view mod_s2s_keepalive/README.markdown @ 4537:53ee391ca689

mod_smacks: Fix traceback due to session being destroyed in send() Sending something can cause the OS to notice that the connection is dead and then the connection can be dead at this point. More likely if opportunistic_writes is enabled.
author Kim Alvefur <zash@zash.se>
date Thu, 01 Apr 2021 11:35:26 +0200
parents bfc4d495bf2c
children
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---
summary: Keepalive s2s connections
...

Introduction
============

This module periodically sends [XEP-0199] ping requests to remote servers
to keep your connection alive.

Configuration
=============

Simply add the module to the `modules_enabled` list like any other
module. By default, all current s2s connections will be pinged
periodically. To ping only a subset of servers, list these in
`keepalive_servers`. The ping interval can be set using
`keepalive_interval`.

If no response to the ping has been received in about 10 minutes (or
`keepalive_timeout` seconds) the s2s connections are closed.

``` lua
modules_enabled = {
    ...
    "s2s_keepalive"
}

keepalive_servers = { "conference.prosody.im"; "rooms.swift.im" }
keepalive_interval = 90 -- (in seconds, default is 60 )
keepalive_timeout = 300 -- (in seconds, default is 593 )
```

Compatibility
=============

  ------- -----------------------
  0.11    Works
  0.10    Works
  0.9     Works
  ------- -----------------------