid);
			room:set_affiliation(true, jid_bare(jid), affiliation);
		end
	end
end


local function configure_room(room, config)
	local should_save = false;
	if config.name ~= nil then
		should_save = room:set_name(config.name) or should_save;
	end
	if config.description ~= nil then
		should_save = room:set_description(config.description) or should_save;
	end
	if config.allow_member_invites ~= nil then
		should_save =
			room:set_allow_member_invites(config.allow_member_invites)
			or should_save;
	end
	if config.change_subject ~= nil then
		should_save =
			room:set_changesubject(config.change_subject)
			or should_save;
	end
	if config.history_length ~= nil then
		should_save =
			room:set_historylength(config.history_length)
			or should_save;
	end
	if config.lang ~= nil then
		should_save = room:set_language(config.lang) or should_save;
	end
	if config.members_only ~= nil then
		should_save =
			room:set_members_only(config.members_only)
			or should_save;
	end
	if config.moderated ~= nil then
		should_save = room:set_moderated(config.moderated) or should_save;
	end
	if config.persistent ~= nil then
		should_save = room:set_persistent(config.persistent) or should_save;
	end
	if config.public ~= nil then
		should_save = room:set_hidden(not config.public) or should_save;
	end
	if config.public_jids ~= nil then
		should_save =
			room:set_whois(config.public_jids and "anyone" or "moderators")
			or should_save;
	end
	if config.logging ~= room._data.logging then
		room._data.logging = config.logging;
		should_save = true;
	end
	if should_save then
		room:save(true);
	end
end


local i, room_data;
for i, room_data in pairs(params) do
	local host = module.host;
	local room_jid = room_data.jid_node.."@"..host;
	local mod_muc = prosody.hosts[host].modules.muc;
	local room = mod_muc.get_room_from_jid(room_jid);
	if not room then
		module:log("debug", "Creating new room %s", room_jid);
		-- We don't pass in the config, so that the default config is set first.
		room = mod_muc.create_room(room_jid);
	else
		module:log("debug", "Configuring already existing room %s", room_jid);
	end
	configure_room(room, room_data.config);
	set_affiliations(room, room_data.affiliations);
end