view mod_muc_intercom/mod_muc_intercom.lua @ 3656:3e0f4d727825

mod_vcard_muc: Add an alternative method of signaling avatar change When the avatar has been changed, a signal is sent that the room configuration has changed. Clients then do a disco#info query to find the SHA-1 of the new avatar. They can then fetch it as before, or not if they have it cached already. This is meant to be less disruptive than signaling via presence, which caused problems for some clients. If clients transition to the new method, the old one can eventually be removed. The namespace is made up while waiting for standardization. Otherwise it is very close to what's described in https://xmpp.org/extensions/inbox/muc-avatars.html
author Kim Alvefur <zash@zash.se>
date Sun, 25 Aug 2019 20:46:43 +0200
parents c271bfa3d625
children
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-- Relay messages between rooms
-- By Kim Alvefur <zash@zash.se>

local host_session = prosody.hosts[module.host];
local st_msg = require "util.stanza".message;
local jid = require "util.jid";
local now = require "util.datetime".datetime;

local function get_room_from_jid(mod_muc, jid)
	if mod_muc.get_room_from_jid then
		return mod_muc.get_room_from_jid(jid);
	elseif mod_muc.rooms then
		return mod_muc.rooms[jid]; -- COMPAT 0.9, 0.10
	end
end

function check_message(data)
	local origin, stanza = data.origin, data.stanza;
	local mod_muc = host_session.muc;
	if not mod_muc then return; end

	local this_room = get_room_from_jid(mod_muc, stanza.attr.to);
	if not this_room then return; end -- no such room

	local from_room_jid = this_room._jid_nick[stanza.attr.from];
	if not from_room_jid then return; end -- no such nick

	local from_room, from_host, from_nick = jid.split(from_room_jid);

	local body = stanza:get_child("body");
	if not body then return; end -- No body, like topic changes
	body = body and body:get_text(); -- I feel like I want to do `or ""` there :/
	local target_room, message = body:match("^@([^:]+):(.*)");
	if not target_room or not message then return; end

	if target_room == from_room then return; end -- don't route to itself
	module:log("debug", "target room is %s", target_room);

	local bare_room = jid.join(target_room, from_host);
	local dest_room = get_room_from_jid(mod_muc, bare_room);
	if not dest_room then return; end -- TODO send a error
	module:log("info", "message from %s in %s to %s", from_nick, from_room, target_room);

	local sender = jid.join(target_room, module.host, from_room .. "/" .. from_nick);
	local forward_stanza = st_msg({from = sender, to = bare_room, type = "groupchat"}, message);
	forward_stanza:tag("delay", { xmlns = 'urn:xmpp:delay', from = from_room_jid, stamp = now() }):up();

	module:log("debug", "broadcasting message to target room");
	dest_room:broadcast_message(forward_stanza);
end

module:hook("message/bare", check_message);